Deldrimor Weapons? Were they meant for EotN?

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Okay I think the Deldrimor weapons at the end of the Prophecies campaign were in fact the PROPER weapon skins for the Droknar Greens at the end of EotN. Now let me explain my theory, as we all know EotN was rushed and for the most part many skins and weapons were somewhat incomplete (Deldrimor armor?). I believe that the Deldrimor weapons given to us this weekend were what the design team had been working on for the end of EotN, with out time to complete them they made the ugly place holders that everyone thought were disgusting. Rather than replace them, they decided to give them to us in another way.

Its really just a tiny thought, and has logical reasoning to back it up. Wutcha think?

the savage nornbear

the savage nornbear

Wilds Pathfinder

Join Date: Apr 2008

The Raging Cadavers [rage]

R/

sure. i didnt feel the dwarves were all that important in proph. I woulda rather had shining blade weapons or lich weapons or something. Deldrimor weapons go much better with GWEN.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Deldrimor Weapons? time to catch up on the one *and apperently important* day of info I missed. According to what I get from you, these "Deldrimor Weapons" are end game greens. Correct? If so, I think it should be Titan Weapons *weapons that change to match environment ftw* and Deldrimor would be better for EN. But Droknar weapons fit well with EN, although they seem like the same exact thing in name.

the savage nornbear

the savage nornbear

Wilds Pathfinder

Join Date: Apr 2008

The Raging Cadavers [rage]

R/

good call on the titan weapons. thatd be hotness.

Leonhart

Leonhart

Lion's Arch Merchant

Join Date: Dec 2006

Ascalon City

W/

Titans weapons seem like what the destroyer weapons are.

I'd say something to relate to ascalon.

the savage nornbear

the savage nornbear

Wilds Pathfinder

Join Date: Apr 2008

The Raging Cadavers [rage]

R/

This is probably why they chose deldrimore, lack of standout ideas. Ascalon ones would be sweet. I always like some real looking weapons.

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

maybe some kind of Dragon weapons, Tyria revolves around dragons...maybe a set of "Glint's Weapons"

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

dunno the new deldrimor ones are ok

but titan weps = epic

the savage nornbear

the savage nornbear

Wilds Pathfinder

Join Date: Apr 2008

The Raging Cadavers [rage]

R/

Fiery Dragon Shield, Fiery Dragon Staff, Fiery Dragon Wand, Fiery Dragon Focus, Fiery Dragon Spear, Fiery Dragon Scythe. win.

xshadowwolfx

xshadowwolfx

Krytan Explorer

Join Date: May 2006

California | Ascalon

Mo/

I think that this is highly possible. Anyways I'm not so sure about titan weapons Im afraid they will just turn out to look like destroyer ones (not that fond of but still blew away all my money on a set for HoM sigh*)

Still the more the merrier

IlikeGW

Jungle Guide

Join Date: Aug 2005

Hmmm nah they seem more like a lost line of BMP weps, or just normal post-BMP work. I think if it was part of GW:EN they'd have way worse models and textures, just look at the crummy destroyer weps.

ogre_jd

Wilds Pathfinder

Join Date: Feb 2008

Canadia

W/

Quote:
Originally Posted by IlikeGW
Hmmm nah they seem more like a lost line of BMP weps, or just normal post-BMP work. I think if it was part of GW:EN they'd have way worse models and textures, just look at the crummy destroyer weps.
Crummy Destroyer weapons? The Focus, Bow and Spear aren''t all that great, but the rest of 'em look quite excellent... All spikey black with glowing red lava, like the Destroyers themselves, if the screenshots on the wikis are to be believed. The Daggers are especially wicked.

C2K

Krytan Explorer

Join Date: May 2005

It probably should have been Flameseeker weapons, but oh well it really doesn't matter. New weapons are always fun.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Prophecies was the most thought out storyline for sure. The only thing it was missing (besides heroes + inscriptions + Alliance battles +PVE skills) was the endgame greens.

jbcf05

Ascalonian Squire

Join Date: Nov 2007

Brechnar Ironhammer sacrifices himself in the first Ring of Fire mission - maybe its a tribute to him and the other Dwarves scattered through out the campaign.

