Ranger having some uw fun

spun ducky

spun ducky

Jungle Guide

Join Date: Nov 2005

WTB: q8 bows

R/N

*************************UPDATED WITH A TEST AREA TO PRACTICE BEFORE TRYING UW***********************************

A bit of inspiration from hell's precipice today got me working on this since I couldn't really think of many builds that used greater conflagration. I just want to say this is not the fastest build for smites but my title hunter is a ranger so I try to make everything I do happen on that character. The following build can do the smites in about 15 minutes if you get extremely good at spirit positioning and aggroing quickly. I have just been laying the spirit in safe spots as i see the creature layout on the fly. The build however can do more than just the smites.

(A note on the skills I have the reputation titles involved with the pve skills at rank 10)

BUILD:

[skill]Vampiric Bite[/skill],[skill]Vampiric Touch[/skill],[skill]storm chaser[/skill], [skill]feel no pain[/skill], [skill]"I am Unstoppable!"[/skill], [skill]Summon Ruby Djinn[/skill], [skill]troll unguent[/skill], [skill]greater conflagration[/skill]

Slot #6 is a bit of an optional depending on the area I am still tweaking the build for that spot not quite satisfied yet with it. Here are a few suggestions though for the optional:
[skill]Summon Ruby Djinn[/skill], [skill]Ebon Battle Standard of Courage[/skill], [skill]snow storm[/skill], [skill]Radiation Field[/skill], and there is plenty of other possibilities I am still messing around trying to find the right fit.

EQUIPMENT:
8 Armor shield with +10 vs fire and +30 HP
Axe/sword +5 energy and +7 warding mod

ATTRIBUTES:
BLOOD MAGIC: 12
WILDERNESS SURVIVAL: 12 using a 3+1 helm
EXPERTISE: minor rune which makes it 11

STEPS:
1. Take quest position spirit in corner in the same sorta spots you would do as the solo ranger famine build. I generally only aggro 1 group of graspings at a time.

2. You then run to the smites area placing the spirit wherever needed out of aggro. The coldfires are killable and very quick and easy at that you don't even need conflagration up to kill them.

3. It is now time for the more unique part. We now head up twin serpent mountain using wonderful stormchaser to out run the charged blackness usually but yes they are killable if you pull small groups of them.

4.The chaos planes lay the spirit on the stairs summon the ruby djinn and go kill the nearest dream rider. The way to deal with the mindblades is simple keep touching them and running most of the skills and when you see the spirit getting ready to go down prep stormchaser and troll ungent then go break aggro. It is now you drop another spirit run back in finish. It is this technique that allows you to clear the entire chaos planes im starting to get pretty fast at it with about a 45 minute run time or so.

5. If you pull carefully the spawning pools are also possible to solo you don't really need conflagration up since your getting tagged by so much elemental damage just make sure to get out of meteor showers fast and try to pull small groups.

6. I have completed the bone pits using this build however it is extremely hard and annoying since you have to do it hit and run. It is only possible to take down 1 enemy at a time in this area then retreat and even then sometimes you can die if they FoC spike at the right time. This area should not be done for anything other than challenge although I am tweaking the build to possibly handle it better.

The pictures are now up and ignore the snowstorm in some of them that was a older version. I am still tweaking this to work faster and easier.








****************************UPDATE HERE************************************
I thought I would share one of my test areas to simulate UW monsters which is the starting area of perdition rock. The hydras simulate terrorwebs and the fleshgolems are ok practice if you want to try the bone pits. You need to keep up conflagration for the flesh golems and mesmer squid things but the hydras do fire damage from all their attacks so you don't need the spirit up. I sometimes use a hydra to fuel energy without the spirit up for the squids. It is a must that you dodge the meteor showers however 2 or less hydras and if [skill]"I am Unstoppable!"[/skill] is active you can stand in the showers for more energy fueling.




I figured I would post this as well since this is the original build I made using this concept although the toucher version is far more useful. I have since abandoned this version which is a smites only simply because I am working a different angle than either of these 2 current public builds.

MY ORIGINAL BUILD:
[skill]Zealot's Fire[/skill], [skill]Reversal Of Damage[/skill], [skill]Reversal of Fortune[/skill], [skill]shielding hands[/skill], [skill]storm chaser[/skill], [skill]feel no pain[/skill], [skill]"I am Unstoppable!"[/skill], [skill]greater conflagration[/skill]

ATTRIBUTES:
SMITING: 12
PROTECTION: 8
WILDERNESS SUVIVAL: 14
The rest in expertise

shru

shru

Wilds Pathfinder

Join Date: Apr 2006

The Touch Ranger LIVES!!!!!!!!
Anyway, nice build, I'll have to give it a try sometime. Care to take a few pictures though? They always lighten up a page.

tuna-fish_sushi

tuna-fish_sushi

Desert Nomad

Join Date: Dec 2005

California

E/A

WOO go toucher great build man nice idea. Moar Bilds tooo fawrm choas planez pleez! (Yes i know every word is spelled wrong)

Dark Tykane

Wilds Pathfinder

Join Date: Nov 2005

Cult Unseen

N/Me

Wo!You guys and your nice new solo builds

awesome stuff

A Simple Farmer

A Simple Farmer

Frost Gate Guardian

Join Date: Oct 2007

ECTOS

E/

Nice build, very inspiring.

