Another Ursan UW Guide with dumb Obsid tank
ThibLeGuerrier
I saw the guide of Aum and Lord Bleyz and I got another way which I think is easier , so I post my ideas here, many of Aum ideas are good so I just took them without modifying it. This way is very effective but if you feel more comfortable with Aum or Lord Bleyz's guides, don't hesitate and follow them.
GUIDE OF THE UNDERWORLD CHEST RUN HARD MODE URSANWAY BY THIB :
Here is my team build , it needs 2 or 3 consets :
Note that you are not obligated to have so many summons but it is preferable to have them because it will distract mobs, they'll use meteor shower on the assassin support for example .
THE SUB-TANK concept :
I've always been trying to reach the max armor ^^ so I got two armor sets one with +20 vs elemental damage and one with +10 with a stance, the SUB-TANK will need a +20 vs elemental damage increasing it's armor to 100 instead of the basic 80 warrior armor added to dolyak it should make something like -40 with meteor shower without being knocked down of course and signet of stamina will give you a 1000hp ursan.
I know what you are thinking : "Hey man we don't care about your ------ SUB-TANK"
Ok let's see the four horsemen quest, a little bit hard isn't it ?
Now I made a little drawing to explain you (Sorry it's very ugly but you will understand better ^^)
So the SUB-TANK takes all the damage on him, don't worry I already made it with 2 ursans (including me) it works very well, all ursans are not obligated to have summons, you can of course tank without only with dolyak and your armor. The main tip is to BODYBLOCK mobs using the corners on both sides (Ele obsi tank and SUB-TANK)
The tank will indicates the Mo support that obsi flesh has been disabled by pinging "Im enchanted with obsidian flesh", but before it flashes or it's the end of the quest .
The SUB-TANK mustn't use ursan blessing before the enemies arrive, signet of humility will disable it but dont worry, keep standing with dolyak (full level for dolyak : 16, even 17 with cons), when all the driders have well aggroed and used their showers u can now begin to kill them with all ursans. Delete your pet if you don't have the black widow, this pet seems to deal more dmg, and I think this pet is really nice ^^.
Note that you mustn't attack if you are with signet of stamina, anyway it's mostly useless to attack, because mindblades have clumsiness, smites crawlers have SoJ and aaxtes have riposte.
Now, concerning the way to do it :
-Begin by cleaning central room (terra is in ursan mode), then take the quest Clear the Chamber, kill graspings, then clean aaxtes before the ice wastes and let the terra tank + the Mo support clean Ice wastes, IMPORTANT NOTES : The ele mustn't take both noc and smites crawlers !!!!Or they'll use smite hex that causes -60 to the obsi tank and kill dryders last !
-Then the ursans clean around the statue of the reaper of the labirynth , always driders last ! Ele is still cleaning ice wastes helped by Mo support
- Take RESTORING GRENTH'S MONUMENTS ONLY !!! Head to the forgotten vale and clean it to the statue and a little bit further because nocs patrols can kill the reaper and ur party will returned to the outpost !!!!!-Ele is still cleaning Ice wastes helped by Mo support-
- Do Wrathful Spirits quest.
- Teleport to the reaper of the labyrinth , be assured before that no foes will be able to reach the reaper of the forgotten vale. Head to the chaos planes, you run behemots and be carefull with charged blacknesses ! Take them when they are up the moutains and let the strongest ursan (SUB-TANK) go first with dolyak and signet of stamina, then the other ursans follow (use seeds for SUB - TANK) then when you are in front of the door of the chaos planes don't go there, head to the up of the mountains behind you, to the reaper of the twin serpent's moutains, there, u'll have to kill some behemots first trigger the driders to be sure noone gets under a meteor shower (-180 Oo) use the SUB-TANK for this (or any equipped ursan), then everybody go in front of the statue (except monks back of course) use the SUB TANK first for behemots, with dolyak and so he'll get -10-5 with traps ^^ use seeds on him kill behemots and then kill driders last, be assured the reaper cannot be attacked. - Ele + Mo support are still cleaning Ice wastes or maybe they finished it (cleaning driders last !!), if it's the case, then the Ele obsi goes ahead and prepare for the servants of grenth quest (see Aum drawing for that), the Mo support takes the quest and Ele kills the driders.
