The most annoying skill ><

Rothan Celt

Rothan Celt

Jungle Guide

Join Date: Feb 2008

Aura

Mo/R

Okay peeps here it is i recently made what is the most annoying monster thread. Well here is another thread which i hope will touch a nerve .

What is the most annoying skill that you have come across?

Mine is malestrom or mind freeze the mass interruption of malestrom and the slow movement of mind freeze really do bugger me off.

Plz do share with me the skills that you dread facing be it in pve or pvp.

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Tie: Guardian and Blinding Surge. I don't think two more annoying skills exist.

jiggles

Desert Nomad

Join Date: Sep 2007

N/

Ineptitude, does what it says on its tin far too well.

Flem

Flem

Wilds Pathfinder

Join Date: Jul 2005

NA

N/Me

Lots of skills suck, according to what your bar looks like. Recently I've been annoyed with Backbreaker. 4 second knockdown is no fun as a caster. As melee, Insidious Parasite is pwn.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Tie: Vow of Silence and Spell Breaker in HM. The fast recharge the AI's enjoy means that they can keep either of these enchantments up perpetually. They're still beatable, but it's just a nuisance for us caster types to deal with.

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Quote:
Originally Posted by Kook~NBK~
Tie: Vow of Silence and Spell Breaker in HM. The fast recharge the AI's enjoy means that they can keep either of these enchantments up perpetually. They're still beatable, but it's just a nuisance for us caster types to deal with.
Beat me to it. Those and Shadow Form make me want to punch something.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Definitely Vow of Silence and Spell Breaker. And it's not like WoW where the spell is cast then the energy is used.

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

There is this situation when I play and hear a specific sound.
The sound of Diversion landing on me.

It's not annoying when I notice it fast enough and am not under pressure.
It's very annoying when I can't cancel the skill I use or Diversion can't be removed for the time it lasts while the team is under pressure.
Either waste a skill or wait out the duration.

There are several other skills in the mesmer line that were designed to put pressure on a human player.
That's what I consider a good base for a skill to be annoying.
A skill that forces you to take action or don't take action the moment you want to do the opposite.

A lot of 'annoying' skills are annoying because AI can't handle them very well.
Or unexperienced players.
Maelstrom is a good example, AI will try to cast right through it while standing in it. They only move after they are hit a couple of times.

Looking at the skill from human perspective it's a lot less annoying.
You can see the cast 2 seconds prior and it has a very distinctive 'shard of ice' that drops from the air. Just move/don't cast and you are safe.
The only place where it's annoying is in tight places where there is not much space to move out of it. Like a fight in a small corridor.

Deep Freeze has an other problem.
It's annoying when you need to be in melee range of the foes to be able to fight or when you depend on running/moving fast.
In a full human team this can be solved easily by taking a hex remover, when playing with AI it will first remove the hex from the non-melee too often.
That is annoying.

Zokocow

Zokocow

Academy Page

Join Date: Nov 2007

E/Me

Spell Breaker ftl.

Ban

Academy Page

Join Date: Apr 2006

The Netherlands

[GoE]

Mo/

Diversion is definately the most annoying thing.. hearing the sound while you just started casting WoH and got a HCT on it.. Not fun.

tehshadowninjar

tehshadowninjar

Lion's Arch Merchant

Join Date: Dec 2007

Nite

A/D

Many of them. I'll list them.

Warrior - Backbreaker, "Coward!", "You're All Alone!"
Ranger - Broad Head Arrow, Incendiary Arrows
Monk - Guardian, Word of Healing, Protective Spirit
Necromancer - Insidious Parasite, Price of Failure, Reckless Haste, Spiteful Spirit
Mesmer - Spirit of Failure, Empathy, Backfire, Diversion, Echo
Elementalist - Searing Flames, Rodgort's Invocation
Ritualist - Warmonger's Weapon, Weapon of Shadow, Blind Was ----, Ancestor's Rage
Assassin - Shadow Form, Aura of Displacement
Paragon - Stunning Strike
Dervish - Avatar of Lyssa, Avatar of Melandru, Avatar of Balthazar, Wounding Strike, Chilling Victory

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by Kook~NBK~
Tie: Vow of Silence and Spell Breaker in HM. The fast recharge the AI's enjoy means that they can keep either of these enchantments up perpetually. They're still beatable, but it's just a nuisance for us caster types to deal with.
Have to agree on this one. Here you are with 4 SF-ele's, just waiting for the Vow of Silence to wear off, only to see those pesky Dervishes re-apply it instantly .

Lydz

Lydz

Krytan Explorer

Join Date: Jun 2006

Cape Town, South Africa

The Crazy Dragons [TCD]

E/Mo

Quote:
Originally Posted by Darkobra
Definitely Vow of Silence and Spell Breaker. And it's not like WoW where the spell is cast then the energy is used.
Hehe you stole my two spells and the reason why xD It not being like WoW has its advantages and disadvantage...this being one of them. The worst is when you think it's over and waste a load of energy trying to cast yet the mob/person is still enchanted with it.

Rothan Celt

Rothan Celt

Jungle Guide

Join Date: Feb 2008

Aura

Mo/R

Sf eles are a pain in the arse

but then again i only ever use SF :P

Olim Chill

Olim Chill

Wilds Pathfinder

Join Date: Oct 2007

USA

DMI

N/

Spell Breaker - hate it.

