i just think rits look the best for GW, especially on the factions box art,
one thing that is kinda annoying is the skills' sttributes, skills like ritual lord are in spawning power, whilst skills like shelter and union are in communing, and good heals in resto magic, but i guess you can't have everyting ^^;
personally, the Ritualist has been my favourite proffesion (although i hadve 3 eles and 3 rangers) i still have 2 rits, that i've probably played the most.
one good thing about the rit is that most PUGs don't assume you ahve a specific build or skill, like WoH, since rits are used for so many differnt things

, if you don't like rits, maybe take a melee? or ele or mesmer %D?
mesmers get really annoying in pvp XD
also about the monk thing (i have no idea how to quote)
aren't the rit skills like soothing memores and mend body and soul more powerful than most common monk skills?
also good that rits using indirect healing, through weapon spells and spirits, so you cant just disable/interrupt a skill to shut them down completley