Make /stuck bindable to a hotkey

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

As title says.

Having to hit enter and type in /stuck is a really absurd idea to get out of a rubberband. In the two or three seconds it takes to do that you are completely helpless. Make this command bindable to a hotkey.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/stuck has nothing to do with getting you out of a lag spike (which is what you are complaining about) but about a game model getting stuck in a wall or corner or behind a tree.

TrippieHippie89

TrippieHippie89

Lion's Arch Merchant

Join Date: Mar 2008

Saegertown, PA

High by Nine [Bong]

Me/W

i think he may be referring to ha, in particular relic runs, where if you are relic running you must continuously be spamming /stuck to make sure you have really gotten past the opponents bodyblocking, making it a hotkey would leave you able to run freely, while pressing that when you need to make sure instead of having to stop everything to type the command out

shru

shru

Wilds Pathfinder

Join Date: Apr 2006

Rubber banding actialy has nothing to do with lag from my experience. And I have this key macro'd to my g9 mouse's secondary button I use it so much. I definetely think they should provide this option so it doesn't require
a gaming mouse/keyboard to use. (smite runs are hell on my laptop)

C2K

Krytan Explorer

Join Date: May 2005

You can macro /stuck with a G15 keyboard.

shru

shru

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by C2K
You can macro /stuck with a G15 keyboard.
Not everyone has that option though, and it's realy not very hard to add another key bind in the menu. I personally have a G11 keyboard and g9 mouse on my desktop so I don't face that problem there, but if I don't have access to my office, I'm forced onto my laptop which lacks that macro capability.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

That would surely help sometimes.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Get your self a programable keyboard /end problem. On a side note I really do not get stuck like I use to (fall into stairs etc..) I think they fixed alot of the problem areas. (bind a key so all heros/hench attack target to one key would be better or Spreadout you SOB Spreadout key IMO)

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

/signed

would make running drocks a hell of a lot easier

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Quote:
Originally Posted by Painbringer
Get your self a programable keyboard /end problem. On a side note I really do not get stuck like I use to (fall into stairs etc..) I think they fixed alot of the problem areas. (bind a key so all heros/hench attack target to one key would be better or Spreadout you SOB Spreadout key IMO)
Why don't you buy me one if that's your solution. I don't recall it saying on the GW system requirements box "Requires a programmable keyboard in order to play without being handicapped."

It's not exactly a complicated thing to implement... if the devs have time to devise concise descriptions and whatnot then why not just make a hotkey for /stuck.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Honestly, I do NOT think a.net designed the /stuck feature to be used in such a manner to allow easier running, etc. /stuck is supposed to be used if you got caught in a wall/stairs/into the floor and can't move at all. You aren't supposed to be using /stuck once every 5 seconds, but like once every 5 hours. Abusing it is THE definition exploiting a game mechanic.

They aren't going to make exploiting it easier.

Cale Roughstar

Cale Roughstar

Desert Nomad

Join Date: Jan 2007

Canada

Guy In Real Life [GIRL]

W/E

Quote:
Originally Posted by HawkofStorms
Honestly, I do NOT think a.net designed the /stuck feature to be used in such a manner to allow easier running, etc. /stuck is supposed to be used if you got caught in a wall/stairs/into the floor and can't move at all. You aren't supposed to be using /stuck once every 5 seconds, but like once every 5 hours. Abusing it is THE definition exploiting a game mechanic.

They aren't going to make exploiting it easier.
I would hardly say that trying to find out if you have rubberbanded to hell is abusing an exploit. Rubberbanding is quite a problem in PvP.

The classic example of this is relic runs. Halls has been lost when the relic runner kept running, blissfully unaware that he was body blocked by one guy. To say that we should want to avoid this is an exploit is just ludicrous.

Omnidragon42

Krytan Explorer

Join Date: Oct 2005

Pantheon of Shadows [dei]

W/A

Get autohotkey (google it or something)

save the following as a text file:

$Z::
Send /stuck

And problem solved. And you can even make it any key/mouse button/key combination you want!

Aera

Aera

Forge Runner

Join Date: Dec 2005

Galactic President Superstar Mc [awsm]

E/

Quote:
Originally Posted by HawkofStorms
Honestly, I do NOT think a.net designed the /stuck feature to be used in such a manner to allow easier running, etc. /stuck is supposed to be used if you got caught in a wall/stairs/into the floor and can't move at all. You aren't supposed to be using /stuck once every 5 seconds, but like once every 5 hours. Abusing it is THE definition exploiting a game mechanic.

