So, why does ANet favor the noobs and punish the veterans?

wu is me

Krytan Explorer

Join Date: Oct 2007

Dude if the zaishen chest thing triggered the rant, lemme put it this way for you.

All the keys u opened the chest with were worth 3k. Ie the 3k you paid for was for opening the chest. To get a point in the title you now have the option of paying 2k. Why 2k? Because thats the current cost minus the previous cost. Did you spend any money at all towards the zaishen title?

nope.

It was COMPLETELY fair in being non-retroactive


IF it was retro active, then that would've meant all the ppl who opened the chest before would have been better off, cos they got their keys CHEAPER.

The people who are worst off (and also the ones that i don't really see complaining) are the key sellers.

Shakra

Shakra

Academy Page

Join Date: Nov 2005

E/

Easy: You have already payed long ago. New blood new rights.

S.

Haramune

Haramune

Pre-Searing Cadet

Join Date: May 2008

W/Mo

I've been playing this game for 3 days, probably a grand total of about 5 hours over that period of time. Newbie enough for you? Here's my opinion. Common sense tells me that the vast majority of people who do not own a single Guild Wars campaign do not know what "elite skills" and "rank emotes" are. So really, how could weekends to enhance the accessibility of such things make people want to drive to Wal-mart and pick up the platinum edition? Me and you "veterans" are the same if you want to talk about the "need to please" factor. We're the same in one way - we both already gave Arenanet money, and if we quit, it will have the same exact result.

FeroxC

Krytan Explorer

Join Date: Mar 2006

EOA

P/W

Game is getting boring for me as well but im not quitting without r1 koabd after 1500+ hours of play, must grind on .

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

There is one major flaw in creating the perfect game.
Put simply everyone has a totaly different opinion on what makes the game perfect.

From a buisness standpoint Anet MUST cater to the largest population. If you design a game that only appeals to 1% of the gaming population within one single genre of that population the cost of the game would be in the thousands in order to recoupe the cost of creating it.

Anet has created a game that has a small piece of everything that people who play this genre of game want.

Multiple lvl's of PvP: Random, Team, Guild, Alliance Battle, ect...
Multiple lvl's of PvE: Co-operative play, Solo play, Story Missions/Quests, Repeatable quests, Elite Zones/Dungeons, Hard Mode, Titles, Vanity Items, ect...

All of this for a one time cost no anual fee game....its just unheard of!

Anet could have released Factions/Nightfall/Gwen and never make a single skill adjustment, never added Sorrows Furnace or Domain of Anguish, never added the player designed weapons, Mini pets, or held the tournaments, and the list goes on and on.

So if you don't like a single particular update, sorry, but there has been plenty of updates that you DID like.

Malice Black

Site Legend

Join Date: Oct 2005

Probably posted before, but I'm not reading through 5 pages of pure speculation.

New player = more money
Old player = no more money

I've been playing for nearly 3 years now. I have every expansion on 2 accounts. I've spent £300+ on GW.

Now a newbie could potentially add anywhere between £100 - £300 to their pockets. What is an old player like me going to add?

Nothing

They have your money, now they want more. GW isn't P2P, therefore they don't have to keep the current players happy.

Considering it's not that much cheaper to play GW then a P2P, you all need to seriously think about where this game is going, and what it's doing for you.

ogre_jd

Wilds Pathfinder

Join Date: Feb 2008

Canadia

W/

Quote:
Originally Posted by Malice Black
Considering it's not that much cheaper to play GW then a P2P
"not that much cheaper". Yeah. Right.

GW = Buy each campaign/expansion once.

Other P2P = Buy each campaign/expansion once, then continue paying $15-$30 (WoW is expensive if you have to rely on game cards, like I would have to due to a lack of a credit card, here in Canada - smallest card in my area is 2 months and it costs $60) each month.

At current prices, it'd cost me $110 (not including sales tax) to get all of GW (Factions Platinum Edition (includs Prophecies GotY and the BMP), Nightfall and EotN) and I'm done paying. WoW costs, IIRC, $20 for the base game and another $30 for the first expansion (and probably another $50 for the second expansion when it's finally released, but we'll ignore that for now). Since it'd cost me $60 for 2 months of play, that completely evens out the cost.

Therefore, after that 2 months, anything more played in WoW continues adding to the cost while there is no more cost to continue playing GW. Of course, that's just using WoW as an example. Costs would accumulate at different rates in other pay-to-plays.

