Skill buffs

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Now that we have the freedom of changing skills in PvE without affecting PvP, here is the list of skills I want buffed. This will bring skills up to the level of ursan, and give players a choice of what to run:

General:
SY: increased to 4..9 seconds.
Triple shot: 5 energy. 7 recharge.
Selfless spirit: 30 recharge.
Elemental lord: attributes increased by 3.
Whirlwind attack: 4 adren.
Seed of life: 2..8 duration.
Cry of pain: 5 energy. 7 recharge.
Critical agility: changed to skill.
TNTF: 40..104 heal.
Great dwarf weapon: 5 energy. 1/4 cast. 2 recharge.
Snow storm: 5 energy. 5 recharge.


Profession specific:
Triple chop: 4 recharge. hits all foes in the area.
Barrage: +10..22 damage. does not remove preparations.
Light of deliverance: heals for 10..114 health.
Spiteful spirit: 10 energy. 1 casting time. 5 recharge.
Energy surge: 5 energy. 8 recharge. 15 x energy lost.
Mind blast: 3/4 casting time. 2 recharge. 2..12 energy gain.
Moebius strike: increased damage to +15..50. If you strike a foe below 75% health, all other skills recharged.
Ritual lord: rituals recharge 30..66% faster, activate 10..22% faster, and cost 10..22% less energy.
Defensive anthem: 5 energy. 15 recharge.
Chilling victory: 5 energy. 5 recharge.

Obviously, this is just an initial list buffing one of the most common skills in each profession. All other skills can be buffed in subsequent updates.

The Only Warrior

Krytan Explorer

Join Date: Jun 2006

Guild Hall

[dth]/[sT]

W/

/signed on PvE skills,
/notsigned on rest

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

We can only hope....

jiggles

Desert Nomad

Join Date: Sep 2007

N/

Quote:
Originally Posted by holymasamune
Spiteful spirit: 10 energy. 1 casting time. 5 recharge.
quite possibly the best suggestion ever made ever (im waiting for a bigger list that buffs FoC, wink wink)

/signed

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Why the hell didn't you give Critical Agility movement speed buff?

jayson

jayson

Lion's Arch Merchant

Join Date: May 2007

Buffing skills so that they are on par with Ursan is a nice idea but with Ursan you rely on a monk to heal you. The idea of having an on par Ursan player with self healing and no energy degen just seems a little too much. Not to mention you take away the point of working toward the pve skill itself and defeating a large part of EotN. Pve skills are supposed to be overpowered imo and should remain better then regular skills. If other skills are on par then why not just get the pve skills at max right away like you would buying a regular skill? Then we could just throw out the grind for Sunspear, Lightbringer, Kurzick, Luxon and the race skills. Just seems like a shortcut for others who don't want to work for the power of pve skills.

MisterT69

MisterT69

Wilds Pathfinder

Join Date: May 2007

Scions of Carver [SCAR]

E/

/signed /signed /megasigned. The ultimate overkill for PVE has arrived. Lets abuse SoL to the point it sues it

Tyla

Emo Goth Italics

Join Date: Sep 2006

Divine, you have gone insane.
I hope you're making another non-serious thread again!

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

I think no skill should do less than a 100 dmg at 5 spec to counter mobs with 12 bazillion AL.

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

/signed for the hell of having overpoweredness :P

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Blessed Light:

1e.

Sac 5%

remove all conditions and hexes
3r
1s cast
heal for 150

Elia

Elia

Academy Page

Join Date: Jul 2006

France

/notsigned

Overpowered skills would make the game boring, Ursan is already doing a nice job kthx.

Nightmares Hammer

Krytan Explorer

Join Date: Dec 2007

W/

Why not get rid of PvE skills...? We don't need them anymore...

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by Elia
/notsigned

Overpowered skills would make the game boring, Ursan is already doing a nice job kthx.
(I always wanted to say that)
NO ONE IS FORCING YOU TO USE THEM OLOLOLOOOLO

So, that's how it feels to be pathetic carebear...

matsif

matsif

Frost Gate Guardian

Join Date: Jun 2006

Warriors of Factions [WOF]

E/Me

I like all of the suggestions, and would like to see FoC's recharge lowered as well, maybe only 10 energy too.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I agree with the Elementalist ones.
I don't care about the rest.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Remove Critical Agility's dependency on crit strikes.

Kyomi Tachibana

Kyomi Tachibana

Wilds Pathfinder

Join Date: Jul 2007

Oregon, USA

Where iz teh Bonuz [WitB]

P/W

Change all skills that are "Target other ally" to "Target Ally" cuz that'd be spiff

Illusionary Weaponry : Gain benefit from "On Hit" effects (Splinter Weapon, GDW, etc), increase damage 20...70, attack 33% faster, attacks cannot be blocked or evaded. 10en 1s cast 10 recharge, Skill.

Just because I want to run around with IW on my mes pwning stuff, really.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by Kyomi Tachibana
Change all skills that are "Target other ally" to "Target Ally" cuz that'd be spiff.
I'd so pwn with Great Dwarf Weapon on myself...

