axe sword or hammer

wbawarrior

Ascalonian Squire

Join Date: Apr 2008

im a warrior and i am a lvl 20 but i cant figure out wat kind of weapon i should use. im am using an ax right now, and its working pretty good but i need to kno wat i should be using. And can u give me some suggestions on weapon names. Like wat is the best sword, hammer, ax

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

They are all good, but it will all depend on what you're wanting to do, where you want to do it, and the purpose of why you're doing it. When you can answer those, then you'll know what build to look for

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

You need to figure out what you like. All three get the job done, it's all for what you prefer. I personally love axes over the rest, and I would say Hammer is the worse of the 3, but that is my personal opinion.

The Bard

The Bard

Metal Machine

Join Date: Aug 2006

Scions of Carver [SCAR]

generally speaking, in guild wars, there is no "best" swords, axes and hammers all have their pro's and con's. When deciding what type of weapon you want your warrior to use just pick what you like most. I use swords on my warrior simply because I find swords to be pretty awesome

When you've decided what kind of weapon you want there still really isn't "the best 'insert weapon type' in the game". Different builds require different weapon setups. For example a build that utilizes conjure frost would be useless unless the weapon did cold damage. But to make it simple for you I'd just go for one of the end-game greens for starters. They're free when you beat the game and they have decent stats in general. Later you might want to make your own weapon with a nice looking skin and those exact mods you need for that specific build. When that time comes, check the wiki for axe, sword and/or hammer skins you might want ^^

I hope I didn't ramble too much and it helps you a bit at least

wbawarrior

Ascalonian Squire

Join Date: Apr 2008

so it was between axes and swords for me wat is the big difference??

wbawarrior

Ascalonian Squire

Join Date: Apr 2008

so it was between axes and swords for me wat is the big difference??

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

Quote:
Originally Posted by wbawarrior
so it was between axes and swords for me wat is the big difference?? Axes have higher spike dmg and easier deepwound apply.

Swords have more stable damage

Bah forgot this was pve the Dragon Slash SY spam build is very good in pve. Which makes swords nice.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Axes will be used for your high damage spikes and your bigger damage attack skills such as Eviscerate, Executioners Strike, Etc...

Swords will be used more for condition spam with the bleeding, deep wound, etc. and generally provide a more DPS (damage per second) type role rather than a spike type role, although swords can spike if the bar is built right.

Hammers are usually used more for knockdowns as well as big damage. Dev hammer, Earthshaker, etc. on the right bar can effectively keep a target on the ground for a good period of time, thus limiting their effectiveness on the battlefield or mission.

wbawarrior

Ascalonian Squire

Join Date: Apr 2008

can u show me the dragon slash sy build??

Mortal Amongst Mere Gods

Krytan Explorer

Join Date: Oct 2007

Riding the spiral

W/

I recommend swords in general. Hammers have a lot stronger constant damage, but they're slower, and you get less armor (no shield). Axes have good spike damage, but spikes aren't really needed in PvE. Sword have great constant damage with the right skills, good attack speed, and more armor. And of course, sword have the DSlash.

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

this is what i prefer for each aspect of GW

sword: AB
axe: PvE/HA
hammer: RA



~LeNa~

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

Personally I love using axes and hammers; axes for general pve, hammers for elite areas pve guild runs; I mean, being able to keep knocked down a huge mob in urgoz's warren for about 9/12 seconds without any kind of rest, is pretty awesome and funny. I just don't like swords, too... common

knoll

knoll

Desert Nomad

Join Date: Jul 2005

Washington State.

[ToA]

W/

For HM with alot of mobs, I would suggest some ES/Hammer action. But everything else nothing compares with swords damage with Dslash. Axes I would not suggest as no elites compare to Dslash's spam-ability.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

You really don't have to choose just one, I switch up all the time.

Just set up a couple of templates for each and change them whenever you get bored.

Also you may find that one works best in certain map/missions/quests for example the Tripple Chop Axe build works best in battles with large mobs that bunch up. In maps with fewer foes, but stronger/higher levels, the Dragon Slash build is best.

Teutonic Paladin

Wilds Pathfinder

Join Date: Feb 2006

TW

W/

The best PvE warrior build in the game uses a Scythe, it's called Ursan. If you don't want to go that route, take a sword. Nothing else a warrior can do somes close to the magic of DSlash. However, you only really need one, if you are taking a second warrior I'd run Earthshaker for mob control.

