-Table of Contents-
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1. Quality Items*
2. Item Modifiers
3. Inscriptions
4. Melee Weapons
5. Ranged Weapons
6. Magic Weapons
7. Shields and Foci
8. Clearout
P.S. I reserve the right to sell in-game or retract for personal reasons.
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1. Quality Items*

*Highest Bid Wins*
RQ9 Greater Highlander Blade
Inscription: damage +15% <while hp is above 50%>
S/B 10k
B/O 15k
RQ9 Lesser Highlander Blade
Cruel [lengthens deep wound]
Inscription: -
S/B 2k
B/O 3k
RQ9 Skull Brush
Inscription: armor +10 <while hexed>
S/B 3k
B/O 5k
RQ9 Ornate Scythe
Icy [cold damage]
Inscription: +15% damage/-10 armor <while attacking>
S/B 2k
B/O 3k
RQ9 Crenellated Spear
Vampiric [+3 hp on hit/-1 hp regen]
Inscription: -
S/B 1k
B/O 2k
RQ9 Mammotth Axe
Zealous [+1 erg on hit/-1 erg regen]
Non-Inscription: damage +15% <against hexed foes>
S/B 1k
B/O 2k
RQ9 Arachaic Hammer
Furious: [10% double adrenaline]
Inscription: -
S/B 1k
B/O 2k
RQ9 Ruby Maul
Zealous [+1 erg on hit/-1 erg regen]
Inscription: -
Warding [+7 armor <elemental damage>]
S/B 1k
B/O 2k
RQ9 Ancient Scythe
Ebon [earth damage]
Inscription: -
Defense [+5 armor]
S/B 1k
B/O 2k
RQ10 Dolyak Prod Staff <Air Magic>
Inscription: +7 erg <while hexed>
S/B 4k
B/O 5k
RQ10 Dolyak Prod Staff <Air Magic>
Inscription: +15% damage <against hexed foes>
S/B 4k
B/O 5k
RQ10 Eternal Shield<Command>
Inscription: -
S/B 7k
C/O 7k - Abnormai
B/O 15k
RQ11 Long Sword
Ebon [earth damage]
Inscription: +5 energy
Enchanting [+20% enchantment duration]
B/O 8k
Book of Secrets
B/O 7k
2. Item Modifiers

Buy Outs Only: all modifiers are perfect unless indicated otherwise.
+30 Shield Handle of Fortiude
B/O 6k
20% Sundering Scythe Snathe
B/O 5k
20% Sundering Axe Haft
B/O 5k
B/O 2k for each item below
Swift Staff Head [2]
20% Sundering Dagger Tang [2]
20% Wand Wrapping of Memory [2]
+45 Shield Handle of Devotion
+45 Focus Core of Devotion
B/O 1k for each item below
Insightful Staff Head [2]
+45 Staff Wrapping of Endurance
+5 Staff Wrapping of Defense
Vampiric Axe Hilt [2]
Vampiric Spear Head
Vampiric Hammer Haft [2]
10% Furious Hammer Haft
20% Hammer Grip of Enchanting
Silencing Bow String
20% Bow Grip of Enchanting [2]
Vampiric Dagger Tang
Dagger Handle of Mastery
10% Wand Wrapping of Quickening
10% Furious Scythe Snathe
10% Furious Sword Hilt
B/O 500G for each item below
Defensive Staff Head
Axe Grip of Fortiude <+29>
Sundering Sword Hilt <19%>
+5 Bow Grip of Defense
B/O 250G for each item below
N/A
3. Inscriptions

Buy outs only: all Inscriptions are perfect unless indicated otherwise.
Aptitude Not Attitude
B/O 10k
Seize the Day
B/O 3k
Sleep Now In the Fire
B/O 3k
B/O 2k for each item below
Leaf on the Wind [2]
Sleep Now In the Fire
Not the Face
Strength and Honor [2]
B/O 1k for each for item below
I Have The Power! [2]
Guided By Fate
Dance With Death [2]
To The Pain
Too Much Information [2]
Vengence is Mine
Don't Fear The Reaper
Hale and Hearty [2]
Let the Memory Live Again [2]
I Am Sorrow
B/O 500G for each of the following.
Strength and Honour <14%>
Don't Think Twice [2]
4. Melee Weapons