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

hey wow...

this is possibly my choice for best, most creative build of the year. great work, and really really cool idea you've build around.

Azora

Azora

Lion's Arch Merchant

Join Date: Dec 2007

Portugal =P

We Need Fame [sOz]

R/

Video would be great nice build

if its that safe im going to farm uw right away

Being

Being

Frost Gate Guardian

Join Date: May 2007

Society Of Souls [Argh]

R/

Awesome job, hopefully with more tweaking it could go further.

I've been trying stuff down there recently as well, pure Ranger trapper with spike trap can clear the mindblades as well, I did not get to try it on the others place as I kinda screwed up from some bad lag and died on the last group.

But nice, this already means there are 2 Ranger builds that work for here.

judgedread33

judgedread33

Frost Gate Guardian

Join Date: Jan 2007

Australia, Crikey!

PwnD, plesure wreckin noob donors

E/Me

Im experimenting with a variant for people without eotn i have it but my range hasn't started and i'm too lazy.

Anyway ive had some success with unholy feast.

Mind you it wont work too well on the mindblades.

Mr.Kotte

Mr.Kotte

Wilds Pathfinder

Join Date: Jul 2005

Me/

This is the opposite of bad.
Great Job!

Azora

Azora

Lion's Arch Merchant

Join Date: Dec 2007

Portugal =P

We Need Fame [sOz]

R/

OMG this is going for an oscar for " Most Creative build of the year..."

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Lol, nice. Pretty uber IMO, very creative build. And when I mean it's very creative, it's really GOD DAMN LOLWTF creative. Good job.

Anyone tested this on r2 Norn? I hate boring and repetitive farming, so I never bothered to grind norn as Ranger.

El Hermano De Todos

Ascalonian Squire

Join Date: Dec 2007

Real Spanish [Guys]

A/W

and, what rank of norn do u have?
cause i have r5 and i wanna try ^^

Scarn

Lion's Arch Merchant

Join Date: Apr 2007

Excellent build. I enjoyed the bit where you tested it in Perdition Rock, nice thinking.

Shadow Flames

Pre-Searing Cadet

Join Date: Apr 2008

[PaL]

R/

Quote:
Originally Posted by El Hermano De Todos
and, what rank of norn do u have?
cause i have r5 and i wanna try ^^
Quote:
Originally Posted by spun ducky
(A note on the skills I have the reputation titles involved with the pve skills at rank 10) Nice build, will definitely try it. Good idea on the practice area

Azora

Azora

Lion's Arch Merchant

Join Date: Dec 2007

Portugal =P

We Need Fame [sOz]

R/



tested it and grasplings are ezpz going to try smiters later


"i dont have max ranks ,special insignias or major vigor on this armours..."

zling

zling

Desert Nomad

Join Date: Apr 2006

*looking forward for the none EotN version*
great build, very very creative. unfortunatly I dont have EotN so I cant test the current version myself, but you said you're trying to make a non EotN version too, so good luck with that!

Azora

Azora

Lion's Arch Merchant

Join Date: Dec 2007

Portugal =P

We Need Fame [sOz]

R/

Quote:
Originally Posted by spun ducky
If you end up going further just so you know I have found [skill]troll unguent[/skill] is not needed if your only doing the smites thats more for when you have to break aggro from mindblades to reset the spirit for a second so the degen doesn't kill you. I am also going to update here soon with more pics and variations along with possibly a new build not sure I am completely satisfied yet with it.
ye i was thinking about that... i still didnt have time to smiters my idea to this build its to clear grasping+ smites+ coldfire

so maybe im going to change it..

=/ but im still tryng but i made it to conpleting graspings soo i thinks im going well xD


"waiting for the new update " =P

MoreArrows

Frost Gate Guardian

Join Date: Jan 2008

R/

What rank of Norn is the minimum? I'm only on Rank 5.

Otherwise this looks great. How long would a Grasping + Smite Crawler + Coldfire run take?

willie makeit

willie makeit

Academy Page

Join Date: Dec 2005

Acolytes of Anguish [aOa]

R/

This is a riot to run, thanks for posting. I think I might try "you move like a Dwarf" in slot 6. Edit: I didn't like that skill for this run, I will keep testing.

