Jumping People and White Cubes
Jam Jar
Sometimes when I run GW, I get this very strange glitch possibly a faulty game. Every once in a while, NPCs such as henchmen would keep jumping forward. They would just keep jumping. Even when I make them run to a certain area, they would keep jumping along. I am positively certain that this has nothing to do with the /jump emote.
Also, sometimes when I play, normal players are viewed as white cubes/boxes/rectangular prisms. I can't see who they are, their clothes, they're just white boxes.
And lastly, mysterious monsters pop up. I was running around one time when a spider suddenly appeared in the middle of nowhere. No indicator on the minimap said it was there, but I couldn’t attack either. It happened at several different places as well.
I'm pretty sure it's not a graphics card problem and probably something wrong with my GW files. Because when this happens I rest my computer, and the problems usually stop. It won't happen again until a while later.
I was just wondering if any of you could explain this...
Also, sometimes when I play, normal players are viewed as white cubes/boxes/rectangular prisms. I can't see who they are, their clothes, they're just white boxes.
And lastly, mysterious monsters pop up. I was running around one time when a spider suddenly appeared in the middle of nowhere. No indicator on the minimap said it was there, but I couldn’t attack either. It happened at several different places as well.
I'm pretty sure it's not a graphics card problem and probably something wrong with my GW files. Because when this happens I rest my computer, and the problems usually stop. It won't happen again until a while later.
I was just wondering if any of you could explain this...
Brianna
It sounds like your .Dat is corrupted honestly, I'd delete it and re-download all the Guild Wars files again.
GaaaaaH
would the -image command work here?
Brianna
Hmm.. well as I said before, if the files are corrupted then that explains a lot of malfunctions in textures, and stuff.
That spider incident he mentioned can only possibly be a corrupted file, there's no way in hell that'd happen any other way, I highly doubt that would be a server glitch.
But yes if you wish you can use -Image on your existing .dat file, but it won't replace old files, if you wish to replace old files you can go to the Guild Wars directory and delete the .dat file, then -image it and get all new fresh files.
I'd honestly recommend this to the OP, I highly doubt it's your graphics card/drivers, I'm 99% positive re-downloading the files will fix this.
That spider incident he mentioned can only possibly be a corrupted file, there's no way in hell that'd happen any other way, I highly doubt that would be a server glitch.
But yes if you wish you can use -Image on your existing .dat file, but it won't replace old files, if you wish to replace old files you can go to the Guild Wars directory and delete the .dat file, then -image it and get all new fresh files.
I'd honestly recommend this to the OP, I highly doubt it's your graphics card/drivers, I'm 99% positive re-downloading the files will fix this.
Evil_Mystery
I have the same problem with the jumping people. With me some foe's i kill even keep standing. Gonna try to fix it with re-downloading.
tijo
Just re-downloading has a small chance to work, but be prepared to have to delete your .dat file and download a new one. That's what i had to do when i got the jumping NPCs problem. If you have a friend playing GW, it would probably faster to burn a copy of his .dat file and transfer it to your computer, you will loose your video, keyboard and audio settings if you do that though since they are stored in the .dat file.
Brianna
Quote:
Originally Posted by tijo
Just re-downloading has a small chance to work, but be prepared to have to delete your .dat file and download a new one. That's what i had to do when i got the jumping NPCs problem. If you have a friend playing GW, it would probably faster to burn a copy of his .dat file and transfer it to your computer, you will loose your video, keyboard and audio settings if you do that though since they are stored in the .dat file.
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Indeed copying it from a friend is faster, but if you let it run over night it should be done in the morning.
pamelf
Just got this problem myself last week...I reinstalled my corrrupted .dat file, and imaged everything...fixed it for a day then came back. What would be causing my .dat file to keep corrupting and causing the same bug?
Just some screenies as illustration




Morgahnn is a white cube, and all the nobles and anyone using that same skin start jumping around...I also get a few merchants of the same skin doing it too...
