Earth Magic skills please

gunster

Krytan Explorer

Join Date: Jan 2008

Guardians of the Star [STAR]

W/E

So...I just created an ele...and after playing around with fire builds (mainly mind blast), I'm getting sick and tired of it.

I'm looking for a good build using earth magic that gives dmg, short-medium recharge (yeah I know this is almost impossible).

I really don't care, just post all ur earth magic builds here and I will give each of them a try

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

Earth Magic is a pretty good utility line with Wards and whatnot.

[Ward Against Melee] is one of my favorites, though it's been nerfed

[Eruption] is godly for Melee mobs.

Earth Magic also has some skills that benefit from Weakness.

bring [GlowStone] & [Stoning] with EB for some fun KD spam. You don't even need to spec much into Curses for it.

Midline chars bring utility and support to the group, so a couple PvE skills, or whatnot and you got a strong support char.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by Dr Strangelove
[build prof=E/N box earth=12+1+1 energystorage=10+1 curses=8][unsteady ground][eruption][earthquake][ward against melee][enfeebling blood][stoning][earth attunement][glyph of lesser energy][/build]

Is my current favorite. Drop earthquake for a rez, churning earth, or PvE skills if you need. The ward slot can be used for any ward, depending on what you're facing. Enfeebling blood can just be [[email protected]] if you're a sissy. Wheeeeeeeeeeeeeeeeee

Just.nl

Just.nl

Krytan Explorer

Join Date: Nov 2007

The Netherlands, Noord-Brabant

Mu-Tants [MU]

Me/

I use this build:
[Sandstorm][Eruption][Churning Earth][Stone Daggers][Ward Against Melee][Glyph Of Lesser Energy][Earth Attunement][Rebirth]

You can take a other res if you want
I hope you can work with this. If you replace Churning earth for Arcane Echo then you better can take this:

[Arcane Echo][Sandstorm][Eruption][Stone Daggers][Ward Against Melee][Glyph Of Lesser Energy][Earth Attunement][Rebirth]
You are a bit stronger because you can use your elite twice and the elite is a bit stronger then churning earth. But you may choose wat you want

Deadly Chaos

Ascalonian Squire

Join Date: Feb 2008

The X Viles

N/Me

Quote:
Originally Posted by Just.nl
I use this build:
[Sandstorm][Eruption][Churning Earth][Stone Daggers][Ward Against Melee][Glyph Of Lesser Energy][Earth Attunement][Rebirth]

You can take a other res if you want
I hope you can work with this. If you replace Churning earth for Arcane Echo then you better can take this:

[Arcane Echo][Sandstorm][Eruption][Stone Daggers][Ward Against Melee][Glyph Of Lesser Energy][Earth Attunement][Rebirth]
You are a bit stronger because you can use your elite twice and the elite is a bit stronger then churning earth. But you may choose wat you want Hmm, 3 professions? E/me/mo? nice..

In general the Terra Tank build works very good for Earth magic, it keeps u alive in most areas. and does some nice dmg through SandStorm and Churning earth.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Terra Tank is bad in most cases.
You devote the majority of your bar to selfish defense and damage that comes every 30 seconds, when you can run a decent build which can deal that, and more damage along with strong utility such as Ward Against Melee.

Valaric

Ascalonian Squire

Join Date: Jan 2007

UK

Defenders Of The Lost

E/Mo

Terra Tanks have there place, but like Tyla said they can be quite useless. Don't get me wrong i love ele's and love using earth. But all it takes is something to shatter your enchantments and your in alot of trouble.

Earth has some great skills, many that can cause some nice damage and the wards can be extremely useful, they dont have the all out damage of fire, but skills like Sandstorm and eruption can cause plenty of damage.

With Earth, as with most professions and skills you have to pick the right mission/quest to use them.

Moonlit Azure

Moonlit Azure

Krytan Explorer

Join Date: Nov 2007

R/

I've found [shockwave] to be very useful.

I also use [kinetic armor] to go in, cast all that I need to, and go out generally unscaved. Works well against spirits too.

Just.nl

Just.nl

Krytan Explorer

Join Date: Nov 2007

The Netherlands, Noord-Brabant

Mu-Tants [MU]

Me/

Quote:
Originally Posted by Deadly Chaos
Hmm, 3 professions? E/me/mo? nice..

In general the Terra Tank build works very good for Earth magic, it keeps u alive in most areas. and does some nice dmg through SandStorm and Churning earth.
Omg... i just waked up you can see biggest nub action but rebirth need to become Ress signet or something

lol big nub action haha

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

Wards + AoE imo. The HSR ebon vanguard ward is particullary usefull for long recharging earth magic skills