Eles with...swords???

Face Melter

Ascalonian Squire

Join Date: Mar 2008

TooT

E/

So I recently got back into the game after a long hiatus, and for some reason I see a load of elementalists running around with sword and shields.
Now don't get me wrong, they look cool, better than the butt ugly staves us eles are usually saddled up with but I don't see the point, us eles are squishy, why equip frontline weapons?
I've asked a few in-game but the responses I usually get vary from none, to "lol noob".

So can anyone please tell me what the point is of equipping an ele with a sword instead of a nice staff?

aznhalf

Academy Page

Join Date: Aug 2005

Same reason any caster class should equip sword+shields. You get the half of the AR bonus of the shield and two fortitude mods.

Then you switch to your efficiency set(40/40) everytime you want to cast a spell. And then can fall back on the shield set to take less damage.

Hope this helps.

Nikki Moonlight

Nikki Moonlight

Krytan Explorer

Join Date: Oct 2005

Brighton, England

Ice Cold Elements [ICE]

Mo/

sword and shield=60 health and 8 armor, may as well have more health/armor when you don't need the energy you can get from "proper" off-hands or staves. can also be an axe or spear, really.

EDIT: also, what ^ he said.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

i've seen an ele using daggers and dagger attacks in AB

Ner Zhul

Academy Page

Join Date: Aug 2007

Ancient Order Of Legionnaires [AOL]

The aim of equipping sword/axe/spear + shield is having a better defensive set when u need it. Not only eles, but casters in general use to do this

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Quote:
Originally Posted by N1ghtstalker
i've seen an ele using daggers and dagger attacks in AB
That's AB anything and everything works there.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Quote:
Originally Posted by Bowstring Badass
That's AB anything and everything works there.
so that's why i saw a war using [skill]backfire[/skill] against me

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by aznhalf
Same reason any caster class should equip sword+shields. You get the half of the AR bonus of the shield and two fortitude mods.

Then you switch to your efficiency set(40/40) everytime you want to cast a spell. And then can fall back on the shield set to take less damage.

Hope this helps.
If you switch weapons, then wouldn't it be better to have a sword pommel of defense? Because if you put the sword away, then you lose all the health bonus, resulting in a absolutely no benefit at all (same as if you never had that health bonus in the first place). But if you have armor instead, then that armor bonus would have prevented damage before you put your sword away. This is why I think conditional health boosts are worthless.

Red Sand

Red Sand

Lion's Arch Merchant

Join Date: Mar 2008

New England

Warriors of Wynd [WoW]

W/

Quote:
Originally Posted by N1ghtstalker
so that's why i saw a war using [skill]backfire[/skill] against me
Yeah, you take on mesmer shrines a few times and watch your casters get chewed up, it gets you thinking.

hurdlebeast

hurdlebeast

Krytan Explorer

Join Date: Jan 2007

W/Mo-Smashing Beast; Mo-Monk Beast

E/Me

[skill]Stoneflesh Aura[/skill] + [skill]Armor of Earth[/skill] + [skill]Shockwave[/skill] + [skill]Stone Striker[/skill]

plus any of the "Conjure" spells, with a corresponding weapon prefix (Conjure Flame + Fiery Sword/Axe/Dagger/Scythe)

I do that in Pve sometimes, pretty nice build actually (modified Terratank build, the base can be found here.

might explain it a bit too, in addition to above posts

Nyktos

Nyktos

Lion's Arch Merchant

Join Date: Jun 2007

The Nyktos Guild [win]

Quote:
Originally Posted by hurdlebeast
[skill]Stoneflesh Aura[/skill] + [skill]Armor of Earth[/skill] + [skill]Shockwave[/skill] + [skill]Stone Striker[/skill]

plus any of the "Conjure" spells, with a corresponding weapon prefix (Conjure Flame + Fiery Sword/Axe/Dagger/Scythe)
Taking a Conjure is kinda pointless with Stone Striker on your bar....

