Infinite SF?

Merios

Merios

Ascalonian Squire

Join Date: Apr 2007

Illinois

Passionate Kiss of the Dragon [KISS]

A/D

Shadow Form
Arcane Echo
Deadly Paradox

14 Deadly Arts
14(16?) Shadow Arts

Has this build been nerfed and unuseable? I have tried to run this build but without any success. Has Deadly Paradox ever been nerfed? If so, what was it originally and how much did it change?

Also, if you know of another way to keep SF up permanently while solo, do tell. It would be a great running build.

ZeAliX

Frost Gate Guardian

Join Date: Sep 2006

Norway

A/

yes.. deadly paradox has been nerfed really bad:
At start: 5 energy, 50 % faster skill recharge and activation time(not sure about duration)
After a while: 10 energy, 50 % faster skill recharge and activation time(not sure about duration)
Now: 15 energy, 33 % faster recharge and activation(not sure about duration)

all you need to have SF on you all the time is:
16 shadow arts

any wep with 20 % ench, I prefer daggers. I don't use staff because the HSR might ruin things for me. I got around 40 - 45 energy.

what you do is while casting arcane echo, use deadly paradox (or right before using arcane echo), then SF, when you see the original SF has recharged almost at half then use arcane echo SF.. and keep going like this. deadly paradox ---> arcane echo ---> SF

If it helps me showing you, whisp me ingame.. IGN: Zealix the Assassin

Loco roco

Loco roco

Ascalonian Squire

Join Date: Feb 2008

Braveheart World Xi [any]

A/

It can still be done, since epiQ have been using it in HA to try winning by making the other team rage quit or resign.

Dwarf Teh Guru

Krytan Explorer

Join Date: Jun 2007

Desolation Lords [DL]

Deadly Paradox used to be 5 energy, that was before the nerf. You will probably be abled to keep it up all the time, but just take an enchaning set with you to make things easier.

There is a high chance that you will get energy problems with that build aswell, therefore you should bring: [Auspicious Incantation]just in case you need it. And ofcorse dont use the spell on your normal SF, that would screw your chain up, just use it on the echo'ed SF so u dont suffer from any downsides.

You could also bring: [Arcane Mimicry], but that's only helpfull if you have an other SF partner.


Btw, i've ran this build a couple of times in Ha, (just to make some quick $$ with friends) and it's doable to keep SF up, even without an enchanting set..

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

You can still run around with perma-SF, it just takes timing and e-management

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Yes it still works, is just harder... only really useful for running though.

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

Encountered this in HA a few days back, we decided to /ragequit after about 10 minutes of whacking at 2 perma SF sins >_>

LOTR123

LOTR123

Ascalonian Squire

Join Date: May 2008

My mom's basement...

W/Mo

Quote:
Originally Posted by miskav
Encountered this in HA a few days back, we decided to /ragequit after about 10 minutes of whacking at 2 perma SF sins >_> That is why you bring some PBAOE spells or any other spells that don't directly target them.

legacyofkain85

legacyofkain85

Krytan Explorer

Join Date: Sep 2006

Lady Ainowa

Quote:
Originally Posted by miskav
Encountered this in HA a few days back, we decided to /ragequit after about 10 minutes of whacking at 2 perma SF sins >_> wtb rending touch

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

wtb reading comprehension. SF blocks spells... of which Rending Touch is one.

zling

zling

Desert Nomad

Join Date: Apr 2006

wtb shock
Shock Axe FTW!
there, problem solved...

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

Running a gimmicky ranger build = None of those ;p
It was bad luck, so meh.

Kaleban

Kaleban

Jungle Guide

Join Date: May 2005

Hot as hell Florida

[Wckd]

Me/

Quote:
Originally Posted by zling
wtb shock
Shock Axe FTW!
there, problem solved... The problem with PBAoE spells is that most competent PvP players don't bunch up like AI, so most builds don't utilize them in HA.

The problem with Shock Axe is that Shock is a KD yes, but has a 10 second recharge. The likelihood that you're able to Shock a Sin at the very moment he does the chain is not likely, given the probability of him bringing skills like Viper's Defense or Heart of Shadow, among other healing skills like Feigned Neutrality.

Since its not common to run perma SF builds in HA, most teams to build to counter it. If it were to gain more popularity, ala the IWAY builds from the past, then you'd probably see more removal skills like:

[skill]Winds of Disenchantment[/skill]
[skill]Well of the Profane[/skill]
[skill]Grenth's Aura[/skill] with [skill]Signet of Pious Light[/skill]
[skill]Signet of Disenchantment[/skill]
[skill]Expunge Enchantments[/skill]

All of those can get through SF, and several are unlinked skills, or need no investment into an attribute to be effective at removing enchantments. I'm sure if the perma SF teams start encountering these types of skills, which leaves them all with 53 health, that wins would be quick and easy.

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Just as a note, I use a staff and the HSR just changes the location of the Echoed cast to where it used to be before DP nerf. You just have to keep an eye on your effects monitor and gauge when it's HSR or not.

