Vanquishing eotn H/H
vivec66
Hey guys, im looking for help because im currently vanquishing EOTN.
I need 3 hero bars and 1 for me (warrior-i can run anything)
-Im vanquishing H/H, and sabway doesnt really seem to work..
I need builds for 3 asura zones, 3 norn zones, and all the charr zones.. can someone please help me out?
currently im running..
-me- godmode war
-olias-sabway curses
-Livia-sabway n/rt
-MoW-sabway mm
+herta
+lina
+mehnlo
+(and cant decide here)
like i said sabway doesnt really work.. anyone have any other ideas?
I need 3 hero bars and 1 for me (warrior-i can run anything)
-Im vanquishing H/H, and sabway doesnt really seem to work..
I need builds for 3 asura zones, 3 norn zones, and all the charr zones.. can someone please help me out?
currently im running..
-me- godmode war
-olias-sabway curses
-Livia-sabway n/rt
-MoW-sabway mm
+herta
+lina
+mehnlo
+(and cant decide here)
like i said sabway doesnt really work.. anyone have any other ideas?
natural_Causes
http://www.guildwarsguru.com/forum/s...php?t=10254869
Try this. I have not used it yet, but I am going to.
Try this. I have not used it yet, but I am going to.
pfaile
Sabway worked here.
Take the interupt hench as your last choice. Pain Inverter works wonders. And your rank should be at a decent level in Ebon Vanguard before you attempt to vanquish in Char lands, so char skill work better.
Take the interupt hench as your last choice. Pain Inverter works wonders. And your rank should be at a decent level in Ebon Vanguard before you attempt to vanquish in Char lands, so char skill work better.
Richardt
I H/H'ed everything in EotN with Sabway on my DSlasher/SY! warrior-I found it to be pretty simple.
For henchies, I had what you add, but my last slot was Cynn.
For the Charr lands you need to be careful with the rezzers-so kill Dominators and Avengers first. Using the Ebon Sin skill can really help with that.
For the Norn lands, Pain Inverter! Even with SY! up it'll still do enough damage back to the foe to drop them to at least half health. You'll need some hex removal here.
For the Asuran lands, you're two biggest problems is Raptors and Twisting Jaws. SY! will help with Twisting, but for the raptors you might want to change up your Curses build just slightly. I would recommend things like Rigor Mortis and Defile Defenses. PI also works nicely here as you drop the Cetradons in no time (on my para, I had both SY! and TNtF! up, and PI dropped one of them in one hit-and the party lost hardly any health).
Positioning is everything though-make sure you set your team up right, pull using the terain etc.
Hope that helps!
For henchies, I had what you add, but my last slot was Cynn.
For the Charr lands you need to be careful with the rezzers-so kill Dominators and Avengers first. Using the Ebon Sin skill can really help with that.
For the Norn lands, Pain Inverter! Even with SY! up it'll still do enough damage back to the foe to drop them to at least half health. You'll need some hex removal here.
For the Asuran lands, you're two biggest problems is Raptors and Twisting Jaws. SY! will help with Twisting, but for the raptors you might want to change up your Curses build just slightly. I would recommend things like Rigor Mortis and Defile Defenses. PI also works nicely here as you drop the Cetradons in no time (on my para, I had both SY! and TNtF! up, and PI dropped one of them in one hit-and the party lost hardly any health).
Positioning is everything though-make sure you set your team up right, pull using the terain etc.
Hope that helps!
Bront
Zho (Interupt) is probably a good choice for the final spot on your team. It's the one thing Sabway lacks. (Well, that and hex removal)
Xunlai Guru Agent
I've started vanquishing EoTN recently, H/H'ed all asuran and norn areas using Sabway and so far it was quite easy (I'm a warrior running Ursan btw).
My henchies line up is just like yours + Cynn, I just flag, tank and stuff go dead!
My henchies line up is just like yours + Cynn, I just flag, tank and stuff go dead!
N1ghtstalker
i'd watch out around tarnished coast
those guys with [twisting jaws] and the ceratadons are bad ass
those guys with [twisting jaws] and the ceratadons are bad ass
Richardt
The boss Cetradon down there (I think he's in Riven Earth) will chew you up and spit you back out-he's a mean mofo. The best you can do is kill his buddies and then take him on.
With the Cetradons try to send in your minions first-let them take the brunt of Shockwave (if you can Pain Invert the 'don first, you're guarenteed a kill with at least 5 minions)-and any that die will explode right back at them complete with poison.
It's a thing of beauty.
With the Cetradons try to send in your minions first-let them take the brunt of Shockwave (if you can Pain Invert the 'don first, you're guarenteed a kill with at least 5 minions)-and any that die will explode right back at them complete with poison.
It's a thing of beauty.
Racthoh
When in doubt, pop consumables.
Richardt
Quote:
Originally Posted by vivec66
Thizzle
Get a group of Ursans it goes much quicker.
vivec66
Quote:
Originally Posted by Thizzle
Get a group of Ursans it goes much quicker.
H/H?................
H/H?................
Snograt
I did the lot with Sab's. As stated above, [[pain inverter] is key in a lot of places.
Even then, that Ceratadon boss was a pain. Also that bundle of Rt spirit spammers surrounding the Fozzy boss.
Even then, that Ceratadon boss was a pain. Also that bundle of Rt spirit spammers surrounding the Fozzy boss.
Richardt
Fozzy sucked in HM.
I had to pull two or three times and kill each Dark Priest individually.
I had to pull two or three times and kill each Dark Priest individually.
Sab
For the Ceratadon guy, Prot Spirit yourself, take aggro, and micro your enchantment removal and strip Sliver/Stoneflesh when it comes up. I think I brought both Rip and Rend, which comes in handy for removing Critical Defenses from Raptors too.