-The ursan team, at the reaper of twin mountains takes the quest : demon assassin and finish it. The ele should have finished with ice wastes now, if it's the case teleport him to twin serpen'ts mountains, otherwise, clean chaos planes , driders last !!!hug the "wall" that is next to the statue u mustn't aggro driders and u get to both left and right sides , when u are sure there are no mindblades left (check both sides of the map hugging the wall to avoid driders) kill driders, (there may be some mindblades next to them kill them first !!!).Now teleport ele obsi tank, he should really have finished now.
- Do the four horsemen as the way my drawing show, someone have to take the quest (a HB monk do it) when everybody is in the good place, then he return with the ursans and you finish the quest.
-teleport to the reaper of the labyrinth, some foes should have spawns in central room at least, kill them in order to be sure, no foes reach the reaper of the labyrinth. When done with that, teleport again to chaos planes.
- Ursan team clean spawning pools always SUB TANK ahead and bodyblocking, killl driders around the statue and driders that are behind it, patrolling.
-The Ele obsi tank clean bone pits, driders last always (take both driders and dead thresher/collector when next to the statue), helped with the Mo support DONT TAKE IMPRISONED SPIRITS YET !
- Ursan team now take terrorweb queen quest, the SUB- TANK (eheheh ) pull the queen and then she'll get outside the little cave , the sub-tank bodyblock her and resist, then u kill them and finish the quest.
- If the ele obsi tank has finished with bone pits, teleport to the reaper of the bone pits and then ursan team take the quest : Imprisoned spirits, they have to go ahead and kill every mobs, thus, protecting the spirits of the quest( Ele in ursan mode). Unfortunatly u have to wait until the Ele has finished, because you need the ursan team for the quest : imprisoned spirit in bone pits, the ursan team may go to bone pits by foot in order to help the Ele and then do the quest.
- Now do unwanted guest quest, ONLY THIS ONE !!!,pull dryders only when u got them, then use the ele tank to aggro vengefull aaxtes / or SUB TANK, BUT DONT MOVE when u get them !!! if u move u are killed with protector strike !!begin by the middle, when aaxtes are well aggroed kill keeper of souls FAST by doing an ursan spike , should kill him in 2s xD. BE CAREFULL, if an aaxte gets to the reaper u'll be in trouble, in that case, heal him and fast kill the keeper of souls. then go in the central room (by middle way), a vengeful aaxte should be patrolling next to the stairs , go right and get down to kill keeper of souls, then head to ice wastes and turn right after the next door , there is another keeper of souls and driders that u have to kill. Then return to the reaper of labyrinth by going up, and u have keeper of souls instead of vengefull aaxtes standing in front of you . Finally head to the forgotten vale and get rid of the last keeper of souls (I think there aren't other driders after that but if they are one just use SUB tank or tank and kill keeper of souls).
- Do escort souls quest ^^.
RUN FINISHED !!You know have the underworld chest behind the reaper of labirynth ^^.
Kill mindblades left if u are staying alone as a tank or an ursan + HB u can drop some ectos .
Now UW HM should become easier, pm me IG for more information , Thib Le Guerrier is my main character.
GUIDE OF THE UNDERWORLD CHEST RUN HARD MODE URSANWAY BY THIB :
Here is my team build , it needs 2 or 3 consets :
Note that you are not obligated to have so many summons but it is preferable to have them because it will distract mobs, they'll use meteor shower on the assassin support for example .
THE SUB-TANK concept :
I've always been trying to reach the max armor ^^ so I got two armor sets one with +20 vs elemental damage and one with +10 with a stance, the SUB-TANK will need a +20 vs elemental damage increasing it's armor to 100 instead of the basic 80 warrior armor added to dolyak it should make something like -40 with meteor shower without being knocked down of course and signet of stamina will give you a 1000hp ursan.
I know what you are thinking : "Hey man we don't care about your ------ SUB-TANK"
Ok let's see the four horsemen quest, a little bit hard isn't it ?
Now I made a little drawing to explain you (Sorry it's very ugly but you will understand better ^^)
So the SUB-TANK takes all the damage on him, don't worry I already made it with 2 ursans (including me) it works very well, all ursans are not obligated to have summons, you can of course tank without only with dolyak and your armor. The main tip is to BODYBLOCK mobs using the corners on both sides (Ele obsi tank and SUB-TANK)
The tank will indicates the Mo support that obsi flesh has been disabled by pinging "Im enchanted with obsidian flesh", but before it flashes or it's the end of the quest .
