Battle Rage?
Jam Jar
I was wondering whether or not any of you had possibly a Battle Rage build to share. It seems a bit underrated to me. The 33% speed buff takes off rush. The double adrenaline gain is supposedly more than a 33% attack speed boost's adrenaline gain. However, you're getting reduced damage . Or is everyone just afraid of the "17 seconds."
I tried doing some calculations, but I'm not that good with numbers :
Attack Speeds:
Axe: 1.33
Sword: 1.33
Hammer: 1.75
Axe and Sword with 33% boost:
1.33*0.66=0.8778
Axe and Sword at five seconds:
5/0.8778=5.7
5/1.33=3.76
3.76*2=7.52
Hammer with 33% boost:
1.75*0.66=1.155
Hammer at five seconds:
5/1.155=4.33
5/1.75=2.9
2.9*2=5.8
Testing it at 10 seconds:
Axe and Sword at ten seconds:
10/0.8778=11.4
10/1.33=7.52
7.52*2=15.04
Hammer at ten seconds:
10/1.155=8.66
10/1.75=5.71
5.71*2=11.42
I tried doing some calculations, but I'm not that good with numbers :
Attack Speeds:
Axe: 1.33
Sword: 1.33
Hammer: 1.75
Axe and Sword with 33% boost:
1.33*0.66=0.8778
Axe and Sword at five seconds:
5/0.8778=5.7
5/1.33=3.76
3.76*2=7.52
Hammer with 33% boost:
1.75*0.66=1.155
Hammer at five seconds:
5/1.155=4.33
5/1.75=2.9
2.9*2=5.8
Testing it at 10 seconds:
Axe and Sword at ten seconds:
10/0.8778=11.4
10/1.33=7.52
7.52*2=15.04
Hammer at ten seconds:
10/1.155=8.66
10/1.75=5.71
5.71*2=11.42
Marty Silverblade
There are [[Battle Rage] builds around, mainly Proph-only sword builds. Being a stance, you can't run an IAS. Although BR gives 100% more adr as opposed to an IAS which gives 50% more, the IAS gives 50% more damage due to the extra attacks.
The idea of BR is to build up huge amounts of adr and spam big adr skills quickly, but [["For Great Justice!"] and [[Dragon Slash] do it so much better that BR is an obsolete skill (not to mention BR is elite and ends if you use a non-attack skill, including reapplying BR.)).
The idea of BR is to build up huge amounts of adr and spam big adr skills quickly, but [["For Great Justice!"] and [[Dragon Slash] do it so much better that BR is an obsolete skill (not to mention BR is elite and ends if you use a non-attack skill, including reapplying BR.)).
Jam Jar
So basically, FGJ+Rush+Frenzy > Battle Rage...
Marty Silverblade
Yeah, that's pretty much how it goes.
Jam Jar
Well... I mean 3 skills >>> 1 elite D:
Made this up but, spamzage anyone?
[Dismember]
[Executioner's Strike]
Eh... [Penetrating Blow] anyone?
Eh... [Penetrating Chop] anyone?
Eh... [Distracting Blow] anyone?
[Protector's Strike]
[Battle Rage]
[Resurrection Signet]
Questions:
Does FGJ stack with Battle Rage, cause that would just be freaking awesome.
How does 33% boost become 50% more adrenaline gain?
Made this up but, spamzage anyone?
[Dismember]
[Executioner's Strike]
Eh... [Penetrating Blow] anyone?
Eh... [Penetrating Chop] anyone?
Eh... [Distracting Blow] anyone?
[Protector's Strike]
[Battle Rage]
[Resurrection Signet]
Questions:
Does FGJ stack with Battle Rage, cause that would just be freaking awesome.
How does 33% boost become 50% more adrenaline gain?
Dr Strangelove
Quote:
Originally Posted by Jam Jar
However, battle rage is really fun with [never rampage alone] with a zealous weapon and pure adrenal skills.
Quote:
Originally Posted by Jam Jar
Does FGJ stack with Battle Rage, cause that would just be freaking awesome.
How does 33% boost become 50% more adrenaline gain? It doesn't, adrenaline gain is capped at 100% more, though single skills can exceed that cap, like [focused anger] Marty Silverblade
Quote:
Originally Posted by Jam Jar
How does 33% boost become 50% more adrenaline gain?
