With the popularity of (S)B/P groups for tombs, I had a thought, I'd like some opinions on (since convincing a PuG to try something experimental can be... painful).
The general group that I have been seeing is 2xN(MM and Orders), 1xM, and 5x BP R.
I was thinking, what if one of those B/P rangers was replaced by a [Broad Head Arrow] R/Me With [epidemic]? A whole cluster could be dazed and get the snot interrupted out of them every time the rest of the crew blasts out a barrage.
Thoughts?
Tombs build thought...
Targren
natural_Causes
People still farm Tombs? Thats news to me
Gift3d
A standard broadhead arrow ranger with volley instead of barrage.
WWWWWWWOOOOOOOOOOOAAAAAAAHHHHHHHHHHHH. I'm pretty sure nobody's ever thought of that before, good job dude! You're really good!
WWWWWWWOOOOOOOOOOOAAAAAAAHHHHHHHHHHHH. I'm pretty sure nobody's ever thought of that before, good job dude! You're really good!
eximiis
epidemic is Adjacents so if things are adjacents to each other, 5 b/p with splinter should kill the mobs in 1 barrage.
if they not adjacents, then no use for a looooong recharging BHA.
if they not adjacents, then no use for a looooong recharging BHA.
Targren
Quote:
Originally Posted by Gift3d
WWWWWWWOOOOOOOOOOOAAAAAAAHHHHHHHHHHHH. I'm pretty sure nobody's ever thought of that before, good job dude! You're really good!
Precisely why I asked, actually. It seems like an obvious synergy, so I was wondering why I never saw it happening.
No need to be a tool.
Quote:
Originally Posted by eximiis
epidemic is Adjacents so if things are adjacents to each other, 5 b/p with splinter should kill the mobs in 1 barrage.
if they not adjacents, then no use for a looooong recharging BHA. That makes sense. Being dead interrupts even better than being dazed does. Never seen it work out that way, but I think that's probably a lack of PUG coordination, and BHA wouldn't solve that anyway. Thanks for the insight. Rift
Consider the following, while still bringing Splinter:
[barrage][warmonger's weapon] Targren
Quote:
Originally Posted by Rift
Consider the following, while still bringing Splinter:
[barrage][warmonger's weapon] Yeah, I've used that in general PvE high-melee areas. Especially nice since it's purely time based instead of # of attacks. KoleAurow 23
Quote:
Originally Posted by Rift
Consider the following, while still bringing Splinter:
[barrage][warmonger's weapon] umm, aren't all the foes attacking anyways? (im not sure how that works)like if they are only attacking if they are in the middle of a motion or something) again, I dont really know. lol Rift
Quote:
Originally Posted by Targren
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Quote:
umm, aren't all the foes attacking anyways? (im not sure how that works)like if they are only attacking if they are in the middle of a motion or something) again, I dont really know. lol
If you've figured out how to attack while casting a spell, let me know; I'm very interested in this ability
Targren
Quote:
Originally Posted by Rift
Perhaps you're thinking of [wailing weapon] which interrupts melee, [warmonger's weapon] will most likely interupt any non-attack skills, while still allowing you to fit in to groups that require you to pack Splinter + Barrage.
Indeed I was. Do not guru without coffee.
Something tickles my brain though... Might it be passable for HM, since the baddies are more likely to survive the opening abuse?
Indeed I was. Do not guru without coffee.
Something tickles my brain though... Might it be passable for HM, since the baddies are more likely to survive the opening abuse?