What Exactly is the "Godmode" build?
SuicideLemming
ok, ive seen other threads with almost the same question but I want to know what the skills and atributes are, and im kinda new to the abbreviations so if u do use abbreviatoins then plz say what they mean.
Im also thinking of using a W/Rt build and plz tell me what u think
Hundred blades
Sun and Moon Slash
Final Thrust
Sight Beyond Sight
Nightmare weapon
Splinter Weapon
Healing signet
Resurrect Signet (or whatever else I want to use at the time)
Im also thinking of using a W/Rt build and plz tell me what u think
Hundred blades
Sun and Moon Slash
Final Thrust
Sight Beyond Sight
Nightmare weapon
Splinter Weapon
Healing signet
Resurrect Signet (or whatever else I want to use at the time)
Tyla
14 Swordsmanship, 13 Strength.
Dragon Slash, "For Great Justice!", Brawling Headbutt, Steelfang Slash, "Save Yourselves!", Enduring Harmony, Flail, Enraging Charge.
Dragon Slash, "For Great Justice!", Brawling Headbutt, Steelfang Slash, "Save Yourselves!", Enduring Harmony, Flail, Enraging Charge.
Cathode_Reborn
It's a cheesy nickname for the Dragon Slash build that most people have been running.
Dragon slash
Brawling Headbutt
Steelfang Slash
"Save Yourselves"
"For great justice"
With all that you can keep "SY" up pretty much 100% of the time and keep any enemy KD locked. Enduring Harmony is also used to get an extra 10secs out of "FGJ".
imo it's not very godmode'ish, especially compared to a paragon. As a melee, sometimes you'll be so far up that a few of your party members won't even be in range of "SY", and having to run around to hit stuff will also reduce the amount of time it's up. Paragons also get "There's nothing to Fear".
Dragon slash
Brawling Headbutt
Steelfang Slash
"Save Yourselves"
"For great justice"
With all that you can keep "SY" up pretty much 100% of the time and keep any enemy KD locked. Enduring Harmony is also used to get an extra 10secs out of "FGJ".
imo it's not very godmode'ish, especially compared to a paragon. As a melee, sometimes you'll be so far up that a few of your party members won't even be in range of "SY", and having to run around to hit stuff will also reduce the amount of time it's up. Paragons also get "There's nothing to Fear".
SuicideLemming
thanks for the help, but what if I cant get brawling headbutt, could I use something else instead?
Bront
Bull's Strike might work, even if it is conditional.
Otherwise, not realy, but you can get close.
The other problem with "Godmode", is that SY doesn't effect you, only others.
Otherwise, not realy, but you can get close.
The other problem with "Godmode", is that SY doesn't effect you, only others.
Marty Silverblade
Quote:
Originally Posted by Bront
The other problem with "Godmode", is that SY doesn't effect you, only others.
If everyone else has 82.32% damage reduction, surely the Monks don't fail hard enough to heal/prot just one target.
I pwnd U
Quote:
Originally Posted by Marty Siilverblade
If everyone else has 82.32% damage reduction, surely the Monks don't fail hard enough to heal/prot just one target.
QFT.
If you don't have Brawling Headbutt you can also run a variant like this:
[skill]Dragon Slash[/skill][skill]Sun and Moon Slash[/skill][skill]"For Great Justice!"[/skill][skill]Flail[/skill][skill]"Save Yourselves!"[/skill][skill]Death Pact Signet[/skill] and then two other moves. I usually bring [skill]"You Move Like a Dwarf!"[/skill]and [skill]"I Am Unstoppable!"[/skill] But you can bring other skills as well.
If you don't have Brawling Headbutt you can also run a variant like this:
[skill]Dragon Slash[/skill][skill]Sun and Moon Slash[/skill][skill]"For Great Justice!"[/skill][skill]Flail[/skill][skill]"Save Yourselves!"[/skill][skill]Death Pact Signet[/skill] and then two other moves. I usually bring [skill]"You Move Like a Dwarf!"[/skill]and [skill]"I Am Unstoppable!"[/skill] But you can bring other skills as well.
