Do Spells Affect Adrenaline?

bisurge

Academy Page

Join Date: Mar 2008

Do spells increase adrenaline? Or do they have to be physical attacks to do that?

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

physical attacks I do believe. Wand/Staff attacks do affect adrenaline, but spells do not

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

You gain a little bit of adrenaline from taking damage (read this on the guild wiki page about adrenaline), so in that way enemy spells that hit you increase you're adrenaline, but you're spells dont increase ur adrenaline.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

when in-game, press f10, then search for 'adrenaline'
it will direct u to here: http://wiki.guildwars.com/wiki/Adrenaline

whenever u need info bout sumptin, use this feauture
u can use it for missions help, elite skill capping, skill descriptions, etc

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

Normal attacks and attack skills

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Dark Fury and Mark of Fury increase adrenaline, and they're spells. They aren't the type you'd bring on a Warrior though.

Food

Food

Academy Page

Join Date: Mar 2008

in america

Team Flawless [oRLy]

Mo/E

I believe that you gain 1 strike of adren for every 10% max health you lose, I dunno, might wanna check wiki.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Using spells on an enemy doesn't get you adrenaline (asides from snowball of course )

Enemy spells that hit you will increase your adrenaline by a tiny amount.

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Quote:
Enemy spells that hit you will increase your adrenaline by a tiny amount. Wrong. Damage (GW definition of damage) gives you adrenaline, in the order of 1 point per 1% of your max health.

An adrenaline strike (the cost you see on the skills) is 25 points.