If you were to make a group with 1 profession, which?
shru
If the team can't delve into secondaries, it'd be limited to monks, rits, and paragons. Nothing else has access to a healing line, and lets be honest, self heals just realy aren't a great option with no real healers backing you. Although a mesmer could pull it off with the CoP spike, and possibley eles with an obs tank or two.
But lets face it, GW is no fun without the use of your secondary.
But lets face it, GW is no fun without the use of your secondary.
Wolf2581
Necromancer is by far the most versatile profession in the game as it can provide substantial damage, conditioning, buffing, and debuffing with only modest assistance from secondary professions.
Guillaume De Sonoma
I think a paragon team would just blow through almost anything you can encounter without taking any damage.
Marty Silverblade
Quote:
Originally Posted by Tyla
Paragon. Imba energy management, defensive and offensive buffs, stupid martial damage, party healing, condition removal, unremovable buffs, stupid IAS.
If it's 2(P/S) professions, then Necromancer. Stupid energy management in PvE, Enfeebling Blood. |
pumpkin pie
Elementalist - because I can play this profession the best out of all the others. don't know if it will be good, but I will know how to run it to the max.
Second choice is Necromancer
Second choice is Necromancer
Muspellsheimr
Necromancer. Been my favorite class from day one, and is by far the most versatile, has an insane amount of power & management, and with the exception of maybe paragon, the most synergy with others of the same profession.
Next would be warrior, simply because it is my second favorite class, although it would be difficult to pull off.
Next would be warrior, simply because it is my second favorite class, although it would be difficult to pull off.
kobey
Whammos
We got armor, we got dmg, we got heal
yeah ...
oh wait, we don't have energy ... but who cares
Go warrior Go
btw here's a thread my guild leader made regarding all the single profession fow runs the guild did. I didn't participate any though , but nonetheless, I think the idea is cool.
http://www.guildwarsguru.com/forum/s...php?t=10257032
We got armor, we got dmg, we got heal
yeah ...
oh wait, we don't have energy ... but who cares
Go warrior Go
btw here's a thread my guild leader made regarding all the single profession fow runs the guild did. I didn't participate any though , but nonetheless, I think the idea is cool.
http://www.guildwarsguru.com/forum/s...php?t=10257032
Longasc
Necromancers.
Alka
8 mes its great fun in pve
Breakfast Mc Rit
Quote:
Originally Posted by shru
If the team can't delve into secondaries, it'd be limited to monks, rits, and paragons.
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I think even with the use of secondaries, ritualists would give any other class a good beating. Probably even more so.
Maximumraver
PvE - Monks or Necro's
PvP - Rit's or Para's
PvP - Rit's or Para's
beanerman_99
If secondaries are allowed I would say ele's. I play one so I am biased
Kain666
I guess i would go for the Imbagons or Necro.
CagedinSanity
Necros.
Maybe some rits, as they have healing powers and spirit spammage.
Maybe some rits, as they have healing powers and spirit spammage.
Olim Chill
I'd go all Necro.
T1Cybernetic
Necro would be the ones to take x8 and most probably life stealing could be the better way to go i would imagine.
Fear Me!
This is a very difficult thread for me. I've all ten professions, and I enjoy playing them all. Every time I try to choose one over the other, I end up back at square one. =[
Alleji
I'm having a hard time deciding what would roll stuff over faster - necros or paragons.
8 Monks or rits would work too, but they wouldn't be doing as much damage.
8 of another profession just isn't viable imo. You need either ability to do everything built into your primary (monk and rit) or have broken energy management that lets you throw efficiency out of the window and fill in roles with your secondary. In an 8-para team you can probably have a P/R spam RaO and concussion shot under QZ and still not run out of energy.
8 Monks or rits would work too, but they wouldn't be doing as much damage.
8 of another profession just isn't viable imo. You need either ability to do everything built into your primary (monk and rit) or have broken energy management that lets you throw efficiency out of the window and fill in roles with your secondary. In an 8-para team you can probably have a P/R spam RaO and concussion shot under QZ and still not run out of energy.