A 33% boost in attack speed means you get 50% more hits in. 50% more hits means 50% more adrenaline and 50% more base damage.
Shaz
Battle Rage wouldn't be so bad if it didn't wipe your adrenaline on refresh or when it end. Because then you could have an IAS to unload it. I probably wouldn't use it still, but it'd be a lot more useable than it is now.
Tab
Battle Rage isn't that bad. I used to run this on heroes:
[battle rage][dismember][body blow][agonizing chop][no skill][purge signet][succor][resurrection signet] It's far from great, but it's about as good as you'll get with Battle Rage. Barkeep
Battle Rage is quite fun, I used to do the life bond/succor thing in RA when I was new to the game.
Nowadays the only battle rage template ive got is purge + interrupts. Particulary useful when facing a heavy hex meta. Enraging Charge / Battle Rage / Disarm / Protectors Strike / Agonising Chop / Disrupting Chop / Purge Signet / Res Sig It's ok.. used to be better when agonising was an 1/2 sec attack though. Perhaps you'd be better off taking executioner's for agonising now. Also, I'd probably try to fit in a bull's strike. I remember having troubles to deliver the final blow while I was playing this. Disarm/protectors is pretty decent though. It makes up for the lack of IAS nicely. Enraging is pretty much there to instantly recharge ur BR once it has ended Kale Ironfist
Quote:
Originally Posted by Tab
[battle rage][dismember][body blow][agonizing chop][no skill][purge signet][succor][resurrection signet] It's far from great, but it's about as good as you'll get with Battle Rage. This reminds me of the time my guild played in TA. The two Warrior builds were: [Battle Rage][Dismember][Axe Rake][Executioner's Strike][Purge Signet][Balthazar's Spirit][Succor][Resurrection Signet] [Rush][Dismember][Axe Rake][Executioner's Strike][Purge Signet][Life Barrier][Life Bond][Resurrection Signet] This lead us to a few 50+ win streaks and even beating War Machine once. Of course, this was a long time ago, several months before Factions was released (when my guild was still The Exiled Vanguard of Illumination [EVIL]). We'd 'bond up' the Monk and proceed to wreak havoc because the prevalent thought in the arenas at the time was 'go for the Monk' and we made our Monk extremely resilient. Not exactly the best team build, but it was good for our purposes of farming players who didn't understand team synergy A Leprechaun
Anyone tried it with [Weapon of Aggression]?
~A Leprechaun~ Crom The Pale
Quote:
Originally Posted by A Leprechaun
Anyone tried it with [Weapon of Aggression]?
~A Leprechaun~ Weapon of aggression is simply to expensive, unless you run a zealous weapon you simply cant regen energy fast enough to use it more than 2 times in a battle.(assuming your not running radiant armor/+5energy weapon) I think Battle Rage might be an ok skill on an Axe war in AB. You use BR to build your adren, then Shock your target and Frenzy him with [dismember][executioners strike]. zling
Battle Rage was originaly used in Sword bars pre-factions. Sword didnt have any good elites, just crappy Hundred Blades so Sword warriors used all sorts of elites including Battle Rage. however nowadays with so many options for all 3 weapons all those Strength and Tactics elites are very obselete...
Jam Jar
Sigh... if only battle rage was a shout...
Well thanks guys, I think I'm going to play around with BR since I'm bored . Kale Ironfist
Quote:
Originally Posted by Crom The Pale
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Quote:
Originally Posted by zling
Battle Rage was originaly used in Sword bars pre-factions. Sword didnt have any good elites, just crappy Hundred Blades so Sword warriors used all sorts of elites including Battle Rage. however nowadays with so many options for all 3 weapons all those Strength and Tactics elites are very obselete...
Did you somehow forget ["Charge!"] and [Bull's Charge]? They were used far more often than Battle Rage.
