Ok my first ever character i created was a Elementalist and have loved playing it ever since, however since ive played ive been dragged in to the group of Fire Builds that every Larry, Curly and Mo uses.
So i have decided to use an Air Magic Build. I like the look of the spiking ability and how some Air Builds work in PvE and PvP. But i have no idea what to use.
(Please dont suggest and earth or water build cos i suck at tanking and never now what enermies to hex lol)
Any help grately apprecieated.
bloodghoul
What Air Magic Build Do You Suggest?
bloodghoul
stretchs
This Air magic you speak of, is that the line in gw where you just make things go blind and utlity?
Sir Pandra Pierva
go wiki bsurge.
it works and its what people wind up making anyway in PVE air seemingly
it works and its what people wind up making anyway in PVE air seemingly
Angel Killuminati
Quote:
Originally Posted by bloodghoul
Ok my first ever character i created was a Elementalist and have loved playing it ever since, however since ive played ive been dragged in to the group of Fire Builds that every Larry, Curly and Mo uses.
So i have decided to use an Air Magic Build. I like the look of the spiking ability and how some Air Builds work in PvE and PvP. But i have no idea what to use.
(Please dont suggest and earth or water build cos i suck at tanking and never now what enermies to hex lol)
Any help grately apprecieated.
bloodghoul Good spike is lightning surge and lightning hammer cast straight after. Around 250 dmg in 3 seconds against 60AL targets.
So i have decided to use an Air Magic Build. I like the look of the spiking ability and how some Air Builds work in PvE and PvP. But i have no idea what to use.
(Please dont suggest and earth or water build cos i suck at tanking and never now what enermies to hex lol)
Any help grately apprecieated.
bloodghoul Good spike is lightning surge and lightning hammer cast straight after. Around 250 dmg in 3 seconds against 60AL targets.
Cosmic Error
Quote:
Originally Posted by stretchs
This Air magic you speak of, is that the line in gw where you just make things go blind and utlity?
Nah, it's the one that can inflict massive armor-ignoring spikes while blinding their targets and bringing utility.
Wenspire
For PvE, I used the following E/Me build which got me to R3 Survivor via FoW PUGs awhile back:
Epidemic
Air Attunement
Glyph of Lesser EN
Lightning Orb
Lightning Strike
Enervating Charge
Invoke Lightning
Chain Lightning
Epidemic
Air Attunement
Glyph of Lesser EN
Lightning Orb
Lightning Strike
Enervating Charge
Invoke Lightning
Chain Lightning
Winterclaw
I almost always play ice (even in pve) but on occasion I will play an aeromancer. It isn't great, but it usually works in pve.
Invoce Lightning
Lightning orb
Lightning Javelin
Enervating Charge
Glyph of Restoration
Air Attunement
Conjure lightning
Res chant
Invoce Lightning
Lightning orb
Lightning Javelin
Enervating Charge
Glyph of Restoration
Air Attunement
Conjure lightning
Res chant
Grammar
Recommended air builds:
E/N:
[skill]Air Attunement[/skill][skill]Elemental Attunement[/skill][skill]Lightning Orb[/skill][skill]Lightning Hammer[/skill][skill]Blinding Flash[/skill][skill]Enfeebling Blood[/skill] + optional slot + rez of choice
or
[skill]Air Attunement[/skill][skill]glyph of lesser energy[/skill][skill]Lightning orb[/skill][skill]lightning hammer[/skill][skill]blinding surge[/skill][skill]shock arrow[/skill][skill]enfeebling blood[/skill] + rez of choice
14/15/16 Air (depending on rune preference)
11 Energy Storage
8 Curses
For the optional slot in the first build, I recommend a PvE skill of choice.
E/any:
[skill]Air Attunement[/skill][skill]Elemental Attunement[/skill][skill]Lightning Orb[/skill][skill]Lightning Hammer[/skill][skill]Blinding Flash[/skill][skill]Enervating Charge[/skill][skill]Ward Against Melee[/skill] + rez of choice
or
[skill]Air Attunement[/skill][skill]glyph of lesser energy[/skill][skill]Lightning orb[/skill][skill]lightning hammer[/skill][skill]blinding surge[/skill][skill]shock arrow[/skill][skill]ward against melee[/skill] + rez of choice
14/15/16 Air (depending on rune preference)
11 Earth
9 Energy Storage
E/N:
[skill]Air Attunement[/skill][skill]Elemental Attunement[/skill][skill]Lightning Orb[/skill][skill]Lightning Hammer[/skill][skill]Blinding Flash[/skill][skill]Enfeebling Blood[/skill] + optional slot + rez of choice
or
[skill]Air Attunement[/skill][skill]glyph of lesser energy[/skill][skill]Lightning orb[/skill][skill]lightning hammer[/skill][skill]blinding surge[/skill][skill]shock arrow[/skill][skill]enfeebling blood[/skill] + rez of choice
14/15/16 Air (depending on rune preference)
11 Energy Storage
8 Curses
For the optional slot in the first build, I recommend a PvE skill of choice.
E/any:
[skill]Air Attunement[/skill][skill]Elemental Attunement[/skill][skill]Lightning Orb[/skill][skill]Lightning Hammer[/skill][skill]Blinding Flash[/skill][skill]Enervating Charge[/skill][skill]Ward Against Melee[/skill] + rez of choice
or
[skill]Air Attunement[/skill][skill]glyph of lesser energy[/skill][skill]Lightning orb[/skill][skill]lightning hammer[/skill][skill]blinding surge[/skill][skill]shock arrow[/skill][skill]ward against melee[/skill] + rez of choice
14/15/16 Air (depending on rune preference)
11 Earth
9 Energy Storage