Allowing us to re-enter end-game areas

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Ooooo theres a portal behind a gate in Droknars Forge.....

Onto my point:
I think we should be able to return to the endgame areas just incase we weren't sure what to get or want to go back to craft items.Redoing missions can be a DRAG!
Why should we be able to return to the endgame areas?Well,why not?

Lawrence Chang

Wilds Pathfinder

Join Date: Apr 2007

United States

[SOHE]

W/

Agreed... such a hassle. It should be unlocked to all characters who completes the Hell's mission after the update. I was pretty pissed when a random went through the portal.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Not only that..
Having to re-fight the destroyer?Shiro?And even Abbaddon himself?Just because you don't know what materials you need to craft a weapon or armor?Or weren't sure what green to take?
Now worst of all:Having to redo a mission that takes an hour?
I think I've made by statement.

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

Trivia Question: Why is there a portal behind a gate in Droks?

Answer: Used to be an arena there, prior to all random arenas that were open to level 20 being combined.

/notsigned, only 3 endgame areas exist with special things, and none take over 10 minutes to get there (all have runners too)


Edit: Finally saw the update notes (this is what happens when you go forum surfing at work). Yes there are 4 endgame areas now. I still don't think that this is needed as Hell's Precipice is the only one that takes any effort at all and can still be pushed through easily in 30 min tops by a good team.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by Artorius.Maximus
Trivia Question: Why is there a portal behind a gate in Droks?

Answer: Used to be an arena there, prior to all random arenas that were open to level 20 being combined.

/notsigned, only 3 endgame areas exist with special things, and none take over 10 minutes to get there (all have runners too)
Are you mis-informed?
Now we have 4.And why do we have to pay money to revisit something that we should be able to revisit something any time in the first place just because "We can get a runner"
Games shouldn't be based weather or not something is "runnable" by others.
And we can't go back "simply because they take 10 minutes to get to"
Maybe so for Shiro, but thats still not a good reason.

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

Quote:
Originally Posted by Artorius.Maximus
Trivia Question: Why is there a portal behind a gate in Droks?

Answer: Used to be an arena there, prior to all random arenas that were open to level 20 being combined.

/notsigned, only 3 endgame areas exist with special things, and none take over 10 minutes to get there (all have runners too)
I would love to see someone run Hell's Precipice in under 10 minutes.

Breakfast Mc Rit

Breakfast Mc Rit

Krytan Explorer

Join Date: Apr 2008

[Sin]

Me/

Agreed, Wiki only goes so far to help with materials you need. I don't see why we should be made to do a mission all over again because of common human error. After all, we've proven that we can beat the mission.

"/notsigned, only 3 endgame areas exist with special things, and none take over 10 minutes to get there (all have runners too)"

There are 4 of these areas. And I'm not going to pay someone to run me through a mission and then pay again to get what I want from the end-game NPCs.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Hai guildiez.I R not chuz mai gren yit, caan yu dou va mishon weth mii?I caann nott re-enteer.

Guild wars=Grind free...........?
Not with endgame areas ._.

Siirius Black

Siirius Black

Krytan Explorer

Join Date: Aug 2007

The Dragon's Lair

La Legion Del Dragon

E/

that's why they are called end game weapons.
Same argument could be given for fow. If you already cleared all the missions, you would want to be able to go directly to the crafter and craft your armor at any time?

/not signed

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by Siirius Black
that's why they are called end game weapons.
/not signed
Ask yourself this:
Has Anet official called them endgame weapons?Or is it a stupid nickname the community gave?
And if I beat the final mission, I'm not at the end of the game?

Furthermore:
Why would something be bound simply because of a title it has?

Lawrence Chang

Wilds Pathfinder

Join Date: Apr 2007

United States

[SOHE]

W/

Quote:
Originally Posted by Siirius Black
that's why they are called end game weapons.
Same argument could be given for fow. If you already cleared all the missions, you would want to be able to go directly to the crafter and craft your armor at any time?

/not signed
There is obviously two solutions to this.