Outside of specific builds, you can't really compare the weapons. They all have their different strengths and if you're going to use random crap on your bar, it'll be bad regardless of your weapon. If you use a good build (and know how to use it !!!!) you can be successful with any weapon. If you're not going to use a specific build, give each a chance with whatever you come up with or roll a die.

Powerful White Man

Powerful White Man

Banned

Join Date: Apr 2008

Hammers are best.

Bront

Bront

Wilds Pathfinder

Join Date: Feb 2008

Honored Order of Light

W/Me

It depends on what you want to do and what skills you have at your disposal.

I went Axe because I disliked the early Proh skills for Hammer or Sword (or, I liked the Axe ones better), but each has their own advantages.

Axe tends to spike a bit better, and can deliver an unconditional Deep Wound, but is inconsistent on damage due to it's range.

Sword is a bit better for pressure, and has Dragonslash and Hundred Blades for Elites that can work well. However, it doesn't spike as well due to a lower damage cap.

Hammer can deal out weakness, interrupts, and knockdown, but is a bit slower.

Go with what you find fun though. There's margin for error in most builds.

Powerful White Man

Powerful White Man

Banned

Join Date: Apr 2008

Quote:
Originally Posted by Bront
It depends on what you want to do and what skills you have at your disposal.

I went Axe because I disliked the early Proh skills for Hammer or Sword (or, I liked the Axe ones better), but each has their own advantages.

Axe tends to spike a bit better, and can deliver an unconditional Deep Wound, but is inconsistent on damage due to it's range.

Sword is a bit better for pressure, and has Dragonslash and Hundred Blades for Elites that can work well. However, it doesn't spike as well due to a lower damage cap.

Hammer can deal out weakness, interrupts, and knockdown, but is a bit slower.

Go with what you find fun though. There's margin for error in most builds. You forget to mention that the Hammer deals the highest DPS.

Bront

Bront

Wilds Pathfinder

Join Date: Feb 2008

Honored Order of Light

W/Me

Quote:
Originally Posted by Powerful White Man
You forget to mention that the Hammer deals the highest DPS. It deals the highest DPH (Damage per hit), but I've not found it deals the highest DPS. Without other skills, they're all fairly close (within 1 point), and with skills, it can vary widely. I believe Axe actualy outdoes it due to crits/attack speed.

ogre_jd

Wilds Pathfinder

Join Date: Feb 2008

Canadia

W/

Quote:
Originally Posted by Yichi
Axes will be used for your high damage spikes and your bigger damage attack skills such as Eviscerate, Executioners Strike, Etc... Axe is also good if you need cheap adrenaline-based skills.The big adrenal attack skills are nice, but they take too long to set up, so you can't really do anything in the way of steady damage with them. For example, I've found a simple [[Dismember] and [[Keen Chop] combo, along with [["For Great Justice!"], of course, to be a very steady (and rather effective) source of damage so that I can be useful while my Ursan's recharging (I don't really want to use up a lot of Energy during that time).

Bront

Bront

Wilds Pathfinder

Join Date: Feb 2008

Honored Order of Light

W/Me

[Keen Chop] isn't that exciting. [Penetrating Blow] is 2 more Adrenaline, but has some AP, does bonus damage (which ignores armor also), and sill has a reasonable chance to crit (~25% give or take your Strength and Axe skill).

[FGJ] is good for starting off combos for the axe. I found FGJ and [Cyclone Axe] got me up to enough Adrenaline to kick off [Dismember] or other Adrenal skills very quickly, and from there it's no work to keep them up, even once FGJ is over (though often, the fight is over by then).

Teutonic Paladin

Wilds Pathfinder

Join Date: Feb 2006

TW

W/

Quote:
Originally Posted by Bront
It deals the highest DPH (Damage per hit), but I've not found it deals the highest DPS. Without other skills, they're all fairly close (within 1 point), and with skills, it can vary widely. I believe Axe actualy outdoes it due to crits/attack speed.
Hammer does much more DPS than Sword or Axe with straight attacks. Unfortuanately, Swords deal +40 damage on every hit!

Quote:
Originally Posted by That guy above me
Axe is also good if you need cheap adrenaline-based skills.The big adrenal attack skills are nice, but they take too long to set up, so you can't really do anything in the way of steady damage with them. For example, I've found a simple Dismember combo, along with "For Great Justice!" , of course, to be a very steady (and rather effective) source of damage so that I can be useful while my Ursan's recharging (I don't really want to use up a lot of Energy during that time). In the past it's been ok to spam smaller adrenal skills but with the Adrenaline engine that is Enraging Charge/FGJ, it's just as easy to spam Eviscerate, DSlash, Earth Shaker, or Back Breaker as it is to fire off Dismember and Keen Chop. (Keen Chop does TERRIBLE damage iirc, anyone have numbers?)

