Torment Weps in HoM

jcobe18

Pre-Searing Cadet

Join Date: Apr 2008

NJ

Devils Whisper

D/

hey im new to the forums and idk if there may already be a thread for this

i dont think the weapons monument in the HoM should only be limitted to destroyer weapons, which honestly take quite a bit less effort to obtain than other high end weapons, such as tormented ones

it would be a simple update that would make a world of difference to many players im sure

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

/signed

Tormented Weapons are still harder to get than Destroyers, cashwise or mission-wise.

Let the Tormented owners put their weapons up in the HoM so they can pretend they have a penis.

lordheinous

lordheinous

Krytan Explorer

Join Date: Aug 2007

The last thing I need is more pointless things to acquire to get a "complete" hall of monuments.
/notsigned

ccruzp

Academy Page

Join Date: Mar 2008

W/

/notsigned
Torment weapons are NF, and HoM is for all campaigns so it would be unfair to those 6 guys who dont have NF, (zaichen n HoH would take 10 lifetimes to fill a hall w/ tormented IF they drop from those chests.

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

Quote:
Originally Posted by ccruzp
/notsigned
Torment weapons are NF, and HoM is for all campaigns so it would be unfair to those 6 guys who dont have NF, (zaichen n HoH would take 10 lifetimes to fill a hall w/ tormented IF they drop from those chests.
nope. they don't come from halls or the zaishen chest.



~LeNa~

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by ccruzp
/notsigned
Torment weapons are NF, and HoM is for all campaigns so it would be unfair to those 6 guys who dont have NF, (zaichen n HoH would take 10 lifetimes to fill a hall w/ tormented IF they drop from those chests.
I heard farming and then buying was good.

Besides, even if NF was required, that would be a good selling point for ArenaNet to perhaps get a few extra copies of NF sold.

Kyrein

Kyrein

Krytan Explorer

Join Date: Jan 2008

Island of Undisclosed Location

1000000000000000000000th thread ftw

/notsigned for sheer repetitiveness

Deadly Panda

Deadly Panda

Frost Gate Guardian

Join Date: Jul 2006

Belgium

/

Mo/A

/signed
liek the idea of seeing my torm shield shining in the HoM

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

And quest reward NPCs should accept any item that you have in your inventory instead of the specific quest item they keep nagging about. Why is Duke Barradin so anal about some ashes - he should be happy with this perfectly fine charr carving that just dropped outside Piken's Square and give me my reward.

/notsigned, for the umpteenth time

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

If the title was "all weapons should be allowed in the HoM" then I would sign. Tormented weapons is a nice little bonus but c'mon the best skins aren't considered rare (long sword)

Randvek

Randvek

Krytan Explorer

Join Date: Sep 2006

Rise From the Ashes [phnx]

W/

I'd rather see Tormented Armor. And everybody's would be in synch.

Mmm... shiny.

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

/signed for tormented armor

/not signed for tormented weapons

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by tmakinen
And quest reward NPCs should accept any item that you have in your inventory instead of the specific quest item they keep nagging about. Why is Duke Barradin so anal about some ashes - he should be happy with this perfectly fine charr carving that just dropped outside Piken's Square and give me my reward.
I would only agree with what you're saying if the sign didn't quite specifically ask for the greatest weapons. Cost-wise Tormenteds are more expensive than Destroyers. Difficulty-wise they're harder to get. Appearance-wise they look better. They are greater than destroyer weapons.

jcobe18

Pre-Searing Cadet

Join Date: Apr 2008

NJ

Devils Whisper

D/

quote:
half the replies

ok i guess i stated it wrong but i was aiming towards many elite weapons. i was using tormented weps as a strong example other examples could be maybe crytaline swords...but i wouldnt consider collecting destroyer weps a greater accomplishment than other possibilities

and for ccruzp...tormented weps may require NF to obtain but so do half the heros and several titles

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

as much as i would love to see signs of my tormented shield in GW2 a destroyer weapon is still easier to get
even tho torment weapons > destroyers in looks and prestige

/notsigned

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

/SIGNED

tormented weapons should have just been accepted there in place of destroyer weapons - theyre harder to get, more expensive, more prestigeous. It should be up to the players which weapons they prefer and want to display.

The destroyer weapons should set the lowest-end limit for accepted weapons, any others of similar 'leetness' or better should be displayable in the weapons monument in their place. So full monument would be still 11 high-end weapons, cheapest way to fill it would be still 11 destroyer weapons, but everyone who doesn't like them would have an option to put their favorite high-ends there. Tormenteds are number 1 choice for a list of high-ends to be allowed there, a superobvious choice.

Simply:

More options = better, as long as it doesn't make it any easier.

More options should be just options - No new weapons should be *required* for completion

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

/notsigned why not at same add all skins r8 there..

Vlatro

Vlatro

Academy Page

Join Date: Dec 2006

NY

The Nefarious Coterie

E/A

Having looked at the meshes in game, it appears that the weapons displayed are part of the stand it's self, so to add other weapons would require a complete redesign of the monument stands. Some items would have annoying clipping issues or have to be rescaled for display etc. I'm not opposed to having more options, but you're asking for a ton of graphics work to be done just to make it possible. For those outside the game industry, graphic design is between 80-90% of the overall development cost of games like this. They would be pulling in a team of people to make it work, it would take months, tons of money, and definitely result in set backs in other releases.

