SSir Tidus Wilds PathfinderJoined Jan 2008Apr 12, 2008 at 11:56 PM • #1Does anyone know how come there are some areas on the Tyria world map that you can go to but it will not unfog on the map? Thanks.
MMalice Black Site LegendJoined Oct 2005Apr 13, 2008 at 12:03 AM • #2I wasn't aware of any. Can you name them?
SSir Tidus Wilds PathfinderJoined Jan 2008Apr 13, 2008 at 12:13 AM • #3 Quote: Originally Posted by Malice Black I wasn't aware of any. Can you name them? Well, like the area southwest of Sardelac Sanitarium in Old Ascalon. You can walk there, but the map will still be foggy.
Arduin Grotto Attendant Limburgse Jagers [LJ] R/Joined May 2005Apr 13, 2008 at 12:26 AM • #4There are some, can't name them, but it doesn't cause any troubles concerning the Carto-title. So..../bug?
SSir Tidus Wilds PathfinderJoined Jan 2008Apr 13, 2008 at 12:34 AM • #5 Quote: Originally Posted by Arduinna There are some, can't name them, but it doesn't cause any troubles concerning the Carto-title. So..../bug? Do they count toward Carto title?
MMasseur Wilds Pathfinder R/MoJoined Dec 2005Apr 13, 2008 at 1:21 AM • #6the west side of Sardelac you can't go, where the catacombs were in pre. Once outside Sardelac, you can go south, east and north, but you can't go west unless you go north for a bit and around.
RedStar Wilds Pathfinder [Bomb] E/Joined Jul 2007Apr 13, 2008 at 1:23 AM • #7Those area count for cartography : it's not because the fog won't disappear that it won't give you +0.01 (stupid Tyria that takes forever to map xD).
SSir Tidus Wilds PathfinderJoined Jan 2008Apr 13, 2008 at 1:59 AM • #8 Quote: Originally Posted by Masseur but you can't go west unless you go north for a bit and around. Yes, that's what I meant, go north for a bit and around, you end up at southwest. Across the bridge is where the map won't unfog.