What attribute is better channeling or spawning and what greens are good for them
Cypher the Fallin
Well its pretty much what the title says put down some of your ideas and see if other ppl agree.
Type- Channeling or Spawning
Green Weapon-
Off hand Green-(If u have any)
and the reason y u have the weapon and attribute
Looking forward to hear everyones ideas
Type- Channeling or Spawning
Green Weapon-
Off hand Green-(If u have any)
and the reason y u have the weapon and attribute
Looking forward to hear everyones ideas
Murmel
Umm, resto preety much pwns em' both in my oppinion
I run 16 resto 13 spawning on my rt and I use Bazzr's Staff, that's prolly the best rt staff I've ever found <.< (dropped by Vwk boss)
But resto/channeling hybrid s preety cool too (I've heard.)
I run 16 resto 13 spawning on my rt and I use Bazzr's Staff, that's prolly the best rt staff I've ever found <.< (dropped by Vwk boss)
But resto/channeling hybrid s preety cool too (I've heard.)
Tyla
Is there even anything to discuss here?
Spawning is baeeddddd.
Spawning is baeeddddd.
Murmel
Quote:
Originally Posted by Tyla
Is there even anything to discuss here?
Spawning is baeeddddd. I myself only use spawning for some extra spirit health and my r9 spawning staff
Spawning is baeeddddd. I myself only use spawning for some extra spirit health and my r9 spawning staff
Jetdoc
Spawning is basically the "I have a few extra points laying around, so I might as well invest them in..." attribute.
Channeling + Restoration are the two lines you want to spec in when playing a Ritualist. Communing, after the move of Bloodsong, is pretty much the suck.
Channeling + Restoration are the two lines you want to spec in when playing a Ritualist. Communing, after the move of Bloodsong, is pretty much the suck.
Lhim
That really depends on your build.
Spawning is only any good if you actually use any skills from that line (Spirit's Strength for example)
Spawning is only any good if you actually use any skills from that line (Spirit's Strength for example)
Divine is Faith
My Rit was Channeling mostly with restore for a couple skills from time to time. Spawning got the left over points. Right now my Rit is setup as Restore running the 330 build for farming though. Spawning only gets points when I dont know what else to put it in.
The Meth
Channeling kills things. Hard. Ancestor's Rage and Splinter Weapon are both in the top 10 of guild wars skills.
Spawning is only decent in Minion Bombers and Spirits strength.
Spawning is only decent in Minion Bombers and Spirits strength.
doragon
Resto and channelling. Spawning an communing needs a buff.. they are useless :/ Hmm.. greens, resto/channeling droknars staff is pretty good.
Nightow
Unless you are using enchantments, Droknar's Restoration and Channeling Scepters and Foci.
Bargamer
Channeling is a damage/support line. Spawning is only support. Therefore, Channeling wins. As for greens, unless you find a really, really, good one, you can pretty much play the Salvage game and make your own, according to your own build.
Cypher the Fallin
Ok so Channeling has the ups on Spawning.... Now wat would u choose if u only could choose btween Resto and Channeling.
Nightow
Why choose between the two? Best ritualist builds usually put 12 in both.
MasterSasori
Channeling is much better than spawning for almost every viable build.
Joseph Spiritmaster
Since i have gotten NF and Capped OoS i have been making a ton of builds using either 16 Channeling and Resto or just Channeling and Spawning power (for the increase time of Wep Spells... unless your gonna go as a spirit spammer its only really good to use Spawning for Wep Spell duration increase.) I can't decide if i was to use just one, i would prolly use both, like my current healng build is like 16 Resto and 12 or 13 with Resto Spells and OoS.
horseradish
Quote:
Originally Posted by Cypher the Fallin
Ok so Channeling has the ups on Spawning.... Now wat would u choose if u only could choose btween Resto and Channeling.
Hmmmm........BUILDS!!!!!!!!
Channeling:
[ancestors' Rage][splinter weapon][spirit rift][offering of spirit][nightmare weapon][warmonger's weapon][bloodsong][death pact signet] or [flesh of my flesh]
Restoration:
[vengeful weapon][Weapon of warding][Mend Body and soul][life][Protective was kaolai][offering of spirit][Spirit Light][Death pact signet] or [flesh of my flesh]
Hybrid <3 <3 <3:
[weapon of warding][Mend body and soul][ancestors' rage][splinter weapon][protective was kaolai][offering of spirit][life][death pact signet] or [flesh of my flesh]
Try these builds out. Customize them when you feel necessary. I know the resto build has OoS, but you're seriously gimping yourself without e-management and the unused skill points. I suppose [energetic was lee sa] could work though.....
*I never get tired of posting those builds *
Channeling:
[ancestors' Rage][splinter weapon][spirit rift][offering of spirit][nightmare weapon][warmonger's weapon][bloodsong][death pact signet] or [flesh of my flesh]
Restoration:
[vengeful weapon][Weapon of warding][Mend Body and soul][life][Protective was kaolai][offering of spirit][Spirit Light][Death pact signet] or [flesh of my flesh]
Hybrid <3 <3 <3:
[weapon of warding][Mend body and soul][ancestors' rage][splinter weapon][protective was kaolai][offering of spirit][life][death pact signet] or [flesh of my flesh]
Try these builds out. Customize them when you feel necessary. I know the resto build has OoS, but you're seriously gimping yourself without e-management and the unused skill points. I suppose [energetic was lee sa] could work though.....
*I never get tired of posting those builds *
Dr Strangelove
Set 1:40/40 channeling set
Set 2:40/40 restoration set
Set 3:40/20/20% enchant spawning staff
Set 4: 20% HSR/+5 energy communing wand + 20%HCT/20% +1 communing focus
Set 5: +5 energy/+5 AL sword, +30 health shield, -5/20% chance (not as good as +10 vs, but I'm lazy).
Set 6: 15>50 zealous longbow of fortitude
Set 7: +30energy/-2 regen for channeling
Set 8: +15% enchanted/+5AL zealous spear + shield
Set 9: +15% enchanted/+5 AL zealous axe + shield
Everything you could ever want and more.
Set 2:40/40 restoration set
Set 3:40/20/20% enchant spawning staff
Set 4: 20% HSR/+5 energy communing wand + 20%HCT/20% +1 communing focus
Set 5: +5 energy/+5 AL sword, +30 health shield, -5/20% chance (not as good as +10 vs, but I'm lazy).
Set 6: 15>50 zealous longbow of fortitude
Set 7: +30energy/-2 regen for channeling
Set 8: +15% enchanted/+5AL zealous spear + shield
Set 9: +15% enchanted/+5 AL zealous axe + shield
Everything you could ever want and more.
MasterSasori
Typical. No one adding the Songkai healer : P
The most spam happy build you'll ever find at 15 Spawning so long as you have Songkai and don't dip below 0 when using it.
[vengeful weapon][spirit light][soothing memories][mend body and soul][weapon of warding][Life][Attuned was Songkai][Death Pact Signet]
[Recuperation][resilient weapon][Flesh of my Flesh][Recovery]
For your secondary, you can try other stuff like [mending touch][serpent's quickness][glyph of swiftness]
The most spam happy build you'll ever find at 15 Spawning so long as you have Songkai and don't dip below 0 when using it.
[vengeful weapon][spirit light][soothing memories][mend body and soul][weapon of warding][Life][Attuned was Songkai][Death Pact Signet]
[Recuperation][resilient weapon][Flesh of my Flesh][Recovery]
For your secondary, you can try other stuff like [mending touch][serpent's quickness][glyph of swiftness]