Need an effective monk hero build.

ALF71BE

ALF71BE

Jungle Guide

Join Date: Jan 2008

In your fridge, stealing your pickles. for mah subway

R/

So I just bought NF and Factions (yay for me) and I find using heros very useful. However, I'm a complete noob at monking, and I do realize that the AI make it even more difficult for effective builds to work.

So could anyone give me a hand with this? I just saw the build Stormlord Alex post on other thread (Hybrid/prot something) and it seems fine, with a couple modifications could be used since I don't own GW:EoTN, but how good that works with a monk? I want basically an hybrid.

Also, any idead on weapon sets? Was thinking of 40/40 HSR, +5^50, +30, wand/focus, but what you say?

And yes, I know that I should use heros for damage, but I have only four ATM, and tbh I have unlocked 7 dervish skills at most, making Melonni useless and Koss... Well is a warrior, and I haven't capped TC/QN.

Thanks for any help you can provide, sorry for the typos, and sorry if at any moment I sound rude, I think it's a problem many point out on me.

mistokibbles

Lion's Arch Merchant

Join Date: Mar 2008

N/A

www.pvxwiki.com is a great place to start for hero builds. I've used http://www.pvxwiki.com/wiki/Build:Mo/any_WoH_Hybrid on Tahlkora and it works very well. You might want to manage Rebirth or even switch it out for another skill. If you're going to use a monk hero for healing instead of prot, i recommend using Necromancers as your healers. http://www.pvxwiki.com/wiki/Build:N/...t_Souls_Healer <-- is a great build to use on a necro healer. Healer's Boon is also very effective if you're going to go healing on a hero.

Antithesis

Antithesis

Desert Nomad

Join Date: Jan 2007

BrisneyLand

Sphincter Says [What]

W/

PvX Builds is generally rubbish for Hero Monk builds. That WoH hybrid is better suited to a player. Here's a Hero-friendly build.

Word of Healing [e]
Dwayna's Kiss
Signet of Rejuvenation
Cure Hex / Remove Hex
Dismiss Condition
Guardian / Shield of Absorption
Aegis
Glyph of Lesser Energy

N/Rt healer is also very good but has no Hex removal.

Bront

Bront

Wilds Pathfinder

Join Date: Feb 2008

Honored Order of Light

W/Me

I've found Hero Monks run Healer's Boon and Divine Spirit well, along with a smattering of Healing/Prot spells. Spells like Orison of Healing under both Boon & Spirit become cheep and spammable (1/2 sec casting time, 50% more healing, 1 sec recharge, 1 energy cost), which is what heroes are good at doing.

I haven't done it, but a good enchantment staff might do wonders for this build too.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by Antithesis
PvX Builds is generally rubbish for Hero Monk builds. That WoH hybrid is better suited to a player. Here's a Hero-friendly build. Agreed on that. If a human can play a bar by headbutting their keyboard, it's a good hero bar.

I've been liking defender's zeal/castigation signet builds on my hero monks lately. It's spammerific.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Antithesis
Word of Healing [e]
Dwayna's Kiss
Signet of Rejuvenation
Cure Hex / Remove Hex
Dismiss Condition
Guardian / Shield of Absorption
Aegis
Glyph of Lesser Energy I dislike Dismiss Condition on hero bars. Any extended combat means I have a skill that I need to disable ASAP or my monk is going to have 0 energy to cast anything useful. Given that those longer fights tend to be the ones where the group might die (so fights I should prepare for) I'd rather put something there that I won't be disabling.

Antithesis

Antithesis

Desert Nomad

Join Date: Jan 2007

BrisneyLand

Sphincter Says [What]

W/

Quote:
Originally Posted by Racthoh
I dislike Dismiss Condition on hero bars. 100% agree with you. Unfortunately most people think single Heroes operate in a vacuum and want a 'jack-of-all-trades'. This one's a nice generic bar to suit most areas of the game with Heal / Condition / Hex / Prot on the one bar. I personally offload condition removal to someone else.

