What is the best type of Damage from a Derv.?
Age
What is the best type of damage from a Derv AoE or Single attack Scythe skills?I do have a Derv. don't play it much so what is the best?
Bassu
You mean the element or what?
If that's what you mean I'd go with Holy damage because it ignores most of the armor and is a great help against undead.
If that's what you mean I'd go with Holy damage because it ignores most of the armor and is a great help against undead.
Gift3d
Quote:
Originally Posted by Age
What is the best type of damage from a Derv AoE or Single attack Scythe skills?I do have a Derv. don't play it much so what is the best?
doesn't matter much since your scythe is basically auto aoe, and there's only one additional aoe scythe attack [chilling victory]
graverobber2
Quote:
Originally Posted by Bassu
You mean the element or what?
If that's what you mean I'd go with Holy damage because it ignores most of the armor and is a great help against undead. holy dmg from weapons doesn't ignore armor
(does give double dmg against undead)
If that's what you mean I'd go with Holy damage because it ignores most of the armor and is a great help against undead. holy dmg from weapons doesn't ignore armor
(does give double dmg against undead)
blurmedia
It ignores +armor from warrior and ranger armor.
Sirius-NZ
Yeah, Holy damage basically ignores all but the base armor; 60 for casters, 80 for warriors and paragons, and 70 for the rest. Elemental and physical buffs don't work against it.
And by the way, to get holy damage you should generally use Aura of Holy Might or Heart of Holy Flame, not Avatar of Balthazar.
And by the way, to get holy damage you should generally use Aura of Holy Might or Heart of Holy Flame, not Avatar of Balthazar.
Burst Cancel
Quote:
Originally Posted by Gift3d
doesn't matter much since your scythe is basically auto aoe, and there's only one additional aoe scythe attack [chilling victory]
Banishing Strike.
Isil`Zha
Quote:
Originally Posted by Burst Cancel
It would be more useful in PvE if it did actually trigger off of undead, but as it is now, it's far too specific to be useful at all.
Bassu
Still, Banishing Strike owns some serious ass in AB...
joshuarodger
Quote:
Originally Posted by Isil`Zha
It would be more useful in PvE if it did actually trigger off of undead, but as it is now, it's far too specific to be useful at all. i find [banishing strike] extremely useful in a ton of places in pve. especially vabbi where you have behemoth gravebanes raising minions left and right. i always use this when farming marobeh sharptail. it does 80 damage, at 14 SM, damage to all nearby foes for each minion or spirit you hit. get in the middle of a mob contaning a few minions and line them up with what you're really trying to hit, and you can do some serious damage if you hit 2 or 3 minions.
but back on topic, holy damage is definitely the way to go for more damage since there isn't a damage reduction skill or armor geared for holy damage, specifically, like there is for elemental and physical damage.
CoonerTheRed
[skill]Banishing Strike[/skill] basically didn't leave my bar for most all of factions. Spirit spammers all over the place.
Coloneh
why are you letting enemies summon things on the battle field?
I can uderstand ranger spirits, those are usually halfway across the map.
I can uderstand ranger spirits, those are usually halfway across the map.
Kyomi Tachibana
Channel/Resto Rit Hero+Chilling Victory = <3
joshuarodger
Quote:
Originally Posted by Coloneh
why are you letting enemies summon things on the battle field?
I can uderstand ranger spirits, those are usually halfway across the map.. how do you propose i stop 3 enemies from casting [animate bone minions] at the same time when there are 3 or 4 corpses in the area already? sure maybe i overaggroed a little but it makes things go faster and is more fun. lol
I can uderstand ranger spirits, those are usually halfway across the map.. how do you propose i stop 3 enemies from casting [animate bone minions] at the same time when there are 3 or 4 corpses in the area already? sure maybe i overaggroed a little but it makes things go faster and is more fun. lol
Coloneh
[Avatar of Lyssa] makes things not cast. plus you should be taking out mobs that summon things first anyways
Burst Cancel
Quote:
Originally Posted by Isil`Zha
It would be more useful in PvE if it did actually trigger off of undead, but as it is now, it's far too specific to be useful at all. Whether it's useful or not is completely irrelevant. The poster I quoted specifically said there was "one" other scythe AoE skill. The purpose of my post was to point out that this was categorically untrue. I never reach the question of whether the skill is useful or not.
And yes, I'm fully aware of the skill's limitations, thank you. As it stands, it's simply a highly situational skill - given that the condition is so hard to meet, its effect is correspondingly quite strong. In most cases it actually works to your benefit to allow summoners to summon their minions so you can whack everything in a nearby radius for up to 240 holy damage. Note that you incur no real penalty from doing this, because Banishing Strike will almost certainly destroy whatever creatures that you allowed to be summoned.