The SUB-TANK mustn't use ursan blessing before the enemies arrive, signet of humility will disable it but dont worry, keep standing with dolyak (full level for dolyak : 16, even 17 with cons), when all the driders have well aggroed and used their showers u can now begin to kill them with all ursans. Delete your pet if you don't have the black widow, this pet seems to deal more dmg, and I think this pet is really nice ^^.
Note that you mustn't attack if you are with signet of stamina, anyway it's mostly useless to attack, because mindblades have clumsiness, smites crawlers have SoJ and aaxtes have riposte.
Now, concerning the way to do it :
-Begin by cleaning central room (terra is in ursan mode), then take the quest Clear the Chamber, kill graspings, then clean aaxtes before the ice wastes and let the terra tank + the Mo support clean Ice wastes, IMPORTANT NOTES : The ele mustn't take both noc and smites crawlers !!!!Or they'll use smite hex that causes -60 to the obsi tank and kill dryders last !
-Then the ursans clean around the statue of the reaper of the labirynth , always driders last ! Ele is still cleaning ice wastes helped by Mo support
- Take RESTORING GRENTH'S MONUMENTS ONLY !!! Head to the forgotten vale and clean it to the statue and a little bit further because nocs patrols can kill the reaper and ur party will returned to the outpost !!!!!-Ele is still cleaning Ice wastes helped by Mo support-
- Do Wrathful Spirits quest.
- Teleport to the reaper of the labyrinth , be assured before that no foes will be able to reach the reaper of the forgotten vale. Head to the chaos planes, you run behemots and be carefull with charged blacknesses ! Take them when they are up the moutains and let the strongest ursan (SUB-TANK) go first with dolyak and signet of stamina, then the other ursans follow (use seeds for SUB - TANK) then when you are in front of the door of the chaos planes don't go there, head to the up of the mountains behind you, to the reaper of the twin serpent's moutains, there, u'll have to kill some behemots first trigger the driders to be sure noone gets under a meteor shower (-180 Oo) use the SUB-TANK for this (or any equipped ursan), then everybody go in front of the statue (except monks back of course) use the SUB TANK first for behemots, with dolyak and so he'll get -10-5 with traps ^^ use seeds on him kill behemots and then kill driders last, be assured the reaper cannot be attacked. - Ele + Mo support are still cleaning Ice wastes or maybe they finished it (cleaning driders last !!), if it's the case, then the Ele obsi goes ahead and prepare for the servants of grenth quest (see Aum drawing for that), the Mo support takes the quest and Ele kills the driders.
-The ursan team, at the reaper of twin mountains takes the quest : demon assassin and finish it. The ele should have finished with ice wastes now, if it's the case teleport him to twin serpen'ts mountains, otherwise, clean chaos planes , driders last !!!hug the "wall" that is next to the statue u mustn't aggro driders and u get to both left and right sides , when u are sure there are no mindblades left (check both sides of the map hugging the wall to avoid driders) kill driders, (there may be some mindblades next to them kill them first !!!).Now teleport ele obsi tank, he should really have finished now.
- Do the four horsemen as the way my drawing show, someone have to take the quest (a HB monk do it) when everybody is in the good place, then he return with the ursans and you finish the quest.
-teleport to the reaper of the labyrinth, some foes should have spawns in central room at least, kill them in order to be sure, no foes reach the reaper of the labyrinth. When done with that, teleport again to chaos planes.
- Ursan team clean spawning pools always SUB TANK ahead and bodyblocking, killl driders around the statue and driders that are behind it, patrolling.
-The Ele obsi tank clean bone pits, driders last always (take both driders and dead thresher/collector when next to the statue), helped with the Mo support DONT TAKE IMPRISONED SPIRITS YET !
- Ursan team now take terrorweb queen quest, the SUB- TANK (eheheh ) pull the queen and then she'll get outside the little cave , the sub-tank bodyblock her and resist, then u kill them and finish the quest.
