Spider capping with heroes.
MercenaryKnight
Me and my girlfriend want to cap spiders so we can get them in our hall of monuments. However since were not in a big guild we can't just go in with an ursan group or something and clear uw. So I was curious as to a few things.
Mainly what heroes should we bring to ensure that we can actually beat the aatxes and rest of the enemies. I am assuming sab's 3 necros and then maybe a blind bot ele and dunno for the other 2.
Also, which spider quest should we do that would be the easiest to get to? I believe the one with the illusionary weaponry enemies would be easiest. Should we just do that quest twice so we both get a spider? Or is there another easy quest to get to that can be used in the same run?
Mainly what heroes should we bring to ensure that we can actually beat the aatxes and rest of the enemies. I am assuming sab's 3 necros and then maybe a blind bot ele and dunno for the other 2.
Also, which spider quest should we do that would be the easiest to get to? I believe the one with the illusionary weaponry enemies would be easiest. Should we just do that quest twice so we both get a spider? Or is there another easy quest to get to that can be used in the same run?
Antithesis
I do UW with Racthoh's + Sabway. There's nice synergy between the physical support of Sab's and the physical damage of Rac's.
I'll give it a bash and see if i can cap a Spider.
I'll give it a bash and see if i can cap a Spider.
Numa Pompilius
My view is that Sabway is pretty useless in the UW. There's not many exploitable bodies, the minions have a tendency to bring the aggro back to your squishies, and without a constant supply of bodies & minions the advantage of using a necro healer is gone.
It is very easy to cap spider with heroes, even if you're alone. All you need to do any two quests (Clear the Chamber is a given, then take Restore Grenths Monuments. Go out and either clear Forgotten Vale or Twin Serpent Mountain and do the that reapers quest (Wrathful Spirits in Forgotten Vale, Demon Assassin in Twin Serpent - both are very easy). When you've completed the reapers quest the spider spawns next to the reward chest.
I'd suggest Forgotten Vale, as in Twin Serpent the heroes often get confused by the Obsidian Behemoths when you order them to attack the Terrorweb Dryders.
I've soloed the first five quests using a build with the an Spiteful Spirit curse-necro (do NOT bring Mark of Pain, as it is guaranteed to scatter the enemy), a hybrid monk, and a flashbot ele with Ancestors Rage and Splinter Weapon. Me as a warrior with Vanguard Assassin (very useful against the Obsidian Behemoth trappers - send the assassin in to trigger the traps before you go in). Everyone brings a hard rez. Basic strategy is that I take and hold aggro with the three heroes, set to defend, just outside of my radar range. The heroes will run in, cast spells, and run out of aggro range again.
I'd go twice to the Forgotten Vale reaper if I were you, but the Twin Serpent reaper quest is easily possible to do in the same run. If you go for Twin Serpent consider clearing the mountain of Obsidian Behemoths before taking the Restore Grenths Monuments quest. Yes, it's annoying running back and forth, but heroes really get very confused when there's both obsidian behemoths and terror dryders at the same time and just run around like headless chicken.
It is very easy to cap spider with heroes, even if you're alone. All you need to do any two quests (Clear the Chamber is a given, then take Restore Grenths Monuments. Go out and either clear Forgotten Vale or Twin Serpent Mountain and do the that reapers quest (Wrathful Spirits in Forgotten Vale, Demon Assassin in Twin Serpent - both are very easy). When you've completed the reapers quest the spider spawns next to the reward chest.
I'd suggest Forgotten Vale, as in Twin Serpent the heroes often get confused by the Obsidian Behemoths when you order them to attack the Terrorweb Dryders.
I've soloed the first five quests using a build with the an Spiteful Spirit curse-necro (do NOT bring Mark of Pain, as it is guaranteed to scatter the enemy), a hybrid monk, and a flashbot ele with Ancestors Rage and Splinter Weapon. Me as a warrior with Vanguard Assassin (very useful against the Obsidian Behemoth trappers - send the assassin in to trigger the traps before you go in). Everyone brings a hard rez. Basic strategy is that I take and hold aggro with the three heroes, set to defend, just outside of my radar range. The heroes will run in, cast spells, and run out of aggro range again.
I'd go twice to the Forgotten Vale reaper if I were you, but the Twin Serpent reaper quest is easily possible to do in the same run. If you go for Twin Serpent consider clearing the mountain of Obsidian Behemoths before taking the Restore Grenths Monuments quest. Yes, it's annoying running back and forth, but heroes really get very confused when there's both obsidian behemoths and terror dryders at the same time and just run around like headless chicken.
Pyro maniac
Imo go to the forgotten vale and do that quests
Bring a blindbot for the aatxes in the labyrinth and some enchant removal for the tortured spirit in the forgotten vale. A ranger with some interupts will help as well. It isn't that hard. The quest is really easy
Bring a blindbot for the aatxes in the labyrinth and some enchant removal for the tortured spirit in the forgotten vale. A ranger with some interupts will help as well. It isn't that hard. The quest is really easy
MercenaryKnight
To add I am a save yourselves spammer paragon. My girlfriend is a mesmer so I was thinking probably ineptitude and clumsiness spamming for aatxes.
Super Igor
Well, take some hard protection monks, some WoHs, some BiP or BR, some blindbots, some orders, some party wide heals...
OR (!!!)
Take whatever u whant and use some consumables and the spider is urz no matter what.
~Super Igor ~
OR (!!!)
Take whatever u whant and use some consumables and the spider is urz no matter what.
~Super Igor ~
Antithesis
Quote:
Originally Posted by MercenaryKnight
To add I am a save yourselves spammer paragon. My girlfriend is a mesmer so I was thinking probably ineptitude and clumsiness spamming for aatxes.
