How well do sequals to online games fair in general? EQ2 definately lost out to WoW. AC2 bombed. FFXI was an EQ rip-off and a disappointment (I'm still waiting for an FFXI-2 that plays like GW) even if it's done okay. I'm not sure how well L2 has done overall. So have there been any major successes that I'm not thinking of?
I think GW2 has a shot at bucking the trend simply because it isn't going to cost anything after you buy the box, but still isn't sequalitis a big threat?
In General (basic question about GW2)
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Guild Wars 1 is far away from its full end, and it will be a while until that day comes.
Might as well give it a shot at GW2 whether it will be good or not; However A-Net did make a fantastic first game, so I'm sure they're going to pull it off a second time.
Also every instance varies.. the ones you explained, some things have good sequels and others have bad ones, so I don't think it will always be the same for everything.
Might as well give it a shot at GW2 whether it will be good or not; However A-Net did make a fantastic first game, so I'm sure they're going to pull it off a second time.
Also every instance varies.. the ones you explained, some things have good sequels and others have bad ones, so I don't think it will always be the same for everything.
As far as good games, Anet did 2 more campains and 1 expansion to GuildWars 1,
These are pretty good, (Factions too short for my taste) but they did very good.
Measuring Anet for their success in Guildwars 1 I expect great things for guildwars 2.
If you dont have GW1 I would recommend you buy it. Start with prophecies.
These are pretty good, (Factions too short for my taste) but they did very good.
Measuring Anet for their success in Guildwars 1 I expect great things for guildwars 2.
If you dont have GW1 I would recommend you buy it. Start with prophecies.
Thing is, every other game sequel you mentioned had a much bigger problem transferring the community, because they required monthly fees. Transferring from GW1 to GW2 shouldn't be such a big deal; sure you leave behind items, but you get to take your titles with you, and your "investment" in the game is basically the same as someone who "invested" in Halo 1 or 2....yet people moved on when the sequels came out.
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Originally Posted by Antheus
Diablo 2. Enough said.
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MMOs are such a new genre that you can't really make generalizations. I think a sequel to an installment-based, subscription-free game like GW has a pretty good chance of succeeding.
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It really depends. If GW2 suffers from the same problems as GW1 (i.e. you get your max weapon after a few hours of playing, no real incentive to play after a while) then it'll be more of the same game. I'm sure if EotN was the original GW, I would have liked it a lot, but after two years, it's essentially the exact same thing.
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Originally Posted by Antheus
Diablo 2. Enough said.
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Yet another GW2 speculation thread?
GW and GW2 are going to be two different games, I would think. The only reason I believe GW2 would absolutely fail is if much in GW2 was made lots easier or could only be done with the help of the HoM prizes we may receive. Doing such would be saying that to play GW2, you'd need one campaign of GW as well as the expansion, not to mention time and effort spent in that game just to play GW2.
But I doubt ANet can screw up that bad. I really am believing that GW2 will turn out great, especially for anyone who loved the GW series.
The problem is you get a lot of "veteran" GW1 players who complain that the sequel "isn't as good as the old one." It's graphics might not be "fresh" like in the old one, or the leveling system might be slightly different, or the way money aquired stinks (but money has actual value instead). Some might say GW2 is too hard, others, too easy.
People complain about everything. Just look at these forums after a game update. Now imagine THAT amount of complaining, magnified over a "game update" that creates an entire new game (GW2).
People complain about everything. Just look at these forums after a game update. Now imagine THAT amount of complaining, magnified over a "game update" that creates an entire new game (GW2).
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I think that if they completely seperated GW2 from the original, I'd be a lot more happy with it.
