GOLDS GOLDS GOLDS! pc help =)

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slickslabmcknab
Ascalonian Squire
#1
Just curious on prices. I'll be guessing prices to see how far off I am. haha.
Thanks in advance for any help.


fyi, youll notice where i start to get tired of looking at them. lol. i have some more on other chars but too lazy to type em up =P


These items are ALL GOLD

Fiery Crude Daggers of Fortitude, ins
Max Dmg Req 11, +29 health, brawn over brains 14/5
(my guess is 5k?????)

Round Shield, ins
16 armor req 13 tactics, tactics +1 19%
(my guess 1k or a bit more if im lucky?)

Inscribed Chakram, ins
Energy +12 req 11 dom, ins life is pain +5 en/-20 health
(not sure about inscription worth, but item id say 2k?)

Crystal Wand of Quickening, ins
Max chaos dmg req 11 insp
Halves recharge spells 10%, ins guided by fate 14%
(prob merhcant?)

Ominous Eidolon of Endurance, ins
en +12 req 12 dom, health +44 in stance, ins man of all seasons armor 5vs ele
(merchant?)

Zealous Crescent Blades of Fortitude, ins
Slashing max dmg req 9, en+1/-1 regen, health +30,
ins vengeance is mine dmg +19% health above 50%
(prob sell health seperately and the rest seperately?)

Cane of Quickening, ins
max dmg req 10 illusion, halves recharge 9%, ins measure for measure
(merchant?, or just salvage?, prob merchant the sucker)

Imposing Scepter of Quickening, ins
max dmg req 10 dom, havles recharge 9%, ins vengeance is mine 19/50)
(prob merchant that too)

Shocking Greater Highlander Blade of Defense, inscribable
max lightning dmg req 9 sword, armor +5, ins show me the money
(make it clean and sell it? dunno how much though)

Arcane Scepter of Quickening, inscribable
max dmg req 13 fast cast, halves recharge 10%, ins show me money

Defensive Clairvoyant Staff of Mastery, inscribable
max dmg req 11 dom, en +10, Armor +5, Dom Mag +1 19%,ins have faith en+5 while enchanted
(my guess is not too much, 4k?)

Vampiric Gilded Daggers of Shelter, inscribable
max piercing req 10, life stealing 3/-1, armor +7 vs phys, ins dmg 14%/50
(prob 2k or so?)

Zealous Bronze Crusher of Warding, ins
max dmg req 12, en +1/-1 regen, armor +7 vs ele, ins dont think twice 9%
(merchant?)

Adept Jeweled Staff of Illusion Magic, ins
max dmg req 10, en +10, halves casting of illusion 19%, illusion +1 19%, ins vengeance is mine 19/50
(not a lot. prob merchant or 2 or 3k?)

Zealous Arrowblade Daggers of Shelter
max dmg req 11, en +1/regen -1, armor +7 vs phys dmg, ins, measure4measure
(2k?)

Swift Ensorcelling Staff, ins
max dmg req 11, en +10, havles casting 10%, ins seize the day en +14, energy regen -1
(crap, merchant)

Silencing Recurve Bow, ins
max dmg req 10, lenghten dazed 33%, ins measure4measure
(merchant or 2k?)

Shield of the Lion of Fortitude, ins
16 armor req 12 strenght, health +28, ins i can see clearly now 20%
(take out 28 and ins, sell that way, i think ive seen those go for a few k)

Ebon Crude Daggers of Enchanting, ins
earth dmg req 9, max dmg, enchants 19%, ins vengeance is mine 19%/50)
(2k?)

Jeweled Chakram of Fortitude, ins
En +12, Health +30, req 10, ins ignorance is bliss arm+5/en-5
(take out fortitude and sell separately for the loot?)


Zealous Steel Broadsword of Shelter, ins
max dmg req 10, en +1, regen -1, armor +7 vs phys, ins snow money
(dunno)

Flatbow of shelter, ins
max dmg req 9, armor +7 vs phys dmg, ins strength and honor dmg 15/50
(a few k i suppose?)

Fiery Bronze Crusher of Defense, ins
max fire dmg req 13, armor +5, ins measure4measure
(salv defense? merchant rest?)