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Are you crazy?! Barrage not removing preparations! Defense anthem!
Hell my main is a derv and your spin on even I think your spin on chilling victory is REDICULOUS

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

Quote:
Originally Posted by shoyon456
Are you crazy?! Barrage not removing preparations! Defense anthem!
Hell my main is a derv and your spin on even I think your spin on chilling victory is REDICULOUS
serious thread is serious

Kyomi Tachibana

Kyomi Tachibana

Wilds Pathfinder

Join Date: Jul 2007

Oregon, USA

Where iz teh Bonuz [WitB]

P/W

Oh, and give mesmers Spectral Agony, with an AoE effect. ;3

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

many of those skills r already widely-used in pve

i'd prefer they buff unused skills so that they become usable

ravenous gaze: remove <50hp condition
plague signet: aoe
discord: 1s cast, 1s recharge

jiggles

Desert Nomad

Join Date: Sep 2007

N/

i tried to do this not being over-the-top stupid

FoC - steal 120hp (doesnt matter what atts youve got its always 120) from every foe within SR range of you, for those with a hex steal an extra 20...80 and double the hexes remaining time, for those with conditions steal an extra 5...40 but remove the condition completely.

of course someone is gonna have to make that shorter and do all the stuff i couldnt be arsed doing, but i feel its completely justified, whos gonna use it if it removes conditions from foes?

Boogz

Boogz

Lion's Arch Merchant

Join Date: Feb 2008

Variable Speed Farmers[VsF]

Mo/

Quote:
Originally Posted by Elia
/notsigned

Overpowered skills would make the game boring, Ursan is already doing a nice job kthx.
i /sign this

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

or we could just nerf ursan.............



o, btw, make meteor shower hit every 2 seconds instead of 3 lol!!
no one stands up for 9 seconds

Mr Emu

Mr Emu

Lion's Arch Merchant

Join Date: Apr 2006

W/A

remove aoe nerf completely, then everything would be easy as hell

Sutech Specter

Ascalonian Squire

Join Date: Dec 2005

Nova Cat

E/Me

Maybe I missed something in the update section but as far as I understand the PvE and PvP skills are now non-linked? So, Anet can balance both pvp and pve correctly. So... when's Incoming! gonna be brought back to par? I thought that one was hurt most of all in the PvP> PvE skill update. Hmm.

jiggles

Desert Nomad

Join Date: Sep 2007

N/

Quote:
Originally Posted by Sutech Specter
Maybe I missed something in the update section but as far as I understand the PvE and PvP skills are now non-linked? So, Anet can balance both pvp and pve correctly. So... when's Incoming! gonna be brought back to par? I thought that one was hurt most of all in the PvP> PvE skill update. Hmm.
hasnt happend yet, so theyre still linked.

yum

Wilds Pathfinder

Join Date: Sep 2007

W/E

Mind Shock: change to skill.
_ Increase damage to 20..80 an 30..110 damage. 40% AP. Remove up to 1..8 enchantments.

_ Now affects all foes within earshot if you have more energy, AoE effect if you have more energy. Target foe lose all energy and if same energy.

_ Remove the exhausion condition clause.

_ Gain 10e and recharge instantly if more than 1 foe is knocked down.


Now its > GW.

xDusT II

Wilds Pathfinder

Join Date: Aug 2006

Melbourne

I would like to shoot lazer beamz in PvE.

IMO GW needs vehicles.

yum

Wilds Pathfinder

Join Date: Sep 2007

W/E

No it needs moar Harry Potter.

Jenn

Jenn

Resigned.

Join Date: Sep 2006

Quote:
Originally Posted by holymasamune
OP stuff blah blah blah
And increase Rodgort's Invocation to be a one-hit kill of the entire radar.

Yeah. Right. PvE seriously doesn't need this. In fact, I refuse to take your post seriously (seriously)!

Quote:
Originally Posted by yum
No it needs moar Harry Potter.
/equips Avada Kedavra

edit:
Also, keep in mind the repercussions of the buffs (or nerfs) non-ally creatures will have in both PvE and PvP. Especially in regards to PvE, I'd say, "be careful what you wish for."

Any buffs for "us" are buffs for the enemies.

Musei Karasu

Lion's Arch Merchant

Join Date: Nov 2007

Mo/

Quote:
Originally Posted by Kyomi Tachibana
Change all skills that are "Target other ally" to "Target Ally" cuz that'd be spiff
Infuse Health...

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

me thinks hes kidding guys...

anyhow

i want death blossom to actually strike all surrounding foes so i do like 60-80 damage instead of 45. I dont rape mobs fast enough it needs to be quicker

Artisan Archer

Artisan Archer

Wilds Pathfinder

Join Date: May 2007

Free Wind

R/

(You do realise that monsters will also have these uberbuffed skills?)

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

/unsigned for PvE skills
/unsigned for regular skills

Balance should not be thrown out the window. I can understand changes like LoD being reverted to its 5 energy, 5 second recharge, no 80% clause version. I can't understand making a skill like Barrage (already used more than most other elites) usable with skills like Ignite Arrows. We don't need or want (least not all of us) to have the game become bad.

If this is a joke topic, I'm highly disappointed it was started by a mod. If it isn't a joke topic, I'm highly disappointed a mod thinks these won't ruin the game.

Tyla

Emo Goth Italics

Join Date: Sep 2006

The game's already been ruined for the most part.

Artisan Archer

Artisan Archer

Wilds Pathfinder

Join Date: May 2007

Free Wind

R/

Quote:
Originally Posted by Tyla
The game's already been ruined for the most part.
That's just your opinion, some people still like it.

Tyla

Emo Goth Italics

Join Date: Sep 2006

I didn't say I don't like it.
It's still been ruined in some ways.