Malice Black

Site Legend

Join Date: Oct 2005

You pay for what you get though. Most GW players have never played a true MMO, so they don't know what they are missing.

C2K

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by Malice Black
You pay for what you get though. Most GW players have never played a true MMO, so they don't know what they are missing.
EQ'd for 3 years, Guild Wars was a nice change in 2005.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by Malice Black
You pay for what you get though. Most GW players have never played a true MMO, so they don't know what they are missing.
Or don't appreciate what they get.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Originally Posted by ogre_jd
At current prices, it'd cost me $110 (not including sales tax) to get all of GW (Factions Platinum Edition (includs Prophecies GotY and the BMP), Nightfall and EotN) and I'm done paying. WoW costs, IIRC, $20 for the base game and another $30 for the first expansion (and probably another $50 for the second expansion when it's finally released, but we'll ignore that for now). Since it'd cost me $60 for 2 months of play, that completely evens out the cost.
Lol no. You pay for expansions, yes. But game is free (trial), then you can pay $15 ($30?! wtf) to play for another month.

And you can stop whenever you want (ie. when game gets boring) and continue playing afterwards.

Truth is - GW is free, because some of us expected an expansion every few months. In 3 years we got 4 ,,parts'', so it's 1 and 1/4 part per year, while they promised ~2 a year. And we bought GW for skill>time, since most of the MMORPGS are opposite. Too bad GW is now an inferior copy of a chinese mmo.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by Malice Black
You pay for what you get though. Most GW players have never played a true MMO, so they don't know what they are missing.
Oh yar indeed:

The Grind, the fees, the grind, the ganking, the fees, the leet, the poor, the chinese gold sellers, the time > skill, the grind, the bad balance...

Oh, and did I mention the grind?

Trub

Trub

Jungle Guide

Join Date: Mar 2006

Sitting in the guildhall, watching the wallows frolic.

Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]

Quote:
Originally Posted by JR
Or don't appreciate what they get.


I notice many players that complain about being 'forgotten or ignored' by ANet, don't quite understand that sentance JR.
But, I do..

We ALL paid to get the expansions, BMP, and any extras that ANet threw at us because:
WE wanted to improve our in-game FUN.
GW started as a 1 campaign run.
Now look at it....a vast, wonderful world to be explored on line.
And we still don't have to pay to play on THIER servers.
Nope..I don't feel ignored at all.
I'm still playing after all these fun-filled years!

Malice Black

Site Legend

Join Date: Oct 2005

Quote:
Originally Posted by Shuuda
Oh yar indeed:

The Grind, the fees, the grind, the ganking, the fees, the leet, the poor, the chinese gold sellers, the time > skill, the grind, the bad balance...

Oh, and did I mention the grind?
Grind is pretty subjective. Many MMO players love grind, hence why GW is a joke among true MMO's.

Fees are a non-issue. Why can't someone afford $10-15 a month is beyond me.

The leet - They're part of any game, including this one.

Poor - Not my problem. If people have issues with such a small amount, then playing games is the least of their worries.

Gold sellers are part of any game. It took anet 3 years to deal with that problem.

Time>skill - Only in leveling. Once you hit max level, skill will always prevail over time spent.

Ganking - It happens, but shit happens.

Didn't have you down as a GW fanboy.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Originally Posted by Shuuda
Oh yar indeed:

The Grind, the fees, the grind, the ganking, the fees, the leet, the poor, the chinese gold sellers, the time > skill, the grind, the bad balance...

Oh, and did I mention the grind?
For a moment, I thought you were talking about GW. I mean, there is everything except for fees and grind.

Grind? PvE and PvP, check.
Leet? Check
Poor? Check
Chinese gold sellers? Check
Time>skill? Check
Bad balance? Check and check.

And you can consider buying GWEN in order to get into pugs as a fee.

Personette

Lion's Arch Merchant

Join Date: Feb 2007

Quote:
Originally Posted by Malice Black
Probably posted before, but I'm not reading through 5 pages of pure speculation.

New player = more money
Old player = no more money

I've been playing for nearly 3 years now. I have every expansion on 2 accounts. I've spent £300+ on GW.

Now a newbie could potentially add anywhere between £100 - £300 to their pockets. What is an old player like me going to add?

