Life stealing is nowdays affected by skills such as RoF and RoD
That sucks balls as they are messing with the very essence of Guildwars:
Damage is simply direct damage, life stealing, hexes, conditions and such aren't!
And Toucher builds aren't that good anyway, they do approximetly 40-50dps.
So please change this back to make them at least possible.
Revert Life Stealing!
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Originally Posted by Tharkon
Life stealing is nowdays affected by skills such as RoF and RoD
That sucks balls as they are messing with the very essence of Guildwars: Damage is simply direct damage, life stealing, hexes, conditions and such aren't! And Toucher builds aren't that good anyway, they do approximetly 40-50dps. So please change this back to make them at least possible. |
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Nor sacrifice neither life stealing are listed as damage.
Chaos, Obsidian, Dark, Holy also ignore armor, but they do are damage.
If currently Life Stealing triggers 'when damaged' effects, since it has not been indicated in the Game Updates, it's logical to think that it may be a bug.
If it is a bug, then it's not something for Sardelac, but for Game Bugs.
Chaos, Obsidian, Dark, Holy also ignore armor, but they do are damage.
If currently Life Stealing triggers 'when damaged' effects, since it has not been indicated in the Game Updates, it's logical to think that it may be a bug.
If it is a bug, then it's not something for Sardelac, but for Game Bugs.

