I Now Know What Appealed to Me about GW

Master Knightfall

Banned

Join Date: Dec 2007

Quote:
6) Yeh, I also want to rape every NPC chick I see.
Methinks this guy has some serious mental problems.

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

Quote:
Originally Posted by romeus petrus
/signed


Remove all grind based PvE titles.
Remove All titles............titles are just another way to Keep the already addicted GW crack head playing IMO, Titles were introduce to HIDE the shallow level of Content IMO, 3 games plus the 1 expansion Equals 200-300 hours of gameplay if that much, after that there's nothing left..........HM isn't for every gamer, without titles GW community would be Small if not DEAD, Grinding isn't the future for MMO's after a while gamers will get sick of it, the level of Content has to be kept fresh they need to introduce areas like Sorrows every 6 months, and if you can't introduce free content then you need to switch to a subscription service.

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

User-generated content in RPGs is problematic to say the least. Generally the only solutions are to
a) moderate it, or
b) remove any rewards from playing it. While that would take away the incentive to play it in the first place, you could have something less abusable, e.g. rewards for fastest completion of a dungeon?

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

So many players, so many opinions. The good thing of this game is that devs have recognized that its necessary to offer a wide scale of variation for the different groups of players. The consequence is that it never will offer a 100% perfect game for anyone. As for the opps points:

1. Nice idea if you mean to add background skills, which constantly work, based on attribute level (PvE only I suppose).
2. I would suggest more random created dungeons, based on the player’s (party) statistics.
3. Disagree on this. Many people like grinding and as an alternative for those who love it to figure out skill combo’s, its perfectly ok when there are other ways to get stronger. In fact titles in gw1 are a good substitute for the lack of advancement after level 20.
4. I agree that buying and selling should be more streamlined so you don’t have to wait and spam in trading towns. But an auction house? No. Better would be to use the same mechanism as the rune trader or materials trader: Let players sell their stuff to traders and let those traders offer these items in their stores, prices based on demand.
5. I disagree here. Its not easy at all for casual players to find perfect components. Thanks to the grinding of high end dungeons prices are reasonable. I would rather suggest to increase the drop rates so casual players are able to find good stuff on their quests too.
6. Wait and see. Personally I would like ways to build-up relations with NPC’s, including a player home in a chosen town, or even in the wilderniss.