Just some screenies as illustration




Morgahnn is a white cube, and all the nobles and anyone using that same skin start jumping around...I also get a few merchants of the same skin doing it too...
Dark Kal
Quote:
Originally Posted by pamelf
Just got this problem myself last week...I reinstalled my corrrupted .dat file, and imaged everything...fixed it for a day then came back. What would be causing my .dat file to keep corrupting and causing the same bug?
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[Morkai]
Quote:
Originally Posted by Dark Kal
Damaged/Failing harddrive, bad sectors.
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I've had both of the afore mentioned problems occur to me, usually the white cubes start after GW is on too long, i just repair and im good to go.
Since i re-installed to my new HDD, not had either problem. (Or any related to GW to be exact.)
It was a Maxtor, maybe yours is, or is in a similar state.
Re-installing never took away the jumping though, it just randomly went after like 4 re-installs. ._.
Good luck, i highly reccomend re-installing to a new HDD.
Dark Kal
Jumping/teleporting doesn't have to do with the .dat file only the white cubes do. Jumping/teleporting has to do with your internetconnection particularly when it's slow.
moriz
there's a difference between "jumping", as in npcs don't appear to move but teleport around, and "/jumping", as in repeating the /jump emote over and over again.
the first one is usually caused by bad connections or client/server desyncs (which happens if you alt-tab out of the game for too long). the second one can only be explained by a bad .dat file.
the first one is usually caused by bad connections or client/server desyncs (which happens if you alt-tab out of the game for too long). the second one can only be explained by a bad .dat file.
pamelf
Quote:
Originally Posted by Dark Kal
Jumping/teleporting doesn't have to do with the .dat file only the white cubes do. Jumping/teleporting has to do with your internetconnection particularly when it's slow.
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I don't think it is a corrupted hard drive, but I do know it's a corrupted .dat. Does anyone know if there's a force repair without re-installing? Frankly 4gig of download is too much for me to re-download all the data atm. I know if it becomes corrupted enough it will repair itself...maybe I'll just have to wait till then.
guitarfreak192002
I have the exact same problem you are mentioning, had it for months now. Randomly NPC's will just jump forward and keep doing it all the time. It doesn't happen with everything but randomly it will do it. Enemies too do this sometimes and when I kill them they stay standing but don't attack or anything.
SnipiousMax
Redownloading the .dat will fix this (speaking from experience). It's also a good idea to make a backup (of the .dat) so you won't have to download much if it happens again.
pamelf
I might need to do that for next time... At the moment it's just a minor annoyance, but when 4gig download won't hurt my bandwidth usage for the month so much i might need to redownload.
Too bad you can't just redownload bad sectors.

Dark Kal
Quote:
Originally Posted by pamelf
I don't think it is a corrupted hard drive, but I do know it's a corrupted .dat. Does anyone know if there's a force repair without re-installing? Frankly 4gig of download is too much for me to re-download all the data atm. I know if it becomes corrupted enough it will repair itself...maybe I'll just have to wait till then.
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http://wiki.guildwars.com/wiki/Command_line
How exactly do you know your hard drive isn't corrupted?
pamelf
Quote:
Originally Posted by Dark Kal
The -repair command line argument forces GW to repair the .dat file.
http://wiki.guildwars.com/wiki/Command_line How exactly do you know your hard drive isn't corrupted? |
I don't know exactly about my hard drive, thus I said I didn't think it was...It's a seagate and only a few months old. If it is corrupted I'll just exchange it as it's still under warranty. Still nothing else stored on that hard drive (all games) has any problems...just GW.
zamial
I would suggest doing a chkdsk and a scan disk. These can take a long time to run depending on hardware and disk size. Between xp and vista there are diffwerent ways to this so google is your freind.
I am also going to point out the flawed logic that "it can not be the hard drive because it is new" if this was the case RMA would not exsist. Also the "only guild wars has this problem", It could be that the area that GW is wrote to on the harddrive is bad.
