Greens:
-Kole's Torment **1k
-Alem's Remedy **3k
-Straw Effigy (Blood) **1k
-Droknar's Channeling Focus **5k
-Johon's Longbow **1k
-Zelnehlun's Longbow **1k
Golds (If not said otherwise, they're all q9, max dmg and inscribable):
-Ruby Daggers: 15^50; +1/-1; +29hp **1k
-Arrowblade Daggers: 15^50;Double Adrenaline 10%; +5 Armor **1k
-Watercrest Wand (Water Magic): HSR Water Magic 20%; +5^50% **2k
-Eagle defender (Command): Command +1/19%; +45hp while enchanted **2k
-Boar Scepter (Divine Favor): HCT 10% **2k
-Holy Staff (Healing Prayers, not inscribable): HSR 20%; +10 Energy; HCT Healing Prayers 10%; Healing Prayers +1/20% **2k
-Adept Eerie Staff (Communing): HSR 20%; +10 Energy; HCT Communing 20%; +44hp While Enchanted; +5^50% **3k
-Turtle Shell Longbow: +15% dmg While Enchanted; +33% Crippling Duration **1k
-Greater Sage Blade: Icy; +19% dmg While Hexed; +7 Armor vs Physical **1k
-Blazing Wing Wand (Fire Magic): +7 Energy While Health Is <50%; HSR 9% **1k
-Sai: +15% dmg While In A Stance; +33% Deep Wound Duration; +7 Armor vs Elemental **1k
-Dolyak Prod Staff (Air Magic, q10): HSR 20%; +10 Energy; HCT 9%; +43hp While Enchanted; +14% Dmg While In A Stance **3k
-Ghostly Staff (Inspiration Magic, q13): HSR 20%; +10 Energy; +5 Energy; +5 Energy While Enchanted; Enchantments Last 19% Longer **1k
-Iridescent Prism (Energy Storage) **1k
-Shadow Shield (Motivation, q12): +44hp While Enchanted; +10 Armor vs Cold Dmg **1k
-Pirana Hammer: +19% dmg While Health is Below 50% **1k
-Crescent Blades (q10): 15^50; Enchantments Last 19% Longer **1k
-Great Conch (Tactics): +58hp While Hexed; +9 Armor vs Cold Dmg **1k
-Turtle Shell Longbow: +5 Energy; Sundering 20/19; +5 Armor **1k
-Greater Glyphic Maul: HSR 10%; +7 Armor vs Physical Dmg; Sundering 20/19 **1k
-Turtle Shell Longbow: Lightning Dmg; +14% dmg While Enchanted; +7 Armor Vs Elemental Dmg **1k
-Greater Sage Blade: Fire dmg; Enchantments last 19% Longer; +5 Energy **1k
-Greater Sage Blade: Fire Dmg **1k
-Turtle Shell Longbow: +29hp; +1/-1 Energy **1k
-Turtle Shell Longbow: +1/-1 Energy; +19% Dmg vs Undead **1k
-Guardian Spear: Fiery; Spear Mastery +1/20%; +14%dmg While Enchanted **2k
-Platinum Longbow: Fiery; Enchantments Last 19% Longer; Highly Salvageable **5k
-Talon Daggers: +30hp; +15% Dmg While Enchanted; Shocking **3k
-Storm Artifact: +27hp; Riduces Cripple Duration On You By 20% **1k
Upgrades:
-Strenght And Honor (x2): 15^50 **800g each
-Insightful Staff Head: +5 Energy **800g
-Hale Staff Head: +30hp **800g
-Dagger Handle of Enchanting: Enchantments Last 20% Longer **1k
Stuff:
-Scroll of Resurrection **500g
-Monumental Tapestry (x3) **1k each
-Ascalon Key (x250) **30g Each or 7k Stack
-Flask of Firewater **200g
-Bottom Right Map Piece **400g
Have Fun!