Jam Jar

Jam Jar

Krytan Explorer

Join Date: Apr 2007

[Disc]

W/

Well, the main difference isn't the damage range itself, but the skills each one provides. Each one provides unique sets that give them the weapon their features.

Let's start off with the easiest. Hammer. Hammer is generally Knock Down, with skills that infect knockdown included. KD is a powerful tool as it stuns the opponent, shuts down the opponent, interrupts the opponent, and does great damage at the same time. However, the slow speed may make you think twice. IAS helps, but I'm not going to name all the downsides of our warrior IAS's...

Next up is axe. Axe is generally used for spiking purposes. With quick burst skills such as Eviscerate {E} and Executioner's Strike, you can deliver a lot of damage whilst delivering deep wound at the same time. To use it effectively though, you'll need an speed buff. Though the Evis->Exe is the most used combination for Axe, you aren't limited at that sense. With the right combination of skills, you cuold just as well be doing DPS.

Last up is sword. Sword's strength is mainly dealing damage consistently. With conditioning skills and +damage dealing moves, if you've got a couple sword skills on your bar, it's going to hurt.

Generally speaking, Hammer is for KD, Axe is for Spiking, and Sword is for Pressure.

I'd suggest you try them out first though.

Courage!

Courage!

Lion's Arch Merchant

Join Date: Apr 2008

Australia

Mo/

Swords for looks Axes for builds and hammers are for PvP

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

If you're not running AoE knockdown (i.e, Earth Shaker), I don't see as much reason to use it over the other weapons. Godmode probably wins on damage and always has enough adr to knockdown at will.

ogre_jd

Wilds Pathfinder

Join Date: Feb 2008

Canadia

W/

Quote:
Originally Posted by Bront
[Keen Chop] isn't that exciting. [Penetrating Blow] is 2 more Adrenaline, but has some AP, does bonus damage (which ignores armor also), and sill has a reasonable chance to crit (~25% give or take your Strength and Axe skill). I started off with Penetrating Blow. The quicker recharge (remembering that my point was to avoid Energy use as much as possible, so no Cyclone Axe to recharge) and constant damage of Keen Chop proved better for getting in more damage, even if the damage per hit was less.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

I run swords to win pve with dslash/sy and go earthshaker hammer for fun when i'm bored of dslash.

Terrokian

Terrokian

Frost Gate Guardian

Join Date: Feb 2008

Alliance,Ohio

Terrokian's Avengers

W/

[build=Axe Warrior;OQASEZJT2kgP7gQFsiGWXF8V]

This is an axe build that I have found pretty much rocks PvE(which honestly isn't that hard)

General concept is a somewhat tank with a little monk healing backup.
#1 GDA followed by EC FGJ
#2 Soon as target is hit Flail
#3 Pop YMLaD if a boss other wise skip to 4
#4 TC then WW then Evis
#5 Find new group to mop up

Jam Jar

Jam Jar

Krytan Explorer

Join Date: Apr 2007

[Disc]

W/

Quote:
Originally Posted by ogre_jd
I started off with Penetrating Blow. The quicker recharge (remembering that my point was to avoid Energy use as much as possible, so no Cyclone Axe to recharge) and constant damage of Keen Chop proved better for getting in more damage, even if the damage per hit was less. Ogre, I'm speaking more in the PvP sense, but I still think Penetrating Chop is better. DPH will count more for damage since you will most likely be counting on high damage combinations for more damage, accompanied by an IAS for faster speed. This way the enemy won't heal back. Though I wouldn't recommend taking Penetrating or Keen Chop into arenas...

Critical is helpful but not needed. You can do it by yourself with no skills, and since taking in the fact that you need to hit 4 times (not counting FGJ) in order to charge up, that's pretty much the same as the 25% you should get from normal hitting. 4 hits because 3 times to charge up, and 1 time to use it.