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Quote:
Originally Posted by Red Sand
Yeah, you take on mesmer shrines a few times and watch your casters get chewed up, it gets you thinking.
could be but the base energy of a war is 20e and backfire is 15e and casts a bit long too
a war shouldn't be doing such a thing in the first place, and you can tell me his armor is equipped with runes of attunement and radiant but then again, what kind of a war uses that kind of armor?

hurdlebeast

hurdlebeast

Krytan Explorer

Join Date: Jan 2007

W/Mo-Smashing Beast; Mo-Monk Beast

E/Me

Quote:
Originally Posted by Nyktos
Taking a Conjure is kinda pointless with Stone Striker on your bar....
whoops, forgot about that...which is funny, cuz i tried that once... :P

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Also keep in mind that a caster sword can have enchanting mods and +5 energy all the time, unlike wands which don't have any enchanting mod and only provide +5 energy while enchanted/or while health ^50%.

Red Sand

Red Sand

Lion's Arch Merchant

Join Date: Mar 2008

New England

Warriors of Wynd [WoW]

W/

This is funny, cause I was discussing this with one of my monks the other day: a Warrior, without a large energy demanding build, could carry Backfire to help shut down a caster.

I wouldn't put on Radiant armor to do it, I'd carry a +15e staff and swap out like a caster to my high energy set, cast, swap back and then work adrenal skills after that.

Backfire's casting time is long, but you have to hope the other sides interrupters are focused on your casters and not you when you toss it on them.

Esoteric Mesmer

Esoteric Mesmer

Academy Page

Join Date: Jan 2008

Ryders of The Sword [FRND]

Me/N

Welcome to the Guild Wars of caster weapons. It made it so inscript weps with a q 13 could add a +5 energy and 20% enchant and still be worth something depending on the skin.

As for the eles, haven't seen to many of them with the caster set, yet its huge with most monks.

Tokar Terrius

Tokar Terrius

Lion's Arch Merchant

Join Date: Oct 2006

England

STOP VIRGIN MEDIA!

Mo/E

Quote:
Originally Posted by Esoteric Mesmer
Welcome to the Guild Wars of caster weapons. It made it so inscript weps with a q 13 could add a +5 energy and 20% enchant and still be worth something depending on the skin.
It's nothing to do with value and skins. Caster weapon use originated in PvP where skins have no value anyway.

aznhalf

Academy Page

Join Date: Aug 2005

Quote:
Originally Posted by Sir Tidus
If you switch weapons, then wouldn't it be better to have a sword pommel of defense? Because if you put the sword away, then you lose all the health bonus, resulting in a absolutely no benefit at all (same as if you never had that health bonus in the first place). But if you have armor instead, then that armor bonus would have prevented damage before you put your sword away. This is why I think conditional health boosts are worthless.
A normal spike consist of Orb and shatter in addition to wars unloading. Cracked armor will nullify your armor bonus, shatter is armor ignoring. Extra health is universally useful against spikes.

Most people idle in their efficiency sets anyways and only switch when they're getting spiked. So the time when you're most concerned about the health bonus is when you need to have it equipped. If you die in your efficiency set then you've failed

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by aznhalf
A normal spike consist of Orb and shatter in addition to wars unloading. Cracked armor will nullify your armor bonus, shatter is armor ignoring. Extra health is universally useful against spikes.

Most people idle in their efficiency sets anyways and only switch when they're getting spiked. So the time when you're most concerned about the health bonus is when you need to have it equipped. If you die in your efficiency set then you've failed
I see, but that seems more PvP than PvE to me.

runchippyrun

runchippyrun

Ascalonian Squire

Join Date: Dec 2007

mostly in Heroes ascent

Clean Spike [ezpk]

E/

+20 % enchanting and in ha piercing slashing and all the major buffs in pvp

Bigger Redd

Bigger Redd

Academy Page

Join Date: Jan 2006

Demon Dawg Knights [DAWG]

Mo/Me

Also, since Ursan Blessing, everyone is a potential frontline character. Swords help keep the damage coming

Jam Jar

Jam Jar

Krytan Explorer

Join Date: Apr 2007

[Disc]

W/

Or you can have a E/W who's trying to be suicidal.

