Please convince me to play a paragon!
Bobby2
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Originally Posted by Tyla
It IS true.
Paragon's, although with all the nerfs are still imbalanced, and you'll be extremely stupid to say otherwise.
I'm not ONLY on about PvE, either. No kidding.
[skill]cruel spear[/skill][skill]spear of lightning[/skill] - [skill]fall back[/skill]
[skill]eviscerate[/skill][skill]executioner's strike[/skill] - [skill]charge[/skill]
Notice teh similaritahz
Paragons could rule AB
Paragon's, although with all the nerfs are still imbalanced, and you'll be extremely stupid to say otherwise.
I'm not ONLY on about PvE, either. No kidding.
[skill]cruel spear[/skill][skill]spear of lightning[/skill] - [skill]fall back[/skill]
[skill]eviscerate[/skill][skill]executioner's strike[/skill] - [skill]charge[/skill]
Notice teh similaritahz
Paragons could rule AB
Pyro maniac
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Originally Posted by Mr Pink57
14 Spear
12 Leadership
9 Command 14, 12, 7
or unless you're running a major rune.
12 Leadership
9 Command 14, 12, 7
or unless you're running a major rune.
Mist Walker Skarloc
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Originally Posted by Mr Pink57
14 Spear
12 Leadership
9 Command
[Cruel Spear] [Spear of Lightning] optional ["Never Surrender"] [Anthem of Flame] ["For Great Justice"] [Aggressive Refrain] Res
["Go For The Eyes"] or ["There's Nothing To Fear"] is my usual optional. Can take [Anthem of Weariness] over [Anthem of Flame] especially against destroyers.
Can take [Spear of Fury] over [Spear of Lightning] if you have conditions flying around to fuel [Cruel Spear].
Can drop res for ["I Am The Strongest"] but I would max Norn before you do that for +20 death.
Puts out decent dps with a bit of party support.
pink
Quote: Originally Posted by Bobby2 No kidding.
[Cruel Spear][Spear of Lightning] ["Fall Back!"]
[Eviscerate][Executioner's Strike] ["Charge!"] Wow, they are pretty similar.
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1 Imbagon makes the entire party already practically invincible, so you can use the rest of the party for damage to surpass that of an Imbagon.
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[skill]Vocal Minority[/skill] and [skill]Soothing Images[/skill] will shut down a Paragon's buffing ability. In PvP using these skills to shut a Paragon down is really easy, people need to do more research i think...
Hex removal says hi.
Originally Posted by timebandit
Nope, through the simple fact that adrenaline gain is capped at +100% which you get anyway through either Focused Anger
[Focused Anger] Or For Great Justice ["For Great Justice!"] . And vamp is just the best mod ever since and a 'must' with an IAS (or just sundering for the lazy folks). Ah right, I've never really been into warriors or paragons before so I didn't know about the adrenaline cap. Thanks for telling me that, I'll see about getting a vampiric spear now. Tyla
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Originally Posted by Adja1005
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Yeah, because you really need 8 copies of TNTF and SY...
I think people generally seem to dislike Paragon's for being a class that can fit two roles in a group at the same time instead of being limited to just the one role. Whats wrong with a high DPS and great defensive ability all in the one class? Do we all want to stay limited to using Ursanway and HB monks?
And unremovable buffs. There are so many things which makes a Paragon overpowered. If you played PvP, you'll know. But you should really know just by playing one in PvE too. lustnlood
this is hilarious... even to read...
paragons? overpowered...? lol? erm.. first off everyone has his own good points... and i stress this for the gazillianth time. paragons just happen to be a great front to midliner... pvp? comon you have to be joking... unless they are in HA or GvG they are erm.... retarded... try them in AB and Ta or HB or RA... then pls let me know when you have edited the thing... thnx... some ppl really do talk out of their behinds... Adja1005
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Originally Posted by Tyla
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I fail to see the logic here.
Originally Posted by Tyla
If you played PvP, you'll know. But you should really know just by playing one in PvE too.
