GW2 article and oppinion

a-kyle

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To begin with I would like to be excited about the idea that Guildwars is coming out with another game,
to end with I would like to be confused. Instead of releasing a new campaign or new “Expansion” Arena net has decided to release a new Guild wars called Guild wars 2.

I would also like to state that before you go on some major bashing trip saying “that’s not right” or “your RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing stupid” or some other stupid idiotic thing…..read this…:


ITS AN OPPINION BASED ON WHAT I AM READING/ HAVE READ, NOT CARVED IN STONE, WE ALL HAVE OUR OWN OPPINIONS ON THE SUBJECT AT HAND, I AM JUST VOICING MINE

So you think you know all there is to know?
Wrong.

With the release of Guildwars 2 there will be some epic changes, it will go from the game we love and play to having a few of these features:

Quote:
The new game will have a much higher level cap - and the team is actually playing around with the idea of having no cap at all.
All fine and dandy but the game will go from the idea of skill to the idea of WOW. (World of war craft). I am not comparing the two but I am comparing the idea of both, there different in the ways of one is hours played to gain glory and respect. The term newb and bashing of lower level characters is more “populated there” where in guild wars its not about level, its about skill, a level one character could go in and slaughter a level 20 beast (exaggerating for effect here) or help a level 20 character defeat a hard boss, while in other MMO’s its about level, the higher the stronger, the more money the better.

Quote:
One of the major new additions to Guild Wars 2 is persistent world areas. The original game was entirely instanced which, according to the ArenaNet team, did wonders for their ability to tell a story (there's a major event in the middle of the original game that completely alters the world forever). "What you lose in an entirely instanced game is a lot of social opportunities," Mike O'Brian said. "There's a lot to be said for running into the same people over and over again. If you run with a pick-up group and you never meet them again, it can make a completely instanced game a very lonely experience." While Guild Wars 2 will contain a lot of instanced mission content, it will also sport a lot of shared landscape and will also be divided up into different servers filled with smaller groups of people in the manner of traditional MMOs.

Strain is quick to emphasize that that doesn't mean that players will be ghettoized into their own unique shards. "We're doing this to create more of a neighborhood feeling," Strain said. "But we also want people to be able to switch worlds easily and also interact with players from other worlds." In order to do this, the team is introducing a big addition to the game's lauded PvP systems called "World PvP."
If there stating that there will be some places out side of town where other people can go to (again, WOW, Runescape) then forget it, the old guild wars was better, no spawn camping, to waiting in long lines for quests…(and so on)If there idea of a better game is some instanced areas, much like how Wow or other Role playing games has made places like dungeons instanced, then the game will become like every other Role playing game.

I am starting to see how they cant or are having a hard time keeping up to certain RPG’s out there (if you get my drift….*cough* WoW *cough*) although I could be reading into it all wrong.
Quote:
That, of course opens up the question of what happens to the first Guild Wars when the new game launches. "Nothing," Strain said. "If people want to continue playing Guild Wars 1 they can. We're going to continue to support it and there's no 'cut-off' date when we're going to shut off the lights. In the end, though, we expect everyone will migrate to the new game." And the business model? "The same," Strain said. "No monthly fee and we'll be bringing out new content for purchase on a regular basis." He wouldn't elaborate further on exactly how that worked save to say that it probably wouldn't be the same 'Campaign' system they used for the original game.

"ArenaNet is the Guild Wars company," Strain concluded. "We've got about 100 people here focused on nothing but what's best for Guild Wars. The new campaigns were great, but in the end, that wasn't what our players wanted. They wanted a deeper experience that we just weren't going to be able to provide for them in the original. Thus Guild Wars 2." And what about the future?

"Well, we're not saying anything, but assuming everything goes well, there's no reason for the franchise to end with Guild Wars 2." Strain said.
If and when they do state that “eventually all players will be on guild wars” the old world will become dead, and vacant…..NOT the new guild wars according to wiki will have a much more “powerful” effect visually, thus requiring more powerful computers, people like me may be stuck with the original guild wars as we either reach or just push beyond the door to minimum requirements.
So in the end, the guild wars we know and love is having a “face lift” so to speak.
only time will tell what will truly become of her child (the original guild wars)….

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

-Higher level cap: We still have no idea how this will play out. It could very well be having levels be a requirement for many areas, or it could work out like Oblivion or Mass Effect: areas/monsters are scaled according to player level.