- If the ele obsi tank has finished with bone pits, teleport to the reaper of the bone pits and then ursan team take the quest : Imprisoned spirits, they have to go ahead and kill every mobs, thus, protecting the spirits of the quest( Ele in ursan mode). Unfortunatly u have to wait until the Ele has finished, because you need the ursan team for the quest : imprisoned spirit in bone pits, the ursan team may go to bone pits by foot in order to help the Ele and then do the quest.
- Now do unwanted guest quest, ONLY THIS ONE !!!,pull dryders only when u got them, then use the ele tank to aggro vengefull aaxtes / or SUB TANK, BUT DONT MOVE when u get them !!! if u move u are killed with protector strike !!begin by the middle, when aaxtes are well aggroed kill keeper of souls FAST by doing an ursan spike , should kill him in 2s xD. BE CAREFULL, if an aaxte gets to the reaper u'll be in trouble, in that case, heal him and fast kill the keeper of souls. then go in the central room (by middle way), a vengeful aaxte should be patrolling next to the stairs , go right and get down to kill keeper of souls, then head to ice wastes and turn right after the next door , there is another keeper of souls and driders that u have to kill. Then return to the reaper of labyrinth by going up, and u have keeper of souls instead of vengefull aaxtes standing in front of you . Finally head to the forgotten vale and get rid of the last keeper of souls (I think there aren't other driders after that but if they are one just use SUB tank or tank and kill keeper of souls).
- Do escort souls quest ^^.
RUN FINISHED !!You know have the underworld chest behind the reaper of labirynth ^^.
Kill mindblades left if u are staying alone as a tank or an ursan + HB u can drop some ectos .
Now UW HM should become easier, pm me IG for more information , Thib Le Guerrier is my main character.
Squishy ftw
woopwoop
Pro ursan uw clear GOGO.
What's with all the sub-tank bs tho ?
You're using consets and ursans with at least like 98 armor if they're smart enough to bring a shield. Just run in and kill stuff IMO.
The guide will be useful for some, gj at that.
Pro ursan uw clear GOGO.
What's with all the sub-tank bs tho ?
You're using consets and ursans with at least like 98 armor if they're smart enough to bring a shield. Just run in and kill stuff IMO.
The guide will be useful for some, gj at that.
Legends
Looks like I will be doing some UW tonight .
Nibbit
my opinion is that your not experienced,
First of all the monk builds arent good, dwaynas kiss is better than patient, second of all why not give both monks
seed of life instead of 1 with whisper.
Second of all the SB doesnt need to go prot, since monks are backliners and ursans wont take that much dmg to be protted. Also here again: seeeeeds since seeds are overpowerd, and with the lengthenes ench. bond you have on, 20% ench mod and a sunspear rank good enouh seed can be put a long time. Also then you can bring like cure hex too, eventhough the hb's are backliners, its not hard to catch a hex so pro hex remover = good
Next point is that the terra should remove ms and bring like sliver armor, so he can do his job faster. ms is a great skill, but look at the cast tme and the recharge....
The ursans dont matter what prof they are, bringing a pet is also a cool thing, but that doesnt add much to it. The pets will die anyways and doing totem (after killed a mob) and ressing may again cost some time. so its not a good idea to bring pets. And i dont know if you already knew this: dolyak Slows you down, it really does, read the discription it say Sloooooow.
Also i dont know if you knew the split uw-way, but you can bring 2 terras and each let do a part solo, much faster and thats why we always do uw hm in 40 minutes,maybe you should get a more experienced team?
Ps. i read that tank aggros and needs to w8 (dolyak signet ftl)and stuff why are you waisting time? dont you thrust yuour monks? get better monks then, its easie just gogogogogo dont talk more 1-2-1-3-1-2 pressing(ursan)
First of all the monk builds arent good, dwaynas kiss is better than patient, second of all why not give both monks
seed of life instead of 1 with whisper.
Second of all the SB doesnt need to go prot, since monks are backliners and ursans wont take that much dmg to be protted. Also here again: seeeeeds since seeds are overpowerd, and with the lengthenes ench. bond you have on, 20% ench mod and a sunspear rank good enouh seed can be put a long time. Also then you can bring like cure hex too, eventhough the hb's are backliners, its not hard to catch a hex so pro hex remover = good
Next point is that the terra should remove ms and bring like sliver armor, so he can do his job faster. ms is a great skill, but look at the cast tme and the recharge....