I've had a Paragon since NF's release, can't really disagree with you that there is some advantages they have over other classes. But when compared to say, Monks for example, they aren't that overpowered. I mean are you seriously telling me that a class which has great party wide buffs is more imbalanced than a class that can solo end game bosses, entire dungeons and most areas in PvE?
lustnlood
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Originally Posted by Tyla
Yeah, because you really need 8 copies of TNTF and SY...
And unremovable buffs. There are so many things which makes a Paragon overpowered. If you played PvP, you'll know. But you should really know just by playing one in PvE too. ok... story time... i went to do the quet to get EBON ESCAPE... the eotn skill... i had a go with my mesmer which runs a very good - moderatly fun build i killed the mobs .... and i do mean mobs... in under 4 minutes... with my paragon... IMBAGON as many people call it (i dont get it XD) had to do it 4 times because he is so overpowered and so imba spamming 1,2,3... stop all this trashtalk about overpowered spearthrowing classes and if you really dislike it just leave the forum and let us spearthrowing losers and no experience and noobies spam our 1,2,3 at each other while you go be pro playing something else like um... runescape... with your large capacity for pro gaming im sure you'll rock overthere Tyla
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Originally Posted by Adja1005
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1 Imbagon makes the entire party already practically invincible, so you can use the rest of the party for damage to surpass that of an Imbagon.
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You can say Soothing Images would screw up a Warrior aswell. With your logic, spikes can't happen then.
Again, hex removal.
And as said many times, just because there are counters doesn't stop things being overpowered.
You could say the game is perfectly balanced becasue Blind > Melee and Daze > Casters if you want, it still doesn't derive the truth.
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It doesn't take a genious to note down the counters needed, make the skillset, and take advantage of the stupidity of the enemy AI.
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You said there was no way to remove buffs from Paragons and i provided two skills which could be used to atleast hinder or halt their use of shouts, chants and adrenal skills. And even with hex removal its still possible to use those skills and hinder a Paragon.
Originally Posted by lustnlood
ok... story time...
Hex removal says hi.i went to do the quet to get EBON ESCAPE... the eotn skill... i had a go with my mesmer which runs a very good - moderatly fun build i killed the mobs .... and i do mean mobs... in under 4 minutes... with my paragon... IMBAGON as many people call it (i dont get it XD) had to do it 4 times because he is so overpowered and so imba spamming 1,2,3... Maybe it's because you can put more damage on your Mesmer? Cry of Pain, and other armour-ignoring damage. The Imbagon is DEFENSE, not complete OFFENSE, although it does carry a substantial amount of single-target damage. Quote:
My point is that while Ursans have huge DPS and take seconds to smash through PvE mobs while soaking up masses of damage due to increased health. Imbagons have good defense to allow their lower DPS groups to survive longer against difficult PvE mobs but take longer to get through PvE mobs.
Quote: You can say Soothing Images would screw up a Warrior aswell. With your logic, spikes can't happen then. |
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And as said many times, just because there are counters doesn't stop things being overpowered. Agreed, but if used effectively these counters can be usefull at hindering a Paragon.
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Ah yeah, REMOVE, not PREVENT.
Originally Posted by Tyla
Yeah, you can solo the majority of the game if you really devote yourself to it, study the skillsets ect. It doesn't take a genious to note down the counters needed, make the skillset, and take advantage of the stupidity of the enemy AI. While this is true for some classes it isn't for a vast majority of them. On their own Paragons are weak and only really become great when in a party. I suggest you go find a Paragon on their own in an AB match and see how long he/she lasts. Even in PvE a solo Paragon will struggle to maintain a steady DPS against multiple enemies dealing heavy DPS. Quote:
Then why bring up an 8-Imbagon group?
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Same concept as condoms mate, wouldn't you rather prevent than deal with a pregnancy?
While this is true for some classes it isn't for a vast majority of them. On their own Paragons are weak and only really become great when in a party. I suggest you go find a Paragon on their own in an AB match and see how long he/she lasts. Even in PvE a solo Paragon will struggle to maintain a steady DPS against multiple enemies dealing heavy DPS.