-Persistant Areas: Note, *some* areas will be persistant. These areas could just be little hubs with merchants and stuff, or an area where a dragon could spawn, or something/anything. To avoid "spawn camping", they could have all quests and the like take you to an instance area of the outpost, much like a lot of GW:EN's quests. Again, we don't know.

I could sum up my whole post just by saying this: Time will tell. Given how ANet's developed their original Guild Wars - and more importantly, now that they know what to expect from the playerbase - I'm having very high hopes.

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

W/

I love how people are like *cough* WoW *cough*. Since when was WoW the first MMO to have persistant worlds? Since when was WoW the first MMO to have a high level capacity?

That being said, so far i've taken the unlimited cap as nothing more than "my exp says I would be level 200" but your attributes wouldn't increase the entire way to level 200. People have always asked for a title showing exp. I looked at this as a different version of the title. Anet won't make a game that your character will always be able to be stronger. There will be a cap in terms of attributes. Proof? No proof. The game mechanics simply wouldn't work otherwise though.

As for the persistant world..idk..just have to see how that turns out. It could be great or terrible, depending on where they take it. If it gets too crowded it probably won't be any fun. It'll be interesting to see how they deal with, but its way too early to say "omg that stupid. it'll be just like WoW"

Edit: Also you make it seem like no one knew about this. Hasn't this information been out for ATLEAST 6 months?

a-kyle

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Join Date: Apr 2008

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wow is the biggest Role playing game to date Gw falls just under that.
and D&d and FF11 are just under those.

I would also like to state out that even though Between the lines i state that it would be like wow i am not entirely stating that, there will be concepts that will remind people of wow and other popular RP's on line

RiKio

RiKio

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Join Date: Dec 2007

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Isnt that weird sindicate against GW2 threads against this GW2 thread?

Also, if it would be just like WoW, Ill quit and move to another game.

a-kyle

Krytan Explorer

Join Date: Apr 2008

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Quote:
Originally Posted by RiKio
Isnt that weird sindicate against GW2 threads against this GW2 thread?
I'm lost, elaberate

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

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Quote:
Originally Posted by a-kyle
wow is the biggest Role playing game to date Gw falls just under that.
and D&d and FF11 are just under those.

I would also like to state out that even though Between the lines i state that it would be like wow i am not entirely stating that, there will be concepts that will remind people of wow and other popular RP's on line
that wasn't my point though. People complain because it's unoriginal and already done by WoW even though WoW wasn't the first ones to come up with it anyway.

a-kyle

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Join Date: Apr 2008

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may not have been but its the most talked about.

Solange

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Quote:
How else do you explain the decision by a developer to just abandon a successful MMO?
they haven't totally abandoned us we still get updates and stuff, I hope we get the marketplace even if they are making guild wars 2 and i'd like to see more roleplaying gadgets added like fur coats from animals i hunt

Arduin

Arduin

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Join Date: May 2005

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So we really need another thread with GW2 will be a WoW-ripoff?

I thank you for the link to the interview, although not much news could be learned, but please stop the WoW nonsense.

Quote:
Originally Posted by Xx_Sorin_xX
Edit: Also you make it seem like no one knew about this. Hasn't this information been out for ATLEAST 6 months?
Make it a year: April 27, 2007

BenjZee

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Any new info?

Malice Black

Site Legend

Join Date: Oct 2005

Quote:
Originally Posted by RiKio
Isnt that weird sindicate against GW2 threads against this GW2 thread?
Yes. Too much speculation, not enough information.

enxa

enxa

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Join Date: Sep 2006

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Youre just not informed and jumping to conclusions.

Also, youre propbably the tipical example of someone lazy who doesnt want to work for their gear in WoW.

StormDragonZ

StormDragonZ

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Join Date: Jan 2008

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I almost posted a thread about that very same article, but chose not to. One of my favorite quotes from it that I enjoy spreading around everywhere, and would be considered my signature if I did have one:

Quote:
After two years of working and supporting the product, we're all very educated about Guild Wars and we have a pretty good idea of what the ultimate Guild Wars experience should be.

wetsparks

wetsparks

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Join Date: Nov 2006

Quote:
Originally Posted by SmithyBen
Any new info?
There is no new info because the article that the OP just found is a year old. It is dated April 27, 2007.

Horus

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Quote:
By Allen 'Delsyn' Rausch | April 27, 2007
These infos are 1year old, maybe w8 for new bach of infos before making ANY conclusions?

Ravious

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This thread is racist against Y's. Do we really need words like "tipical" and "sindicate?" I for one will not stand for this brash, yet clever, offense against Aryna Nyet. Clearly the world has gone mad.

