The request of the century? Clubs!
Moloch Vein
Alright, so... I had an inspiration that I would like to share with you, and see if you think it would be as great as I do.
I propose we add Clubs to the game.
As you know, the friendslist is a very clumsy instrument for organizing people. You can't start multiway conversations in chat. You don't have a differentiated friendslist. This might of course be added, but we already have the answer right in the game.
My proposal is as follows:
Allow people to register Clubs, much as one registers a Guild. The Club would cost a certain amount of gold to register. It would have a leader, and members. It could possibly have officers too, maybe not.
Every player is able to be a member of as many clubs as he chooses.
All Clubs get an own chat tab that is added to the chat bar. When you open the Club chat bar, you can choose to send to only one Club or to all. If you enable the Club bar you get transmissions from all Clubs you are a member of.
Clubs show up as "my clubs", under the guilds you are allied with in the guild roster of your alliance. By double clicking the Club you want, you open the Club window for that Club. This shows who are online etc, much like a Guild. Each Club also gets a Clubhouse, much like a Guild hall but more primitive.
Now, just what the bloody hell is the purpose of this?
Say you want to create a Club for doing, for example, Sorrow's Furnace in Hard Mode. Or a Club for Underworld farming. This allows you to invite people to your Club, and have a "differiated friends list" that at the same time becomes public to all members. Through Clubs you can meet over guild borders. You don't need to be members of the same Guild in order to have a convenient way of organizing play together.
What do you think?
I propose we add Clubs to the game.
As you know, the friendslist is a very clumsy instrument for organizing people. You can't start multiway conversations in chat. You don't have a differentiated friendslist. This might of course be added, but we already have the answer right in the game.
My proposal is as follows:
Allow people to register Clubs, much as one registers a Guild. The Club would cost a certain amount of gold to register. It would have a leader, and members. It could possibly have officers too, maybe not.
Every player is able to be a member of as many clubs as he chooses.
All Clubs get an own chat tab that is added to the chat bar. When you open the Club chat bar, you can choose to send to only one Club or to all. If you enable the Club bar you get transmissions from all Clubs you are a member of.
Clubs show up as "my clubs", under the guilds you are allied with in the guild roster of your alliance. By double clicking the Club you want, you open the Club window for that Club. This shows who are online etc, much like a Guild. Each Club also gets a Clubhouse, much like a Guild hall but more primitive.
Now, just what the bloody hell is the purpose of this?
Say you want to create a Club for doing, for example, Sorrow's Furnace in Hard Mode. Or a Club for Underworld farming. This allows you to invite people to your Club, and have a "differiated friends list" that at the same time becomes public to all members. Through Clubs you can meet over guild borders. You don't need to be members of the same Guild in order to have a convenient way of organizing play together.
What do you think?
Operative 14
So sort of like a public umbrella Guild? Actually, it sounds like a pretty good idea.
The only ungainly thing I see is your idea of how the chat tabs should work. If you joined more than say five clubs, along with the Guild, Trade, All, Alliance, etc. tabs, it would become quite a mess. However, I'm at a loss to come up with a better idea right now.
The only ungainly thing I see is your idea of how the chat tabs should work. If you joined more than say five clubs, along with the Guild, Trade, All, Alliance, etc. tabs, it would become quite a mess. However, I'm at a loss to come up with a better idea right now.
Omnidragon42
So it's basically like a second (third, fourth, etc) guild? I don't think that's really needed.
/notsigned
/notsigned
Moloch Vein
There would only be one chat tab for all the clubs you have joined.
Phoenix Tears
GW is not = The Sims ..lol Clubs XD
What this game is missing from the start on is simple the feature to create "Private Chats"
Even Ragnarok Online had this lolz, but naturally GW not, there we must endure the spam and every ass can see, what we write...
When this game would receive something like "Club", it should when then fit to the game and make out of the model a wonderful RPG-Tavern.
But I see this only for GW2, when the game has hopefully then also housing and we will have in Towns ect. then also buildings, that we can enter and leave
What this game is missing from the start on is simple the feature to create "Private Chats"
Even Ragnarok Online had this lolz, but naturally GW not, there we must endure the spam and every ass can see, what we write...
When this game would receive something like "Club", it should when then fit to the game and make out of the model a wonderful RPG-Tavern.
But I see this only for GW2, when the game has hopefully then also housing and we will have in Towns ect. then also buildings, that we can enter and leave
mystical nessAL
cool idea, but i'd call it clans, fits it more.
