Life stealing is nowdays affected by skills such as RoF and RoD
That sucks balls as they are messing with the very essence of Guildwars:
Damage is simply direct damage, life stealing, hexes, conditions and such aren't!
And Toucher builds aren't that good anyway, they do approximetly 40-50dps.
So please change this back to make them at least possible.
Revert Life Stealing!
Tharkon
Killed u man
Quote:
Originally Posted by Tharkon
Life stealing is nowdays affected by skills such as RoF and RoD
That sucks balls as they are messing with the very essence of Guildwars: Damage is simply direct damage, life stealing, hexes, conditions and such aren't! And Toucher builds aren't that good anyway, they do approximetly 40-50dps. So please change this back to make them at least possible. |
jiggles
total misread that, please delete
Shayne Hawke
Never knew life stealing was triggered as damage.
If that's the case, it's either a bug/glitch, a miscalculation/oversight, or a stupidly hidden update.
/signed to revert, if the last one is the case.
If that's the case, it's either a bug/glitch, a miscalculation/oversight, or a stupidly hidden update.
/signed to revert, if the last one is the case.
Taki
OP fails pretty hard.
But the thread has just a spark of a chance to be interesting so ask him to post the details behind his startling discovery, please.
But the thread has just a spark of a chance to be interesting so ask him to post the details behind his startling discovery, please.
MagmaRed
55 Monk still dies to Life Stealing skills. Protective Spirit does not reduce it. Not sure why he thinks RoF, etc. are different. New maybe?
MithranArkanere
Nor sacrifice neither life stealing are listed as damage.
Chaos, Obsidian, Dark, Holy also ignore armor, but they do are damage.
If currently Life Stealing triggers 'when damaged' effects, since it has not been indicated in the Game Updates, it's logical to think that it may be a bug.
If it is a bug, then it's not something for Sardelac, but for Game Bugs.
Chaos, Obsidian, Dark, Holy also ignore armor, but they do are damage.
If currently Life Stealing triggers 'when damaged' effects, since it has not been indicated in the Game Updates, it's logical to think that it may be a bug.
If it is a bug, then it's not something for Sardelac, but for Game Bugs.