As a tertiary point, keep in mind that while enemy summoners may be rare, many (most?) players take MMs into PvE, and there are quite a few monsters who carry this skill.
Coloneh
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Originally Posted by Burst Cancel
Whether it's useful or not is completely irrelevant. The poster I quoted specifically said there was "one" other scythe AoE skill. The purpose of my post was to point out that this was categorically untrue. I never reach the question of whether the skill is useful or not.
you didnt mention [Whirlwind Attack]
CagedinSanity
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Originally Posted by Coloneh
[Avatar of Lyssa] makes things not cast. plus you should be taking out mobs that summon things first anyways
That's what I use. Doesn't stop them from casting, just does extra damage while they're casting.
milkflopance
Quote:
Originally Posted by CagedinSanity
That's what I use. Doesn't stop them from casting, just does extra damage while they're casting.
It does. Dead things can't cast.
CagedinSanity
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Originally Posted by milkflopance
It does. Dead things can't cast.
Semantics, the whole topic is talking about damage.
But if you want to play this game, then you can't damage dead things either.
But if you want to play this game, then you can't damage dead things either.
Coloneh
Quote:
Originally Posted by CagedinSanity
That's what I use. Doesn't stop them from casting, just does extra damage while they're casting.
AoL makes things that cast dead. you should be able to get 4 swing in during a 3 second cast minion spell. if something is alive after that go uninstall.
Burst Cancel
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Originally Posted by Coloneh
Quote:
Originally Posted by Coloneh
AoL makes things that cast dead. you should be able to get 4 swing in during a 3 second cast minion spell. if something is alive after that go uninstall.
It's worth pointing out that the 'Animate' spells are only 3s in normal mode. It's unlikely that you'll be able to drop HM summoners in the same fashion.
CagedinSanity
Quote:
Originally Posted by Coloneh
AoL makes things that cast dead. you should be able to get 4 swing in during a 3 second cast minion spell. if something is alive after that go uninstall.
I lol'd, and I can achieve that.
Quite proud of myself for hitting 100+ on level 30's. joshuarodger
Quote:
Originally Posted by milkflopance
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Originally Posted by Coloneh
AoL makes things that cast dead. you should be able to get 4 swing in during a 3 second cast minion spell. if something is alive after that go uninstall.
so you guys are saying that when you're in an area with minion summoners, there is never an enemy minion on the field because you can kill all of the MMs before any of them can get a cast off? i find that a little hard to believe.
i realize that you can hit up to 3 targets at a time with your scythe but when you're vanquishing an area they don't all just line up for you and stand there while you're swinging at them. milkflopance
Quote:
Originally Posted by joshuarodger
so you guys are saying that when you're in an area with minion summoners, there is never an enemy minion on the field because you can kill all of the MMs before any of them can get a cast off? i find that a little hard to believe.
I said dead things can't cast, i.e. the thing you were attacking, not the entire mob.
Coloneh
Quote:
Originally Posted by joshuarodger
so you guys are saying that when you're in an area with minion summoners, there is never an enemy minion on the field because you can kill all of the MMs before any of them can get a cast off? i find that a little hard to believe.
i realize that you can hit up to 3 targets at a time with your scythe but when you're vanquishing an area they don't all just line up for you and stand there while you're swinging at them. minions only get summoned if there are 3 creatures with summon spells, or one super high priority target and 2 with summons. kill the first spike the one that starts to summon sometimes you have to fight 2 bone minions... scary GourangaPizza
If your damage type isn't earth, cold or holy, then you are at best mediocre.
Earth is great for disabling tough melees with EDA. Cold is used to trigger Grenth's Grasp on kiting foes/opponents. Holy... well most people already explained why it is damn useful. Seef II
Aura of Holy Might = pure awesome yellow numbering. And, that converts you to holy damage. So holy gets my vote.
Tender Care
Well...i suppose the best dmg from derv is holy dmg vs undead....
Me in quest to get to Gwen: alone with [avatar of balthazar] [eternal aura] and some attack skills......strike an undead mob lvl 11/12 with a critical, (sundering scythe, +15%^enchant, customized) had 3/4 enchant on me and used mystic sweep: result = 429 dmg o_O no kidding cold blooded reaper
Quote:
Originally Posted by CagedinSanity
Semantics, the whole topic is talking about damage.
But if you want to play this game, then you can't damage dead things either. Way true..WAAY true. But I must admidt, avatar of lyssa, Eternal aura(or whatever that SS skill is named) Chilling victory crippling victory, some auras and such just might be what yall need |