More Practical Title Benefits
bttgw
I think that there shld be some practical benefits for achieving max titles instead of merely displaying them.
I think a good way to implement this is to let guards in respawn point to buff the party if any character has the relevant max title for 50g each buff
Example of buffs link to titles:
Increase of 10% movement for achieving maxing Cartography
Increase of 15% atk dmg for achieving maxing Vanquisher
Increase of 10 armour for achieving maxing guardian
+1 to all skill attributes for achieving maxing skill hunter
I think a good way to implement this is to let guards in respawn point to buff the party if any character has the relevant max title for 50g each buff
Example of buffs link to titles:
Increase of 10% movement for achieving maxing Cartography
Increase of 15% atk dmg for achieving maxing Vanquisher
Increase of 10 armour for achieving maxing guardian
+1 to all skill attributes for achieving maxing skill hunter
Randvek
I wouldn't mind interesting things happening because of titles, but your examples seem completely overpowered.
Arkantos
Guild Wars needs less grinding benefits, not more.
/notsigned
/notsigned
Thierry2
Aye, Randvek is right.. they are overpowered.
But i'd like to see more title benefits.
But i'd like to see more title benefits.
enxa
Quote:
Originally Posted by Arkantos
Guild Wars needs less grinding benefits, not more.
/notsigned |
Linking skills to titles is already too much in my opinion.
Div
God walking amongst mere mortals should give me the ability to kick anyone from the game.
Laughing Bat
any title that actualy effects gameplay = fail in my opinion.
Minime The Shadow
lol what are all these bluffs? its not somebody tricking you 
they are buffs
/not signed - over powered ideas and pve is easy enough as it is, if you need them then you need to change your team set-up or personal style.

they are buffs

/not signed - over powered ideas and pve is easy enough as it is, if you need them then you need to change your team set-up or personal style.
MirkoTeran
Even tho I have them I say hell no. Might sound fun but overpowerd.
This on the other hand sounds like pure fun.
Quote:
Originally Posted by holymasamune
God walking amongst mere mortals should give me the ability to kick anyone from the game.
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Akuma
Quote:
Originally Posted by holymasamune
God walking amongst mere mortals should give me the ability to kick anyone from the game.
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xDusT II
Hell no. having a distinct advantage over somebody else because you grinded a title for ages is what we need less of in this game.
jayson
It would be nice if there were more pets to get by getting higher title ranks. I thought the rainbow pheonix was pretty cool. Or maybe you could unlock a day/night option for the game? Perhaps you can unlock a specific zone change. Have a certain area regrow in Ascalon or have the ability to call upon any avatar when you want whether you have favor or not. Bearing in mind you still need to pay for the benefits. Or give a player all access to priests/blessings in Kurzick or luxon territory and allow them to choose what faction they want to collect.
MirkoTeran
Quote:
Originally Posted by xDusT II
Hell no. having a distinct advantage over somebody else because you grinded a title for ages is what we need less of in this game.
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greenreaper3
Quote:
Originally Posted by holymasamune
God walking amongst mere mortals should give me the ability to kick anyone from the game.
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or both

