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Originally Posted by underverse_ninja
Yuk..... the stats on the staff is Horrible.
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+60 HP is always good, as the 20% recharge time.
That is probably the best stats for a caster staff.
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Trouveur
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Originally Posted by underverse_ninja
Yuk..... the stats on the staff is Horrible.
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xshadowwolfx
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MithranArkanere
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Trouveur
Um Yeah
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Originally Posted by Trouveur
When you do HM and elite areas you realize HP is far more important than energy (with good energy management you don't need a high energy pool), +20% enchantment is nice for some casters but not all of them (not really useful for a mesmer by example), as for recharge this staff does have 20%.
Casting time is again nice for some casters, but useless for others (mesmer already have fast cast attribute, ritualist mainly use non spell skills, etc...). I understand that some mods seem better for some casters, but nonetheless this staff have no useless mod. |
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Alex the Great
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xshadowwolfx
Master Knightfall
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Originally Posted by Tyla
I love the look of the new endgame weapons.
Hopefully their mods are a little more..."viable", 20/20 sundering on a sword and -5/20% shield mods make me QQ. |
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Mini Masher
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Originally Posted by Silly Warrior
Very cool, I'm going to be logging on for this.
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Tyla
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Originally Posted by Trouveur
Actually they are pretty good.
+60 HP is always good, as the 20% recharge time. That is probably the best stats for a caster staff. |
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Lex
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Originally Posted by Um Yeah
The only staff worth having on any caster is a 40% hct, 20% enchants, and obviously that's only useful if you're using an enchantment. If you aren't using any enchants, then you really don't have any business using a staff anyway...
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Trouveur
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Originally Posted by Tyla
Staves should be: Double HCT, 20% HRT (All spells), 20% enchantments.
If you want more health, switch to a shield set. |
Tyla
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Originally Posted by Trouveur
And what a mesmer would do with a +20% enchantment or a double HCT ?
HP is more important that double HCT, even for necro or monk. As for the shield set, last time I shecked it didn't provide +5 energy or 20% HRT. Why choose between +60 HP and energy/20% HRT, when you can have both ? |
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kobey
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StormDragonZ
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Originally Posted by kobey
Or craft the gold version if ya really love the skin? It doesn't cost that much more. Sell the talisman for 9-10k, pay another 10k from your own pocket, get the clean staff. Mod it anyway you like for another 10-20k.
There you go, a totally customized staff for ya. You can even make it 33%/12% if you want ![]() |
FoxBat
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Lex
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Originally Posted by Trouveur
And what a mesmer would do with a +20% enchantment or a double HCT ?
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Originally Posted by Tyla
There are 4 weaponsets.
And for some casters (Necros, Mesmers, Eles, Rits), 40/40 sets are better, staves are better for enchant based builds, but offer 20%HRT on all spells. |
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Originally Posted by FoxBat
Staves on at least a switch are useful for recharging pve-only spells, which a 40/40 won't do.
Enough "good" pvpers can't be any more bothered with weapon swaps in PvE than your average scrub. And I can't be bothered to change my hero's weapons whether in combat or between missions. Sometimes a generic works-anywhere item has merit. |
Tyla
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Originally Posted by Rafal
As I said before, when you made build with usage of many attributes staff could be better than 40/40 set.
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Lex
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Originally Posted by Tyla
And as I said in that post, staves are better for enchantment based builds, if you're using multiple attributes, it should be solved by another 40/40 set.
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thoreau
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Originally Posted by Lykan
Monday, April 28 is when the much-anticipated birthday presents begin arriving. Starting at 12:01 AM Pacific, players who have characters turning three years old
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Lex
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Originally Posted by thoreau
How can I see my account age?
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cosyfiep
Malice Black