GaaaaaH
/signed for teh option in gw2 (probably too late for 1)
Div
Can I go clubbing in these clubs to meet edudes disguised as echicks?
Shayne Hawke
/signed. It'd be easier to find stuff to do as a group if I could join multiple groups that were all specifically focused on one thing, instead of having a guild with a few interests here and there.
Edit: I was going to suggest that the function of the Alliance could be reworked into some form of this, but I realized that they're more like two different things.
Edit: I was going to suggest that the function of the Alliance could be reworked into some form of this, but I realized that they're more like two different things.
MithranArkanere
Well... your guild does not always have exactly what you need. They can be just friends with you like to be a lot, o it would be nice to join also separate clubs for things you also like outside your guild:
- HA club.
- Farmer's lounge...
- Disguised Drunkards (DD)
- The Tyrian Guides
- Kind Helper Association
...
Or maybe just... without leaders at all. Just a mindless Standalone complex way:
- You set what you are in, and you can see what others are in based on what people set for themselves.
I've seen things like those in many 'community-like' sites and games.
It could really work, it consists basically in a list of comunnities people set, and you choose the ones you consider yourself in....
Let's see... good examples of this are IMVU and Lastfm.
You can also see something similar in the Wiki user pages:
- Category: Users that play Prophecies
- Category: Users in the European reagion
And so on.
You choose what you want others to know about you, and people can search for people matching certain categories and they could even see your caategories by seen your 'ID card' or something like that.
It would be a really great, relatively cheap idea to implement...
But I see it too late for integration in GW1.
Surely something to consider seriously for GW2.
Find those that are like you, find those you want to find. Se if someone fits something, declare yourself as part of something...
- HA club.
- Farmer's lounge...
- Disguised Drunkards (DD)
- The Tyrian Guides
- Kind Helper Association
...
Or maybe just... without leaders at all. Just a mindless Standalone complex way:
- You set what you are in, and you can see what others are in based on what people set for themselves.
I've seen things like those in many 'community-like' sites and games.
It could really work, it consists basically in a list of comunnities people set, and you choose the ones you consider yourself in....
Let's see... good examples of this are IMVU and Lastfm.
You can also see something similar in the Wiki user pages:
- Category: Users that play Prophecies
- Category: Users in the European reagion
And so on.
You choose what you want others to know about you, and people can search for people matching certain categories and they could even see your caategories by seen your 'ID card' or something like that.
It would be a really great, relatively cheap idea to implement...
But I see it too late for integration in GW1.
Surely something to consider seriously for GW2.
Find those that are like you, find those you want to find. Se if someone fits something, declare yourself as part of something...
Barrett
/signed
Id like to be able to find people who do certain things for what i wish to do
Id like to be able to find people who do certain things for what i wish to do
llsektorll
i could see this helping me form groups in HA without pugs
/signed ... though calling it clubs doesn't feel right.... maybe call it a Brotherhood.
/signed ... though calling it clubs doesn't feel right.... maybe call it a Brotherhood.
Konig Des Todes
calling it clans fits more. Also, it's too late for it to happen in GW, but maybe GW2. I do like the idea. Also, don't set a limit to how many people can join and have a set amount of clubs that are meant for something, like when you make a club, you have to click checks to say what it is for.
example:
PvE
maybe add more options, and, if there is a clan that has the exact settings, then you cannot make the clan, this way you can prevent millions of clans that do the same thing, which also means more socializing and better chance of others who do the same thing to be on.
As for the chat idea, maybe have it possible to toggle which clan you hear/talk to, or have a limit to how many clans *not one* and different colors for each clan talk, only problem with the later is that there will be TONS of talking all the time.
example:
PvE
I.I Normal ModePvPI.II FarmingII.I Hard Mode
I.II Missions
I.II TitlesII.II FarmingIII.I Random Stuff
II.II Missions
II.II Titles
I.I RA
II.I TA
III.I HA
IV.I HB
V.I AB
maybe add more options, and, if there is a clan that has the exact settings, then you cannot make the clan, this way you can prevent millions of clans that do the same thing, which also means more socializing and better chance of others who do the same thing to be on.
As for the chat idea, maybe have it possible to toggle which clan you hear/talk to, or have a limit to how many clans *not one* and different colors for each clan talk, only problem with the later is that there will be TONS of talking all the time.