Nothing

They have your money, now they want more. GW isn't P2P, therefore they don't have to keep the current players happy.

Considering it's not that much cheaper to play GW then a P2P, you all need to seriously think about where this game is going, and what it's doing for you.
Not so. They want the new players to arrive in a complete, live environment. You, and any other veteran player actually in the game, are scenery. You convince the new player that they haven't made a mistake by trying the game.

I was renting out my apartment a few years ago and my real estate agent told me I'd made a mistake by emptying it out and having it professionally cleaned before having prospective tenants come through. He told me that people are more likely to be interested in a neat, furnished apartment - because it suggests that the space is wanted.

They need to keep the old players around FOR the new players, if nothing else.

Malice Black

Site Legend

Join Date: Oct 2005

Thats what forums are for. Tired veterans like me just bash a once good game, ruined by lack of insight and poor choices.

Personette

Lion's Arch Merchant

Join Date: Feb 2007

Quote:
Originally Posted by Malice Black
Thats what forums are for. Tired veterans like me just bash a once good game, ruined by lack of insight and poor choices.
Sorry what? I don't follow.

Forums are for...letting older players gripe? Which attracts new players how?

Clearly some players are going to burn out entirely and stop playing. I wasn't trying to contradict that very obvious point.

But you were saying that ANet has no motivation to keep players playing, once they have paid. Whereas in fact, that is not true - they need new players to arrive in a populated world, which means retaining a healthy number of older players.

If the game world is empty, the players will wonder if they made a bad decision buying the game. They will want to go play something more popular, more wanted.

Malice Black

Site Legend

Join Date: Oct 2005

Forums offer what a person wants to see. If a player really wants to play a game, a few miserable bastards like me are not going to put them off. Go take a look at the AoC forums, they're currently a cesspit of fanboy vs WoW trolls. Luckily they'll have offcial forums tied to you game account, so a forum ban = a game ban. GW really needed an official forum, but that never happened.

Anet tried to keep older players happy with titles, but this has backfired on them in certain respects. How many people grumble about titles? How many have quit? Keeping veterans of a game is hard. P2P games have it easier because they're is always better gear/armour to get.

GW is never going to be empty, ever. The fact it's a free online game will keep the kiddies rolling in. Even after 3 years it has new players signing up everyday.

Even with GW2 on the way (a free MMO, no longer a CORPG) the GW1 world will still stay reasonably populated.

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

Quote:
Originally Posted by Malice Black
You pay for what you get though. Most GW players have never played a true MMO, so they don't know what they are missing.
i lol'ed at this blatantly wrong speculation...

Malice Black

Site Legend

Join Date: Oct 2005

Hmm...?

I ask all my new guildies if they've had previous MMO exp, and most say no. Same goes with the majority of my friends list. Most move onto P2P games after leaving GW, because they realize what they're missing out on. Same goes for friends of friends etc

While some have played other games, most that have are WoW rejects.

Most of theold school traders now play WoW for example. WoW has better PvE, hence better for them and their play type.

Like one the GW devs posted "GW is a step into MMO gaming"

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

Quote:
Originally Posted by Malice Black
Hmm...?

I ask all my new guildies if they've had previous MMO exp, and most say no. Same goes with the majority of my friends list. Most move onto P2P games after leaving GW, because they realize what they're missing out on. Same goes for friends of friends etc

While some have played other games, most that have are WoW rejects.

Most of theold school traders now play WoW for example. WoW has better PvE, hence better for them and their play type.

Like one the GW devs posted "GW is a step into MMO gaming"
so you're guild and friends list is an accurate example of the entire gws community and player base spectrum? sorry, i personally dont know a single person who hasn't played a previous major MMO before gws, and i've been in 6 different alliances in my 3 years. even my gf, who barely plays video games, played City of Heroes and WoW with me before gws came around.

you make it sound like most gws players are idiots, losers, and newbies when it comes to playing MMOs. has it ever occurred to you that most of us play because we like the game?

aapo

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by HawkofStorms
Because when they first program something, how are they supposed to know that later they will be adding a system that will require a counter for how many times that action has been performed.
- While this is true, I don't understand what's the point of adding counters to everything that will tell the player how often he has performed some action. "So what?". It's like everyone's given in to this bubble. Opening post demonstrates one such person who thinks his self-worth is tied to how many years he spends in front of his computer, filling counters and progress bars on game that won't even exist 5 years from now. I've been clear of this shit for months now and I came to check the updates page for fun. When I saw the animation for that zaishen title, I immediately thought "what an average-looking piece of animation there". Then I saw the title "requirements". Yes, I know there will be people who can't wait to spend the next two years maxing this title. I hope to god they at least get some satisfaction out of it...