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Quote:
Originally Posted by Antithesis
PvX Builds is generally rubbish for Hero Monk builds. That WoH hybrid is better suited to a player. Here's a Hero-friendly build.

Word of Healing [e]
Dwayna's Kiss
Signet of Rejuvenation
Cure Hex / Remove Hex
Dismiss Condition
Guardian / Shield of Absorption
Aegis
Glyph of Lesser Energy

N/Rt healer is also very good but has no Hex removal. Good build, but I don't like GoLE on heros. I don't find them using it very effectively. Yes splitting sucks but I rather lower the other stats a little and go Me for [skill]power drain[/skill]

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by MasterSasori
Good build, but I don't like GoLE on heros. I don't find them using it very effectively. Yes splitting sucks but I rather lower the other stats a little and go Me for [skill]power drain[/skill] Power Drain won't do anything until 25 seconds have passed, since they'll use it right away on the first enemy spell they see. By then, most fights should already be over.

Hundbert

Hundbert

Lion's Arch Merchant

Join Date: Jan 2006

Very true good point by Racthoh.

You don't even really have to give your heroes 8 skills if they don't understand how to use them. Atleast disable some of their skills and use a macro or shortcut (Set up in options) to force them to use that particular skill.

Heroes don't understand how to use skills like shield of absorption, guardian, protective spirit etc. They will even use them to counter degen or on necromancer minions. Avoid such skills.

Aegis works well. I usually have it disabled though and a hotkey for it on my keyb (hero 2 use skill 7 etc)

Unless you are great at micro accept the fact that heroes like to spam heals and work on a build from there.

Dismiss condition another skill that is usually just a burden on a hero bar.
Like Racthoh said heroes use it on each and every condition and run out of energy. I usually don't even take a condition removal on my hero monk. Give your necro/ele extinguish or pure was li ming or something. There aren't that many debilitating conditions in pve that need a spot removal.

I sometimes go restore conditions monk and give my other monk hero draw conditions (disabled ofcourse) and force cast it if needed.

Cure hex is ok if only for the heal. Like conditions removing some crap like conjure phantasm isn't really going to change anything in a battle. Monsters don't think and hexes aren't much to worry about.

ALF71BE

ALF71BE

Jungle Guide

Join Date: Jan 2008

In your fridge, stealing your pickles. for mah subway

R/

So I did this:

WoH
Dwayna's Kiss
SoR
RoF
SoA
Aegis
GoLE
Rebirth

What you think about it?

Oh, and any tips on the wand/focus?

Thanks again

Antithesis

Antithesis

Desert Nomad

Join Date: Jan 2007

BrisneyLand

Sphincter Says [What]

W/

Heroes are bad with Reversal of Fortune, besides, you've already got 3 heals.

You've got no hex/condition removal, at least take Remove / Cure Hex. Without Hex removal, i'd take a N/Rt Restorer instead.

Rebirth is a party-wipe rez...chances are the Monk's already dead.

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Quote:
Originally Posted by ALF71BE
So I did this:

WoH
Dwayna's Kiss
SoR
RoF
SoA
Aegis
GoLE
Rebirth

What you think about it?

Oh, and any tips on the wand/focus? Drop RoF for Patient. I don't like using GoLE on heros because I find that they're pretty darn incompetent when it comes to using it. Racthoh suggested that Power Drain isn't useful, but I find it useful in certain situations; its more of trying things out and see how it works for you.

If energy is the real trouble though, I would run N/Rt.

Grammar

Wilds Pathfinder

Join Date: Aug 2005

-Word of Healing
-Dwayna's Kiss
-Signet of Rejuvenation
-Dismiss Condition
-Cure Hex
-Shield of Absorption
-Aegis
-Optional: Guardian, Prot Spirit (red-barred, must be micro-managed), Vigorous Spirit, Shielding Hands, e-management skill, rez, maybe a 2nd hex remover for some areas, etc. etc.

Optional slot usually ends up being Guardian if there isn't a 2nd copy of Aegis somewhere in the party. But a red-barred & micro-managed Prot Spirit is good to have for the occasional Ele boss madness you'll face in some areas.