Shayne Hawke
Quote:
Originally Posted by Azazel The Assassin
PvE
I.I Normal ModePvPI.II FarmingII.I Hard Mode I.I RA maybe add more options, and, if there is a clan that has the exact settings, then you cannot make the clan, this way you can prevent millions of clans that do the same thing, which also means more socializing and better chance of others who do the same thing to be on. |
Tyla
Ugh...
That is really all I have to say.
I generally use Ventrilo and get the people I need to multichat with there.
That is really all I have to say.
I generally use Ventrilo and get the people I need to multichat with there.
Kanyatta
So, basically, let us join multiple guilds at once? Just use Ventrilo.
Shayne Hawke
Not everybody has a mic, not everybody has Ventrillo, and the feature would be more appreciated and used by players if it were established in-game.
shru
Quote:
Originally Posted by Shayne Hawke
Not everybody has a mic, not everybody has Ventrillo, and the feature would be more appreciated and used by players if it were established in-game.
|
/notsigned we already have guilds filled with people that have similar interests. If you're not in a guild like that, go find a new one.
jiggles
Quite simply invite everyone you want to talk to into your GH and speak? or if your not an officer get one to do it for you.
/notsigned for above reason
/notsigned for above reason
Accursed
/notsigned for the 2 above reasons.
Sounds idiotic for A.Net to put in the game.
Sounds idiotic for A.Net to put in the game.
Antheus
I refuse to be a member of a club that would accept me as a member.
Operative 14
Quote:
Originally Posted by Kanyatta
So, basically, let us join multiple guilds at once? Just use Ventrilo.
|
Quote:
Originally Posted by jiggles
Quite simply invite everyone you want to talk to into your GH and speak? or if your not an officer get one to do it for you.
/notsigned for above reason |
As far as I know there are no public ventrillo servers you can join for people who want to do X in GW (otherwise I'd assume there would be a sticky at the top of Riverside)
And it's not about talking to six or seven of your closest friends in a GH, it's about talking with thousands of people that might have the same intrests and needs as you. I.E., being able to ask who could help in a specific mission, or a price check, or being able to find a group of Rank 9 (or above) Gladiators for the PvP Arenas.
Konig Des Todes
Quote:
Originally Posted by Shayne Hawke
While I like your idea of organization, I can't quite agree with the bolded part. It seems like if a specific club was created for certain criteria first, the leaders of that club would have too much influence over the rest of the organization. I do understand what you're saying, but the members' participation should be a matter that the club leader deals with, not something that's set by default.
|
Fear Me!
Quote:
Originally Posted by holymasamune
Can I go clubbing in these clubs to meet edudes disguised as echicks?
|
Yawgmoth
Beyond Awesome!
/signed
Now thats a fresh and cool idea, exactly something I've always wanted but never even thought about it!
Wow, thanks for letting me know about it, this idea is now taking over my mind, I must now think of ways to make it better, realistic, technically possible to be implemented...
Seriously this could be a great thing for building even better communities. The one guild and alliance aren't often able to fulfill all socializing and pugging needs of a player.
/signed
Now thats a fresh and cool idea, exactly something I've always wanted but never even thought about it!
Wow, thanks for letting me know about it, this idea is now taking over my mind, I must now think of ways to make it better, realistic, technically possible to be implemented...
Seriously this could be a great thing for building even better communities. The one guild and alliance aren't often able to fulfill all socializing and pugging needs of a player.
Voltaic Annihilator
/signed...but the "Club" has to automatically disband after 24 hours
Courage!
/notsigned do i evan have to explain why?
FlamingMetroid
stupid idea is stupid
/notsigned
/notsigned
Artorius.Maximus
While I don't have any real reason against this, I see you simply asking to be a member of multiple guilds at the same time (without GvG ability). My big question would be, are you asking for a seperate chat channel for every club you are in, because I doubt that they would implement that.
Alex Morningstar
Xfire
Ventrillo (+keyboard for those of you without mics)
Any instant messaging system
If you want that many names that bad, put the main ones in your 100-friend friends list, take guildies out of it to make room, and write the rest in a .txt. I'd rather Anet work on stuff that needs to be worked on like skill balances and bugs than social networking on a game that isn't going to be getting any new major content due to GW2.
Maybe if it was 3 years ago.
/unsigned
Ventrillo (+keyboard for those of you without mics)
Any instant messaging system
If you want that many names that bad, put the main ones in your 100-friend friends list, take guildies out of it to make room, and write the rest in a .txt. I'd rather Anet work on stuff that needs to be worked on like skill balances and bugs than social networking on a game that isn't going to be getting any new major content due to GW2.
Maybe if it was 3 years ago.
/unsigned