The Definitive Storage Thread [Closed]

Lexxguard

Banned

Join Date: Nov 2007

A/

Added by Celestial Beaver:
Quote:
The Definitive Storage Thread


This thread is being created in a bid to try to centralise all discussion relating to wanting more storage. Sardelac has always had a policy of requesting that forum users do not post new threads on previously suggested topics. With that in mind, previous threads relating to storage will be merged with this one, and any other storage-related discussion should be carried out here. Any new threads on this subject will be merged with this thread, or closed.

Please keep discussions civilised, and within the Sardelac Sanitarium Guidelines. Thank You.

In time, this thread may be closed and a new, thoroughly organised thread opened in it's place. For the time being however, below are links to other ideas which were merged with this thread:
I'm a bit tired of running to storage, it seems I do it in every town i go to and some towns are a pain when it comes to storage, i.e Vasburg Armory, Droknar's Forge just to name a couple. It would be nice to be able to just walk up to the merchant type /storage and bam sell all those whites, instead of having to run to storage afterwards (already getting old) then walk to the merchant, material trader or rune trader. It would help with spontanious trades with other players as well, say you have to switch dis to meet with another player and make a trade but you forget or you dont have storage up and the item is still there, switch /storage trade simple. People might call this lazy but lets not all forget that this is a video game.

This would not be hard for the designers to add into the game, and of course it will onoly be aloud while in a town with a storage chest. I don't think we should have any other things like /merchant, storage takes of almost half the time spent getting rid of your junk and would make me happy. And for those who would think that this would take away some of the realistic features of the game no one is forcing you to do it you can still walk if you want.

/signed

suitcasewilliams

Banned

Join Date: Mar 2008

Heck yeah plz incorporate this into the game. I hate running the merchant marathon

/SIGNED

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

Or just keep your storage open when you go on a selling spree, it has unlimited range in the towns itself.

/signed anyway.

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

Kind of hope that this is a repeat suggestion where search was not used, but this is something that really needs to be in the game.

/signed

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by miskav
Or just keep your storage open when you go on a selling spree, it has unlimited range in the towns itself.
This is exactly what I do.

I personally would love it if they had a hotkey for it (much like "I" for inventory)...

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Like Gandalf says: Fly, you fools.

You don't have to run a lot to get to the storage. Never more than one minuto to get there.

I prefer to run around a little than seeing a lot of dummy models not moving at all in all outposts.

Zamorakk

Zamorakk

Frost Gate Guardian

Join Date: Aug 2007

Team of the North

W/

Same as the guy above me

Elder III

Elder III

Furnace Stoker

Join Date: Jan 2007

Ohio

I Will Never Join Your Guild (NTY)

R/

sounds like a waste of the development team's time to me - seriously, is it that hard to click the storage chest & also, who stocks their storage with whites??? that's rather counterproductive. I sell them as soon as my backpack/bags are full. No sense in keeping them any longer or storing them. It's fine as is so leave it as is.

cheers

Elder III

Elder III

Furnace Stoker

Join Date: Jan 2007

Ohio

I Will Never Join Your Guild (NTY)

R/

sounds like a waste of the development team's time to me - seriously, is it that hard to click the storage chest & also, who stocks their storage with whites??? that's rather counterproductive. I sell them as soon as my backpack/bags are full. No sense in keeping them any longer or storing them. It's fine as is so leave it as is.

cheers

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

How about instead of storage, a hotkey on the keyboard that opens storage and only works in towns/outposts? - That I would definitely sign for.

Albert Algorn

Albert Algorn

Frost Gate Guardian

Join Date: Apr 2007

Oregon, USA

MARA: Our Turtles Know True [LOVE]

R/Me

I see where your going with this and it would be a help and would save me time in towns. If you could avoid having to actually run from the merchant to the traders to your storage... that's why it's usually best just to jump to the guild hall where things are laid out better (depending on the hall).

Snograt

Snograt

rattus rattus

Join Date: Jan 2006

London, UK GMT??0 ??1hr DST

[GURU]GW [wiki]GW2

R/

Quote:
Originally Posted by MithranArkanere
Like Gandalf says: Fly, you fools.