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by MasterSasori
Drop RoF for Patient. The AI is already slow enough on landing direct heals when needed. I don't think giving them the option of delaying for an extra 2 sec when you need the heal now is a good idea.
If patient has a use it all, it's on the bar of a human player who can differentiate between an ally who needs a clean up heal and an ally who's going to die without prompt intervention.

ALF71BE

ALF71BE

Jungle Guide

Join Date: Jan 2008

In your fridge, stealing your pickles. for mah subway

R/

Well I dropped RoF for Remove Hex and Rebirth for mend Condition (as I said, I don't have GWEN so no Cure Hex nor Patient).

I also used Dismiss Condition but it was too much spammed, and this is curiously very well managed. And no energy problems with GoLE there. Though I have to manually cast Aegis numerous times sice it casts almost when battle is done.

I thank everyone for helping. But yet, what about the equipment? 40/40 Healing Prayers? Or what? Maybe 20/20 HSR and Daze less time?

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

[Word of [email protected]][Dwaynas [email protected]][vigorous [email protected]][mend [email protected]][remove hex][leech [email protected]][power [email protected]][restore life]

This is just what I run for my healer monk. I have never really played monk much, so its pretty bad.

~A Leprechaun~

Mr Pink57

Mr Pink57

Krytan Explorer

Join Date: Apr 2007

a van down by the river

iBench

P/W

Heroes use the HC Healspam build alright, just diasble Comtemplation and Healer's Convenant.

pink

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Quote:
Originally Posted by Chthon
The AI is already slow enough on landing direct heals when needed. I don't think giving them the option of delaying for an extra 2 sec when you need the heal now is a good idea.
If patient has a use it all, it's on the bar of a human player who can differentiate between an ally who needs a clean up heal and an ally who's going to die without prompt intervention. Since a hero heals people with 95% of their health, they will be doing this regardless. I wouldn't depend on a hero monk if a target got spiked in PvE (no real spikes in PvE).

The best alternative I can think of is Dwayna's Kiss.

ScythXIII

ScythXIII

Ascalonian Squire

Join Date: Mar 2008

Newest Era of Twilight

P/W

I use this for Dunkoro:
[build=Mo E PVE WoH Hero;OwYjAtPWDTaEbElEVatETEIDxEA]

Just add a Protection Monk Hero/Henchmen and it should be fine.

angmar_nite

angmar_nite

Jungle Guide

Join Date: Feb 2007

[SNOW] of [YUM]

E/

Hybrid is win. Moar of those plz.

Clarissa F

Krytan Explorer

Join Date: Nov 2007

Fighters of the Shiverpeaks

Me/Mo

Quote:
Originally Posted by angmar_nite
Hybrid is win. Moar of those plz. Ditto, with emphasis on the prot side. It's better to wear a rubber than have to get a shot afterwards.

JoeKnowMo

JoeKnowMo

Jungle Guide

Join Date: Oct 2005

Wessst Siiide, USA

Mo/

Quote:
Originally Posted by ScythXIII
I use this for Dunkoro:
[build=Mo E PVE WoH Hero;OwYjAtPWDTaEbElEVatETEIDxEA]

Just add a Protection Monk Hero/Henchmen and it should be fine. What do you need [[GoLE] for?

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Quote:
Originally Posted by JoeKnowMo
What do you need [[GoLE] for? Its a hero they are to stupid to realize you dont need WoH when you only take 10 damage.

Bront

Bront

Wilds Pathfinder

Join Date: Feb 2008

Honored Order of Light

W/Me

I've been running this on my Heroes of late, and it's quite effective.

[build prof=Mo name="WoH Hybred Monk" box hea=11+1+1 pro=10+1 div=10+1][WoH][Patient Spirit][RoF][Shielding Hands][Util][Mend Condition][Cure Hex][Restore Life][/build]
Subject for tweeking of course. The util slot can go to [guardian], [Protective Spirit], [Spirit Bond], or [Divine Healing]/[Heaven's Delight] depending on where you are. I find Guardian is quite useful, but PS or SB might work better for HM or Harder NM areas. Divine Healing/Heaven's Delight is nice as a cheaper area/party heal too, depending on what your other healer is running.

