Originally Posted by underverse_ninja
Yuk..... the stats on the staff is Horrible.
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+60 HP is always good, as the 20% recharge time.
That is probably the best stats for a caster staff.
Trouveur
Originally Posted by underverse_ninja
Yuk..... the stats on the staff is Horrible.
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xshadowwolfx
MithranArkanere
Trouveur
Um Yeah
Originally Posted by Trouveur
When you do HM and elite areas you realize HP is far more important than energy (with good energy management you don't need a high energy pool), +20% enchantment is nice for some casters but not all of them (not really useful for a mesmer by example), as for recharge this staff does have 20%.
Casting time is again nice for some casters, but useless for others (mesmer already have fast cast attribute, ritualist mainly use non spell skills, etc...). I understand that some mods seem better for some casters, but nonetheless this staff have no useless mod. |
Alex the Great
xshadowwolfx
Master Knightfall
Originally Posted by Tyla
I love the look of the new endgame weapons.
Hopefully their mods are a little more..."viable", 20/20 sundering on a sword and -5/20% shield mods make me QQ. |
Mini Masher
Originally Posted by Silly Warrior
Very cool, I'm going to be logging on for this.
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Tyla
Originally Posted by Trouveur
Actually they are pretty good.
+60 HP is always good, as the 20% recharge time. That is probably the best stats for a caster staff. |
Lex
Originally Posted by Um Yeah
The only staff worth having on any caster is a 40% hct, 20% enchants, and obviously that's only useful if you're using an enchantment. If you aren't using any enchants, then you really don't have any business using a staff anyway...
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Trouveur
Originally Posted by Tyla
Staves should be: Double HCT, 20% HRT (All spells), 20% enchantments.
If you want more health, switch to a shield set. |
Tyla
Originally Posted by Trouveur
And what a mesmer would do with a +20% enchantment or a double HCT ?
HP is more important that double HCT, even for necro or monk. As for the shield set, last time I shecked it didn't provide +5 energy or 20% HRT. Why choose between +60 HP and energy/20% HRT, when you can have both ? |
kobey
StormDragonZ
Originally Posted by kobey
Or craft the gold version if ya really love the skin? It doesn't cost that much more. Sell the talisman for 9-10k, pay another 10k from your own pocket, get the clean staff. Mod it anyway you like for another 10-20k.
There you go, a totally customized staff for ya. You can even make it 33%/12% if you want |
FoxBat
Lex
Originally Posted by Trouveur
And what a mesmer would do with a +20% enchantment or a double HCT ?
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Originally Posted by Tyla
There are 4 weaponsets.
And for some casters (Necros, Mesmers, Eles, Rits), 40/40 sets are better, staves are better for enchant based builds, but offer 20%HRT on all spells. |
Originally Posted by FoxBat
Staves on at least a switch are useful for recharging pve-only spells, which a 40/40 won't do.
Enough "good" pvpers can't be any more bothered with weapon swaps in PvE than your average scrub. And I can't be bothered to change my hero's weapons whether in combat or between missions. Sometimes a generic works-anywhere item has merit. |
Tyla
Originally Posted by Rafal
As I said before, when you made build with usage of many attributes staff could be better than 40/40 set.
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Lex
Originally Posted by Tyla
And as I said in that post, staves are better for enchantment based builds, if you're using multiple attributes, it should be solved by another 40/40 set.
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thoreau
Originally Posted by Lykan
Monday, April 28 is when the much-anticipated birthday presents begin arriving. Starting at 12:01 AM Pacific, players who have characters turning three years old
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Lex
Originally Posted by thoreau
How can I see my account age?
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cosyfiep
Malice Black