guys this game have so beauty areas and all play ugly dungeons, TOA or other stupid areas with good stuff, u not bored?
guys u wait 1 hour to start a party game cuz u dont find a monk... u dont realize any profession can heal? i have done with 2 chars all campaigns and stuff and HM too with heroes/henchs WITH NO MONKS HEROES, but 3 heroes havin heal and atack skills too (usually necro or ele, better than monks cuz energy management).
example - siffhala (i think) where guys try 1 hour to make a HM norn party. I made there a party in 3 minutes and because no monks in town i added 1 necro and 1 ele hero with atack and healing skills (me too with 12 fire magic, 12 healing prayers). We have done the run and vanquished the area, after 2 gguys have left.
guys why aggro? this is other anyioning (cant spell this stupid word lol sry) thing who kill me.
and anet? they can make something so we can find ppl. for party in any area, no only few areas (dungeons) cuz they placed there all shits... and pvp only 4v4, there no more options, like 2v2 or the options to use heroes, something for fun anyway (im speaking about main pvp stuff, not about crazy guilds, hero bla bla battles or zaishen)
God....
what is wrong with u ppl:)
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I can tell you what is NOT wrong with us, we can make coherent posts that have a purpose (well, coherent at least). That's great, if you want to use non-monk professions as a healer, go for it, those of us that like to do things faster will continue doing it the way we do. Not everyone PUGs and takes an hour to form a party, quite a few of us are smart enough to use guildies and friends 

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Originally Posted by xiaotsu
That's great, if you want to use non-monk professions as a healer, go for it, those of us that like to do things faster will continue doing it the way we do.
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I can tell you, with all honesty and accuracy, that (minus group formation times) leveling my second character to r10 Ursan with my 3x n/rit healers was about twice as fast as my first that ran with player monks.
A good percentage of these monks were friends of mine/alliance members and were all above average competency. The trick being that n/rit are designed for infinite heals if you kill fast (and Ursan run is set up for just that).
In certain situations - in my experience - they're much more effective than any kind of monk.
ok guys u have a problem with the monks, ok they ruined the game w/e but what about ugly dungeons and pvp? gw2 should be much different or anet is dead
Damn if i can work for anet ill make the best game ever. First, ill remove the monks! second, ill make the pvp with 100 options so we can have fun, bucause pvp in any game is pain no relax (epecially when u die lol)
Damn if i can work for anet ill make the best game ever. First, ill remove the monks! second, ill make the pvp with 100 options so we can have fun, bucause pvp in any game is pain no relax (epecially when u die lol)Quote:
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Originally Posted by wilderness
Counter example:
I can tell you, with all honesty and accuracy, that (minus group formation times) leveling my second character to r10 Ursan with my 3x n/rit healers was about twice as fast as my first that ran with player monks. A good percentage of these monks were friends of mine/alliance members and were all above average competency. The trick being that n/rit are designed for infinite heals if you kill fast (and Ursan run is set up for just that). In certain situations - in my experience - they're much more effective than any kind of monk. |
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Originally Posted by wilderness
Pish Posh. I have 2-3 Necro/Rit healers that are > most player monks in a lot of situations.
Soul Reaping is just as ftw if used well this way. |
ps:Btw if u cant find monks u can always take mhenlo and lina they do a great job in eotn and have nice skill bars,thus freeing your hero slots for dmg ,i did most of mi dungeons,titles,vanquishing in eotn using h/h
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Originally Posted by legacyofkain85
yes but monks are better when it comes to prot hehe,ofc u could use prot spells on a n/mo and push prot to 12 and benefit of soul reaping but i prefer using a monk both as healing or prot when it comes to Monk spells.
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The 2 vs. 2 = scrimmage, as its only for fun. Or go RA, since 1/2 your team dies in the first 30 sec. Hero vs. hero =HB or if its way to competetive for you, hero vs. hero = another scrimmage, problem solved.
People take monks as they were made to heal, since 3/4 of thier attributes are to aid the party & themselves, even some smiting skills help the party, e.g smite condition. There are better healers in PvE, such as N/Rt as stated before. Also it is a players choice if they want to do a "big, ugly and boring" dungoen instead of playing wherever you want them to play.
This is the GW economy, and if you do not like it, i suggest you play another game that suits you as GW will not change for your needs after 3 years. I'm not insulting you, just stating the obvious.
People take monks as they were made to heal, since 3/4 of thier attributes are to aid the party & themselves, even some smiting skills help the party, e.g smite condition. There are better healers in PvE, such as N/Rt as stated before. Also it is a players choice if they want to do a "big, ugly and boring" dungoen instead of playing wherever you want them to play.
This is the GW economy, and if you do not like it, i suggest you play another game that suits you as GW will not change for your needs after 3 years. I'm not insulting you, just stating the obvious.
For next time: http://www.spellcheck.net/
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Originally Posted by MirkoTeran
For next time: http://www.spellcheck.net/
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Originally Posted by weetsie
lol we should make names with even more alt keys in to look badass xD
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