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Originally Posted by draugr
85% of all dmg? or armor considering dmg? I find that most mob groups in pve are doing an awful lot of armor ignoring dmg these days and degen, together with other hexing nastiness. The mob laying down isn't applying any damage or degen or hexing anyone, Really melee heavy areas I imagine SY really shines.
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I always run Survivor Insignias aswell.
Protection from both is great.
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Lively discussion and sure the OP has lots of different POV to consider in making his choice. Warriors definitely are better looking. Nothing looks sillier than a sin with an axe and shield, so will grant that in aesthetics, warr wins hands down. In flexibility, utility and effectiveness, though if you have to choose between two profs, take the one with 4 pip nrg regen. Also, because crit strikes is much > strength as a primary, sin wins.
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I'll say it again -- It's not the inherant effect, it's the skills.
You're also forgetting key things, such as Stonefist Insignias, higher inherant armour and Flail is basically an even less unstrippable version of Crit Agility on a Warrior.
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Lot's of veiled and not so veiled flaming in this thread and these boards generally. "Terrible at pve?" "bad, stupid or both of them?" can we dispense with this? Why take things to a personal level (other than you have nothing substantively maybe? hehe)
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Well, display some common knowledge about Warriors.
Look at the skills in Strength.
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Again, I wrote that the elites in strength could use a boost in addition to the basic armor penetration, the on topic argument being that critical strikes kills str as a primary. I stand by that.
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Strength elites are often bad. I randomly see a Scythe Warrior flying around this forum, but apart from that through simulated IAS, no.
Your elite, if using a serious build, should be of your weapon mastery.