Edit: And shirtless Sawyer...

Dr Strangelove

Dr Strangelove

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Quote:
Originally Posted by a-kyle
. Instead of releasing a new campaign or new “Expansion” Arena net has decided to release a new Guild wars called Guild wars 2.

I would also like to state that before you go on some major bashing trip saying “that’s not right” or “your RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing stupid” or some other stupid idiotic thing…..read this…:


ITS AN OPPINION BASED ON WHAT I AM READING/ HAVE READ, NOT CARVED IN STONE, WE ALL HAVE OUR OWN OPPINIONS ON THE SUBJECT AT HAND, I AM JUST VOICING MINE

So you think you know all there is to know?
Wrong.

...
All fine and dandy but the game will go from the idea of skill to the idea of WOW. (World of war craft)

...


the game will become like every other Role playing game.

...

people like me may be stuck with the original guild wars as we either reach or just push beyond the door to minimum requirements.
Your meds. Take them.

First, unless there's been a coup at ArenaNet, I figure this statement still stands:

Quote:
Originally Posted by Jeff Strain
How many designers have been asked to make a "GTA killer", or a "Guitar Hero killer", or a "WoW killer"? I personally have heard numerous designers and producers working on unreleased MMO projects describe their game in these terms: "It's like WoW, but..." I just shake my head when I hear this, because the team that is best poised to deliver a successful game that is an evolution of WoW is... well, the WoW team. They've got their thing, and they're good at it. Let's all carve out our own thing, and be the best at it.
Second, Guild Wars isn't and never has been struggling to compete. It's a very successful game, not an RPG clone.

Third, the game is coming out in 2009. Guild Wars 1 came out in 2005. Of course the graphics are going to be improved, of course it will be more demanding on computers. However, they've said in the past that they make games that run on a variety of computers, just like everyone else in the MMO industry that does well. I'm sorry that your 10 year-old computer can't run new games, but there's a point where it's ok to upgrade.

captain_carter

captain_carter

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Some of your post seems a litle confused, perhaps you were missing some 2's or clarifying (1)'s, but I'd like to reinforce that GW2 is a completely separate game, it is not going to "overwrite" GW(1), nothing wil change about GW(1) in terms of it's engine or it's graphics.

The original GW will still be there after GW2 is released, if people keep playing, as you yourself, OP, say you likely intend to, the game will still be there to play.

furanshisuko

furanshisuko

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i hope anet will cancel gw2 like the 4th campaing cause they are really just killing your characters ,killing gw1 people will be busy leveling and getting new titles in gw2 and forget about gw1 this will make me cry ill miss my ranger and everything in gw1 when people no longer play it

Konig Des Todes

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Quote:
Originally Posted by furanshisuko
i hope anet will cancel gw2 like the 4th campaing cause they are really just killing your characters ,killing gw1 people will be busy leveling and getting new titles in gw2 and forget about gw1 this will make me cry ill miss my ranger and everything in gw1 when people no longer play it
No, they should have kept the 4th campaign and they must keep GW2. A fresh start is good for video games. If we keep the same characters forever, it will just get more and more boring. I am already nearly sick of playing GW, and I have half of HM left to do still.

Also, GW1 will still be around, just not as many people will play. Servers open, people playing is up to them. There will be people like you who do not want to start over and therefore continue to play GW1 and probably never go to GW2.

Anyways, new info please. You asked for people to not bash on what you put, people hardly did, instead, they bash on you because this is a year old. Get your head out of your @$$ please. Also, spell opinion right, oppinion is annoying to read over and over, and only hurts your request for no "bashing on your oppinions".

a-kyle

Krytan Explorer

Join Date: Apr 2008

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I cant go to GW2 because I dont have the comp to do so.
to poor to upgrade, plus i like GW1 better

Lady Syve

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How do you know this with such certainty? No one released any specs on GW2 and no one gave you anything but the vaguest of information on it.

It may very well be that your computer can still run GW2 (if not at the highest setting) and that you will really like it. Don't be so hasty to judge and wait for more concrete information to come out. Anet has said many times that none of the things listed in the article are set in stone and that things WILL change as they get further and further in the development process.

DarkFlame

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Join Date: Feb 2005

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Quote:
Originally Posted by a-kyle
I cant go to GW2 because I dont have the comp to do so.
to poor to upgrade, plus i like GW1 better
GW2 is at least a year away, its minimum specs are still unknown and Anet has repeatedly said that the GW1 servers will stay live. Migrating players also won't be a problem as you still have heroes/henchmen and a sizable population that say they will stay.