RQ10 Ancient Axe
Icy [cold damage]
Inscription: +15% damage <while in a stance>
Defense [+5 armor]
B/O 500G
RQ10 Jagged Reaver
Inscription: +15% damage/-10 armor <while attacking>
Defense [+5 armor]
B/O 500G
Greens:
Razorstone
Slashing Dmg: 6-28 (Requires 9 Axe Mastery)
Damage +15% (while Health is above 50%)
Axe Mastery +1 (20% chance while using skills)
Double Adrenaline on hit (Chance: 10%)
B/O 4k <No Transaction Made>
Victo's Blade
Slashing damage: 15-22 (Requires 9 Swordsmanship)
Damage +15% (while Health is above 50%)
Life stealing: 3
Health Regeneration -1
Health +30
B/O 4k
Havok's Maul
http://wiki.guildwars.com/wiki/Havok's_Maul
Blunt damage: 19-35 (Requires 9 Hammer Mastery)
Damage +15% (while Health is above 50%)
Armor penetration +20% (Chance: 20%)
Health +30
B/O 4k
5. Ranged Weapons

Greens:
Ashlyn's Shortbow
Piercing Dmg: 15-28 (Requires 9 Marksmanship)
Damage +15% (while Health is above 50%)
Armor penetration +20% (Chance: 20%)
Health +30
B/O 4k
6. Magic Weapons

RQ9 Jeweled Staff [Dragon Skin] <Illusion Magic>
Adept [20% fast cast <Illusion Magic>]
Inscription: -
S/B 3k
B/O 5k
RQ9 Hypnotic Staff <Illusion Magic>
Insightful [+5 erg]
Inscription: +5 erg <while enchanted>
Defense [+5 armor]
S/B 1k
B/O 2k
Greens:
Kaolin Wand
http://wiki.guildwars.com/wiki/Kaolin_Wand
Lightning Dmg: 11-22 (Requires 9 Spawning Power)
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
B/O 4k
Mallyx's Endurance
http://wiki.guildwars.com/wiki/Mallyx's_Endurance
Earth damage: 11-22 (requires 9 Energy Storage)
Halves skill recharge of spells (10% chance)
Energy +5 (while Health is above 50%)
S/B 5k
B/O 8k
Staff of the Kinslayer
http://wiki.guildwars.com/wiki/Staff_of_the_Kinslayer
Dark Dmg: 11-22 (Requires 9 Soul Reaping)
Halves skill recharge of spells (Chance: 20%)
Energy +5 (while Health is above 50%)
Health +30
S/B 5k
B/O 8k
7. Shields and Foci

RQ9 Chimeric Eye <Illusion Magic>
Inscription: +10 armor <while hexed>
Fortiude [+30 hp]
S/B 2k
B/O 3k
RQ9 Holy Vial [Elona Skin]
Inscription: -
S/B 2k
B/O 3k
8. Clearout

Greens:
B/O 700G for each of the following.
Gorrel's Cane
Chaos damage: 11-22 (req. 9 Illusion Magic)
Halves casting time of spells (Chance: 10%)
Halves skill recharge of spells (Chance: 10%)
Gorrel's Staff
Energy +10
Chaos damage: 11-22 (req. 9 Illusion Magic)
Halves casting time of spells (Chance: 10%)
Health +60
Reduces Deep Wound duration on you by 20% (Stacking)
Garbok's Cane
Chaos damage: 11-22 (req. 9 Domination Magic)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Halves casting time of Inspiration Magic spells (Chance: 20%)
Garbok's Chalice
Energy +12 (req. 9 Inspiration Magic)
Inspiration Magic +1 (20% chance while using skills)
Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Korvald's Chakram
Energy +12 (req. 9 Domination Magic)
Domination Magic +1 (20% chance while using skills)
Health +30
Malinon's Skull Crusher
Blunt damage: 19-35 (req. 9 Hammer Mastery)
Damage +15% (while health is above 50%)
Hammer Mastery +1 (20% Chance while using skills)
Lengthens Weakness duration on foes by 33%
Vokur's Staff
Energy +10
Chaos damage: 11-22 (req. 9 Illusion Magic)
Halves casting time of Illusion Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
Energy +5
Armor +7 (vs. physical attacks)
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@Purchasers: be prepared to be contacted by the name of Griffinz. Feel free to private message me anytime.
Keep bidding, because my ritualist is dieing to relieve himself this burden.
Regards,
Griffinz