Anyway, yes, still quite possible and hopefully will be for a very long time. Lamers that run it in PvP should really just die. It's a waste of a spot and a purposeful grievance.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

dove you and me need to go run a perma build in ab sometime

anyways to all those who keep saying shock/rending touch only shock works and rending doesnt and therefore so you cant rip a sins sf and only a well timed shock can put em out of buisness

good try though

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Quote:
Originally Posted by Kaleban
Since its not common to run perma SF builds in HA, most teams to build to counter it. If it were to gain more popularity, ala the IWAY builds from the past, then you'd probably see more removal skills like:

[skill]Winds of Disenchantment[/skill]
[skill]Well of the Profane[/skill]
[skill]Grenth's Aura[/skill] with [skill]Signet of Pious Light[/skill]
[skill]Signet of Disenchantment[/skill]
[skill]Expunge Enchantments[/skill]

All of those can get through SF, and several are unlinked skills, or need no investment into an attribute to be effective at removing enchantments. I'm sure if the perma SF teams start encountering these types of skills, which leaves them all with 53 health, that wins would be quick and easy. Ah. Swapping in crap skills to counter crap builds. It's going to take a while.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

Quote:
Originally Posted by Bobby2
Ah. Swapping in crap skills to counter crap builds. It's going to take a while. i would love to see a sf sin beaten by one of those skills

it would be epic lulz

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Quote:
Originally Posted by Kaleban
The problem with Shock Axe is that Shock is a KD yes, but has a 10 second recharge. The likelihood that you're able to Shock a Sin at the very moment he does the chain is not likely, given the probability of him bringing skills like Viper's Defense or Heart of Shadow, among other healing skills like Feigned Neutrality. Shock them while they are using arcane echo. If you can't hit a 2 second cast spell you fail hard.

I Can Cure Cancer

Frost Gate Guardian

Join Date: Apr 2008

Dark Empire [DE]

E/

Lol perma SF in Ha? That is just too funny.

Accursed

Accursed

Wilds Pathfinder

Join Date: Sep 2007

^People have actually used SF in HA, and many times have they won.

Kaleban

Kaleban

Jungle Guide

Join Date: May 2005

Hot as hell Florida

[Wckd]

Me/

Quote:
Originally Posted by The Meth
Shock them while they are using arcane echo. If you can't hit a 2 second cast spell you fail hard. The point is a SF using sin won't hang out around an enemy W/E when his SF renewal comes up duh.

That's why I put in there about random shadow steps and such. Its easy for a sin to maintain distance from enemies.

absolutcrobi

absolutcrobi

Lion's Arch Merchant

Join Date: Jul 2006

Naked Pagans

Rt/Me

A/E
16 shadow arts
0 air
0 deadly
[Shadow Form]
[Glyph of Swiftness]
[Deadly Paradox]
20% enchanting weapon.

Cast Glyph then Deadly then Shadow Form.
Shadow Form will recharge with about 5 seconds to recast everything else.

I ran this last night against the raptors with Sliver Armour. Also ran that to GET to Rata Sum. Pretty decent for running, except fot the bats that can strip it AND daze you.

Woop Shotty

Woop Shotty

Wilds Pathfinder

Join Date: Oct 2006

Ruthless Mafia [RM]

Mo/

how do you make energy as A/E to make it viable for any build?


In the bin already:
Balth spirit, retribution, and holy wrath.

Considering BiPper

Damian979

Krytan Explorer

Join Date: May 2008

They have in fact nerfed and buffed SF as well as some other skills. The duration was shortened for PvP and lengthened for PvE which is apparently some thing they plan to do more and more instead of just simply nerfing or buffing a skill.

absolutcrobi

absolutcrobi

Lion's Arch Merchant

Join Date: Jul 2006

Naked Pagans

Rt/Me

Well i was running with a totem axe variant and the earth scroll from the collector outside of sefarer's rest for 5 black pearls. The armour i was using was setup for her as a crit/barrage so it was all radiants and attunements. If you just keep three skills going the energy regen of an assassin will out pace the combo. Went i get home i will post the actual template code.

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

Quote:
Originally Posted by Woop Shotty
how do you make energy as A/E to make it viable for any build?


In the bin already:
Balth spirit, retribution, and holy wrath.

Considering BiPper Natural regen + [glyph of lesser energy] + [air of superiority]

SpiritThief

SpiritThief

Frost Gate Guardian

Join Date: Jan 2008

R/Me

No wounder I havn't been able to pull the a/e build off at raps. I couldn't get a +3 SA today, some reason the traders are "out of stock" wtf ! That and I think my 28 mp isn't helping lol.

Can I replace Meteor Shower with like breath of fire maybe until I get the rest of my needed runes? Trying not to take the D/, but I bet that shower+bed of coals deal is needed most uh.

absolutcrobi

absolutcrobi

Lion's Arch Merchant

Join Date: Jul 2006

Naked Pagans

Rt/Me

I am SHOCKED that shadow arts runs are sold out. You might be ok with a major, that would just cut down the overlap of SF duration by a second or two. I have 58 nrg with my current setup.

absolutcrobi

absolutcrobi

Lion's Arch Merchant

Join Date: Jul 2006

Naked Pagans

Rt/Me

Here is what i am running for the raptors, 30 mins in 4 lockpicks 8 golds 2 greens and a crapton of dyes.
Template Code
OwZTgmE/5RnJ95R8QjBuzlFwAA

[Shadow Form][Glyph of swiftness][deadly paradox][sliver armor][glyph of elemental power][death's charge][shadow refuge][viper's defense]
12+1+3 Shadow Arts
12 Earth Magic
3 Deadly Arts

All radiant insignias 1 major vigor 2 attunements

Casters sword and Earth scroll offhand

trankle

trankle

Lion's Arch Merchant

Join Date: Oct 2005

BloodBath & Beyond

Rt/

Quote:
Originally Posted by SpiritThief
No wounder I havn't been able to pull the a/e build off at raps. I couldn't get a +3 SA today, some reason the traders are "out of stock" wtf ! That and I think my 28 mp isn't helping lol.

Can I replace Meteor Shower with like breath of fire maybe until I get the rest of my needed runes? Trying not to take the D/, but I bet that shower+bed of coals deal is needed most uh. It works just fine with 15 in SA. You still have about 2 seconds wiggle room.