Other tweaks include [Agies] for heavy melee areas (though it's new 15E costs made me think twice about keeping it) as either a util or replace shielding hands, [Extinguish] for heavy condition/burning areas or [Mend Ailment] instead of Mend condition, and you can always remove the Res or swap it out with your favorite(though they're fairly good about using/not using it).

I like Restore Life because it gives you a pretty good chunk of energy and viable health at higher Healing Prayers for a res. Cure hex is a nice conditional big heal and removing important hexes from yourself or other monks, WoH is WoH, the AI can usually use RoF and Shielding Hands fairly effectively, and the bar is fairly cheep, so energy is rarely an issue.

Of course, I usually prefer just the stock henchies and save my hero slot for something that does damage, but I like to level all my henchies up to 20 too, so got to use them sometime.

Oviously, with a lot of enchantments, a +20 enchantment staff would be helpful (Kephit's Refuge is nice), but a 20/20 Healing Prayers and 20/20 Protection set would work quite nicely as well.

Shai-hulud

Krytan Explorer

Join Date: Oct 2005

Magnificent Dutch

W/

I usually use hench monks and they work just fine with the AI, so their builds would work well I guess. For the rest I think everything has been said already. Heroes like to spam and therefore prot and especially the more expensive prot spells like prot spirit are not as effective in a heroes hands as they would be in the hands of a human player.

As for hybrids I always run a standard WoH build like the ones shown above, usually with prot spirit and glyph of lesser energy. It's partly about preference, but also about alternatives - if you have a human monk, that monk could fit the role of the prot/hybrid and the hero could take a more healing/hex/condition removing role or so (although in that case it might be better to go for a N/Rt build)

AOTT

AOTT

Academy Page

Join Date: Apr 2007

I'm right behind you. And you're DISGUSTING.

Your Moms Name Here [derp]

N/

I run pure healing on my heroes because they're 100% reactive, they have woefully inadequate proactive abilities, if any at all.

(before you flame me for not having any hex/condition removal)

I put Extinguish (Or Mend Body and Soul, or both) and Convert hexes on my Necromancer or Elementalist heroes because they have superior energy management and can deal with the 15 energy spells better. It works out quite nicely.

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

Power Drain requires that your monk gets in the middle of the battle which is just a FAIL idea. Find yourself better emgt anywhere but having your monk wander into the middle of battle and you will be much happier with the result. In passive mode your monk will NOT cast Power Drain, he will run and hide and cast his spells like a good monk hero should. While set on Defend he will use Power Drain, but will also be in the middle of the battle wanding and whatnot instead of keeping his happy backend away from harm

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

If you're speccing for power drain, have your monk take ether signet instead. They alwasy run low and can use free energy from signets, plus they seem to use it well.

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

This is just a monk build I was playing around with while VQing the other day, it needed me to put [Blood Ritual] on Gwen but that wasn't too much of a sacrifice as she was Me/N anyway.
Here is the build, I either ran 2 of these or set one up as Prot:

[Patient [email protected]][Divine [email protected]][[email protected]][[email protected]][Remove hex][Leech [email protected]][Power [email protected]][Restore [email protected]]

Basically Patient Spirit works as a double heal, when they cast it you get 32 heal from Divine Favor and an extra 45 heal from Divine Boon thats 77 then 2 seconds later you get a heal of 96, a total of 173, not bad. Seemed to work pretty well, and the energy wasn't a problem with Gwen casting Blood Ritual every now and again. RC was just put in because I could not think of anything especially good to put in, but it works really well at keeping condition of and with Divine Boon it makes for a good heal too.

~A Leprechaun~

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

The only thing bad about Hero Monks is they don't when not use the big 10 e spells eg. protective spirit my Talk will spam this like there s no tommorow.I mostly have to disable it it when she doesn't need to be using it.I do find that Hench Monks are better at this though.