They aren't going to make exploiting it easier.
How could you POSSIBLY exploit something that is implemented to FIX something. Have you ever done HA with a relic run or GvG with a flag run and you're being blocked by 239027837283 people but you don't notice? If you have to type /stuck all the time to find out, the chances of the opposite team getting morale is a LOT bigger.

The stupid rubberband bug shouldn't have been there in the first place.

/doublesigned

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

/Signed.

Reasons stated above.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Aera
How could you POSSIBLY exploit something that is implemented to FIX something. Have you ever done HA with a relic run or GvG with a flag run and you're being blocked by 239027837283 people but you don't notice? If you have to type /stuck all the time to find out, the chances of the opposite team getting morale is a LOT bigger.

The stupid rubberband bug shouldn't have been there in the first place.

/doublesigned
Yes... yes I have.

Like I said, a.net NEVER designed /stuck to be used in this manner. As it stands, it provides and unfair advantage to an opposing team.

And the "rubberband bug" is just called lag. It will happen with any online game. To say it "shouldn't have been there" is like saying GW should never have been on the internet in the first place. Lag and rubberbanding will always exist in an online game.

miles

Academy Page

Join Date: May 2006

The Best Guild In The Game [Best]

N/

Do you even play pvp? seriously if you dont know what you are talking about dont add in nonsense oppinions that are based off nothing.

rubberbanding sucks hard and getting desynced sucks, not just in tombs (although that is the most common occurance imo). getting stuck on retarded stuff has nothing to do with player skill and does not give the player an advantage. it gives an advantage to people who have better internet and computers who never get desynced.

and when you rubberband, im pretty sure there is a definitive difference between that and "lagging" as one your skills completly blink/u cant move, and the other you are still capable of seeing what is going on in the enviorment etc.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Stop insulting me by saying I "don't play PvP" when I do. Yes, rubberbanind sucks, but its best to deal with it rather then whine about it.

Start addressing the issues. Does using /stuck give one team an unfair advantage over another? Yes or no?

Dronte

Dronte

Grotto Attendant

Join Date: Sep 2006

Quote:
Originally Posted by HawkofStorms
Stop insulting me by saying I "don't play PvP" when I do. Yes, rubberbanind sucks, but its best to deal with it rather then whine about it.

Start addressing the issues. Does using /stuck give one team an unfair advantage over another? Yes or no?
No. The other team can use it with the same effectiveness. Anet cant fix the stuck problems, so it'd be useful

/signed

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Dronte
No. The other team can use it with the same effectiveness. Anet cant fix the stuck problems, so it'd be useful

/signed
That's like saying Sway (IWAY, spirit spamming, insert gimmick build here) isn't overpowered because the other team can run it too.

Dronte

Dronte

Grotto Attendant

Join Date: Sep 2006

Quote:
Originally Posted by HawkofStorms
That's like saying Sway (IWAY, spirit spamming, insert gimmick build here) isn't overpowered because the other team can run it too.
I see no connection here tbh.

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

/signed

this is the most annoying thing ever.

Omg i'm capping the altar! WAIT i'm really 100 feet away stuck back there wtf!? lol

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

So lets get back on topic....

I'd be happy if such a command is implemented, I've got body-blocked too many times without me noticing.

Maybe Anet could give us the option to hotkey the other emotes as well.

/signed

Ctb

Desert Nomad

Join Date: Apr 2006

W/

Quote:
Get your self a programable keyboard /end problem.
The bodyblocking "perpetual rubberband" problem is a bug whereby your client fails to appropriately update your actual position on the playing field until you either use /stuck, an emote, or interact with something else (e.g. by c-spacing to attack the bodyblocker that isn't anywhere near you, according to your client). It's a bug that ANET has been unable or unwilling to fix for a very long time now. Having to buy new computer hardware because they screwed up some programming logic somewhere is unacceptable. It comes down to "my keyboard works fine, their game doesn't, it's there problem".

/signed

dylyn

dylyn

Ascalonian Squire

Join Date: Nov 2008

western Massachusetts, USA

Oscen Ex Merito [wAw]

W/D

Quote:
Originally Posted by Omnidragon42 View Post
Get autohotkey (google it or something)

save the following as a text file:

$Z::
Send /stuck

And problem solved. And you can even make it any key/mouse button/key combination you want!
Thanks for the info. I was able to map 16 or so of the emotes I use to a Windows Key/letter combo. Way cool.

BTW, it's easy to find -- www.autohotkey.com.