Master Knightfall

Banned

Join Date: Dec 2007

Did you find most of the weapons and offhands as ugly as I did? I did the run, but, when I got there I just wasn't impressed, I've bought weaponsmith items that look better than these things. The shield when equiped looked like cardboard on the warrior. The sword is about the only thing with a decent design the rest mehpfft.

A Poet Named Virgil

A Poet Named Virgil

Frost Gate Guardian

Join Date: Aug 2007

The Poets

Mo/

I have to agree with Knightfall. The weapons definitely weren't aesthetically pleasing to me, but to each his own! They just seem rather plain and rough for being added after so many cool weapons with animations.

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

These weapons could have been for GWEN and they were in a rush to get Money so they added those Text mod crap and called them End game weapons, maybe they should add a End game armor for Prophecies and give us all the real designs they had in Mind for Gwen instead of those Reskins.

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

Yep, the fact they called them "Deldrimor weapons" cinched the deal for me. after all there was *nothing* bout them in prophecies other than most of the last game content and we all now that doesn't count at all

Further the fact that the didn't call them "shining blade Weapons", "Lich weapons", "Titan Weapons", "Ascalon Weapons", "Glint's Weapons", "Flameseeker weapons", or whatever name someone other than the developers thought to call them other than "Deldrimor Weapons" proves that they were unused art work that Anet decided not to release. Shame on them for doing that and they should have released this for free (well, or at least done so at the outset of the game).

Well, either that or the name has little do with the artwork. Dunno, but if they had called them "Dragon Weapons" this would have been the most awesome update to ever have hit GW. As of now I hate them all and know they have been around since the very beginning, otherwise they would have consulted me and seen what I wanted them to be named.

Err, well, either that or none of the above is true outside of some forum goers. For myself unless they call them "Ring of Fire Weapons" (named after the end game area) then they must be something they have kept to their selves to release when they though there were enough stooges to consider this a good update. I'm not falling for it, they don't have the right name and are obviously skins that have been around for ages.

Until Anet fesses up I will only log into the game for 4 hours or more a day, purchase all the games they release, and participate in fan forums (well, reality is that I only average an 1-1.5 hours a day since release when I purchased said game). While other games do not remotely come close to achieving those ideals I will refuse to purchase them unless (like GW) they are fun and will never play them (including the daily logging in for multiple hours per day nearing three years now for GW). You will feel the wrath of me purchasing all the games you produce because you are 99% perfect .

Jongo River

Jongo River

Wilds Pathfinder

Join Date: Oct 2006

The same theory was proposed regarding the BMP weapons. If it was ever the case, it can't keep being so for every new thing ANet does.

Horus

Horus

Desert Nomad

Join Date: Aug 2007

www.godtguild.com

Blades Of Burning Shadows [GoDT]-leader

Mo/

whyt's the point of discussing what the SHOULD add while it's "over" already? We can't change anything now, probably no point to "argue" what should have been added but wasn't...

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

It's the best weapon set ever, and it's in the right place.
Deldrimor Dwarves giving away Deldrimor weapons before turning into stone things and losing great part of their former selves.

Sometimes things turn out better than how they were going to be. This is one of those.

the savage nornbear

the savage nornbear

Wilds Pathfinder

Join Date: Apr 2008

The Raging Cadavers [rage]

R/

Quote:
Originally Posted by strcpy
anger/sarcasm
i do believe that had the name changed, the weapon skins would have changed as well. i'm not sure that light hearted discussion is going to ruin anything anyways

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

I agree with Nevin. EotN was clearly rushed in some places.
It is a very plausable theory actually.

SirSausage

SirSausage

Lion's Arch Merchant

Join Date: Feb 2008

Poland

Architects of Forgotten Truths [AoFT]

W/Mo

I wish those new end-game weapons would be called "Seer <weapon>" or "<weapon> of the Seer". That would be neat.
I have to agree that apart from the sword and staff, the skins are kinda meh-ish. But I really can't complain, because it was about time to add the missing end-game items.

Toxage

Krytan Explorer

Join Date: Nov 2005

What who gives a crap what the reasoning is?