Bront

Bront

Wilds Pathfinder

Join Date: Feb 2008

Honored Order of Light

W/Me

Quote:
Originally Posted by Age
The only thing bad about Hero Monks is they don't when not use the big 10 e spells eg. protective spirit my Talk will spam this like there s no tommorow.I mostly have to disable it it when she doesn't need to be using it.I do find that Hench Monks are better at this though. Put it lower on the skill bar. That helps.

Heroes are easily influenced by skill oder. You can use this to your advantage, but it also means a hero will overuse a skill if it's too far up on the list. The more expensive conditional protects (Spirit Bond/Prot Spirit, etc), work better on slots 6-8. You're better off with party protects than individual protects though.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Bront
Put it lower on the skill bar. That helps.

Heroes are easily influenced by skill oder. You can use this to your advantage, but it also means a hero will overuse a skill if it's too far up on the list. The more expensive conditional protects (Spirit Bond/Prot Spirit, etc), work better on slots 6-8. You're better off with party protects than individual protects though. I usually disable it when they spam it to much but thanks for the heads up.

Bluefeather

Bluefeather

Lion's Arch Merchant

Join Date: Dec 2005

Philippines

[PNOY]

W/R

This may not be a part of your question but it will help a lot if you will put your Monk (especially the Healing and Protect Monk) in AVOID COMBAT (probably you know that already but...in case you are not doing that yet.)

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Bluefeather
This may not be a part of your question but it will help a lot if you will put your Monk (especially the Healing and Protect Monk) in AVOID COMBAT (probably you know that already but...in case you are not doing that yet.) Yeah I would assume most of know that but the only thing is they don't kite.They will stand there and not move even if they are getting beaten on unless you flag them.I just put them on guard this way they will kite.

Bront

Bront

Wilds Pathfinder

Join Date: Feb 2008

Honored Order of Light

W/Me

Quote:
Originally Posted by Age
I usually disable it when they spam it to much but thanks for the heads up.
No problem.

Personaly, I've started just taking skills other than PS with heroes. They use skills that are general protections like Shielding Hands and RoF well enough, but things like PS, SB, and even Guardian are only useful if they get it on the right person at the right time, and that's something the AI isn't good at.
Quote:
Originally Posted by Age
Yeah I would assume most of know that but the only thing is they don't kite.They will stand there and not move even if they are getting beaten on unless you flag them.I just put them on guard this way they will kite. If you're careful, if they're set to Avoid Combat, they won't get any agro while they hang out in the back. However, Defend I've found functions well enough. Depends on the area though. I've not seen a kiting problem with them in avoid combat though.

Punio4

Punio4

Ascalonian Squire

Join Date: Sep 2007

Croatia

Croatian Maniacs [CM]

E/A

Here is mine, works extremely well:
[build prof=Mo/Me heal=11+1 prot=9+1 divine=10+1 inspir=7 box nosave][word of healing][dwayna's kiss][patient spirit][power drain][guardian][shield of absorption][cure hex][rebirth][/build]

Rebirth is disabled so they don't use it in battle, however, it's the best for ressing dead allies from afar when you prevent a wipe.

mistokibbles

Lion's Arch Merchant

Join Date: Mar 2008

N/A

Or you could switch to n/rt healers . or n/mo. It lacks hex removal but you could tweak the builds or give it to somebody else. I run sabway so i could slap remove hex onto my MM.

Bront

Bront

Wilds Pathfinder

Join Date: Feb 2008

Honored Order of Light

W/Me

Quote:
Originally Posted by mistokibbles
Or you could switch to n/rt healers . or n/mo. It lacks hex removal but you could tweak the builds or give it to somebody else. I run sabway so i could slap remove hex onto my MM. N/Mo lacks DF, which helps, particularly on prot monks, which gives healing synergy then.

N/Rts are nice beacause RT heals tend to be slightly better (without the DF bonus) heals than the monk equivalent, and have bonuses if you can set up other conditions (carrying an item, effected by a weapon spell, spirit in the area).

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

sowrie....
but all of teh builds posted thus far look pretty bad

ur better off lookin at pvxwiki