Gisele

Gisele

Pre-Searing Cadet

Join Date: May 2008

Czech Republic

E/

Quote:
Originally Posted by The Real Avalon
Is it the constant 'need' to draw more players into the game that gives ANet the right to ignore their veteran players?
How are veteran players "ignored" ? Let's see the argument:

Quote:
Originally Posted by The Real Avalon
With all these silly weekends with double points to titles and the addition of new titles that aren't retro-active at all, ANet seems the favor the new players. People that have had their titles maxed long before consumables found their way into the game got punished for not waiting long enough.
So your argument rests on other people having things a little easier than you did when you started. I suggest baw-aw-awing more and playing the game for content you find fun in itself and arguing for other people to have fun with the content too, not for your enjoyment of going through crap to rest on others coming after you having to go through the same level of crap, thereby making you feel special after you got a title for doing so.

Yours is a close analogy of the nincompoop line of thought among carebears who raised hell for PvPers to not get UAX in PvP way back when the game had PvP worth saying anythng about. "Like Y shud they get UAX even if just in PvP when we haev to play to unlock for PvE baw-aw-aww..."

Quote:
Originally Posted by The Real Avalon
This has to end.
Guru needed an IQ test 3 years ago for being able to post. It's still not here. I'd dare say that has to end.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by Malice Black
Didn't have you down as a GW fanboy.
I don't recall saying I was, I'm a Morrowind fanboy more than anything else.

Esan

Esan

Jungle Guide

Join Date: Jul 2007

Wars

Quote:
Originally Posted by Malice Black
I ask all my new guildies if they've had previous MMO exp, and most say no.
Data is not the plural of anecdote.

Skye Marin

Skye Marin

Jungle Guide

Join Date: May 2006

The Seraphim Knights [TSK]

E/A

I don't understand how adding new titles punishes the veterans.

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

Quote:
Originally Posted by Skye Marin
I don't understand how adding new titles punishes the veterans.
because it doesnt. this thread is way over baked.

Ork Pride

Banned

Join Date: May 2005

When people say: "Is GW worth buying?"

I reply: "No, it sucks."

They say: "Oh, ok. Was just wondering, thanks for helping me save a buck!"

I Dont Do Coke

I Dont Do Coke

Frost Gate Guardian

Join Date: Jan 2008

Japan

No monthly fee. No whining.

Xugumad

Pre-Searing Cadet

Join Date: Apr 2006

Conclave Order

Quote:
Originally Posted by Cale Roughstar
Age of Conan, here I come!
Oh, me too, we can save ArenaNet's bandwidth bill together, yay! :P

Artisan Archer

Artisan Archer

Wilds Pathfinder

Join Date: May 2007

Free Wind

R/

So you're a little less '1337' then you was 2 years ago because now the casual gamer can also get r2 KoaBD, get over it.

Really, this place is flooded with complains. Maybe, just maybe, if Guild Wars sucks so bad, stop playing it and rid us of your constant stream of tears.

I prefer a newbie's thread over the walls of text produced by some of those self-proclaimed 'veterans' (oh my, you pretend like you fought in WOII), every day of the week

Xugumad

Pre-Searing Cadet

Join Date: Apr 2006

Conclave Order

Quote:
Originally Posted by Malice Black
Considering it's not that much cheaper to play GW then a P2P, you all need to seriously think about where this game is going, and what it's doing for you.
It is a LOT cheaper. WoW for the last 3 years would have cost me... £8.99 * 36 = £323.64. Plus £24.99 initial outlay, and a £17.99 optional expansion pack, £366.62.

GW: £24.99 initial, two CE expansions at £40 each, GW:EN for £24.99: £129.98

That's a £200/$400 difference. That's quite a lot. And it would be far, far more if I hadn't picked up CE of Factions/Nightfall.

Either way; I like GW. If I had hundreds upon hundreds of hours to pour into a MMO, pay to play would probably satisfy my need for endless hours of repetitive button mashing. As it is, my time is short and precious, and GW suits me very well.