You don't have to run a lot to get to the storage. Never more than one minuto to get there.

I prefer to run around a little than seeing a lot of dummy models not moving at all in all outposts.
2 words for you: Vasburg Armory

The only one that springs to mind, though!

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

Isle of the Dead has epic NPC placement.

Also, this would be a good idea so long as we fix any exploits.

It's kind of laziness on your part though. Next I assume you'll want a command for your skill trainer, merchant, etc. Soon towns will just be chat rooms.

pablo24

Frost Gate Guardian

Join Date: Aug 2007

Hmm, I made a mod that pops up your storage when you write 1234 into chat. I don't know ANet's stance about that though and I wouldn't recommend using it.

suitcasewilliams

Banned

Join Date: Mar 2008

Quote:
Originally Posted by Elder III
seriously, is it that hard to click the storage chest & also, who stocks their storage with whites??? that's rather counterproductive. I sell them as soon as my backpack/bags are full. No sense in keeping them any longer or storing them. It's fine as is so leave it as is.
You dont sell your whites from storage you sell your whites from inventory then deposit your gold in storage.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Snograt
2 words for you: Vasburg Armory

The only one that springs to mind, though!
I hate that place too. But it's only one outpost and we have map travel and Guild Halls.

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

It's annoying, but the actual running isn't that hard, it's FINDING the stupid storage that stinks (like in some doa towns) but meh, doesn't really seem worth it.

I D E L E T E D I

I D E L E T E D I

Wilds Pathfinder

Join Date: Oct 2007

[BAAA] guest me NOW

Mo/

i am sort of neutral on the topic, would be nice to have but its something you could live without.

Anyways ill /sign for a good idea in a huge pile of bad onces

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

/signed. That would be wonderful, and it wouldn't be an issue, since the Chest is functional wherever you are in the town.

VOTD

VOTD

Wilds Pathfinder

Join Date: Dec 2006

/signed here

woud be much time to spare if there just was some kind of hotkey instad

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

/Signed-ish

While I agree it would be a nice feature, I also agree that it's nice to have a reason to move slightly away from the portal or spawn point whenever you go to a town. Since storage does work anywhere in town, and its use is not limited to a certain spot like other NPC functionaries, it doesn't really take that much effort to go to the bank, open it up, then unload it while you're standing at the merchant.

Nonetheless, it seems like a good idea.

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

/signed would be really handy to havenot

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

/signed for being lazy, but its not a I NEED THIS thing. Just a I want it.

~7h3 R47~

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

I wish when you go into a dungeon you could just type /boss to go to the final boss.

I wish when you were in a mission you could type /win for masters (O wait no, we have Paragons for that)

...

It's not necessary, and really, really lazy. A resounding /notsigned from me.

Vasburg Armory's storage just needs to be moved out of D'Alessio Seaboard and actually back into Vasburg Armory, since the current place actually is stupidly out of the way, but that's one of the only towns which causes much annoyance.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by MithranArkanere
You don't have to run a lot to get to the storage. Never more than one minuto to get there.

I prefer to run around a little than seeing a lot of dummy models not moving at all in all outposts.
Which is more crippling to a gaming experience?

Exhibit A: Spending a needless minute to run to storage when you could just press some hotkey to open it up

Exhibit B: Seeing a bunch of people just standing there.

/signed to OP

Carrier of Darkness

Carrier of Darkness

Academy Page

Join Date: Nov 2007

American Mid-west

The Divine Kingdom [DK]

E/

/unsigned

we gw players right now only have to walk a tiny fraction of WoW player, the chests and the time it takes to run there (very short btw) makes it more realistic, and get a guild hall, thats where I always go, at least in the Isle of Meditation everything is relativly close together

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Carrier of Darkness
we gw players right now only have to walk a tiny fraction of WoW player, the chests and the time it takes to run there (very short btw) makes it more realistic, and get a guild hall, thats where I always go, at least in the Isle of Meditation everything is relativly close together
Don't bring WoW into this, because that is completely irrelevant.

