Sundering Weapon Mod and Strength Stack?

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Nevermind, it does stack. I found it on wiki. Though on one of the builds on GvX wiki it said that sundering mods don't stack with primal rage. I'm kinda puzzled. GvX is wrong right?

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

Not sure if sundering stacks. I don't even know why people think it's so great.

Sundering isn't all people crack it up to be. Vamp can be quite nice as it's an extra 3 damage per hit. A lot of the other mods have better benefits and can raise your DPS.

Nyktos

Nyktos

Lion's Arch Merchant

Join Date: Jun 2007

The Nyktos Guild [win]

Primal Rage doesn't stack with Strength, but it does stack with sundering. See here.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by Nyktos
Primal Rage doesn't stack with Strength, but it does stack with sundering. See here.
Right, that's what I thought. So I guess it was just a mistake made by the person who put up the build then.

lordheinous

lordheinous

Krytan Explorer

Join Date: Aug 2007

Quote:
Originally Posted by Tarun
Not sure if sundering stacks. I don't even know why people think it's so great.

Sundering isn't all people crack it up to be. Vamp can be quite nice as it's an extra 3 damage per hit. A lot of the other mods have better benefits and can raise your DPS.
Sorry, don't know what you're on, but a perfect vampiric mod steals 5 life, not 3. Hate to break it to you, but I think you've been using an imperfect mod

Zamochit

Zamochit

Furnace Stoker

Join Date: Jul 2006

N/A

Perfect vamp is 5-1 on bows, hammers and scythes.

Perfect vamp is 3-1 on axes, daggers, spears and swords.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Quote:
Originally Posted by Tarun
Sundering isn't all people crack it up to be. Vamp can be quite nice as it's an extra 3 damage per hit. A lot of the other mods have better benefits and can raise your DPS.
Vamp isn't all people crack it up to be either. Basically, in any discussion of Vamp vs Sundering, the arguement usually ends up with someone saying something like "If you look at the damage output over 1000 hits, you'll see that <insert favorite damage type> is better."

Well, I'm sorry but, if it takes 1000's of hits to see the difference, the difference is what I would consider, "negligable".

And this is not even mentioning that different foes can have different responses to different damage types.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by Quaker
Vamp isn't all people crack it up to be either. Basically, in any discussion of Vamp vs Sundering, the arguement usually ends up with someone saying something like "If you look at the damage output over 1000 hits, you'll see that <insert favorite damage type> is better."

Well, I'm sorry but, if it takes 1000's of hits to see the difference, the difference is what I would consider, "negligable".

And this is not even mentioning that different foes can have different responses to different damage types.
Well, though I personnally like sundering better, vamp definitely has more DPS. It's the 1 health degeneration that bugs me. Though if you hit once every 1.5 seconds (about the averge number of times a sword would hit in combat), then the health gain cancels the degeneration, so vamp basically becomes 3 more damage per every 1.5 seconds. That's definitely more than damage increase by sundering. Vamp would be even better if you use an IAS stance. Though if your enemy blocks a lot, then vamp is bad. Overall, the only thing bad about vamp is that you have to switch weapons.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by Sir Tidus
Well, though I personnally like sundering better, vamp definitely has more DPS. It's the 1 health degeneration that bugs me. Though if you hit once every 1.5 seconds (about the averge number of times a sword would hit in combat), then the health gain cancels the degeneration, so vamp basically becomes 3 more damage per every 1.5 seconds. That's definitely more than damage increase by sundering. Vamp would be even better if you use an IAS stance. Though if your enemy blocks a lot, then vamp is bad. Overall, the only thing bad about vamp is that you have to switch weapons.
Minor correction.

Swords, Axes, and Daggers have an attack rate of 1.33 seconds. That means you hit 3 times every 4 seconds. If you hit all three times, you steal 9 health, but lose 8 health from the -1 degen, for a net gain of 1 health. The health gain improves with an IAS, naturally.

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by Sir Tidus
Well, though I personnally like sundering better, vamp definitely has more DPS. It's the 1 health degeneration that bugs me.
Thats why the game allows weapon swapping at the touch of a button.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by MisterB
Minor correction.

Swords, Axes, and Daggers have an attack rate of 1.33 seconds. That means you hit 3 times every 4 seconds. If you hit all three times, you steal 9 health, but lose 8 health from the -1 degen, for a net gain of 1 health. The health gain improves with an IAS, naturally.
I knew it! I knew someone would say this. I guess I just have explain all of my assumptions or else people won't understand. I know that swords have attack rates of one strike per 1.33 seconds. I'm saying 1.5 seconds simply to take into account the times that your attacks get blocked or if you are running from one enemy to another. Yeah I know if your attacks get blocked then you'll hit far less than once per 1.5 seconds, but I'm just doing a very rough average estimation, it's probably off.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Quote:
Originally Posted by Tarun
Not sure if sundering stacks. I don't even know why people think it's so great.