Because you're really going to be going solo with a Paragon, or in general anywhere? No, I'm not talking about farming, I'm talking about playing with your party, which is more...normal play. And yeah, a guildie of mine devised a solo Paragon build. :> Quote:
What i was trying to express was the simple tortoise and the hare idea which if you know the story you would understand. Ursans are like the hare, they take more damage but kill everything quickly before taking fatal damage. Now the Imbagaon group is the tortoise, slow and steady, moderate DPS with higher defense to last longer in fights. Start nerfing Paragon skills and you end up with a build/class that has mediocre defense and moderate damage. Then we'll start seeing more and more Ursangons (if this happens i claim this phrase :P).
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No, I'm not talking about farming, I'm talking about playing with your party, which is more...normal play.
Quote: Originally Posted by Tyla
And yeah, a guildie of mine devised a solo Paragon build. :>
Wouldn't happen to have been the Paratrooper build was it? :P
This isn't the farming forum.
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Wouldn't happen to have been the Paratrooper build was it? :P
It wasn't really the FoW Paratrooper, and it was specifically designed to take on the majority of melee mobs.Quote:
I thought we were talking about normal play and not solo'ing?
Originally Posted by Tyla
Just read the things they are capable of: Unremovable buffs. Stupid spear damage. Neverending buffs. Extremely strong in defensive support and offensive capability, sure other classes do it, but not THAT good. Perfectly valid points i agree but when you look at it thats why Paragon's seem to overpowered. No other class, except perhaps Monks, can be so effective in a party and help save them from a wipe. Its the why Anet created them to be this way, to give amazing party support but be almost useless on their own. Quote:
Err...
There is a difference between removing and preventing you know. If you remove something, you take it away. If you prevent something, you stop it from happening. There is no way you can remove Mending Refrain or Aggressive Refrain when it's up. Quote: |
This isn't the farming forum.
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Maybe I'm wrong, could be the first time I seen it.
And wait, did you just point out another solo Paragon build?
These things belong in the farming forum anyway. I could call you ignorant at this point, but at the same time I would be right in calling myself ignorant for pointing out a farming build in a general PvE discussion.
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Well at this moment the "Paratrooper" build and your friends build could quite possibly be the same build, with slight variations. And when you compare Paragons to the other classes there just isn't that many solo builds for them.
Perfectly valid points i agree but when you look at it thats why Paragon's seem to overpowered. No other class, except perhaps Monks, can be so effective in a party and help save them from a wipe. Its the why Anet created them to be this way, to give amazing party support but be almost useless on their own.
Because ANet haven't done stupid things before? Quote:
You assumed wrong. You stated Paragons are overpowered, i was pointing out that in groups they can be. But on their own their definately not.
Quote: Maybe I'm wrong, could be the first time I seen it. And wait, did you just point out another solo Paragon build? |
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Quote: Originally Posted by Tyla Because ANet haven't done stupid things before? Anet designed the game how they wanted it to be, what you or i think might be stupid is possibly perfectly valid for them.
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That other build was using Blazing Finale as a damage tool.
Originally Posted by Tyla
It was aimed at your current mentality. Again, just because there are counters doesn't mean it can't be overpowered.
I didn't say that because of the two skills i mentioned Paragons are balanced, i merely mentioned them as a possible way to hinder the use of those unremovable buffs you were whining about. Quote:
This isn't the farming forum. Normal play implies you're using a full team anyway.
And since overpowered is usually a term built for builds that are too strong in PvP, since when is someone going to be using a 1 man GvG team? 1 man HA team? Quote: |
And yeah, who cares about solo farming except for farmers? Make an Ele or something if you want to farm, or use a hero and use a variable.
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Quote: Anet designed the game how they wanted it to be, what you or i think might be stupid is possibly perfectly valid for them. My point still stands. If a company does something stupid, the playerbase will know. The playerbase decides some things for the game aswell, as without the playerbase there won't be a game.
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I didn't say that because of the two skills i mentioned Paragons are balanced, i merely mentioned them as a possible way to hinder the use of those unremovable buffs you were whining about.
Oh, so you DO agree with Paragons being overpowered! Counters exist. Counters to those counters exist. And so on. Quote:
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