Edit: I'm switching to AoC for now, as GW kinda ran out of content and... well, I don't see any point in getting the titles, frankly. I'll probably hop to another MMO, and another MMO, before I come back for GW2.

Dallcingi

Dallcingi

Desert Nomad

Join Date: Nov 2006

USA

The Black Parades [死人死]

Mo/

Quote:
Originally Posted by The Real Avalon
Well, this is a question that has been bothering me for quite a while.

Is it the constant 'need' to draw more players into the game that gives ANet the right to ignore their veteran players?

With all these silly weekends with double points to titles and the addition of new titles that aren't retro-active at all, ANet seems the favor the new players.

People that have had their titles maxed long before consumables found their way into the game got punished for not waiting long enough.
It's the same thing for Ursan Blessing.
Another example is the Party Animal Title Track and the double party points weekends (and according to the datfile there's gonna be more for drunkard).

Also, loads of double Glad, hero, champ & HB weekends have been added in which you could a huge push towards the HoM statue.

And these are just a few examples.

Now there's the Zaishen Title Track.

It seems to me that the people that will start the game 1 month before the release of GW II will still have the chance to get 30 maxed titles and a huge push in whatever pvp title.

What's next? 50x more Fame weekend?

This has to end.
Umm many veterans did not know about the titles (z titles/party) beforehand so most people were on even ground... and many newer players dont even know what they are so you cant really say that anet favors the newer guys. For other titles like hero and zaishen, veterans will benefit far greater than the newer guy cause they got experience.
Perhaps anet "ignores" veterans cause they already have what they want and the newer players are not devoted to playing GW and need a helping hand to getting what they want.
Vets dont need help since they already got what they want so .... no point really. they can fend for themselves.
In fact adding z title did help vets so they could do something to add more grind factor in their playstyle. The thing that hurt them was adding it after they implemented z keys, not that they implemented it at all.

Ork Pride

Banned

Join Date: May 2005

Quote:
Originally Posted by Magikarp
i lol'ed at this blatantly wrong speculation...
You fail.

123445664723536

brad-

Ascalonian Squire

Join Date: Jul 2005

None - Lone Wolf

Mo/W

I like some of the ideas that Anet has, its just taht they go about doing them in a poorly timed fashion and with no condolences to those that have done things that would have given them points towards something.

Second, the max PVP levels are way too high, including the new z-keys. Max level should be about 1/3 of current pvp maxes, accross the board imho.

You would think they would at least run some of this stuff by the community first. It seems like they just do this all at a whim and without a basis for the conclusion. Hey ANET, we'd like some input. Listen to us. We gave you $200 of our money.

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Quote:
Originally Posted by Shuuda
Oh yar indeed:

The Grind, the fees, the grind, the ganking, the fees, the leet, the poor, the chinese gold sellers, the time > skill, the grind, the bad balance...

Oh, and did I mention the grind?
Aside from fee and ganking, you're basically describing GW experience.

Hypocrit much?

Food

Food

Academy Page

Join Date: Mar 2008

in america

Team Flawless [oRLy]

Mo/E

Quote:
Originally Posted by The Real Avalon
With all these silly weekends with double points to titles and the addition of new titles that aren't retro-active at all, ANet seems the favor the new players.
What's so silly about that? I'm g7/r6 and I like the double points weekends. There's basically nothing wrong with them, unless you're concerned that people will catch up to you and knock you off your pedestal that wasn't so high in the first place.

Also, all the new titles don't really affect any of us and actually do some of us some good, i.e., zkeys went to 5k, thus making winning a monthly makes you a instaillionare. And how does the Zaishen rank affect "new players" if they can't even afford 1/100 of a key?

IMO, stop QQing and play the goddamn game. That is all.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by The Real Avalon
People that have had their titles maxed long before consumables found their way into the game got punished for not waiting long enough.
Playing the game is a punishment? You played the game presumably for enjoyment. If you didn't enjoy playing it, why did you play it long enough to get a lot of maxed titles? If you did enjoy playing it, why should it bother you at all? You got your enjoyment out of it.

Zebideedee

Zebideedee

Jungle Guide

Join Date: Sep 2007

55?? 57' 0" N / 3?? 12' 0" W

N/Me

Titles, Jeez, maybe someone should start a "how to make gaming about fun!" thread for some people