Sundering isn't all people crack it up to be. Vamp can be quite nice as it's an extra 3 damage per hit. A lot of the other mods have better benefits and can raise your DPS.
vampi is nice in PvP
sundering is good for something in PvE in HM to get a big chunk out of a boss his armor

free_fall

free_fall

Wilds Pathfinder

Join Date: Oct 2005

In PvE, vamp can be good if you have skills equipped that can compensate for the -1H regen or in areas/situations where the degen can be mitigated.

> The most obvious, of course, is to run Mending on yourself.

> Equip your Vamp and cast Vigorous Spirit on yourself just as you rush to engage. With 8 points in Healing, VS will give +13H with every attack plus the +3H with every hit from the vamp.

> Using skills like Hundred Blades and Sun and Moon Slash will further increase the H return.

> If you're out farming or questing (as opposed to doing a mission) in Elona or Cantha, blessing from Dwayna will give you +1H regen, negating the -1 from the vamp; if you're in a Lux or Kurz area in Cantha, blessing from priests at the shrines gives you +3H regen.

Dark Kal

Krytan Explorer

Join Date: Dec 2006

Vamperic mod fanatics leave out any negative effects like: that enemies can block your attacks or that enemies run around after weaker caster classes. Most of them are pretty single minded, more DPS = better with disregard to any negative effects. Not only that, they seem to have a need to enforce their opinions onto others, *cough*arrogant*cough*. Most of the weapon mods are negligable though, the sundering mod and the sundering bonus you get from the strenght attribute are pretty negligable too, you're better of with trying to find a better build using skills IMO, but feel free to try whatever you want as long as you're having fun.

N E D M

N E D M

Desert Nomad

Join Date: Sep 2006

Officer's Club

Gameamp Guides [AMP]

many pve foes are weak against certain elemental mods (exception : rangers)
avicara seem weak vs shocking
trolls are weak vs fire (and all elements really)
imps are weak vs thier opposite element
etc.
try different things and see what works best for you

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by free_fall
> The most obvious, of course, is to run Mending on yourself.
Or of course you can run the actual decent option of weapon swapping. Its amazing how many people don't understand the concept of weapon swapping.

It is quite shocking to see the number of people who use a vamp weapon and either spam heal sig or use crap like mending to counter the degen while not in combat.

Quote:
Originally Posted by Dark Kal
Vamperic mod fanatics leave out any negative effects like: that enemies can block your attacks or that enemies run around after weaker caster classes. Most of them are pretty single minded, more DPS = better with disregard to any negative effects.
Once again maybe because they have the sense to swap out the vamp if its not currently useable. Blocking, kiting and blind are a counter to your whole class regardless of weapon mod so using it as an arguement against the use of a vamp mod is ridiculous.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Personally I prefer zealous or elemental.
Vampiric is annoying due to the need to change weapon, and I just don't feel sundering does enough to warrant not using zealous or elemental damage. I mean, 5-15 extra damage or so every fifth hit isn't really likely to swing the battle.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Sundering is for lazy people who don't care about weapon swapping, which in PvE is fair enough due to the tiny difference it makes.

Vamp is for people who care about being efficient and generating as much DPS as possible.

Some side notes: You do not need to gimp yourself with mending or vig spirit to use Vampiric. If you are hitting something then you are gaining health from it. If you aren't hitting something you should swap to a different weapon or hit something else.

Vampiric further and further outperforms Sundering as you increase the armor level of your target, as the damage bonus is completely unchanged by armor.

Also; sundering vs vamp threads are about as old as Guild Wars. Go look them up, i'm sure there are a good 50+.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by JR
Sundering is for lazy people who don't care about weapon swapping, which in PvE is fair enough due to the tiny difference it makes.

Vamp is for people who care about being efficient and generating as much DPS as possible.

Some side notes: You do not need to gimp yourself with mending or vig spirit to use Vampiric. If you are hitting something then you are gaining health from it. If you aren't hitting something you should swap to a different weapon or hit something else.

Vampiric further and further outperforms Sundering as you increase the armor level of your target, as the damage bonus is completely unchanged by armor.

Also; sundering vs vamp threads are about as old as Guild Wars. Go look them up, i'm sure there are a good 50+.
Usually which one wins?

Dante the Warlord

Desert Nomad

Join Date: Jul 2006

W/R

Zealous and elemental damage is the BEST hands down. I get two elemental mods a zealous mod and a vampiric mod on my swords. But mods overall are pretty negligible. I can be sure that a person with a well built build and a white sword nonmax can beat down a rich arrogant noob with the very best mods there are to offer and the best top of the line sword skin. Haha die holding you crystalline :P.