RPGmaniac

RPGmaniac

Desert Nomad

Join Date: Aug 2005

Also monsters in PvE will only put hexes like Backfire on people wielding caster weapons and spells like empathy on people wielding martial weapons. An ele with a sword prevents those kinds of hexes.

Quote:
If you switch weapons, then wouldn't it be better to have a sword pommel of defense? Because if you put the sword away, then you lose all the health bonus, resulting in a absolutely no benefit at all (same as if you never had that health bonus in the first place). But if you have armor instead, then that armor bonus would have prevented damage before you put your sword away. This is why I think conditional health boosts are worthless.
Why would it matter? You're losing the armor bonus too by switching weapons.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Quote:
Originally Posted by RPGmaniac
Also monsters in PvE will only put hexes like Backfire on people wielding caster weapons and spells like empathy on people wielding martial weapons. An ele with a sword prevents those kinds of hexes.



Why would it matter? You're losing the armor bonus too by switching weapons.
Right, but your armor bonus helped in reducing damage while you had it equiped. The health bonus, however, would not have helped AT ALL if you take it off.

TheLordOfBlah

TheLordOfBlah

Jungle Guide

Join Date: Jan 2006

California

None

Mo/N

lol... noob.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

the trick is to not leave that set until your health stabilizes.

the defensive set is especially important when you're being targetted and being damaged. the +8 AL equates to close to a 10% damage reduction (if you are using a shield with +10AL vs TYPE, that's over 21% reduction vs that type), and the additional health gives you a bigger health buffer to survive with. 30hp might not seem like much, but your monks will thank you. i've survived with 1-4hp left in my defensive set more times than i can count.

this defensive set is not exclusive to eles and casters. pretty much all my characters will have a defensive set. today, my ranger's defensive set allowed me to survive a hit from the trebuchet in gvg. the simple action of switching sets saved me from getting 15%DP... and it was a pretty close call: i had about 21hp left after the trebuchet hit.

Omega Precept

Omega Precept

Krytan Explorer

Join Date: Jun 2007

San Francisco, CA

Graduates of Berkeley

E/

Quote:
Originally Posted by aznhalf
Same reason any caster class should equip sword+shields. You get the half of the AR bonus of the shield and two fortitude mods.

Then you switch to your efficiency set(40/40) everytime you want to cast a spell. And then can fall back on the shield set to take less damage.

Hope this helps.
Enough said!

Izu

Izu

Academy Page

Join Date: Mar 2008

FINE

Mo/E

Sir Tidus, You may also notice that the closer you are to max health, the faster it regenerates..So If you get spiked with your defensive set equipped (whether it be PVP or PVE0, you not only compensate, at least partially, for the damage, but since your health is higher, the percentage taken is lower which in turn= Faster health Regen

Feel free to correct me if I am wrong

BlueNovember

BlueNovember

Wilds Pathfinder

Join Date: Sep 2005

WTS GW2 items for Zkey

Mo/

Quote:
Originally Posted by Izu
Sir Tidus, You may also notice that the closer you are to max health, the faster it regenerates..So If you get spiked with your defensive set equipped (whether it be PVP or PVE0, you not only compensate, at least partially, for the damage, but since your health is higher, the percentage taken is lower which in turn= Faster health Regen

Feel free to correct me if I am wrong
Mmmm. I think the speed of regeneration is only dependent upon how long you have been sitting there regenerating. It merely seems to be related to proximity to max health as you have regenerated health by the time the regen rate increases.
Passive regen also doesn't pay much of a factor in pvp either, as it will stop if you attack, cast, or take damage.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Well it looks cool on an elementalist and a monk and a Necro

If a mesmer has one thye are running IW or trying to look cool

Bling baby its all bling