New Skill Idea - Scorpion Heal

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Shanaeri Rynale
Shanaeri Rynale
Desert Nomad
#1
I was in a pug today, helping some people out in Gates of Madness, and the warrior just would insist on over extending into the mobs, or running away from the monks.

Then I remembered a jokey suggestion a friend of mine made a while back. A healing version of scorpion wire. Lets call it scorpion heal.

Cost 5, Recharge 10. For 8 seconds, the next time you and target ally are more than 100ft apart, they are teleported to your position, knocked down and healed for 40 health.

Or maybe 'Don't leroy' Cost 5, recharge 12. For 5 seconds target ally is crippled and is healed 5 points for every step backwards they take.

I'm sure monks would love to use these skills, and it would help ensure a peaceful non ragey pug experience..

I doubt anet would ever do it, but it sure as heck would be silly fun.
Lorinda
Lorinda
Lion's Arch Merchant
#2
Wait, thats the non elite version of Unyielding Aura...
Thats a brilliant idea.
But i higly doubt it makes the monks more loved in pugs.
As a monk you already have a lot of *power* controling the parties Healthbars.
Eddie Frenzy Spam
Eddie Frenzy Spam
Krytan Explorer
#3
Lol =D

I really can't see it providing a peaceful pugging experience though, I can just imagine the warrior now...

*Warrior overextends*
*Monk casts Scorpian Heal*
Warrior - "OMFG WTF R U DONIG U PIECE OF $&%* I WAZ ABUT TO KILL HIM!!! NUB!!!"

*Warrior leaves the game*

^_^ on second thoughts, implement this right now! Just for the hilarity of it all xD
the savage nornbear
the savage nornbear
Wilds Pathfinder
#4
/signed party control ftw, although all my characters would carry it...
D
Darrendil
Ascalonian Squire
#5
Heheheh nice one..
On the Don`t Leroy i would do it regarding the distance from you.. for example: For 5 seconds target ally is crippled and is healed 5 points for every 5 feets he walks towards you.
I suggest to use distance instead of walk mode, cause not everyone walks backwards, what most of the ppl do is turn around and run for their lives...
snaek
snaek
Forge Runner
#6
hells yeaya...
all teh pug warrs need to be kept on leashes
j
jadedragoon
Jungle Guide
#7
mabe make a mortal kombat reference? "Get over over here!" hehe. I would love to see this
farmerfez
farmerfez
Krytan Explorer
#8
There was a thread on this exact same thing yesterday lol
Shanaeri Rynale
Shanaeri Rynale
Desert Nomad
#9
There was one like it yesterday, but which is more fun. Giving someone less heals, or making them fly back to you and be KD'd ?
A Leprechaun
A Leprechaun
Desert Nomad
#10
Nobody has spotted this skills fatal downfall.
Wammos would start using it!!!
He runs off and over-extends, then thinks "Why is that monk hiding at the back?" casts scorpion heal on you, pulls you into the thick of combat and knocks you down... for 3 seconds!!! (stonefists)
Thats pretty much worst case scenario, you might as well add dazed to it and go the whole hog ^^.


~A Leprechaun~
R
R.Shayne
Wilds Pathfinder
#11
HB Monks would love this with some of the ursan groups. Would really solve the problem when they are apparently trying to sucide the mission.
MasterSasori
MasterSasori
Desert Nomad
#12
Quote:
Originally Posted by A Leprechaun
Nobody has spotted this skills fatal downfall.
Wammos would start using it!!!
He runs off and over-extends, then thinks "Why is that monk hiding at the back?" casts scorpion heal on you, pulls you into the thick of combat and knocks you down... for 3 seconds!!! (stonefists)
Thats pretty much worst case scenario, you might as well add dazed to it and go the whole hog ^^.


~A Leprechaun~
God this would be fun. I should add my badass skill too then if this is the case:

Monk

/ragequit

0 CC, 0 recharge, 1/4th CT
This spell fails 100% at Divine favor lower than 4.

Leave party and return to last outpost. You leave monk henchmen with [mending] and [healing breeze].
MithranArkanere
MithranArkanere
Underworld Spelunker
#13
XDDD

So basically you suggest a leash to keep the dogs from running all over the place?

Fine with me. We elementalists could use some of that so all other puny inferior professions serve us better.
Shayne Hawke
Shayne Hawke
Departed from Tyria
#14
/signed. This looks fun.

The 40 health heal should be scaled based on some attribute.

Also, to prevent this from possibly having a side-effect of transporting two people through use of it + Recall, make it end if you shadowstep or teleport.
legion_rat
legion_rat
Desert Nomad
#15
Quote:
Originally Posted by A Leprechaun
Nobody has spotted this skills fatal downfall.
Wammos would start using it!!!
He runs off and over-extends, then thinks "Why is that monk hiding at the back?" casts scorpion heal on you, pulls you into the thick of combat and knocks you down... for 3 seconds!!! (stonefists)
Thats pretty much worst case scenario, you might as well add dazed to it and go the whole hog ^^.


~A Leprechaun~
put it under divine, and make it 100% fail if DF 4 or less.

/signed. I would make another monk if this skill existed.

~the rat~
Age
Age
Hall Hero
#16
Monks don't need this at all if LoD was given back its recharge or make it 7 sec. plus 80%.
Arkantos
Arkantos
The Greatest
#18
Not a bad idea, it's a shame that this skill could be abused so easily, which is probably the main reason why a skill like this would never be added.
tehshadowninjar
tehshadowninjar
Lion's Arch Merchant
#19
QFT. Kkthx.
shru
shru
Wilds Pathfinder
#20
50% failure with DF 4 or less and I'll sign. Make it a maintained enchantment though to make it more energy costly or limit its usage to PvE.(too much griefing potential in PvP)