MStarfire

MStarfire

Krytan Explorer

Join Date: Nov 2007

[SOS]

Rt/

It takes you two or three seconds to type /stuck?

What's wrong with you?

Dr.Jones

Dr.Jones

Banned

Join Date: Jul 2008

/signed its annoying to have to spam stuck...... especially in ha.

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

I especially hate it when I have to hear over vent that I'm rubberbanding when I thought I was just about to cap. I've wanted a stuck command for ages, then again I'd like better servers such that the desynch doesn't happen as often. While talking on that matter, I'm sick of hitting an earthshaker in UW and knocking down three people on complete opposite sides of the map, can we get a /stuck that refreshes everyone's position (also, server)?

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

if u want a hotkey for it, u will have to get a keyboard that can do it. btw, u only have to type /stuck, not enter 1st. that will take one key out of the number of keys u have to type and increase speed by a fraction of a second;-) lols

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

And then just stop typing anything else and use [Enter][Up][Enter] anytime you want to use stuck.

Owik Gall

Owik Gall

Wilds Pathfinder

Join Date: Jan 2007

Guardians of the Light

W/Mo

/signed.

No reasons why we should have it, but it's not like there are any better reasons why we shouldn't have it. Hotkeys ftw.

Mangione

Lion's Arch Merchant

Join Date: May 2007

Why not?
If is useful for someone and is not a source of exploits to harm other players, I don't see a reason to /notsign.

/signed

Ghost Dog

Krytan Explorer

Join Date: Mar 2008

W/

/signed

I've never even played HA and I can tell how annoying that would be.

t3dw4rd0

Lion's Arch Merchant

Join Date: Dec 2006

Liars Cheats and Thieves [Liar]

D/

Quote:
Originally Posted by HawkofStorms View Post
That's like saying Sway (IWAY, spirit spamming, insert gimmick build here) isn't overpowered because the other team can run it too.
Not really, a hotkey that does something that's already in the game can't be compared to a build. Plus, teams would ALWAYS have access to it, whereas they don't have access to the other team's build during a match. I don't PvP much, but I know how much of a pain it is to type in /stuck, and then realize you were already unstuck by the time you hit enter.

/signed

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

/signed

No real reason not too, is there? And it'd be dead useful in keeping you from being dead.

Puebert

Puebert

Desert Nomad

Join Date: Oct 2005

Mo/

/signed

I hate RRing for this reason.

Sweet Mystery

Sweet Mystery

Lion's Arch Merchant

Join Date: Aug 2007

Shadow Hunters Of Light [SHOL]

R/

Opens up a can of worms.... add this then the next one comes along.... people will want to hotkey their pvp emotes to spike people quicker with them

Dr.Jones

Dr.Jones

Banned

Join Date: Jul 2008

Quote:
Originally Posted by Sweet Mystery View Post
Opens up a can of worms.... add this then the next one comes along.... people will want to hotkey their pvp emotes to spike people quicker with them
Oh man because something that acualy helps you with game play is going to open a can of worms.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Since somebody replied to my post from 9 months ago, I'd like to reiterate my response.

If anything, I think they should REMOVE the ability to spam (maybe say, a 2 minute cool down) /stuck all together, not make it easier. Lag happens, and it is abusive to be able to spam /stuck with a programable keyboard like you can now. The current situation gives people who have a superior gaming rig with a programmable keyboard an unfair advantage over people who don't. Rather then give everybody that advantage, A.net should just remove it altogether.

People should play anticipating lag. If you are skilled enough to be able to win AND still overcome the occasional rubberband, then that says more about your ability.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by MStarfire View Post
It takes you two or three seconds to type /stuck?

What's wrong with you?
Those three seconds can (and will) cost you match. Even 1/4s maneuver (enter/ctrlv/enter) is too much.

Quote:
Originally Posted by HawkofStorms View Post
Since somebody replied to my post from 9 months ago, I'd like to reiterate my response.

If anything, I think they should REMOVE the ability to spam (maybe say, a 2 minute cool down) /stuck all together, not make it easier. Lag happens, and it is abusive to be able to spam /stuck with a programable keyboard like you can now. The current situation gives people who have a superior gaming rig with a programmable keyboard an unfair advantage over people who don't. Rather then give everybody that advantage, A.net should just remove it altogether.

People should play anticipating lag. If you are skilled enough to be able to win AND still overcome the occasional rubberband, then that says more about your ability.
So wrong on so many levels that it is kind of awesome.