Destroyer weapons are easy to get, I'm 5 for 11 so far and have committed my self very little to it. It should not be easy to fill your hall, it's a monument to your devotion to the game, not a freebie place for you to display mediocrity. Torment weapons, I could see as they are equally challenging to obtain, but it raises the issue of favoring people who have Nightfall over those who don't.

I prefer AreaNet spends it's time on bug fixes and GW2.

jcobe18

Pre-Searing Cadet

Join Date: Apr 2008

NJ

Devils Whisper

D/

Quote:
Originally Posted by Vlatro
Having looked at the meshes in game, it appears that the weapons displayed are part of the stand it's self, so to add other weapons would require a complete redesign of the monument stands. Some items would have annoying clipping issues or have to be rescaled for display etc. I'm not opposed to having more options, but you're asking for a ton of graphics work to be done just to make it possible. For those outside the game industry, graphic design is between 80-90% of the overall development cost of games like this. They would be pulling in a team of people to make it work, it would take months, tons of money, and definitely result in set backs in other releases.

Destroyer weapons are easy to get, I'm 5 for 11 so far and have committed my self very little to it. It should not be easy to fill your hall, it's a monument to your devotion to the game, not a freebie place for you to display mediocrity. Torment weapons, I could see as they are equally challenging to obtain, but it raises the issue of favoring people who have Nightfall over those who don't.

I prefer AreaNet spends it's time on bug fixes and GW2.

ok i get your point with the development issues and realize it may never happen, but this is just a suggestion, not a demand. it would be nice though.

and once again (it was mentioned before) though tormented weps are exclusive to NF so are many heroes and titles that are already included. that goes for all campaigns actually. i cant have a "completed" monument becuase i dont have factions so i cant get zenmai, protector/ gaurdian of cantha, etc.

there are plenty of campaign restrictions to getting that "completed hall" and i believe that is not a viable arguing point from which to throw out this idea

Thierry2

Thierry2

Krytan Explorer

Join Date: Oct 2006

The Netherlands

Mo/

Quote:
Originally Posted by lordheinous
The last thing I need is more pointless things to acquire to get a "complete" hall of monuments.
/notsigned
Agreed on that.

/notsigned

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Quote:
Originally Posted by N1ghtstalker
as much as i would love to see signs of my tormented shield in GW2 a destroyer weapon is still easier to get
even tho torment weapons > destroyers in looks and prestige

/notsigned
Quote:
Originally Posted by Pleikki
/notsigned why not at same add all skins r8 there..
Quote:
Originally Posted by ccruzp
/notsigned
Torment weapons are NF, and HoM is for all campaigns so it would be unfair to those 6 guys who dont have NF, (zaichen n HoH would take 10 lifetimes to fill a hall w/ tormented IF they drop from those chests.
Quote:
Originally Posted by lordheinous
The last thing I need is more pointless things to acquire to get a "complete" hall of monuments.
/notsigned
Wow...
People don't get it how it should work? Having any trouble with understanding what an OPTION is ??

How comes just a few months ago EVERYONE was agreeing that the monument sucks and should accept much more highend weapons, how comes the Tormented weapons were the most often mentioned ones in all discusions on this?
And so terrible responses to this thread... maybe the OP isn't clearly pointing out how this should be done?


What's wrong with having an OPTION to display another, more "elite", harder to get weapon in a spot of a lame destroyer weapon, if someone only wants and can afford that??

The monument should remain max'able with just 11 destroyer weapons!

This should remain the easiest way to max it - other options should all be more rare / expensive / elite.

Example: Tormented weapons, or req8-9 max insc rare golds, or req8-9 perf inherent rare golds.

A monument filled with for example 11 Tormented weapons instead shouldn't provide better rewards in GW2, shouldn't count as something done 'better'.

Unlike the minipets monument this should retain fixed 11 slots, so you can't add more and more but only REPLACE. Monument will remain maxed if has all 11 slots filled.



/SIGNED (again), this is a great and superobvious idea, the monument as it is not is a complete utter joke.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

/notsigned

As someone who has tormented weapons and someone who has completely filled their HoM (yes this includes all 11 destroyer weapons) I would not want to have to be required to put more weapons in my HoM. Its bad enough that you need all 11 destroyer weapons to fill out your monument and most of those weapons which will be used by heroes and we don't need to make it worse by making tormented weapons a requirement as well.

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Quote:
Originally Posted by MMSDome
/notsigned

As someone who has tormented weapons and someone who has completely filled their HoM (yes this includes all 11 destroyer weapons) I would not want to have to be required to put more weapons in my HoM. Its bad enough that you need all 11 destroyer weapons to fill out your monument and most of those weapons which will be used by heroes and we don't need to make it worse by making tormented weapons a requirement as well.
L O L

seriously lol

where does it say they should be REQUIRED?

of course they shouldn't!
that would be bad,

but what's wrong with having them as an OPTION? What's wrong with giving players the FREEDOM to put in a tormented sword instead of that fugly destroyer, if the player wants it and can afford?
...
bleh, everything should already be in my above post...

I strongly suggest the OP to edit his first post and clarify things, clearly state that more weapons should be an uption NOT requirement and that the monument should remain max'able with 11 destroyer weapons, that this proposed change IS NOT about making anything harder.

Sethellington

Sethellington

Jungle Guide

Join Date: Sep 2005

nn

N/

if you need both i /not signed this.

if you can use tormented in place of destroyer. sure go for it. i'd be more impressed by a full torm set than destroyer.