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Originally Posted by BlackSephir
And on the piracy... while I hated piracy some time ago, it doesn't bother me as much now. I mean- how the hell are players supposed to test games, when there are less and less playable demos? It's cool with GW and MMORPGs- there are trials but somebody is out of their frikkin mind if they think I'll give my money for something We-don't-know-what-it-does. Who am I supposed to trust? Idiotic 'profeshunal' game journalists, who don't even see the difference between real-time-with-pause and turn-based system? Advertisments? Lawl!
Game devs "this is awesome, buy this, you won't regret it!!" ?
Give me a break.
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I see this argument a lot, and it is absolutely without merit. "Try before you buy" is shareware, not piracy. People who pirate games do so because they want something without having to pay for it. You can dress it up however you like, but I don't hear about crowds of people going out and buying the games they've already downloaded. There are, of course, the honest few, but they are without a doubt an insignificant minority of the larger pirate pool.
If a game doesn't have a demo, you take a chance - either you buy it without trying, or you don't buy it at all. Nobody is compelling you to play the game, and not having a demo doesn't give people free-reign on five-finger discounts.
Not many people have any sympathy for heavy-handed content managers like the RIAA/MPAA, and I'm certainly not one of those people, but I still agree with their position that the entire concept of "Intellectual Property" seems alien to people in the modern era. The fact that most people don't seem to find anything particularly wrong about piracy is rather telling - especially when people aren't even afraid to admit to illegal downloading in public.