Dakota

Ascalonian Squire

Join Date: Jul 2006

Mexico

La Legion del Dragon

W/E

omg thanks to you my ranger is alive again thanks man god bless you

payne

payne

Desert Nomad

Join Date: Apr 2007

england (currently located on the south coast)

R/

very nice...works wonders just wondeirng do hydras etc. in perdition (bottom pics - drop any nice items?) wondering if worth farming them? or was it just for fun?

shru

shru

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by payne
very nice...works wonders just wondeirng do hydras etc. in perdition (bottom pics - drop any nice items?) wondering if worth farming them? or was it just for fun? They don't drop anything special realy, I'd stick to them for strictly practise purposes.

Anyway, I've been having a lot of fun with the farm. Took me a couple tries to get spirit placement+pulling of first chamber, and some toying around with the first mindblade mob, but now I can reliably hit both ice wastes and chaos plains. I just have to commend you on making a build so creative, yet to blatantly simple that even I could run it.

On a side note, no ecto yet, so I'm slightly worried (4 full ice wastes clears, and 1 full chaos plains clear plus multiple partial clears that ended poorly) could it have anything to do with me being logged in for the last 5 days? My terra tank usually nets around 10e on chaos plains, so that's what troubled me the most.

Seawolf

Seawolf

Ascalonian Squire

Join Date: Sep 2007

[TBRX]

Great build. I've been running "Finish Him!" in slot 6 with some success.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Finish Him works well, although it's energy-intensive. I find Drunken Stance very useful, as with it you can maintain Stormchaser even at 2-3 norn (my title ;d).

Zapper901

Zapper901

Lion's Arch Merchant

Join Date: Jan 2007

Fire and [ICE]

W/

Quote:
Originally Posted by Abedeus
Finish Him works well, although it's energy-intensive. I find Drunken Stance very useful, as with it you can maintain Stormchaser even at 2-3 norn (my title ;d). I believe you mean Dwarven Stability .

Awesome build, will try it sometime.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Uhm.Yeah, Dwarven Stability ;d I don't really use pve-skills so often, so I don't remember some names.

dunky_g

dunky_g

Desert Nomad

Join Date: Dec 2005

[SNOW]

wow.

Good job.

Turtle222

Turtle222

Wilds Pathfinder

Join Date: Oct 2007

:D:D

D/W

interesting and very creative i must say. I had some energy issues at first but got the hang of it

dread slayer

dread slayer

Frost Gate Guardian

Join Date: Mar 2008

Somewhere

A guild??? What is that?

A/

Very creative......Tyvm for giving me a reason to play wit my 10/7 ranger....
xD.... ursan gets boring.. will do sum tests and tweaking and start uw'ing...

Random Scrubinator

Academy Page

Join Date: Feb 2006

Well, I haven't done any solo UW since the protective bond days, so I'm having a bit of trouble with some general things
How do you not aggro the aataxes? They seem to aggro whenever a dying nightmare pops up, and a lone aataxe always seems to follow a group of grasping darknesses. Obviously I'm not getting something here.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Uhm. You do not dont aggro. You either farm aatxes or run past them. Anything with at least +25% speed boost will eventually make them give up. Flame Djinn's used to be nice, warriors use Sprint/Enraging Charge, dervishes use Pious Haste, mesmers or rits not farming aatxes use Illusion of Haste. And try not to aggro any grasping darknesses after the chamber ones, because they don't give up that easily.

Random Scrubinator

Academy Page

Join Date: Feb 2006

I mean, I can't seem to pull just the darknesses
If I flatbow them from the bottom of the stairs, a lone aatxe invariably seems to get aggroed, and if I try to draw them by moving my aggro bubble into them from below, a dying nightmare pops up and ends up getting the attention of an aatxe

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

You do next:
Wait for Benton to start running.
Go to spirit and get quest.
Run to the center of chamber, near ghosts.
Aggro normally grasping, hit X and activate running stance. You need it, rly.
Run as far as you can, but don't aggro other groups.
PWN BASTARDS!!!
Repeat till all are dead.

And that's it. Don't use bows to pull, it won't work as well.

spun ducky

spun ducky

Jungle Guide

Join Date: Nov 2005

WTB: q8 bows

R/N

I just finished finals so I am gonna try and get around to updating the guide and adding a few other ranger builds as well. I also want to say about not aggroing the aaxte there are many videos around here from other farms if they really give you a huge amount of trouble you could bring heroes that would allow you to kill them as well.

davicams

davicams

Frost Gate Guardian

Join Date: Dec 2006

Guardians of the Catacombs [GoC]

R/

so is anyone netting decent ecto from this build yet?

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Does armor matter, liek should u have +10 vs fire armor, or is it not important?

spun ducky

spun ducky

Jungle Guide

Join Date: Nov 2005

WTB: q8 bows

R/N

Quote:
Originally Posted by Luminarus
Does armor matter, liek should u have +10 vs fire armor, or is it not important? A set of armor with the highest energy is more useful than the fire set.

Ambuu

Ambuu

Lion's Arch Merchant

Join Date: Jul 2006

Amazing build! Makes me wanna start my ranger lol