There's three skills I'm looking at for the Assassin. [skill]Beguiling Haze[/skill][skill]Temple Strike[/skill][skill]Golden Skull Strike[/skill]
Discuss!

My favorite is Beguiling Haze, a Shadow Step and Daze is ftw. However, I like Temple Strike for the interrupt, damage and Blind to cover. Which I choose depends on whether I want to gank casters or am more melee oriented.
What I can't figure out is Golden Skull Strike. Its 5 less energy sure, but that doesn't mean much with high Critical Strikes and a Sin's natural predilection for high energy (35+ for me). Its 5 seconds less recharge than the other two, but does that mean much when the idea is to kill the dazed target in one quick attempt?
The only disadvantage to BH is its in Deadly Arts, which needs an 8 or 9 investment for optimum timing, which of course takes away from Dagger Mastery and Critical Strikes.
So the question for me is, why Golden Skull Strike? Its an off-hand, same as Temple Strike, only marginally less costly and less recharge than either of the other two skills, is vastly inferior to Temple Strike in terms of effect, and is also conditional on being enchanted, which with stripping so prevalent isn't always a sure bet!
Now, if GSS added damage like most of the other "Golden" skills, or was changed to be an unblockable (if enchanted) lead attack, then I could see using it. But as it is now, its a shallow copy of Temple Strike and has nothing that would incentivize me to take it over the other two.