More Skins = Better

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

Deldrimor Weapons........

Interesting. Now, lets see what will be its original price, and how much will be devaluated.

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

Quote:
Originally Posted by the savage nornbear
i do believe that had the name changed, the weapon skins would have changed as well. i'm not sure that light hearted discussion is going to ruin anything anyways
Not anger, simply Sarcasm. There is MUCH more anger on those bashing the update than you can even come close to reading in my post.

It is silly to believe these were somehow meant for EOTN because it had the name "Deldrimor" in it yet if they had picked a name a specific individual had rather have seen (and note that the list of names is *not* the same across people) then it would have been obviously based on Tyria. For instance - Titan Weapons, wouldn't this be more Nightfall based as Titans only play a peripheral role in the very last three mission in prophecies. I would have to say that the Deldrimor play as big a role in prophecies as they do in EOTN (un my opinion a larger one given areas like Sorrow's Furnace).

I mean why are the Nightfall weapons named after the Forgotten? All you see of them is small bits where they are all over the place in Prophecies, obviously that is unused artwork we were supposed to originally get at the end of Prophecies. The forgotten had a MUCH smaller role in Nightfall than the Deldrimor did in Prophecies.

I agree that some of those names would have probably gotten different skins but that has absolutely no bearing on if Anet is recycling unused artwork that we should have gotten at the release of another product. Take my post as lighthearted as those that are complaining as I mean it only so much as they are serious with their posts.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by underverse_ninja
maybe they should add a End game armor for Prophecies and give us all the real designs they had in Mind for Gwen instead of those Reskins.
End-game armor for Prophecies would probably be reskins, just like most of the Prophecies armor already is.

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

they're better then those droknar weapons
those are so fugly

dunky_g

dunky_g

Desert Nomad

Join Date: Dec 2005

[SNOW]

If they were meant to be for EoTN, they would be there.

stop being so retarded.

CagedinSanity

CagedinSanity

Wilds Pathfinder

Join Date: Jul 2006

Away from you.

W/

I don't care as much for the name, as long as the skin is sw33t.

And they are.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by dunky_g
If they were meant to be for EoTN, they would be there.

stop being so retarded.
Actually, sometimes, when they make something, they do not need it later...
But see that it is nice, and add it anyways, in other way:

Here are two examples:
http://wiki.guildwars.com/wiki/Monk_Labyrinthine_armor
http://wiki.guildwars.com/wiki/Warri...er_Eagle_armor

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by MithranArkanere
Actually, sometimes, when they make something, they do not need it later...
But see that it is nice, and add it anyways, in other way:

Here are two examples:
http://wiki.guildwars.com/wiki/Monk_Labyrinthine_armor
http://wiki.guildwars.com/wiki/Warri...er_Eagle_armor
Both of these armors are obviously aztec/mayan influenced, can anyone say GW: Utopia? I just wish they released more material that never got put into a product.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by dunky_g
If they were meant to be for EoTN, they would be there.

stop being so retarded.
Stop insulting people and misinterpreting what their posts mean. Reading comprehension FTW!

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Bad Theories? Were they meant for Guru?

No.

It makes sense that they are deldrimor weapons considering the fact that you end up at Droknar's Forge at the end of the game. The least the dwarves can do is craft some new spiffy weapons for you. You could argue that they were meant to be in EoTN because the dwarves also play a large roll in the storyline as well - however it's largely unsupported. People have been asking for end-game Prophecy weapons for a while now and they finally got them. The idea of them originally supposed to be for EoTN may be true, but theirs not enough evidence to prove it. Have some faith in Anet.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by dunky_g
If they were meant to be for EoTN, they would be there.

stop being so retarded.
Lol. No comment.

Quote:
Originally Posted by [DE]
Bad Theories? Were they meant for Guru?

No.

