Stances?

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

This is an idea to make stances cancel able. It doesnt make a whole lot of sense to me why a person can enter a stance but needs to wait a full duration before they can leave it.

Perhaps have it more like maintained enchantments, where you can click their icon to remove the stance.

I was thinking about distance stances instead of item stances, but i know everyone is just going to say "that is teh stupeed idea dhurrr"...but i am going to pitch it anyways:

Distance based stances instead of time...Sprint: Move 25% faster for 15 seconds. changes to Sprint: Move 25% faster for 100 feet. This would make it so your stance would not continuously run out when you stand still or move slowly (snared).

But that would take probably way too much change to mechanics. Although distance is already readable in GW (scorpion wire). but w/e

Mister Me

Mister Me

Lion's Arch Merchant

Join Date: Apr 2007

Funny idea...but no, you can always bring a cancel stance(like Dash) if you really need it.

I D E L E T E D I

I D E L E T E D I

Wilds Pathfinder

Join Date: Oct 2007

[BAAA] guest me NOW

Mo/

Quote:
Originally Posted by Mister Me
Funny idea...but no, you can always bring a cancel stance(like Dash) if you really need it.
end of thread

Why do you think Warriors Bring Rush? Frenzy would be overpowered if you could cancel it without another stance

/notsigned

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

It also doesn't make sense that anyone can survive getting hit by a meteor and 3 waves of meteor showers. But such is guild wars.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by holymasamune
It also doesn't make sense that anyone can survive getting hit by a meteor and 3 waves of meteor showers. But such is guild wars.
Those meteors don't fall from that high up?

RPGmaniac

RPGmaniac

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Azazel The Assassin
Those meteors don't fall from that high up?
You think they just orbit Tyria?

Cancel stances are an integral part of the tactics in GW. Take that away and certain stances will be even more powerful than they already are (Frenzy, possibly Flail).

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

then how would you go about it with non running stances such as frenzy or whirling defense ?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Some stances could be cancellable. Those without 'downsides' or final effects.
For that, an small icon like those of Maintained enchantments would do.

It could be a subtype of Stance, like 'maintained enchantment spells' are somehow a subtype of Enchantment spell.

But specially those with downsides should not be cancellable. They are like that so you must face the consequences of activating them.

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by MithranArkanere
Some stances could be cancellable. Those without 'downsides' or final effects.
For that, an small icon like those of Maintained enchantments would do.

It could be a subtype of Stance, like 'maintained enchantment spells' are somehow a subtype of Enchantment spell.

But specially those with downsides should not be cancellable. They are like that so you must face the consequences of activating them.
why would you cancel stances without downsides?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Maybe to get the 'ending' effect. Like shadow steps.

Or maybe by cancelling an stance you get reduce the recharge time.

Who knows. The thing is that allowing to cancel those with downsides would be a hard hit to metagame, since they are quite hard to remove, with only 3 PvP skills being able to do so.

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

Quote:
Originally Posted by MithranArkanere
Maybe to get the 'ending' effect. Like shadow steps.
No X 1000000000000000000 times. That would be epic overpowered.

/notsigned: Adding cancellable stances would ruin the game

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

cancellable stances wtf? oO
no just use another stance to disable the other djeez oO
/notsigned

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by MithranArkanere
Maybe to get the 'ending' effect. Like shadow steps.
the only shadow step stance, shadow walk, has got a downside, thus can't be canceled by your idea.
Quote:
Originally Posted by MithranArkanere
Or maybe by cancelling an stance you get reduce the recharge time.
it starts recharging at activation, not at removal
Quote:
Originally Posted by MithranArkanere
Who knows. The thing is that allowing to cancel those with downsides would be a hard hit to metagame, since they are quite hard to remove, with only 3 PvP skills being able to do so.
not really hard to the metagame, just plain stupid

Fear Me!

Fear Me!

Frost Gate Guardian

Join Date: Nov 2005

E/R

/notsigned. Also, petition to have backbreaker have the effect of removing any stance.