Jam Jar
Does anyone have a sample build they can offer ?
snapple
so yeah, i was trying out my 55mo and got the shield from ARARAHSHSHSHH(yeti in happy valley), the big one with spieks, so i wanted to check it out with some spieky armor - leet charr, and then i "found" my ole obsi helm which happened to have a sup strength on it. SO - I was looking really spieky and cool and I thought hmpfs that yeti was using some kinda battle rage wasnt he? so since im wielding "his" shield I thought i might as well use his elite. And that's the story about how I randomed my way to this build:
[Battle Rage] - Fast Adr. build and nice sugarrush-like state [POWER STRIEK!1!!] - I like to use atleast one nrgy attack for sneaky foes that deny adr. and it's nicely boosted with 16str and way spammable. [Standing Slash] - yeah. [Whirlwind Attack] - yeah. [Final Thrust] - finisher for squishy foes ["Finish Him!"] - finisher for foes with higher armor rating [Endure Pain] - since im always rushing to the next mob after the previous one is dead it's a nice buff to keep me alive until the healers catch up. [Frenzied Defense] - can be swapped for something that's needed for a particular area(prefer SY for HM). but block is always nice and who cares about taking xxtra dmg? THERE'R MONKS D: Was using Bull's Strike at first but it was too hard to time monster kiting(i sukz) so i dropped it for FT this was a 2 minute build that I haven't played for more than a couple hours but it works fine and running fast and killing things is gre4t phun. hope it can be of some use/inspiration for you. cheers Kale Ironfist
Quote:
Originally Posted by Jam Jar
Does anyone have a sample build they can offer ?
You'll probably want to make it a pet build so that you can use the Sunspear skill Never Rampage Alone for the IAS. The cost is prohibitive, but with a zealous weapon, +5 energy somewhere (+5 energy inscription, radiant insignia or just a plain old staff will do), and mostly adrenal skills, it should be okay.
After that, you just have to choose a weapon type and fight like a maniac. You also get Mending like regeneration so your wammo buddies won't laugh at you! Crom The Pale
Quote:
Originally Posted by Kale Ironfist
Uh, Shock ends Battle Rage, thereby draining your adrenaline...
. DOH! I've not use it in such a long time I totaly forgot its lame ending effect. Guess you could swap [bulls strike] in for shock... Still I would go with just about any other elite! Keekles
Only time I've used battle rage was in an absurdly stupid [symbolic strike] build.
w/p [battle rage] [for great justice] [symbolic strike] [resurrection signet] [signet of aggression] [signet of strength] [remedy signet] [healing signet] It was probably the dumbest thing I've ever used. In retrospect, [for great justice] was probably useless, and all the signets really ever were used for were to fuel [symbolic strike] anyway... yea. Horrible build MasterSasori
Quote:
Originally Posted by Keekles
Only time I've used battle rage was in an absurdly stupid [symbolic strike] build.
w/p [battle rage] [for great justice] [symbolic strike] [resurrection signet] [signet of aggression] [signet of strength] [remedy signet] [healing signet] This build looks incredibly worthless but seemingly fun to play lol. Imma try it out. nyankee24
You can always use For Great Justice for a 100% adrenaline gain. Since this is a shout you can use an IAS for faster attack speed.
Jam Jar
Sorry for bumping but...
Does [[For Great Justice] stack with [[Battle Rage]? The answer is most likely no since adrenaline gain stops at 100% right? I asked a friend about it, and he said it might work since it's really gaining 100% from [[For Great Justice] and doubling it with [[Battle Rage]... Any thoughts? Arkantos
No, they don't stack.
MisterB
+100%(FGJ) and double(Battle Rage) are two different ways to say the same thing.
Jam Jar
So a better method would to bring Frenzy, Rush, FGJ which are all useful in their own ways .
zling
Quote:
Originally Posted by Kale Ironfist
Uh, Shock ends Battle Rage, thereby draining your adrenaline...
Did you somehow forget ["Charge!"] and [Bull's Charge]? They were used far more often than Battle Rage. I said that Battle Rage was used along these 2, "various elites" include all 3 of them and more not just Battle Rage... iamzach727
I use battle rage for farming and it seems to work fine. I only have prophecies though, so I can't speak for the other expansions.
Marty Silverblade
Quote:
Originally Posted by iamzach727
I use battle rage for farming and it seems to work fine. I only have prophecies though, so I can't speak for the other expansions.
I don't really see where you'd really want BR over other elites for farming anyway, evwn with Proph-only. Against melee you have [[Gladiator's Defense], and you probably won't get much done against casters anyway. Also, BR is a stance, so no blocking stances. FGJ does the same thing but is probably better suited if you need to pump the adr up. The only time where it would be useable is if you're farming things that are weak to the point where they aren't worth farming.
la_cabra_de_vida
Battle rage is dumb, it might be acceptable on a sword warrior if it had an ias.
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