-----NON INS GOLD ITEMS!------

Feathered Flatbow of Deathbane
max dmg req 13 mark, halves recharge 9%, dmg 19% undead
(merchant prob)

Hale Accursed Staff of Blood Magic
max dmg req 12 curses en +10, halves casting 1-%, health +27, Blood +1/20
(nooo idea, bad at 27, prob a few cause of blood magic???)

Cruel Spiked Axe of Fortitude
max dmg req 12, lengthen deep wound 33%, health +29
(2k?)


------PURPLE ITEM PURPLE ITEM-------

Jeweled Chakram of Valor, ins
En+12 req 9 illusion, health +56 while hexed, ins show me the money
(merchant my guess)

------MODS-------

Shield Handle of Fortitude
health +30
(i've seen these go for quite a bit)
gw_poster
gw_poster
Desert Nomad
#2
I'm sorry, but I would say to merchant all of it....you'll get at least a few k that way...keep the 15^50, +30 focus core, the q9/q10 daggers might be useful to someone, but prolly not worth more than 1-2k (wouldn't waste time trying to sell)...anything jeweled, put the measure for measure insc on it and salvage -- cross your fingers and hope for a ruby

shield handle 6k
15^50 1k easy sell, 2k if u want to spend some time
+30 focus core 2-3k imo

GL
Luke D
Luke D
Furnace Stoker
#3
In the future, you may want to limit your posts to ~5-6 items. You'll get more PC's that way, since most people won't want to spend time looking at a list this long.

crude daggers - can't sell req 9's for the life of me. I'd merch req 11's
round shield - merch
Inscribed Chakram - I'd merch at req 11. You might get 1-2k from the inscription if you find someone looking for one, but killing Vaettir in HM will net you about 5 of these per hour.
Crystal Wand - merch
Ominous Eidolon - merch
Crescent Blades - daggers ~5-8k imo, +30 separate will net you ~2k
Cane - merch or salvage for mats
Imposing Scepter - merch
Greater Highlander Blade - When people sell "clean," it really just means no mods worth selling separately. Although +5AL is quite useful, it's not worth much to sell by itself, so I wouldn't bother salvaging it tbh, nor would I bother salvaging the shocking (unless someone's looking for one specifically in town or something). Not too sure on price, just thought I'd throw that info in there.
Arcane Scepter - merch
Defensive Clairvoyant - I'd merch. Mesmer staff req 11. Maybe salvage the inscription first if you want.
Gilded Daggers - Your ~2k estimation sounds good to me, assuming you find a buyer.
Bronze Crusher - merch. I'm now starting to assume you were farming Vaettir, since most of these things drop all the time from them
Jeweled Staff - yeah, merch or 1-2k.
Arrowblade Daggers - merch/1-2k
Ensorcelling Staff - merch
Silencing Recurve Bow - salvage/merch
Shield of the Lion - I wouldn't bother salvaging unless you want to use the mods. You might get ~1k from the inscription (I've sold that inscription for around that lately.), but I'd merch the shield. A req 9 would only fetch you a few k; I doubt it would be worth your time to try to sell a req 12.
Crude Daggers - ~2-4k if you can find a buyer
Jeweled Chakram - salvage the +30, then I'd merch tbh. You might pull 1-2k out of it if you can find a buyer.
Flatbow of shelter - maybe 1-2k for req 9. Consider salvaging the 15^50
Fiery Bronze Crusher - Salvage defense if you're going to use it, then salvage/merch it.


-----NON INS GOLD ITEMS!------

Feathered Flatbow - merch
Accursed Staff - salvage wrapping, merch staff if it survives. Wrapping ~2-3k if you find a buyer (I usually throw these wrappings on hero weaps since it can be hard to find buyers for them in my experience).
Spiked Axe - merch. no inherent mod

------PURPLE ITEM PURPLE ITEM-------

Jeweled Chakram - yeah, merch. There are enough cheap golds out there for all the mesmers who want them

------MODS-------

Shield Handle of Fortitude ~5-7k
s
slickslabmcknab
Ascalonian Squire
#4
!!!

thanks for the info. and suggestions on how to post. still getting used to the easy/quick way of posting the mods and whatnot.

ill prob end up merching a lot or sliding it on over to my heros. they dont seem to ever complain much about it. heh.

thanks again.
s
slickslabmcknab
Ascalonian Squire
#5
traded the +28 mod for some runes which, my guess is that its in my favor o_0


survivor x2 420
radiant x3 390
en storage, minor 1.2k

from merchant
so for 3.2k