The ursans dont matter what prof they are, bringing a pet is also a cool thing, but that doesnt add much to it. The pets will die anyways and doing totem (after killed a mob) and ressing may again cost some time. so its not a good idea to bring pets. And i dont know if you already knew this: dolyak Slows you down, it really does, read the discription it say Sloooooow.
Also i dont know if you knew the split uw-way, but you can bring 2 terras and each let do a part solo, much faster and thats why we always do uw hm in 40 minutes,maybe you should get a more experienced team?
Ps. i read that tank aggros and needs to w8 (dolyak signet ftl)and stuff why are you waisting time? dont you thrust yuour monks? get better monks then, its easie just gogogogogo dont talk more 1-2-1-3-1-2 pressing(ursan)
Magikarp
SUB-TANK SUB-TANK SUB-TANK SUB-TANK
lol just teasing. nice build.
lol just teasing. nice build.
N1ghtstalker
why is it all W/R?
any/R will do fine too ^.~
any/R will do fine too ^.~
Washi
no more ursan "guides" please...
phan
Ursan fails ;
pls leave guru
pls leave guru
Pyro maniac
imo bring great dwarf weapon on the ele to spam on to the pets
no need for a 'sub-tank' ..
no need for a 'sub-tank' ..
MirkoTeran
Monk build was already ripped apart so I'll just add one more thing: Rebirth? Really?
Quote:
Originally Posted by Washi
Quote:
no more ursan "guides" please...
This.
ThibLeGuerrier
Pets are really useful for the Four Horsemen quest, you have to put them as heel mode when they don't need to attack, concerning monks, patient spirit rocks , +192 with HB, but the problem is it's activation time, you have to wait a little bit before it gets the +192, so healing whisper is a good way to have a strong heal and fast, it can be spammed, I got +177 with HB, I think HB isn't good for individual healing so I just used healing whisper (jamei and heal other are 10 energy spell, it's too much), but I didn't say that this is the ultimate guide, it's just another way that works well, if u want to modify something then do it. Rebirth is a security not an obligation. And Ele can take sliver armor instead of mimmic if u want, moreover he won't have to be R10 ursan if u do that.
flettir
signet of rejuvenation? Why?
All I have to say.
All I have to say.
cerb
Is Four Horsemen really that hard? -.-
Div
1) Having signet of stamina basically means you are sacrificing DPS from your weapon for needless health if monks are good.
2) Dolyak signet...are you serious?
3) Why not imbagon over tank?
4) Rebirth is a waste of a slot.
2) Dolyak signet...are you serious?
3) Why not imbagon over tank?
4) Rebirth is a waste of a slot.
ThibLeGuerrier
Signet of reju is for not using nrj, and it's effective with ursans cuz they are always attacking or doin somethin. Rebirth as I told you is a security.
Dolyak ???? not affected by dolyak with 80 AL = metor shower : -180 with dolyak 80 AL = -80... If you add the +20 vs ele bonus you got very little dmg.
You mostly don't need to attack in UW, cuz riposte deals lot of dmg if u attack and your attack will be useless moreover, it will spoil mana from monks and there is also clumsiness, which since the buff is applied to everybody...there is SoJ too and charged blacknesses blinds you...
Those are details, I made this because it makes the run really easier and faster, I mean, four horsemen quest is many time a reason of people failing UW and also they don't pay attention to driders etc...
Dolyak ???? not affected by dolyak with 80 AL = metor shower : -180 with dolyak 80 AL = -80... If you add the +20 vs ele bonus you got very little dmg.
You mostly don't need to attack in UW, cuz riposte deals lot of dmg if u attack and your attack will be useless moreover, it will spoil mana from monks and there is also clumsiness, which since the buff is applied to everybody...there is SoJ too and charged blacknesses blinds you...
Those are details, I made this because it makes the run really easier and faster, I mean, four horsemen quest is many time a reason of people failing UW and also they don't pay attention to driders etc...
Abedeus
Quote:
Originally Posted by cerb
Is Four Horsemen really that hard? -.-
For most of ursaners, yes. But 2 people can hold one side practically for ever with just one monk. No need for tanks..
Rothan Celt
ffs another ursan guide o.O
All u need is decent monks and that makes a ursan team o.O its hardly any talent on making a good ursan team.
Just my op but i never liked ursans anyway.