1. Anet fix the situation by forcing all members to UNPARTY upon entering the end-game area.

2. Allow people to go directly to the area without redoing the mission.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by Lawrence Chang
2. Allow people to go directly to the area without redoing the mission.
Would fix ALL the problems in the world
It could probably be another thing like Hall of Monuments, or command post.Nobody ever had problems with those.

Lyphen

Lyphen

Lion's Arch Merchant

Join Date: May 2006

Against it. But the zone out bug needs to be fixed.

mistokibbles

Lion's Arch Merchant

Join Date: Mar 2008

N/A

Quote:
Originally Posted by Kain Fz
Ask yourself this:
Has Anet official called them endgame weapons?Or is it a stupid nickname the community gave?
And if I beat the final mission, I'm not at the end of the game?

Furthermore:
Why would something be bound simply because of a title it has?
Quote:
Originally Posted by gwwiki
The end-game area is permanent and will remain in place after the anniversary event finishes.
It's kind of inferred from saying end game area that they're called end game weapons isn't it?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

All endgame areas can be found in places where they could perfectly put gates to go there.

But great part of the deal of getting items from there is making the final mission.

I could agree with making the Lich harded mad putting the fight against him in a separate mission, but not just gettin in the final mission without doing anything at all.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by MithranArkanere
but not just gettin in the final mission without doing anything at all.
LOLWUT?!
I thought Anet discourages leeching.Now they want us to leech so we can re-enter the places to exchange the talisman?

RedStar

RedStar

Wilds Pathfinder

Join Date: Jul 2007

_____________________ (\__/) (\__/) (\__/)Help (='.'=)(='.'=)(='.'=)Bunny (")_(")(")_(")(")_(")

[Bomb]

E/

/signed

Even thought it only takes less than 10 (to some, well except Shiro lol), it's annoying to do it more than twice on the same char xD.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Kain Fz
LOLWUT?!
I thought Anet discourages leeching.Now they want us to leech so we can re-enter the places to exchange the talisman?
Now. they want you to MAKE the mission.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/notsigned

Been discussed COUNTLESS times already. The arguement makes some more sense now that there is one after Hells (a much longer mission then the other 3), but it has still been beaten to death.

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

/notsigned for lazy people

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

has anythought thought bout ppl exploiting "ferries"?
jus a thought

but yea....i'd like to be able to re-enter at anytime i please
(if jus for hells, cuz it really is an annoying mish)

how bout giving the option to start teh mish at rurik boss fight?
(to those that already beat it of course)

all end-game mishes r boss fights
vs shiro
vs abaddon
vs wutevertehthingfromeotniscalled

it should be vs. rurik+lich only
without killin all these annoyin things that spawn 3 times over jus to kill em
(no...not hard....but annoying and time consuming)

R.Shayne

Wilds Pathfinder

Join Date: Oct 2007

Are they going to fix the problem with people draggin you out of the area?

Length of the mission doesn't matter to me, weapons look awesome and I need a water staff.

Fitz Rinley

Fitz Rinley

Wilds Pathfinder

Join Date: Oct 2005

The Rusty Rose

W/Mo

They have a precedent in Kormir not being accessible until after you beat Abaddon. Therefore it can be done so that one can access from Kormir, Vision of Glint, and Kuunavang if one has already beaten the final mission. Or it could be added as an option to the shrines in general, with the option being grayed out if the condition is not met. Or just a single NPC gate guard in each game and the expansion.

Seef II

Seef II

Desert Nomad

Join Date: Nov 2005

US

R/Mo

/signed for characters that have done the missions.

Proph: a simple gate guard imo.
Factions: move that guardsman down.
NF: something in the Chantry of Secrets, perhaps?
EotN: NPC in the Central Transfer Chamber

Mr Pink57

Mr Pink57

Krytan Explorer

Join Date: Apr 2007

a van down by the river

iBench

P/W

/notsigned

However I think a storage at end games would be a much better idea.

pink

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

/signed I already cashed in my stuff, dont want the skanky factions armor. But I can see where people would. Also while in factions end game, I got to see someone drop "so and so has lost his connection" and never connect. which was funny as hell but I bet he was ready to kill when it happened. I think if it is an end of the game area and we have beaten the game we should be able to map (party less) there. Its not the same as FoW as you have to fight things in FoW. In the end game areas there are no enemies. Unless you count the stupid phoenix when someone wants it for a pet.