How is it "more realistic"? And, since when has Guild Wars been realistic? Yes, in real life, whenever I get hexed, I just have someone throw a Holy Veil on me and then remove it and the hex is gone!!!

Maybe some of us don't want to go thru 2+ loading screens just to get to storage?

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

Why don't we add hotkeys for /.. commands for the merchant, traders, and mission starters in NF also? :O

C'mon people, there is a limit to how lazy we can be

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

Edit: Slow school network = lag = double-post

Shai Lee

Shai Lee

Krytan Explorer

Join Date: Aug 2006

Somewhere

/notsigned

Reasons:
- seems more an issue of xunlai placement in towns (i.e. more convenient for them to be placed near town spawn points
- in most guild halls, the xunlai is near spawn point (if it isn't, most guilds are in an alliance with gh's that are closer to spawn point)
- or you can warp to a town that you know has an easier access to xunlai

Just as no one is forcing others to use a hot-key and players can still walk if they choose (as was stated), players can also still warp to a gh and do the same thing. Also less lag then when entering towns.

Those are just some of my thoughts, I look forward to others.

Vic

Vic

Krytan Explorer

Join Date: Feb 2008

No1 K O R E A [No1]

Mo/

Go for it! /signed

-Vic

Ctb

Desert Nomad

Join Date: Apr 2006

W/

/signed

Tracking down storage is annoying if you spawn well away from it, but there's a lot of other, more important things they could work on than this.

Quote:
we gw players right now only have to walk a tiny fraction of WoW player,
And the immeasurable amount of time wasted wandering around the wilderness and towns is one of the innumerable reasons that WoW is complete and utter crap for anti-social nerds with nothing but time on their hands. But kudos on bringing up a completely irrelevant point about a completely different game.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/notsigned
Save your bunnies (rather then just eat all 300 of them at once) for times like this if it bothers you that much.

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

Other examples of poorly placed storage chests:

Granite Citadel
Original Lions Arch Storage (good for out of way trading, bad for needing money for other NPC use)
Beacon's Perch
Port Sledge (ok, I admit that the entire town is useless)
Gunnar's Hold
Henge of Denravi

I have yet to find the chest in the first town in Realm of Torment (town name escapes me right now).

It isn't so much being lazy, but some instances where this would improve things a lot are:

People wanting to see money for Droks Run in Beacons Perch, to get to storage you go up a hill, run around in a circle to go across a bridge, then come back to runner who is pretty much always on ground.

Granite Citadel go up stairs to second level to where you can no longer even see armor guy.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Port Sledge? That town is like 12 meters wide.
The others I agree with.

Granted, HoD just has LOADS of problems with it that make is an unpopular and out of the way city.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Just moving the Chest and the Agents would make much more sense.

Lexxguard

Banned

Join Date: Nov 2007

A/

Which would be simpler for a GW designer moving 10 or so storages around only to have more people complain about other ones or add a simple hotkey or /storage function.

The answer....and more to come.............







......ok im back! The answer is adding the function into the game. And if its an issue of people just being too lazy then I guess I have to illustrate the point again...this is a game, if your job doesnt revolve around playing this game then any time spent playing it is you being lazy.

So obviously throwing those two worthless reasons why this function shouldnt be added, what are the good points of having it incorporated:

1. Less cluster control around the storage, seriously it like a cult near that box where everyone is worshiping it. (Oh great cube reveal your wisdom to me)
2. Easy access, of course.
3. Helps new people find storage easier.
4. Trade boost, enables people to sell and buy to other players or NPCs much faster and more productively.
5. Did I mention its an awesome idea?

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

I'll sign as long as it stays out being possible to access the storage in an explorable area. Don't want everyone to abuse that if it came to pass.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

/signed again since my last post got deleted due to me not wanting to repeat what everyone else had said before...

Sounds practical, and would get rid of all the really annoying unnecessary travel to storage boxes. If we added up all the seconds it took us to go to storage every time we enter an outpost we would have a LOT of wasted time on our hands...

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

I want a /godwalkingamongstmeremortals