Mend Condition Vs. Mend Ailment
Sir Tidus
Mend Condition Vs. Mend Ailment, which is better for general PvE? Mend condition recharges in 2 seconds so it can cover almost all the conditions of the party (right?). However, mend condition can't be used on the monk himself, so would this create a big problem? (there's a monk insignia that give +15 armor when suffering from a condition, so does that sort of counter it?) Mend Ailment on the other hand can be used on the monk himself, however it takes 5 seconds to recharge. Both condition removers have relatively similar healing effects. So which should I go with? Thanks in advance.
As a side note, I don't have NF or factions (people like to suggest me skills these two campaigns).
As a side note, I don't have NF or factions (people like to suggest me skills these two campaigns).
Darkobra
Mend Ailment. If you get Daze on yourself and you have Mend Condition, you'll have to rely on the other monk to remove it.
RPGmaniac
Mend Ailment because you can cast it on yourself.
Boogz
mend condition if there is someone to remvoe the condition from yourself, mend aliment if there isn't
Axel Zinfandel
I prefer Mend Condition, as it works fundamentally better then Ailment. It can never be sure there is a condition remaining for Ailment to come into effect.
That's for PvE though. Since Ailment works on yourself, I'd suggest it for PvP
That's for PvE though. Since Ailment works on yourself, I'd suggest it for PvP
Siirius Black
I will go with mend aliment for the reasons posted above
Tyla
Mend Ailment. It can self-target.
If RC was in the mix, though, I would say that. Spammable all-condi skill which heals a sexy amount is nice...who cares about not self-targetting?? You can always bring another monk.
If RC was in the mix, though, I would say that. Spammable all-condi skill which heals a sexy amount is nice...who cares about not self-targetting?? You can always bring another monk.

Sir Tidus
But what if you use Disciple's Insignia? It gives +15 AL if you are suffering from a condition. Wouldn't that sort of cancel out not being able to self-target?
Tyla
Disciples Insignia won't save you from Dazed or Degeneration.
Darkobra
Having 15 armour won't save you if you're heavily bleeding or being dazed. All it takes is one hit while dazed to stop you from healing yourself.
Racthoh
Mend Ailment for nuke heals in areas with little blind, dazed, and weakness.
Mend Condition in areas where your physicals are going to be blind a lot, so you need a condition removal that recharges fast.
Mend Condition in areas where your physicals are going to be blind a lot, so you need a condition removal that recharges fast.
masta_yoda
draw+ mend ailment , bring both imo
Patrick Smit
That would be draw and mending touch u mean?, better take a necro with foul feast, plague sending/signet along then.
Thierry2
Quote:
Originally Posted by Racthoh
Mend Ailment for nuke heals in areas with little blind, dazed, and weakness.
Mend Condition in areas where your physicals are going to be blind a lot, so you need a condition removal that recharges fast. |
Pyro maniac
mend condition, the heal is sexy. get another monk who removes conditions of you.
Alex Morningstar
It's conditional, in my opinion. I usually pick mend condition because I do not find myself conditioned a lot, as I'm in the backline and don't see too many PvE red dots up close. It's quick, spamable, easy and cheap.
If you use Martyr or Draw Condition, Mend Ailment. Would be awesome for condition heavy areas I suppose. Generally I'm lazy and leave Mend Condition on anyway. There aren't too many situations in PvE where the conditions are so horrid that as long as you are watching your positioning, you shouldn't get too many (life threatening) instances of conditioning on you.
If you use Martyr or Draw Condition, Mend Ailment. Would be awesome for condition heavy areas I suppose. Generally I'm lazy and leave Mend Condition on anyway. There aren't too many situations in PvE where the conditions are so horrid that as long as you are watching your positioning, you shouldn't get too many (life threatening) instances of conditioning on you.
llsektorll
dismiss ftw.....
if im monking for pve i'll usually bring mend condition.... ailment fails for recharge and cast..
if im monking for pve i'll usually bring mend condition.... ailment fails for recharge and cast..
MagmaRed
Quote:
Originally Posted by Boogz
mend condition if there is someone to remvoe the condition from yourself, mend aliment if there isn't
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Sir Tidus
Quote:
Originally Posted by Boogz
mend condition if there is someone to remvoe the condition from yourself, mend aliment if there isn't
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creelie
Neither - Dismiss Condition is the best. I guess if you don't have access to Dismiss, Mend Ailment is better since you can use it on yourself. And don't use Disciple's Insignia - Survivor's is best.
Carinae
Mend Condition works well on Hero monks, because they will always meet the condition for the bonus effect. However, it cannot be used on the monk himself, so you need to work around that, either by having a second Mend Condition monk, or some other method of condition removal, or just living with the limitation.
Jam Jar
Quote:
Originally Posted by Sir Tidus
I'm actually talking about the hero Ogden Stonehealer. But nevertheless, if I don't have another monk in the party who can remove conditions, then I should use mend ailment? Is one mend ailment enough for the party?
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