Pre Searing Hardmode

2 pages Page 1
Barrett
Barrett
Lion's Arch Merchant
#1
Okay So as you all know
you complete
Factions/Prophecy/EoTN/Nightfall and ur level 20 Characters Get Hardmode

well how about a hardmode for pre-searing but slightly different

for example since only 2party

dont put enemy up to lv20, make them range from lv10-16(depending on normal mode level ofcourse)

make it so hardmode is only gainable to a character who has completed all Pre-searing Quests , hits lv15 and maybe give them a special mission thats very hard to do to get a eqiuvalent to ascending but for pre-searing only

this would make it slightly easyer for ppl who spends Night after night death leveling that little bit quicker leveling


Barrett Lockheart
ScoobyDooby Dooo
ScoobyDooby Dooo
Wilds Pathfinder
#2
/signed....


Very good idea but i doubt they will introduce that now!
Miska Bow
Miska Bow
Krytan Explorer
#3
Anet as already stated that there will never be any hard mode in pre.

Any changes that would make titles easier to obtain i disagree with. PPl who already obtained them did it the way it is now, making them easier to obtain will remove any glory left to them.
Barrett
Barrett
Lion's Arch Merchant
#4
Quote:
Originally Posted by Miska Bow
Anet as already stated that there will never be any hard mode in pre.

Any changes that would make titles easier to obtain i disagree with. PPl who already obtained them did it the way it is now, making them easier to obtain will remove any glory left to them.
i disagree because its quite simple
just dont make the enemys be too high levels just make them so u dont have to death level till the next level up to what u normally death level at or something

i'd hardly call leaving a pc on for few hours and kill the enemys then repeat that Skillfull title really either
[
[email protected]
Academy Page
#5
/not signed

legendary defender is one of the most time consuming titles to get ingame, this would shorten the time considerably and make the title cheap.
I Is Special
I Is Special
Wilds Pathfinder
#6
Quote:
Originally Posted by Miska Bow
Anet as already stated that there will never be any hard mode in pre.

Any changes that would make titles easier to obtain i disagree with. PPl who already obtained them did it the way it is now, making them easier to obtain will remove any glory left to them.
QFT, It may be easy to add to HM to pre, but they just will refuse to. Also agree that the title would be cheapened.
Hugh Manatee
Hugh Manatee
Jungle Guide
#7
I kinda want to visit, just for the scenery, farming and such. If the historian can send you back in time to experience turai, gwen's saul's or togo's story, how bout something similar that takes you back to pre searing.
Stormlord Alex
Stormlord Alex
Grotto Attendant
#8
Quote:
Originally Posted by Miska Bow
making them easier to obtain will remove any glory left to them.
There is no glory in LDoA.
It's an afk-grind title.
Sir Pandra Pierva
Sir Pandra Pierva
Forge Runner
#9
/signed it would be a better alternative now, but will never be implemented
the Puppeteer
the Puppeteer
Jungle Guide
#10
/notsigned

presear is the tutorial area - you're not supposed to stay there forever. Those who stay there shouldn't get anything from the Tyria after the searing.

the title was a reward for thinking up the use of death leveling - no need to make it easy to get.
N1ghtstalker
N1ghtstalker
Forge Runner
#11
/notsigned
amount of skills is very low in pre and this just doesn't sound right
if you want HM play in post searing or any other campaign with Hard mode
Shayne Hawke
Shayne Hawke
Departed from Tyria
#12
Only reason to do this is for LDoA, which is wrong because LDoA was meant to be for those who found a clever means of reaching 20.

It's also hard to say that HM could be added to pre-Searing since it's like a tutorial to the real game. Adding HM to pre-Searing would introduce Tomes, higher-level loot, and other items not meant to be in pre-Searing.

Basically, an overhaul of HM would need to be done specifically for pre-Searing. I will support this only because I wish there were a better way of getting LDoA than grind, even though the necessary steps to put this in place would be great in number.

/signed
m
mistokibbles
Lion's Arch Merchant
#13
Quote:
Originally Posted by Hiru
DOUBT it will happen. Anet are newbies.
So you're still QQing because they did something you didn't like? The LDoA title is one of the most tedious to get. The people who got it by regular means should still have that pride you get when you obtain the title.
/notsigned
Barrett
Barrett
Lion's Arch Merchant
#14
Quote:
Originally Posted by Stormlord Alex
There is no glory in LDoA.
It's an afk-grind title.
Agree'd it is just afk for title
and as some1 else said pre sear is not meant to be stayed in forever if not why would they make a title for reaching level 20 there in?
L
Lawrence Chang
Wilds Pathfinder
#15
/notsigned

Remember, the whole point of pre-searing is to act as a tutorial, it is the GW community that had interest in making it the permanent world for their specific character.
Vl Vl D
Vl Vl D
Lion's Arch Merchant
#16
I would sign if you could go to Orr before it was blown up. Would love to see how many people would be there trying to get Ldoa so they could see Orr.
Hodgie
Hodgie
Lion's Arch Merchant
#17
/signed

although it is too close to GW2 for anet to make and larger-ish changes to the other games i think?

Hodgie
MithranArkanere
MithranArkanere
Underworld Spelunker
#18
Quote:
Originally Posted by the Puppeteer
/notsigned

presear is the tutorial area - you're not supposed to stay there forever. Those who stay there shouldn't get anything from the Tyria after the searing.

the title was a reward for thinking up the use of death leveling - no need to make it easy to get.
Actually, each Tutorial finishes with one quest: The Signet of Capture quest.
And that quest is taken just after leaving the Tutorial areas.

Now... where do you take the last 'campaign-exclusive' quest in Prophecies?
Just after Beacon's Perch, in Griffon's Mouth.

The Prophecies tutorial actually finishes in Lion's Arch. And... oh... just like the other two cases, it's just after you unlock the Port!

Prophecies is not exactly a game tutorial. It's just the basic tutorial.
The longest of all three campaigns.
You could say that Pre-Searing it's like... Monastery Overlook and Island of Shehkah. Where the 'basic tutorial' starts, but not where the Tutorial ends, there are still things to learn later on.

So... if we look it like that...

Pre-Searing: You leave it forever.
Monastery Overlook: You can come back during festival events.
Island of Shehkah: You never come back, and most epople doesn't even remember the name.

You cannot really 'go back' to any of them, since the Monastery Overlook you visti during festivals is a 'copy' one.

So... why not allow to visit the 'copy' of any of them anytime?
For Cantha and Nightfall it would be mostly for exploration purposes.

And for all of them for Roleplaying and sentimental purposes.
Just make the monsters in the copy areas have 20 levels over the level they had during the basic tutorial and do not allow to enter there again until you finish the campaign.
Skyy High
Skyy High
Furnace Stoker
#19
Quote:
Originally Posted by Stormlord Alex
There is no glory in LDoA.
It's an afk-grind title.
You know that's only for, what, 4 levels? From 15 to 19, iirc. It takes far longer to go back and forth killing Charr over and over to get to the point where you can afk.
Konig Des Todes
Konig Des Todes
Ooo, pretty flower
#20
Make it the same as all other hard mode means, then sure. Hit lvl 20 and you can do HM pre. /notsigned if its lvl 15, makes a title I worked hard for *and quit several times out of boredom* easier after I gave up on that annoying title.