Don't you need be a Ranger secondary to cap the Spider? You'll lose SY.
Racthoh's Paragons makes sense with Restoration shouts and maybe Defensive Anthem. A BHA Ranger can replace one of the Paragons.
Modify Sab's Restorer with Reaper's Mark for better e-mgt and maybe replace the MM or Curser with a Blindbot.
I normally take a Nuker on a second account to bomb the crap out of the chamber. Maybe Famine / Visages with interrupts & spot Hex removal on the Mesmer. Dunno how the Visages would go with a Blindbot.
Racthoh's Paragons makes sense with Restoration shouts and maybe Defensive Anthem. A BHA Ranger can replace one of the Paragons.
Modify Sab's Restorer with Reaper's Mark for better e-mgt and maybe replace the MM or Curser with a Blindbot.
I normally take a Nuker on a second account to bomb the crap out of the chamber. Maybe Famine / Visages with interrupts & spot Hex removal on the Mesmer. Dunno how the Visages would go with a Blindbot.
MercenaryKnight
Well I could still be a save yourselves spammer for when my girlfriend will cap hers (if we decide to just do the easiest quest two times).
So which quest do you think would be the easiest for the spider.
So which quest do you think would be the easiest for the spider.
Antithesis
http://guildwars.wikia.com/wiki/Spider_run
I just capped a spider to test the following build, it worked well -
W/R D-Slasher (account 1) - agro-bait...the spider capper.
BHA Ranger - i realised i had it on Avoid Combat halfway through the Vale...d'Oh!
Stunning Strike Paragon - i meant to take a different elite...double d'Oh!
D/N Arcane Orders - Rac's healer.
E/A Promise Nuker (account 2) - to blow crap up around the W/R.
Icy Veins N/Rt - Sab's healer.
Jagged Bones MM - plenty of corpses for this run.
E/Rt Blindbot Channeler - helped to clear the Aatxes.
First time i've done the spider run, none of the bars were optimal, had zero problems, very easy.
I attracted agro with the W/Rt then went AFK to play as the Promise Nuker....you definitely don't need SY.
Remember to set all Heroes to Avoid Combat or flag them away when you cap the spider...i almost forgot
I just capped a spider to test the following build, it worked well -
W/R D-Slasher (account 1) - agro-bait...the spider capper.
BHA Ranger - i realised i had it on Avoid Combat halfway through the Vale...d'Oh!
Stunning Strike Paragon - i meant to take a different elite...double d'Oh!
D/N Arcane Orders - Rac's healer.
E/A Promise Nuker (account 2) - to blow crap up around the W/R.
Icy Veins N/Rt - Sab's healer.
Jagged Bones MM - plenty of corpses for this run.
E/Rt Blindbot Channeler - helped to clear the Aatxes.
First time i've done the spider run, none of the bars were optimal, had zero problems, very easy.
I attracted agro with the W/Rt then went AFK to play as the Promise Nuker....you definitely don't need SY.
Remember to set all Heroes to Avoid Combat or flag them away when you cap the spider...i almost forgot
MercenaryKnight
Just curious for the blindbot was it elemental attunement or the blinding surge elite?
Antithesis
I take Elemental Attunement and Blinding Flash. Better energy management and spam.
Super Igor
Consumables ftw. :P
Nearly cleared UW with four man (me, 3 heroes) on NM, had to leave at a point tho, D'oh. >.<
~Super Igor ~
Nearly cleared UW with four man (me, 3 heroes) on NM, had to leave at a point tho, D'oh. >.<
~Super Igor ~
StarrTheInsane
My Koss has an elder black widow...it displays in the HoM as "animal companion"...which sucks...
But...oh well...it's still cool having a black widow and a black moa with me when I go out
But...oh well...it's still cool having a black widow and a black moa with me when I go out
Mickey
Quote:
Originally Posted by MercenaryKnight
Me and my girlfriend want to cap spiders so we can get them in our hall of monuments. However since were not in a big guild we can't just go in with an ursan group or something and clear uw. So I was curious as to a few things.
Mainly what heroes should we bring to ensure that we can actually beat the aatxes and rest of the enemies. I am assuming sab's 3 necros and then maybe a blind bot ele and dunno for the other 2.
Also, which spider quest should we do that would be the easiest to get to? I believe the one with the illusionary weaponry enemies would be easiest. Should we just do that quest twice so we both get a spider? Or is there another easy quest to get to that can be used in the same run? I took 2 Defensive Anthem Paragons, 2 SS Necros, 2 Healers, and me and my buddy, I was a fire ele, he was a DB/Moebius sin, capped a spider in 15 minutes.
Mainly what heroes should we bring to ensure that we can actually beat the aatxes and rest of the enemies. I am assuming sab's 3 necros and then maybe a blind bot ele and dunno for the other 2.
Also, which spider quest should we do that would be the easiest to get to? I believe the one with the illusionary weaponry enemies would be easiest. Should we just do that quest twice so we both get a spider? Or is there another easy quest to get to that can be used in the same run? I took 2 Defensive Anthem Paragons, 2 SS Necros, 2 Healers, and me and my buddy, I was a fire ele, he was a DB/Moebius sin, capped a spider in 15 minutes.
kazjun
I'd go forgotten vale. It's nice and close. Twin serpents has a lot more mobs along the way as well, especially if you actually plan to clear stuff on the way to the reaper. Either quest is easy, low lvl IW for vale and a pretty weak demon and 4 keepers for serpents. You could also do both, and cap two spiders so you don't have to go /r again unless you want to.