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Quote:
Originally Posted by Arduinna
Here you are with 4 SF-ele's, just waiting for the Vow of Silence to wear off, only to see those pesky Dervishes re-apply it instantly .
You know they are there and still you take your 4 SF's?

Those irrritating dervishes drop like flies when you apply a little physical damage.

Spell Breaker looks more of a problem because you usually fight a monk that uses it.
Possible counter: overload an other enemy and watch the monk cast SB.
Then kill monk, SB has 45 seconds down time.
Or just AoE on target close to the monk.
Physical damage, specially daze also makes taking those monks out easy.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

[skill]iron mist[/skill] DIE GADD DIE!
o yea and blinding skills 'n stuff that mess up my melee skills
powerblock can be a pain too
i also annoyed ppl in RA and AB with my water ele snare
it can be much more powerful then a simple fire ele if used good

BigDave

BigDave

Krytan Explorer

Join Date: Jul 2006

Manchester, UK

The Sapphire Rose [TSR]

Getting hit with Wail of Doom when you're about to start a nuke chain, then getting hit with it again half way through the nuke chain you started after the first WoD wore off. And it's always me that gets hit with it! Or it feels like it. Either that or getting power blocked in Ascalon HM missions.

I'd have to agree though about Spell Breaker and Vow of Silence. I don't know a great deal about PvP but in PvE they can be a 'mare.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Ban
Diversion is definately the most annoying thing.. hearing the sound while you just started casting WoH and got a HCT on it.. Not fun.
Hehe, same thing happened to me on a Mind Blaster in GvG, once!

I should have been paying attention, though.

Blinding Surge is mine.

Lower recharge than Mending Touch = unless my Ranger isn't being played against predictively, it's tough cookies.
It's main "oshi-" part is on melee, though. Seriously.

The Tree comes in second. I hate Scythe-swinging trees that teleport every 30 seconds.

Randvek

Randvek

Krytan Explorer

Join Date: Sep 2006

Rise From the Ashes [phnx]

W/

Quote:
Originally Posted by N1ghtstalker
[skill]iron mist[/skill] DIE GADD DIE!
Arg! Iron Mist! That and Mind Freeze.

Food

Food

Academy Page

Join Date: Mar 2008

in america

Team Flawless [oRLy]

Mo/E

I have to agree with tyla, teleporting trees w/ deep wound and bsurge are by far the most annoying players/skills ever, Diversion too. PvE-wise, I'll have to say some AoE snare like Deep Freeze? I dunno since I haven't really gotten around to enjoying PvE that much

Iuris

Iuris

Forge Runner

Join Date: Nov 2006

Crazy ducks from the Forest

W/

Up to about two weeks ago, I'd say something else. But after I tried to help a guildie past the Factions Shiro, I can only name one...

So, me, guildie and 6 heroes. First thing that happens: Shiro banishes me. I get unbanished, I can't even cast a single spell by the time he banishes me again. And again and again and again and again.... I spent the ENTIRE BATTLE banished. Whenever I got unbanished, I didn't even have the time to use the celestial skill... And there was absolutely nothing I could do against it...

Targuil

Krytan Explorer

Join Date: Oct 2007

Tampere, Finland

Keep Dreaming [Yawn]

E/

Snaring Web
I hate it.

Rothan Celt

Rothan Celt

Jungle Guide

Join Date: Feb 2008

Aura

Mo/R

OMG how could i forget Snaring web :s

yes being a caster it particularly annoys me

Jam Jar

Jam Jar

Krytan Explorer

Join Date: Apr 2007

[Disc]

W/

The most annoying skill in the game would have to be Distracting Shot.

RPGmaniac

RPGmaniac

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Jam Jar
The most annoying skill in the game would have to be Distracting Shot.
I love that skill

Dark Kal

Krytan Explorer

Join Date: Dec 2006

Call to the Torment and any ress skill the enemy AI uses.

Ate of DK

Ate of DK

Wilds Pathfinder

Join Date: Oct 2005

Netherlands

None but Fools [nuts]

The first skill that comes to mind: Psychic Distraction.
I dislike that skill and love to see it nerfed. Too quickly recharged.

Second one that comes to mind: Blinding Surge.
Also the last GvG MAT obsertation posted on GuildWars.com shows that this skill is used extremely much. Increasing the blind duration and recharge would make it more balanced. That way you need to draw only once instead of twice every 8 seconds.

kranius

Frost Gate Guardian

Join Date: Mar 2008

France

Me/

Psychic Distraction is balanced imo... It has quick recharge, but costs 10E, and all your skills are disable for X time. Thus, if you want to interutp more, you can only use PD, which costs . It has to be used wisely, otherwise it's a huge energy sucker.

Anyway, most annoying skills (pve talking) are those water imps + elem in norn part of EoTN. Trident + heavy snare is really, really, really pissing me off.

PVP talking, diversion is OMGWTF, as forcing someone to take or not an action is godly. Power Block is also painfull. Blurred or bsurge are quite annoying too.

Dono

Dono

Ascalonian Squire

Join Date: Feb 2008

Cleethorpes

We Like To Spank Your [Mum]

Mo/

Any skill that makes you move like sloth, Mind Freeze etc...