Mods really account for 10% of the entire fight, and thats overall. Now if you are facing an advanced player every little mod counts, but odds are you are grouped up on during PvP and you will be doing the same to other ppl. its all strategy...

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by Sir Tidus
Usually which one wins?
Vampiric for Swords and Axes. Sundering for Scythes and Hammers.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by JR
Vampiric for Swords and Axes. Sundering for Scythes and Hammers.
Why? I heard somebody say that sundering is better with weapons that have greater max damage, but that doesn't make sense to me.

Red Sand

Red Sand

Lion's Arch Merchant

Join Date: Mar 2008

New England

Warriors of Wynd [WoW]

W/

Sundering is a +20 modifier on top of your +15^50 (or whatever) and your +20 customization.

When you crit and you hit your 20% chance to 20% armor piercing, you can spike way higher than the +3 or +5 damage you'd get off a vampiric weapon.

That's what they are talking about when you use Sunder with a big damage dealing weapon, how much more the damage will be on the critical.

So folks will argue, Vampiric if you can live with the -1 health for regular increase in damage, or Sunder to get that big spike every now and again.

If you like to see big numbers, then go with the Sunder mod.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by Red Sand
Sundering is a +20 modifier on top of your +15^50 (or whatever) and your +20 customization.

When you crit and you hit your 20% chance to 20% armor piercing, you can spike way higher than the +3 or +5 damage you'd get off a vampiric weapon.

That's what they are talking about when you use Sunder with a big damage dealing weapon, how much more the damage will be on the critical.

So folks will argue, Vampiric if you can live with the -1 health for regular increase in damage, or Sunder to get that big spike every now and again.

If you like to see big numbers, then go with the Sunder mod.
I have done up to 250 damage in one hit with a sword.

Dark Kal

Krytan Explorer

Join Date: Dec 2006

Quote:
Originally Posted by isamu kurosawa
Once again maybe because they have the sense to swap out the vamp if its not currently useable. Blocking, kiting and blind are a counter to your whole class regardless of weapon mod so using it as an arguement against the use of a vamp mod is ridiculous.
My sundering mod doesn't give me -1 pip of health degeneration while blocking, kiting or blinded. It is relevant but I'm not discussing the whole sundering/vamperic with people below a certain intellect anymore.

Quote:
Originally Posted by Numa Pompilius
I mean, 5-15 extra damage or so every fifth hit isn't really likely to swing the battle.
Because 15 extra damage every five swings (cumulatively from a vamperic mod) is really likely to swing the battle? Seriously people overestimate how little the vamperic mod actually adds. Neither does your elemental mod add that much either. People grossly overestimate the impact of damage increase mods.

Quote:
Originally Posted by Sir Tidus
Usually which one wins?
Win what? Both mods have their good and bad sides, there is no win.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by Sir Tidus
Why? I heard somebody say that sundering is better with weapons that have greater max damage, but that doesn't make sense to me.
Sundering (essentially) increases your damage by a percentage, rather than a static number like Vampiric. The greater the base damage, the more damage it adds.

Quote:
Originally Posted by Dark Kal
My sundering mod doesn't give me -1 pip of health degeneration while blocking, kiting or blinded.
That sounds like it makes a great weapon to swap to from your Vampiric.

Quote:
Originally Posted by Dark Kal
People grossly overestimate the impact of damage increase mods.
Most people do actually care about 'making big damage' though, and the cumulation of smaller factors does infact make a difference.

Dark Kal

Krytan Explorer

Join Date: Dec 2006

Quote:
Originally Posted by JR
Most people do actually care about 'making big damage' though, and the cumulation of smaller factors does infact make a difference.
The difference a vamperic mod makes compared to a sundering mod is very marginal (which is ofcourse debatable and depends heavily on personal opinion). Unless you're fighting an enemy with A LOT of health the cumulative effect is negliable or if you're fighting an enemy with very little health (i.e. PvP) the mod may make a very slight difference. But in any case the advantage you get will be very minimal IMHO.

If you want the most damage and don't mind swapping, go for the vamperic mod. If, like me, you feel the damage increase is so marginal it doesn't really matter and therefor isn't worth constantly swapping for, go for the sundering mod I'd say.

Edit:

To the OP: The AP from your strenght attribute or your 'Primal Rage' skill stacks with the AP of the sundering mod but the AP from you're strenght attribute doesn't stack with the AP from your 'Primal Rage' skill, it chooses the highest value which will be your 'Primal Rage' skill.

Source: http://gw.gamewikis.org/wiki/Armor_penetration