~the rat~

Breakfast Mc Rit

Breakfast Mc Rit

Krytan Explorer

Join Date: Apr 2008

[Sin]

Me/

Quote:
Originally Posted by legion_rat
ok what the hell is at the end of proph? there was nothing last time I beat it.

~the rat~
There was an update that added a new end-game area to Prophecies. It has a collector for green Deldrimor weapons, a Deldrimor weapons crafter and some of the NPCs that you encountered throughout the game.

And I also think being able to travel there party-less is the perfect solution to having an accessible end-game area and limiting any exploitation possibilities to it significantly.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

But the problem with this topic is that a lot of people posting here think the issue is about prophecies end-game area.
The topic is about endgame areas in general.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

This isn't a half bad idea.

I don't think ferrying is an issue with this if it's made so that you have to have beaten it at least once on your character.

/signed

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Solution for ferrying:
Being teleported away from your party.

This is a viable idea and I say that it can work.Some of us don't want to spend an hour deciding which endgame weapon is best for them.

Shai Lee

Shai Lee

Krytan Explorer

Join Date: Aug 2006

Somewhere

/notsigned

Players might think it a bother to have to redo the end-game areas for things they want, but in re-doing them, it also gives first time players a chance to get into groups. End-game areas avoid being ghost towns if there is an incentive to complete it.

Also:
Quote:
Update - Friday, April 25, 2008
[edit] Bug Fixes

* Fixed a bug that prevented some Deldrimor crafted items from accepting appropriate upgrade components.
* Fixed a bug that would cause the entire party to zone when one player left the original campaign end game area.
Looks like we shouldn't get dragged out of the Hell's end-game area anymore.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

Quote:
Originally Posted by Shai Lee
/notsigned

Players might think it a bother to have to redo the end-game areas for things they want, but in re-doing them, it also gives first time players a chance to get into groups. End-game areas avoid being ghost towns if there is an incentive to complete it.
While I agree it would be nicer to help people out, I have seen from almost the start of this game a certain elitism. If they are new and need help, most times the group will reject them anyway.

it goes like this.

"Ping you build Shai Lee"
*ping*
"What the F-ck kinda noob shit is that?"
*kick*

I have been in a party that this happened. I agree with you that player help would be nice but i dont see it happening. and on the other side of this I am lazy and dont want to have to do the stupid missions again.

~the rat~



did I mention I am lazy?

sdgg00

sdgg00

Ascalonian Squire

Join Date: Aug 2006

Above ground

King In Superior Synergy

Rt/

Quote:
Originally Posted by legion_rat
did I mention I am lazy?
I decided to join you
Though my friends and I sometimes help people who need such assistance, I rarely see others are nice enough to pay extra patience doing this.
It does sound like we are lazy, but it could be very nice to ease our way to make elite armours, selecting end-game items.

I also have thought of the meaning of "end-game item/area/armour", if we can freely revisit end-game areas as reward of achieving special requirements or designed hidden objectives, accessing these areas without redoing entire mission would be slightly reasonable. (Of cause, hidden requrement can be set to be very difficult as another joy of challenge.)

Zesbeer

Zesbeer

Banned

Join Date: Oct 2007

LLJK

/sign there should just be a npc that can check and see if you have completed the mission and all other party members.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by Shai Lee
/notsigned

Players might think it a bother to have to redo the end-game areas for things they want, but in re-doing them, it also gives first time players a chance to get into groups. End-game areas avoid being ghost towns if there is an incentive to complete it.

Also:


Looks like we shouldn't get dragged out of the Hell's end-game area anymore.
Okay, so it'd be a ghost town if you wouldn't have to re-enter the mission?Then why does Gate of Pain have people in it?You simply go to the next mission, never to return to Gate of Pain...

Also, are you blind or lack comprehension of the English literature??This thread is NOT about being teleported back to droknars forge and people wanting back in.It is about end-game areas in general.

Every time someone acts like this thread is about the prophecies endgame area, it makes me want to kill a kitten >_>