Bront

Bront

Wilds Pathfinder

Join Date: Feb 2008

Honored Order of Light

W/Me

Quote:
Originally Posted by ogre_jd
I started off with Penetrating Blow. The quicker recharge (remembering that my point was to avoid Energy use as much as possible, so no Cyclone Axe to recharge) and constant damage of Keen Chop proved better for getting in more damage, even if the damage per hit was less. Yeah, I always like one energy attack if I can, just in case I get caught with no Adrenaline (or have it removed, etc). After a while though, it's personal preference. I like CA to catch agros of people who are trying to run around me to the backline, and since you get Adrenalin per hit, if you hit 2-3 people, it's quite nice. If you want Adrenal skills only, Whirlwind Attack works, even if it's PvE. Does about the same thing, but you can't start with it.

my warrior doesn't have an elite yet, and runs with PB, CA, Dismember, Executioner's strike, FGJ, Tiger's Stance, Run, and a res. Run/TS lets him stay in a stance almost constantly for his -2/stance shield, gives him an IAS, and a speed boost, FGJ is nice to help start things off, but if I can keep moving, I rarely need to use it a second time until we go a long time between combats.

yum

Wilds Pathfinder

Join Date: Sep 2007

W/E

Quote:
Originally Posted by Courage!
Swords for looks Axes for builds and hammers are for PvP Nothing can be further from the truth.....

Powerful White Man

Powerful White Man

Banned

Join Date: Apr 2008

Quote:
Originally Posted by Bront
It deals the highest DPH (Damage per hit), but I've not found it deals the highest DPS. Without other skills, they're all fairly close (within 1 point), and with skills, it can vary widely. I believe Axe actualy outdoes it due to crits/attack speed.

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

Swords all the way! Come on, when have you ever seen a hero (from movies, books, etc.) use an axe or hammer? They are for barbarians. Get civilized and a sword, which is just so much cooler!

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Powerful White Man
Base damage numbers are irrelevant to an actual comparison between weapons. The average damage for 14 swords is low anyway.

Powerful White Man

Powerful White Man

Banned

Join Date: Apr 2008

Quote:
Originally Posted by Savio
Base damage numbers are irrelevant to an actual comparison between weapons. The average damage for 14 swords is low anyway. Of course casting judgement based on auto-attack numbers is irrelevant. The point made was that Hammers deal less DPS (no mention of anything other than DPS), and the fact of the matter is that Hammers deal the highest DPS (not mentioning skills, etc.)

Bront

Bront

Wilds Pathfinder

Join Date: Feb 2008

Honored Order of Light

W/Me

Quote:
Originally Posted by Powerful White Man
Ahah, that's the chat. I misremembered. Still, all within a point or three.
Quote:
Originally Posted by Savio
Base damage numbers are irrelevant to an actual comparison between weapons. The average damage for 14 swords is low anyway. They're one piece of the whole puzzle. It's worth noting how close they are, as many people claim one "far outdamages" another.

You still don't have skills thrown in to the mix, and that's what separates them.

Jam Jar

Jam Jar

Krytan Explorer

Join Date: Apr 2007

[Disc]

W/

Quote:
Originally Posted by Sir Tidus
Swords all the way! Come on, when have you ever seen a hero (from movies, books, etc.) use an axe or hammer? They are for barbarians. Get civilized and a sword, which is just so much cooler! OFFTOPIC OFFTOPIC

I'm pretty sure the hero dies from the "barbarians" with axes and hammers .

Let's make it even MORE simple.

Sword for stabbing, axes for slashing, and hammers for pounding.

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

Man a hammer can really smash heads xD

I mean, where can you find the satisfaction of dealing 130 Damage with a single hit to a lvl30 warrior?

Without talking about a holy hammer build vs undeads....that's pure win!

Kiluna

Kiluna

Lion's Arch Merchant

Join Date: May 2007

Finland

Mo/

Never tryed Hammer in PvE yet (too busy on pimping my other chars to have money buy +hammer helmet). So can't comment on it.

But for me it's Axe all the way in PvE and PvP currently. I think last time i used Sword was when i finished Nightfall on my Warrior and used the book to get sword. Eviscerate + Executioner's Strike + Random high dmg attack skill (Furious Axe or Penerating Blow), under a IAS will suprise unprepared monks. At least in RA, but that's totally its own game (PvP, PvE and then there's RA).

Offtopic: When i got the extra money for ancient set (primeval start to get boring, everyone uses it) i will get the +hammer head piece on it first to try it out. Have currently every possiple hammer haft on my mule (i think, at least nearly every elemental, sundering, zealous, furious etc. Just need the inscriptions and fortitudes)

More offtopic: Could someone suggest a easy to farm (with 55/105hp monk) Hammer with half decent skin, i don't like the skins from BMP for hammers that much, but it would be one option if everything else fails