I am also going to point out the flawed logic that "it can not be the hard drive because it is new" if this was the case RMA would not exsist. Also the "only guild wars has this problem", It could be that the area that GW is wrote to on the harddrive is bad.
pamelf
Quote:
Originally Posted by zamial
I am also going to point out the flawed logic that "it can not be the hard drive because it is new" if this was the case RMA would not exsist. Also the "only guild wars has this problem", It could be that the area that GW is wrote to on the harddrive is bad.
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Besides, as other people also have this problem it seems highly unlikely that we ALL have bad sectors in our hard drive exactly where gw is stored causing the exact same graphical anomaly....
Lord Sojar
New .dat file, update motherboard drivers, particularly if using propriatary drivers the BUS drivers and SATA control drivers. Also update your Network control drivers if you can do that individually. Most motherboard drivers include all of the above as a package.
This is caused via a communication issue with the HDD and the HDD controller. Parts can be lost. If the issue is static, the same result will come out each time (the white boxes) When the write/read processes are complete, it corrupts the .dat file each and every time. As for the jumping NPCs... either that is the same issue or the network traffic controller is screwing with the packets. I lose all expertise when it comes to packet protocols, so I don't want to go there. But if packets are getting screwed up as they travel through the network controller or are processed via the BUS drivers, you will see this type of issue. Just do as I recommended and see what comes of it. If that doesn't work, try flashing over a new motherboard BIOS as well. The BIOS controllers may have some type of issue (there are literally billions of issues that can come from a BIOS problem)
This is caused via a communication issue with the HDD and the HDD controller. Parts can be lost. If the issue is static, the same result will come out each time (the white boxes) When the write/read processes are complete, it corrupts the .dat file each and every time. As for the jumping NPCs... either that is the same issue or the network traffic controller is screwing with the packets. I lose all expertise when it comes to packet protocols, so I don't want to go there. But if packets are getting screwed up as they travel through the network controller or are processed via the BUS drivers, you will see this type of issue. Just do as I recommended and see what comes of it. If that doesn't work, try flashing over a new motherboard BIOS as well. The BIOS controllers may have some type of issue (there are literally billions of issues that can come from a BIOS problem)
pamelf
Thanks. I'll try that tonight and report back.

Dark Kal
Download SeaTools (http://www.seagate.com/www/en-us/sup...oads/seatools/) and run it. This is a free program distributed by Seagate to check if your Seagate HD is working properly. Chkdsk and Scan Disk are pretty horrible in my experience, my HD could be on fire and they'd still say "Nah, it's fine.".
It doesn't always have to be the HD, like Rahja said it could be something on the way to the HD. But if the problem persists, something is wrong, the .dat doesn't one day just decide to get corrupted because it doesn't have anything better to do.
Rahja edit: Me being an English nazi I guess, but a part of your post made me look at it about 3 times before I could make heads or tails of it. Sorry if I am stepping on toes, but wanted to clear it up so if anyone else read it didn't think they had gone insane (choice of words and order was all it was) Ok, I am done poking around in your post.
It doesn't always have to be the HD, like Rahja said it could be something on the way to the HD. But if the problem persists, something is wrong, the .dat doesn't one day just decide to get corrupted because it doesn't have anything better to do.
Rahja edit: Me being an English nazi I guess, but a part of your post made me look at it about 3 times before I could make heads or tails of it. Sorry if I am stepping on toes, but wanted to clear it up so if anyone else read it didn't think they had gone insane (choice of words and order was all it was) Ok, I am done poking around in your post.
Hysteria
It's been my experience with the white block issue and the data archive having to repair itself being a memory issue. I resolved this by switching to a new set but if I switch back it comes right back. It could be the memory its self, a voltage issue, and perhaps a bad power supply. Funny thing is if I run any kind of stress test to check for stability the questionable memory passes with flying colors but for some reason GW doesn't like it. My suggestion if you have this problem is to just relax your memory timings a bit and see if it helps. If it does then eaither replace it or just run the slightly slower timings.