MasterSasori
Quote:
Originally Posted by Marty Silverblade
If everyone else has 82.32% damage reduction, surely the Monks don't fail hard enough to heal/prot just one target.
Well it depends on how much you aggro or how hard pug monks fail
I took in a pug yesterday who couldn't heal at all. When I asked for his build, it resembled more of a ranger's (and no interrupt) than it did as monk.
I took in a pug yesterday who couldn't heal at all. When I asked for his build, it resembled more of a ranger's (and no interrupt) than it did as monk.
Bront
Quote:
Originally Posted by Marty Silverblade
Originally Posted by I pwnd U
If you don't have Brawling Headbutt you can also run a variant like this:
[skill]Dragon Slash[/skill][skill]Sun and Moon Slash[/skill][skill]"For Great Justice!"[/skill][skill]Flail[/skill][skill]"Save Yourselves!"[/skill][skill]Death Pact Signet[/skill] and then two other moves. I usually bring [skill]"You Move Like a Dwarf!"[/skill]and [skill]"I Am Unstoppable!"[/skill] But you can bring other skills as well. Chances are, if he can't get brawling headbutt, it's because he doesn't have EotN. Brawling Headbutt simply requires you to complete the first full Dwarven Boxing dungeon. Savio
Part of the point of SY is that you want them to target you and not anyone else, which is accomplished by having less armor than everyone else. If SY targeted the user as well, then that wouldn't be the case and other party members would be targeted more often.
graverobber2
Quote:
Originally Posted by Cathode_Reborn
imo it's not very godmode'ish, especially compared to a paragon. As a melee, sometimes you'll be so far up that a few of your party members won't even be in range of "SY", and having to run around to hit stuff will also reduce the amount of time it's up.
SY targets all party members (not just the ones within earshot)
Kale Ironfist
Quote:
Originally Posted by graverobber2
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Originally Posted by guildwars.wikia.com
Like all player shouts, the area of effect of this shout is Earshot even though the description does not specify.
So, um... Is that so?
I pwnd U
Quote:
Originally Posted by Bront
Chances are, if he can't get brawling headbutt, it's because he doesn't have EotN.
Brawling Headbutt simply requires you to complete the first full Dwarven Boxing dungeon. Never said he couldn't get it, just said if he doesn't have it. Not everyone completes the boxing dungeon, easy as it is. Taisayacho
As above, but really the Paragon version is a bit more effective imo.
[skill]"Save Yourselves!"[/skill][skill]"There's Nothing to Fear!"[/skill][skill]Focused Anger[/skill][skill]"For Great Justice!"[/skill] etc etc Savio
The point of the paragon is to keep the defenses up, with damage being secondary; the point of the warrior is to deal damage, with defense being secondary. They have different roles.
farmpig
Quote:
Originally Posted by Savio
The point of the paragon is to keep the defenses up, with damage being secondary; the point of the warrior is to deal damage, with defense being secondary. They have different roles.
Well said agreed
Paul Dawg
There is no Paragon version of "Save Yourselves!"
Originally Posted by Taisayacho
Quote: As above, but really the Paragon version is a bit more effective imo.
[skill]"Save Yourselves!"[/skill][skill]"There's Nothing to Fear!"[/skill][skill]Focused Anger[/skill][skill]"For Great Justice!"[/skill] etc etc Kale Ironfist
Quote:
Originally Posted by Paul Dawg
There is no Paragon version of "Save Yourselves!"
Paragon build name is "imbagon", and not "godmode". That's why he wrote Paragon version.
oles
Quote:
Originally Posted by graverobber2
SY targets all party members (not just the ones within earshot)
SY! only works within earshot.
Clarissa F
Considering earshot is the size of the aggro bubble(see white earshot area on wikia), it's plenty of area for a warrior to affect those who need the buff, unless you are a total Leeroy; in which case, you deserve to die.
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