GW2 Runor & Mouse usage

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Oliasys
Ascalonian Squire
#1
I have been hearing rumors that mouse navigation will not be included in GW2....any fact to this? Anyone?

I sincerely hope that this is JUST a rumor. I use my mouse pretty much exclusively and I cannot see my self moving through a game w/o it. Matter of fact, lol, I won't. It's a basic expected premise. Keyboard navigation is just so, so, antiquated and outdated. Not to mention a lot more cumbersome than just pointing and clicking. I fully make use of keyboard for other functions but not to navigate and don't see myself [especially in this day and age] using a keyboard just to navigate.

Thoughts? Opinions? Ideas? Facts of knowledge?


I'd really hate to pass up on GW2 just because they won't keep up with the times.
Mini Masher
Mini Masher
Ascalonian Squire
#2
What I've read states that click to move will not be a feature of gw2.
Bryant Again
Bryant Again
Hall Hero
#3
It has indeed been stated that ANet wishes to remove the "point-n-click" method of movement.

Keyboard navigation isn't what I'd call "outdated", rather the most efficent and less problematic to have full 3D exploration (which is also something they've announced).

Can't say I'm too upset, since I'm an avid shooter fan and don't use the mouse a whole lot anyways when playing GW.
Darkobra
Darkobra
Forge Runner
#4
I've never had any problem with WASD anyway. It's how I play all my games.
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Oliasys
Ascalonian Squire
#5
Quote:
Originally Posted by Mini Masher
What I've read states that click to move will not be a feature of gw2.

Well, that just sucks, lol. That's one selling point I will not give in on. And, i really like GW a lot better than a lot of the other MMO's I tried.

Why would they take such a basic and integral function out of a game?

Quote:
Originally Posted by Darkobra
I've never had any problem with WASD anyway. It's how I play all my games.
Well, like many people, I do not use keyboards for navigation. It makes no sense. You have a mouse that works so much better and are able to free your keyboard up for less important functions. Matter of fact, I recall seeing an article mentioning that mouse-navigation in games is an expected function by most players. Why bother having a mouse if cannot use it, lol.
minaau
minaau
Ascalonian Squire
#6
I don't see how point n' click is "new" and less "antique" than WASD

Even so, I think they should include the option to use point n' click if you want
StormDragonZ
StormDragonZ
Desert Nomad
#7
I use both methods, but WASD, for me, only implies to when I play Halo.

I use the arrow keys, but mostly the click style. Sad, for me, to know this is what can be expected from GW2.
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Oliasys
Ascalonian Squire
#8
Quote:
Originally Posted by minaau
I don't see how point n' click is "new" and less "antique" than WASD

Even so, I think they should include the option to use point n' click if you want

actually, WASD is so outdated that it is the basic use as far back as games like space invaders. We've come a lot further in technology areas now. WASD is so "pre-mouse".


Another aspect to look at, physically handicapped people depend on mouse useage and some are unable to make use of WASD effectively and efficiently.
Icy The Mage
Icy The Mage
Forge Runner
#9
I just don't want it turning into WoW :P
FXCW
FXCW
Frost Gate Guardian
#10
I got used to using the AWSD keys when I tried WoW and I found it much easier to use especially when you have the ability to jump around etc.
the savage nornbear
the savage nornbear
Wilds Pathfinder
#11
the mouse will probably be used to look around. i assume something like morrowing will be taking place. The mouse controls what would be your head/eyes, while the WASD controls your legs.
Shayne Hawke
Shayne Hawke
Departed from Tyria
#12
I only use point-and-click in DA, so I'd be fine with it not existing, unless they plan to bring DA into GW2 as well. Point-and-click is the superior form of movement in that arena.
S
SeraCombi
Frost Gate Guardian
#13
from what i understand, click to move will not be available.

i don't believe the OP is complaining about this, but rather mouse-move functionality...which should remain (i.e., pressing both buttons to move forward, using the mouse and either button to look about, etc.). Haven't heard that any of that is being taken away.

Soooo....unless you are just totally pissed that clicking-on-the-ground-to-move is being taken away (does anyone actually do this?)....then this is a non-issue.
Elena
Elena
Desert Nomad
#14
bah its a nice function when being too lazy to push 4 keys
(wich i get sometimes)
can't understand why theyre doing away with it OH NOES WE CANT HAVE PEOPLE CLICKING TOO MOVE AZAMAGAD
Chronos the Defiler
Chronos the Defiler
Desert Nomad
#15
I use WASD for all my games, I guess It all depends on the person, But i find it much easier to work with. Right-click to lock/move camera and use A/D to strafe, I just find it gives you alot more precision especially "on the fly"
Akasuki
Akasuki
Academy Page
#16
Its really that big of a deal, that your goin to not play the game? Keyboard movment is the way of ANY good rpg/fps I have played. FFXI, DAoC, WoW, any FPS game shall I go on, Tell me how this is outdated the only rpg's I have played with mouse clicking would have to be them lame free rpgs like SilkRoad Online, the Diablo set.. now them games seem a bit outdated to me.

Quote:
Originally Posted by Oliasys
Well, like many people, I do not use keyboards for navigation. It makes no sense. You have a mouse that works so much better and are able to free your keyboard up for less important functions. Matter of fact, I recall seeing an article mentioning that mouse-navigation in games is an expected function by most players. Why bother having a mouse if cannot use it, lol.
Please Tell me how your goin to use a mouse to move around on a FPS like DoD4 or CS?
joshuarodger
joshuarodger
Unbanned
#17
Quote:
Originally Posted by SeraCombi
from what i understand, click to move will not be available.

i don't believe the OP is complaining about this, but rather mouse-move functionality...which should remain (i.e., pressing both buttons to move forward, using the mouse and either button to look about, etc.). Haven't heard that any of that is being taken away.

Soooo....unless you are just totally pissed that clicking-on-the-ground-to-move is being taken away (does anyone actually do this?)....then this is a non-issue.
actually clicking on the ground or area is extremely useful when mapping some areas and when trying to run to a specific place. it's pretty difficult to line your character up in a directly straight line, to an exit for instance, just using wasd, without changing your line once or twice. and by "difficult" i don't mean it's actually a true pain in the ass, but it's much easier to click the middle of a exit portal and just go.
Akasuki
Akasuki
Academy Page
#18
Quote:
Originally Posted by joshuarodger
actually clicking on the ground or area is extremely useful when mapping some areas and when trying to run to a specific place. it's pretty difficult to line your character up in a directly straight line, to an exit for instance, just using wasd, without changing your line once or twice. and by "difficult" i don't mean it's actually a true pain in the ass, but it's much easier to click the middle of a exit portal and just go.
You are really this lazy?
Chronos the Defiler
Chronos the Defiler
Desert Nomad
#19
Quote:
Originally Posted by joshuarodger
actually clicking on the ground or area is extremely useful when mapping some areas and when trying to run to a specific place. it's pretty difficult to line your character up in a directly straight line, to an exit for instance, just using wasd, without changing your line once or twice. and by "difficult" i don't mean it's actually a true pain in the ass, but it's much easier to click the middle of a exit portal and just go.
Zoom in, look at your target and press R? takes about 1 1/2 seconds
g
gremlin
Furnace Stoker
#20
It could be a move towards a console version since many of those use the standard gamepad it could make sense to go in that direction.

Probably inevitable for most future games since the console market is so large.