Add in that pcs get cheaper and cheaper each year, you just may end up owning a system that can play GW2. If not, go get a job and start saving up for one.

That said, welcome to last year.

shoyon456

shoyon456

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Old news, hit me up when theres some REAL info out about what gw2 will be like

kthxbye

Magikarp

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Quote:
Originally Posted by a-kyle
I cant go to GW2 because I dont have the comp to do so.
to poor to upgrade, plus i like GW1 better
i like Neptune better. I've never been there.. but I like it better than Earth.

Dr Strangelove

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I, for one, am furious that games coming out 10 years from now won't run perfectly on my current computer.

Turtle222

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:D:D

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Too much speculation, GW2 will be nothing like WoW. I think you're thinking of LotrO

Vl Vl D

Vl Vl D

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I thought this thread might have been the first thread in months worth reading. Next I would like to see a thread on how tall or short is your char......

aaje vhanli

aaje vhanli

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Same shit, different article.

Magikarp

Magikarp

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Quote:
Originally Posted by Dr Strangelove
I, for one, am furious that games coming out 10 years from now won't run perfectly on my current computer.
10 years? you're such a loser. everyone nowadays has Windows Plasmatron X, and Sextuplet-Core Multiprocessors.

you're such a geezer when it comes to technology.

Xx_Sorin_xX

Krytan Explorer

Join Date: Dec 2006

W/

Quote:
Originally Posted by Vl Vl D
I thought this thread might have been the first thread in months worth reading. Next I would like to see a thread on how tall or short is your char......
I was thinking of "does this armor make my butt look big?" thread, but yours is good too.

Vengeful Spirit

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Join Date: Apr 2007

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I trust Anet and hope that they will stay true to there design of skill>time in GW2 but my only worry is the system requirments im not sure if i will be able to afford another computer so i might be stuck in GW1

Toxage

Krytan Explorer

Join Date: Nov 2005

I have no faith in Arena Net. Arena Net has become a money hungry company like all the rest. I was foolish to expect a company to actually be passionate about their game. NO COMPANY CARES ABOUT THEIR GAME! THEY ARE ALL IN IT FOR THE $!

Judging by how Arena Net has NERFED! NERFED! NERFED! NERFED! Changed their view on Skill > Time to Time > Skill. Killed PvE. Created vast imbalances I.E Ursan, My Invincible Imbagon Build, Etc. Arena Net killed HA. Arena Net DESTROYED EVERYTHING IN THIS GAME!


I don't even think Arena Net plays their own game... There is no way the designers could be this bad at their job....

StormDragonZ

StormDragonZ

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I've said this once and I'll say it a million times more if I need to:

I don't care about GW2. Once it comes out, I'm going to sit for two months hearing, reading and pondering to myself what exactly GW2 is to me. Until then, it'll be locked tight in the back of my mind.

wilderness

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Quote:
Originally Posted by Toxage
I have no faith in Arena Net. Arena Net has become a money hungry company like all the rest. I was foolish to expect a company to actually be passionate about their game. NO COMPANY CARES ABOUT THEIR GAME! THEY ARE ALL IN IT FOR THE $!

Judging by how Arena Net has NERFED! NERFED! NERFED! NERFED! Changed their view on Skill > Time to Time > Skill. Killed PvE. Created vast imbalances I.E Ursan, My Invincible Imbagon Build, Etc. Arena Net killed HA. Arena Net DESTROYED EVERYTHING IN THIS GAME!


I don't even think Arena Net plays their own game... There is no way the designers could be this bad at their job....
When you managed to create and maintain a game better then your opinion on this will matter as much as you think it does.



Quote:
Originally Posted by StormDragonZ
I don't care about GW2. Once it comes out, I'm going to sit for two months hearing, reading and pondering to myself what exactly GW2 is to me. Until then, it'll be locked tight in the back of my mind.
Or you could just play it and see if you enjoy it?

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

Quote:
Originally Posted by Toxage
I have no faith in Arena Net. Arena Net has become a money hungry company like all the rest. I was foolish to expect a company to actually be passionate about their game. NO COMPANY CARES ABOUT THEIR GAME! THEY ARE ALL IN IT FOR THE $!

Judging by how Arena Net has NERFED! NERFED! NERFED! NERFED! Changed their view on Skill > Time to Time > Skill. Killed PvE. Created vast imbalances I.E Ursan, My Invincible Imbagon Build, Etc. Arena Net killed HA. Arena Net DESTROYED EVERYTHING IN THIS GAME!


