Dervish Build with odd requirements

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

What would you use for general purpose HM PvE if you had the following restrictions?
1) 6 skills only
2) At most 1 PvE Skill.
3) Must have constant (or near constant) IAS (or simulated IAS)
4) No secondary proffession skills

Currently I'm running with:
12+1+1 Scythe, 9+1 Wind, 9 mysticism
Wounding Strike {E}
2 of (Rending Sweep,zealous sweep,Banishing Strike,Reap Impurities,radiant scythe)
One of (Rending Aura, vow of piety, test of faith)
Whirling Charge
Dwarven Stability

Better ideas?

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Hmm, tough one... I'd substitute Wind Prayers and a couple Scythe Mastery points for Earth Prayers and Mysticism and take Vow of Strength, Aura of Holy Might, Vital Boon, Signet of Pious Light, Heart of Fury and depending on your other group members, Armor of Sanctity (provided someone else is causing conditions) or Conviction

using only 6 skills, I'd say Survivability goes above damage, yet with Vow Of Strength -and- Aura of Holy Might, you'll be doing mad damage anyway. constant IAS isn't -absolutely- necessary, but if it is a must for you, you could even sub AoHM for Dwarven Stability, and drink something :P

blurmedia

Banned

Join Date: Sep 2007

UNCONTROLLABLE RAGE [moko]

12+1+1 scythe 12+1 mysticism

wounding strike
eremites
mystic
heart of fury
aura of holy might
ressurection signet

dunno

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

So what are those 2 pve skills that you have glued to your bar?

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

it would be helpful to know what the other 2 pve skills are.

Morgoth the dark

Wilds Pathfinder

Join Date: Feb 2006

[CDEX]

R/

Aura of holy might
Avatar of melandru
Wearying strike
Mystic sweep
Chilling victory
heart of fury

12+1+1 dcythe
12+1 myst.

That's it

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by Morgoth the dark
Aura of holy might
Avatar of melandru
Wearying strike
Mystic sweep
Chilling victory
heart of fury

12+1+1 dcythe
12+1 myst.

That's it AoM isn't that great in PvE. Theres rarely enough conditions being thrown around to warrant it. Some places it is good, like Shards of Orr, but as a general build, I think it is a bit excessive.

Just my opinion anyway.

Lord High Pwner

Lord High Pwner

Lion's Arch Merchant

Join Date: Dec 2005

Arizona

KGOA Knights of GOA

D/

Quote:
Originally Posted by Coloneh
it would be helpful to know what the other 2 pve skills are. I think hes talking about that challenge some website made about using 6 skills only

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Terraban
AoM isn't that great in PvE. Theres rarely enough conditions being thrown around to warrant it. Some places it is good, like Shards of Orr, but as a general build, I think it is a bit excessive.

Just my opinion anyway. It's not only for the anti-condition, it's for the spammable Eviscerate aswell.

Eternal Aura
Avatar of Melandru
Wearying Strike
Mystic Sweep
Imbue Health
Heart of Fury

Mine's the same as Morgoth's, only perma-Melandru and some strong heal.

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

Quote:
Originally Posted by Coloneh
it would be helpful to know what the other 2 pve skills are. Capture sig and capture sig

No competition, I'm just looking something versatile to run while taking my second toon vanqing through the vanquing ordeal. I did the same with my warrior, the problem is that I find my all my derv templates are full of skills from secondaries and don't react well when a skill or two is removed.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Usually people cap in NM...

I'd choose something like Eternal aura and maybe AoB or for places with lots of hexes AoD.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by Winterclaw
AoB I heard Tanking is pro in PvE.

@ OP, My vote is probably with Aura of Holy Might, that skill seldom leaves my dervish PvE bars these days.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Celestial Beaver
I heard Tanking is pro in PvE. Don't encourage them!!

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

anyways...

AoL
HoF
AoHM
Eternal Aura
-optional-
Wild Blow/Victorious sweep
Eremite's
Mystic


you shouldnt be capping in HM

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by Coloneh
you shouldnt be capping in HM
That's not really for us to say. HM is just NM but more harsh. Tbh, if the elites he plans on capping are useful, and he plans his attributes beforehand, and wants to vanquish / complete missions whilst going for skill hunter at the same time, more elites may not necessarily be a bad thing.

He could also have been fibbing about taking 2 signets of capture...

Quote: Originally Posted by dan-the-noob Don't encourage them!! Allow me to correct myself:

Quote:
Quote:
Originally Posted by Winterclaw
AoB Kill it with fire!