xDusT II
Quote:
Originally Posted by MirkoTeran
Welcome to GWEN?
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Div
Quote:
Originally Posted by Akuma
It should give you the ability to kick yourself. Go outside.
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Though tbh, it actually didn't take very long. Canthan and Elonian vanq were pretty easy with paragons and rits, and Tyrian vanq was just a lot of cspace with sabway while doing homework. I know back when Ensign and Torsen and those guys did the droks vanq before super broken builds were used, it took them 6+ hours or something, and I finished it in 2 with all H/H.
BlackSephir
Quote:
Originally Posted by bttgw
I think that
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MithranArkanere
Well.
Let's remember some things here:
1. The benefit from getting achievement titles maxed is getting them maxed. NOTHING ELSE. Protector, Guardian, Cartographer, etc. Should NOT and will NOT have any benefits. That's something that will NEVER change.
2. The benefit from getting plot-related grind titles maxed it's always linked to skills. In this case, the only change that could come is a title effect for Sunspear and separating the title effect from the bounties in kurzick. And maybe some skills more in lightbringer. But just that. Skills.
3. The benefits from getting pure grind titles increased vary:
- Lucky: Affects lockpicks. It could have another effect (the one that would correspond to unlucky)
- Unlucky: It's a side-effect title, so it's part of the lucky title and should have no benefits. Any extra benefit meant to this title should go to the lucky title instead.
- Wisdom: Affects salvages.
- Treasure hunter: Affects salvages and lockpicks. It should count also Treasures, Hidden treasures and reward chests like Dungeon chests or the HoH chest; but the benefits are just fine, and they are a lot.
So, there's only 3 titles left: Drunkard, Party Animal and Sweet Tooth.
What benefit could be for them?
I can see only one:
- Increased effect of the consumables they count.
*For consumables with a duration, 10% duration increase in rank 1 and 100% in rank 2 (double duration).
*For 'instant' consumables (like those that remove DP), 10% effect increase in rank 1 and 33% in rank 2. That way, in rank 1 something that gives 5% morale boost would give 5% anyways, and something that removes 15% DP would remove 16%, and in rank 2, something that gives 5% would give 6%, and something that removes 15% would remove 20%.
Those are the only ones left.
Let's remember some things here:
1. The benefit from getting achievement titles maxed is getting them maxed. NOTHING ELSE. Protector, Guardian, Cartographer, etc. Should NOT and will NOT have any benefits. That's something that will NEVER change.
2. The benefit from getting plot-related grind titles maxed it's always linked to skills. In this case, the only change that could come is a title effect for Sunspear and separating the title effect from the bounties in kurzick. And maybe some skills more in lightbringer. But just that. Skills.
3. The benefits from getting pure grind titles increased vary:
- Lucky: Affects lockpicks. It could have another effect (the one that would correspond to unlucky)
- Unlucky: It's a side-effect title, so it's part of the lucky title and should have no benefits. Any extra benefit meant to this title should go to the lucky title instead.
- Wisdom: Affects salvages.
- Treasure hunter: Affects salvages and lockpicks. It should count also Treasures, Hidden treasures and reward chests like Dungeon chests or the HoH chest; but the benefits are just fine, and they are a lot.
So, there's only 3 titles left: Drunkard, Party Animal and Sweet Tooth.
What benefit could be for them?
I can see only one:
- Increased effect of the consumables they count.
*For consumables with a duration, 10% duration increase in rank 1 and 100% in rank 2 (double duration).
*For 'instant' consumables (like those that remove DP), 10% effect increase in rank 1 and 33% in rank 2. That way, in rank 1 something that gives 5% morale boost would give 5% anyways, and something that removes 15% DP would remove 16%, and in rank 2, something that gives 5% would give 6%, and something that removes 15% would remove 20%.
Those are the only ones left.
Solas
..no...just no, its like a perma consumable set for people with those titles,its grand atm.
Steboy93
/notsigned
Everything would be unbalanced and shit like that.
Everything would be unbalanced and shit like that.
Targuil
No, for oblivious reasons.
Tyla
More grind-wise title benefits are stupid.
upier
It's ideas like this that make baby Jesus cry!
Won't somebody please think of baby Jesus!??!
PLEASE!??!?
The idea itself is just bad beyond words. What we need is the titles returning back to just being an additional option in customizing your character.
ANY in game effects because of them - just bad bad bad!
Won't somebody please think of baby Jesus!??!
PLEASE!??!?
The idea itself is just bad beyond words. What we need is the titles returning back to just being an additional option in customizing your character.
ANY in game effects because of them - just bad bad bad!
crazybanshee
Yea why not. I thing incorrigible ale hound should make your screen permanently blurry, cause if you really spent that long drunk irl your eyes sure would be.
MithranArkanere
Maybe not your eyes. But a normal human would suffer cirrhosis.
Alex the Great
no no no no no no no no no no no no no no no no
DEAR GOD NO
i swear, if this gets implemented i will just quit. way oped for those who grind titles.
DEAR GOD NO
i swear, if this gets implemented i will just quit. way oped for those who grind titles.
Tarun
/signed - all you need now is a way to get all of those benefits for unlocking the titles.
Konig Des Todes
sure, and add these in:
Drunkard: Constant blurry vision, 10% chance to miss.
Sweet Tooth: Lack of Teeth, enemies run from looking at you.
Party Animal: Keep the neighbors up, Takes 10 accepts to join a group.
Drunkard: Constant blurry vision, 10% chance to miss.
Sweet Tooth: Lack of Teeth, enemies run from looking at you.
Party Animal: Keep the neighbors up, Takes 10 accepts to join a group.
Red Sand
/notsigned. Anything that you do in this game that's doesn't benefit other people is useless to me. If your title ability benefited a group and not a player, I'd be more inclined to think it was cool.
Sol Deathgard
wouldn't mind it, but then we'd see more lazy people crying about how they "have" to grind for titles. Don't matter to me, all those titles are already maxed, and none of it was a grind, at least for me.
freaky naughty
/notsigned ... just.... no
Fear Me!
Quote:
Originally Posted by MithranArkanere
Well.
Let's remember some things here: 1. The benefit from getting achievement titles maxed is getting them maxed. NOTHING ELSE. Protector, Guardian, Cartographer, etc. Should NOT and will NOT have any benefits. That's something that will NEVER change. 2. The benefit from getting plot-related grind titles maxed it's always linked to skills. In this case, the only change that could come is a title effect for Sunspear and separating the title effect from the bounties in kurzick. And maybe some skills more in lightbringer. But just that. Skills. 3. The benefits from getting pure grind titles increased vary: - Lucky: Affects lockpicks. It could have another effect (the one that would correspond to unlucky) - Unlucky: It's a side-effect title, so it's part of the lucky title and should have no benefits. Any extra benefit meant to this title should go to the lucky title instead. - Wisdom: Affects salvages. - Treasure hunter: Affects salvages and lockpicks. It should count also Treasures, Hidden treasures and reward chests like Dungeon chests or the HoH chest; but the benefits are just fine, and they are a lot. So, there's only 3 titles left: Drunkard, Party Animal and Sweet Tooth. What benefit could be for them? I can see only one: - Increased effect of the consumables they count. *For consumables with a duration, 10% duration increase in rank 1 and 100% in rank 2 (double duration). *For 'instant' consumables (like those that remove DP), 10% effect increase in rank 1 and 33% in rank 2. That way, in rank 1 something that gives 5% morale boost would give 5% anyways, and something that removes 15% DP would remove 16%, and in rank 2, something that gives 5% would give 6%, and something that removes 15% would remove 20%. Those are the only ones left. |
The only grind required in GuildWars off the top of my head is Factions and Nightfall, where you must be a certain rank before being allowed to progress any further in the storyline. New pve skills based on race rank grind are always welcome; you are not required to grind them, it is an option.
MithranArkanere
Ah, and of course, EotN consumables and consumables that do not count for a title are out of the question.
Only those that increase those titles would count, like Drunk status or Sweets rushes.
Only those that increase those titles would count, like Drunk status or Sweets rushes.