It makes sense that they are deldrimor weapons considering the fact that you end up at Droknar's Forge at the end of the game. The least the dwarves can do is craft some new spiffy weapons for you. You could argue that they were meant to be in EoTN because the dwarves also play a large roll in the storyline as well - however it's largely unsupported. People have been asking for end-game Prophecy weapons for a while now and they finally got them. The idea of them originally supposed to be for EoTN may be true, but theirs not enough evidence to prove it. Have some faith in Anet.
You completely misunderstood my post. I am not arguing against any lore what so ever, I am only looking at this from a perspective that only takes into account the work NECESSARY to make weapons in Guild Wars. The design team for Anet, the modellers and texturers most likely intended THE DELDRIMOR weapons skins/textures/models to be the designs of the THE DROKNAR weapons. This only concerns the quality and the craftsmanship that went into the weapons through the designer's lack of time or what ever may have been the case.

And how could it possibly lack evidence? Anet is known for rehashing unfinished material in later updates. Look at the random armor updates we've received over the years. All I'm saying is rather than just plopping it into the game world, they decided to do something nice and spiff it up in an end game zone for Prophecies. As for that matter, do you have any evidence that would support the idea that they were not originally being worked on for GW:EN? Of course not, no one does except for Anet employees. Only they know what they've been working on since GW:EN until this point, but it can be inferred that rather then start from scratch to make a WHOLE new batch of weapons for such a small update, they used older unfinished work or work that simply had been discontinued. (Do you really think they would devote that much time away from GW2 to make all those weapons from scratch? Look at all the other patches and requests they've passed up, from a developer's stand point doing what they did would be MORE work than those other side projects)

I'm both a modeler and texture artist and have worked on a variety of projects. I personally know what its like to deal with dead lines and how everything can't exactly look as how you envisioned it by the release date of the product. This fits hand and hand with the poor quality of the Droknar Weapons, they were simply a shamble of a job done to prevent anymore gaps than already present in the GW:EN weapons/armor. From a business standpoint rather than admit that they were placeholders to begin with, Anet would have a much easier time simply introducing the weapons through other means- which is exactly what they did.

One more time to prevent anymore confusion let me simply explain the theory step by step, lore aside. (I would include pictures, but I'd rather not- its a simple concept to understand).

1. Dev Team begins work on Droknar Weapons (Which are planned to look like the Deldrimor Weapons)
2. Dev Team cannot finish Droknar Weapons in time as they have envisioned, Thus they create "placeholder" quality models.
3. GW:EN is released, Dev Team looks away in embarrassment as the community ridicules their work. (lololol)
4. Dev Team puts the true weapon concept art and model work that has already been done to the side.
5. Dev Team goes ahead and works on whatever they do, BMP at that time probably.
6. Dev Team pulls all the work back out some months later and finishes it for an update for the Prophecies campaign.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

I'm sure they used previous concept art for the Deldrimor weapons (or perhaps scratched art from possible GW2 designs) however if you didn't notice in GW:EN Anet was really reskin happy. The end-game weapons also being a reskin was certainly no suprise.


Edit: And tbh this thread won't go anywhere unless a dev personally steps in and says "Hey this guys right and that guys wrong" - which I don't see happening. What I meant in my previous post was that theirs not enough evidence either way to definitively say 'This view is right' - and even so, why does it matter?

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by [DE]
Bad Theories? Were they meant for Guru?

No.

It makes sense that they are deldrimor weapons considering the fact that you end up at Droknar's Forge at the end of the game. The least the dwarves can do is craft some new spiffy weapons for you. You could argue that they were meant to be in EoTN because the dwarves also play a large roll in the storyline as well - however it's largely unsupported. People have been asking for end-game Prophecy weapons for a while now and they finally got them. The idea of them originally supposed to be for EoTN may be true, but theirs not enough evidence to prove it. Have some faith in Anet.
Read Nevin's post again, or his follow up.


Seriously, so much trolling by people who are missing the point. It kills a little bit of me each time I see it.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Quote:
Originally Posted by HawkofStorms
Read Nevin's post again, or his follow up.


Seriously, so much trolling by people who are missing the point. It kills a little bit of me each time I see it.
Read my second post. Lore aside, EoTN was all about the reskins. There was probably plenty of concept art that never got used due to time constraints. Theories are theories, the idea of posting one on guru and expecting everyone to agree with it is dumb. Even if people do, what difference will it make?