I don't even think Arena Net plays their own game... There is no way the designers could be this bad at their job....
This coming from a person who is convinced ANet will introduce micro-transactions or a monthly fee for GW2 no matter what anyone else says to him.

Everlasting_One

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Join Date: Jun 2007

Slayers Players

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Quote:
"World PvP is the solution for that problem." Strain said. "It acts as a bridge between the RPG world and the high-end PvP world." World PvP takes place in something called "The Mists." This is the nether region that exists between different world shards. In it, different worlds will be set against each other on a large battlefield that has a variety of objectives to attain. Large crews can attempt to seize gigantic castles while smaller group can work on protecting supply chains that feed giant catapults or capturing guard towers or defending important choke points. They key element, according to Strain is that nobody can be a detriment in World PvP.
Well it doesn't sound like world PVP to me, but like a zone (The Mist) where you can play various roles in pvp. I played WoW and i liked playing the world pvp style, as it was more fun and it always kept you in suspense of watching your surroundings, which was fun for me. I hope GW2 brings that aspect of you inmersing in an enemy territory knowing that someone may see you and kill you in MMORPG. Im not digging going to PvP in The Mist, since it doesnt sound that cool or realistically storywise.

I also agree PVP in GW1 has become very brutal and very highly skilled that it makes experiences for noobies like me, very disheartening and brutal. They should adapt more the common player.

Quote:
And the business model? "The same," Strain said. "No monthly fee and we'll be bringing out new content for purchase on a regular basis." He wouldn't elaborate further on exactly how that worked save to say that it probably wouldn't be the same 'Campaign' system they used for the original game.
The bolded part here again catches my attention as i currently dont buy stuff online. Of all the things GW has unleashed for the gamer to do i didnt bought the bonus mission pack, i hope this content cant be sold via a store as im very paranoid. Also im in Guild Wars because I HATE, i repeat I HATE I HATE I HATE paying for a game on a monthly fee, and moreso if i already bought the product. So im hopinh they release an anual new content that doesnt disperse the GuildWars population like it did in 1 and that the new content aint as expensive equaling a monthly fee of playing WoW cuzz ill be MAD.

Quote:
According to Flannum, one of the team's design goals is to structure the world differently. Rather than the very linear world of Guild Wars which was designed to tell a very big story, Guild Wars 2. will instead be persistent where the player will uncover pieces of the great story in what they're calling "story bubbles." The team likes to compare it to the Dungeons & Dragons Forgotten Realms setting where players can participate in multiple story arcs rather than just one large one.
I believe this last aspect of storytelling is very nice, but i hope i dont get lost or skip a part of the story or get to the ending of the game without completely completing the story. I liked how they made GWEN story, and it seems its gonna be the same model that will be followed in GW2.

And last my only worry and constant rant on GW the LFG system:

Quote:
While Guild Wars 2 will contain a lot of instanced mission content, it will also sport a lot of shared landscape and will also be divided up into different servers filled with smaller groups of people in the manner of traditional MMOs.

Strain is quick to emphasize that that doesn't mean that players will be ghettoized into their own unique shards. "We're doing this to create more of a neighborhood feeling," Strain said. "But we also want people to be able to switch worlds easily and also interact with players from other worlds."
I liked the persistent world style of WoW and im hoping thats the idea. But it sounds like we will be able to port from one part of the map to another instantly. I want it to be able to walk it off and feel that the world is huge, or that im in a virtual world. Thats not the feel i get from GW1, and i hope GW2 brings that and have an efficient world wide LFG system for whatever stupid quest or mission or HM mission we want to do so we can pug much faster.

Balan Makki

Lion's Arch Merchant

Join Date: Nov 2007

Much has changed since those early articles and interviews. This is a paraphrase from Arena Net.

I'm guessing that what they have planned will blow the top off the MMO industry. And this is why they are so "Hush Hush" about the tech and the system. Most likely it will incorporate the best of both GW1 and many other MMOs, but with an entirely "brand new" twist.

Dr Strangelove

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Join Date: Dec 2005

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Quote:
Originally Posted by Toxage
I have no faith in Arena Net. Arena Net has become a money hungry company like all the rest. I was foolish to expect a company to actually be passionate about their game. NO COMPANY CARES ABOUT THEIR GAME! THEY ARE ALL IN IT FOR THE $!
Do you work for free?