I have cleared UW HM non ursan before with 4 peeps and 4 heros it all went quite well.
All u need is decent monks and that makes a ursan team o.O its hardly any talent on making a good ursan team.
Just my op but i never liked ursans anyway.
I have cleared UW HM non ursan before with 4 peeps and 4 heros it all went quite well.
BlackSephir
Quote:
Originally Posted by Washi
no more ursan "guides" please...
Or just put "ursan used" in the thread title so people won't waste their time.
Th Fooster
ok i would like to point out that there is more than one way to skin a cat.
this method will work. the guide by bleys is our old old old way, and has come a long way since. we now run 1 healer. thats it. we havve a monk ursan that can jump out and heal if something goes wrong, but that is rare.
1 monk can handle the load.
my build is sooo different than Aum, yet his methond works.
i wil write a new guide once we break our 29 minute record and have my videos on terra tankin various areas released. the new guide will contain
not only updated info on teh splits, but will contain screenshots and a timeline.
As for whose build is best, its all about the con sets really 1 hour flat is the same as 40 minutes from that point of view, its still 2 sets. 30 minutes or les is 1 set. I personaly like to open a chest every 30 minutes or so. 35 minutes is my average time in uw with my current method.
Not to mention my method is non ursan friendly as well. the same tactics work
without ursan(although i dont know of anyone other than me actualy using the mehods in bleys guide without ursan, it will work)
regardless of ursan or not, all the guides out there that clear uw in 40 minutes require team work and individual skill, and the bar used is not as important. i the team all has the right gear, and get on the same page tacticaly, you can do wonderful things with all kinds of different skils.
this method will work. the guide by bleys is our old old old way, and has come a long way since. we now run 1 healer. thats it. we havve a monk ursan that can jump out and heal if something goes wrong, but that is rare.
1 monk can handle the load.
my build is sooo different than Aum, yet his methond works.
i wil write a new guide once we break our 29 minute record and have my videos on terra tankin various areas released. the new guide will contain
not only updated info on teh splits, but will contain screenshots and a timeline.
As for whose build is best, its all about the con sets really 1 hour flat is the same as 40 minutes from that point of view, its still 2 sets. 30 minutes or les is 1 set. I personaly like to open a chest every 30 minutes or so. 35 minutes is my average time in uw with my current method.
Not to mention my method is non ursan friendly as well. the same tactics work
without ursan(although i dont know of anyone other than me actualy using the mehods in bleys guide without ursan, it will work)
regardless of ursan or not, all the guides out there that clear uw in 40 minutes require team work and individual skill, and the bar used is not as important. i the team all has the right gear, and get on the same page tacticaly, you can do wonderful things with all kinds of different skils.
Div
Changed the title.
MisterB
Laugh out loud.
Title fixed for accuracy.
Title fixed for accuracy.
Subbie
Nice guide ^^
I do it that way.
But what you can do, if the TT is exp, you replace the SB with another TT, so you got 2.
So one can clear like Chaos planes + does 4 Horseman, and the other guy clears the Ice Wastes :P The one that done Chaos planes can go Bone pits etc...
Experiments are worth a try :P
I do it that way.
But what you can do, if the TT is exp, you replace the SB with another TT, so you got 2.
So one can clear like Chaos planes + does 4 Horseman, and the other guy clears the Ice Wastes :P The one that done Chaos planes can go Bone pits etc...
Experiments are worth a try :P
phan
MEH URSAN DITJES DATJES ;
UNINSTALL PLS xD
UNINSTALL PLS xD
ThibLeGuerrier
Why do u think obsi tank is dumb ???
I Can Cure Cancer
Ursan doesn't need a guide just put it on your skillbar and go.
BlackSephir
Quote:
Originally Posted by ThibLeGuerrier
Why do u think obsi tank is dumb ???
Bcuz tanks r dumb ???
N1ghtstalker
an ursan guide that involves a dumb obsi tank?
you made me lol seriously
an obsi tank is more skill then ursan so calling an obsi tank dumb makes you a noob
UW with ursan is easy to do, no need for a guide
you made me lol seriously
an obsi tank is more skill then ursan so calling an obsi tank dumb makes you a noob
UW with ursan is easy to do, no need for a guide
moko
flamebait closing down, guide may stay up i suppose.