I dont know about you guys, but I'm so pumped for Guild Wars 2 I can't even stand it. I didn't get in to Guild Wars 1 until the summer of 2006. I've been playing for soon to be 2 years. I feel like I've missed out on a lot, because by the time I was fairly good at the game, and knew my way around, and all around wasn't a noob anymore, most of 'Guild Wars's prime' was over. I wish so badly that I was there from the beggining just so I could've experienced the good times not as a noob. Don't get me wrong, I've had loads of fun on Guild Wars, still play it all the time, and it's been my favorite video game since the day I got it. But I stll feel a sense of loss... I here stories of the days where there was only Prophecies and how great everything was and I wish I could've been there. I came in not too long after the release of Factions, so never got to see what it was like when everything was new, fresh, and awesome. So basically, I'm really looking forward to being one of the players from the start, learning how the new game works, being there as the economy develops, and other things like that.
Lineage 2 has done incredibly well in Asia and above average in America, I think it's due to the raw addictiveness of the game, and nothing else, but that may just be me. The first Lineage totally bombed from everything I've heard, EQ2 still has an active community, but it's slowly declining, EQ1 seems to actually be growing according to my friend. FFXI I never actually played, but I've seen people play it and the game play looks to be the very essence of boredom hidden inside catgirls and turn based combat.
Honestly.. I think GW2 will do well but I'm scared of what could be at the same time. Kind of like how WoW was great when it first came out, then the devs decided to let some pasty little nerds take charge of a great game (AKA former EQ players from one of the top ranking guilds, I do NOT mean EQ players in general!). And then they turned all the great mass PvP into raiding the same boss for "phat lewts". And I'm scared that will happen to GW2.
My greatest hope for GW2 is that they keep all good, and get rid of the bad... Weeding the garden, so to speak.
Honestly.. I think GW2 will do well but I'm scared of what could be at the same time. Kind of like how WoW was great when it first came out, then the devs decided to let some pasty little nerds take charge of a great game (AKA former EQ players from one of the top ranking guilds, I do NOT mean EQ players in general!). And then they turned all the great mass PvP into raiding the same boss for "phat lewts". And I'm scared that will happen to GW2.
My greatest hope for GW2 is that they keep all good, and get rid of the bad... Weeding the garden, so to speak.
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Originally Posted by RedNova88
Lineage 2 has done incredibly well in Asia and above average in America, I think it's due to the raw addictiveness of the game, and nothing else, but that may just be me. The first Lineage totally bombed from everything I've heard, EQ2 still has an active community, but it's slowly declining, EQ1 seems to actually be growing according to my friend. FFXI I never actually played, but I've seen people play it and the game play looks to be the very essence of boredom hidden inside catgirls and turn based combat.
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You can look at Xfire and you can see that Lineage 2 is currently ranked #31 in terms of most played games. Lineage 1 is barely even being touched. There are single player games that are getting more play on Xfire.
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Originally Posted by RedNova88
*Snip* Honestly.. I think GW2 will do well but I'm scared of what could be at the same time. Kind of like how WoW was great when it first came out, then the devs decided to let some pasty little nerds take charge of a great game (AKA former EQ players from one of the top ranking guilds, I do NOT mean EQ players in general!). And then they turned all the great mass PvP into raiding the same boss for "phat lewts". And I'm scared that will happen to GW2.
My greatest hope for GW2 is that they keep all good, and get rid of the bad... Weeding the garden, so to speak. |
Also even as much as people may speculate that Guild Wars 2 will be like WoW, the fact stands that Guild Wars 2 is a different game and a different company, I doubt A-Net would let something crazy as such happen.
It looks to me like GW2 will combine the greatest assets of the original GW and other titles in the MMO market, making a game of equal quality that doesn't have a monthly fee. And, hopefully, it will blow all other MMO's out of the water becuase of it, thus forcing the majority of the genre into a non pay-to-play standard.
Seriously though, I've been psyched about GW2 since they first mentioned it. From what I've seen, it has a very real possibility of surpassing GW1 as well as a lot of other games. That being said, however, the OP is correct in that most sequels in other genres aren't very good compared to their predecessors, so I guess all we can do is wait, hope, and see. :/
Seriously though, I've been psyched about GW2 since they first mentioned it. From what I've seen, it has a very real possibility of surpassing GW1 as well as a lot of other games. That being said, however, the OP is correct in that most sequels in other genres aren't very good compared to their predecessors, so I guess all we can do is wait, hope, and see. :/
